zstd/contrib/pzstd/utils/test/ThreadPoolTest.cpp
Nick Terrell 5ca471990b [pzstd] Spawn less threads in tests
MinGW thread performance degrades significantly when there are
a lot of threads, so limit the number of threads spawned to ~10.
2016-09-22 18:59:22 -07:00

68 lines
1.5 KiB
C++

/**
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#include "utils/ThreadPool.h"
#include <gtest/gtest.h>
#include <atomic>
#include <thread>
#include <vector>
using namespace pzstd;
TEST(ThreadPool, Ordering) {
std::vector<int> results;
{
ThreadPool executor(1);
for (int i = 0; i < 10; ++i) {
executor.add([ &results, i ] { results.push_back(i); });
}
}
for (int i = 0; i < 10; ++i) {
EXPECT_EQ(i, results[i]);
}
}
TEST(ThreadPool, AllJobsFinished) {
std::atomic<unsigned> numFinished{0};
std::atomic<bool> start{false};
{
ThreadPool executor(5);
for (int i = 0; i < 10; ++i) {
executor.add([ &numFinished, &start ] {
while (!start.load()) {
// spin
}
++numFinished;
});
}
start.store(true);
}
EXPECT_EQ(10, numFinished.load());
}
TEST(ThreadPool, AddJobWhileJoining) {
std::atomic<bool> done{false};
{
ThreadPool executor(1);
executor.add([&executor, &done] {
while (!done.load()) {
std::this_thread::yield();
}
// Sleep for a second to be sure that we are joining
std::this_thread::sleep_for(std::chrono::seconds(1));
executor.add([] {
EXPECT_TRUE(false);
});
});
done.store(true);
}
}