[+] Aurora.Settings.bActionsIncludeFull
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9246a5050a
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@ -45,25 +45,47 @@ local addBuildCommand = function(when, scriptType, path, cwdRelToProject, args)
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-- Aurora.Settings could take up too much of the win32 max command line buffer (8191 characters)
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-- Aurora.Settings could take up too much of the win32 max command line buffer (8191 characters)
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-- This seems like a lot, but it should be well within the 8k limit
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-- This seems like a lot, but it should be well within the 8k limit
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-- Abs can be skipped and i really dont believe we need the other settings
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-- Abs can be skipped and i really dont believe we need the other settings
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local settings =
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if (Aurora.Settings.bActionsIncludeFull) then
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{
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local settings =
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sAbsRoot = Aurora.Settings.sAbsRoot,
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{
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sRelAuRoot = Aurora.Settings.sRelAuRoot,
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sAbsRoot = Aurora.Settings.sAbsRoot,
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sRelScripts = Aurora.Settings.sRelScripts,
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sAbsAuRoot = Aurora.Settings.sAbsAuRoot,
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sRelRepoScripts = Aurora.Settings.sRelRepoScripts,
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sAbsScripts = Aurora.Settings.sAbsScripts,
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sRelDebug = Aurora.Settings.sRelDebug,
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sAbsRepoScripts = Aurora.Settings.sAbsRepoScripts,
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sRelStage = Aurora.Settings.sRelStage,
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sAbsDebug = Aurora.Settings.sAbsDebug,
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sRelShip = Aurora.Settings.sRelShip,
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sAbsStage = Aurora.Settings.sAbsStage,
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sRelWd = Aurora.Settings.sRelWd,
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sAbsShip = Aurora.Settings.sAbsShip,
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sRelSymbols = Aurora.Settings.sRelSymbols,
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sAbsWd = Aurora.Settings.sAbsWd,
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sRelLinkLibs = Aurora.Settings.sRelLinkLibs,
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sAbsSymbols = Aurora.Settings.sAbsSymbols,
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sRelCompilerWd = Aurora.Settings.sRelCompilerWd,
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sAbsLinkLibs = Aurora.Settings.sAbsLinkLibs,
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sRelWin32 = Aurora.Settings.sRelWin32,
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sAbsCompilerWd = Aurora.Settings.sAbsCompilerWd,
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sRelUnixBins = Aurora.Settings.sRelUnixBins,
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sAbsWin32 = Aurora.Settings.sAbsWin32,
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sAbsValac = Aurora.Settings.sAbsValac,
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sAbsUnixBins = Aurora.Settings.sAbsUnixBins,
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_punchthrough = Aurora.Settings._punchthrough -- for extended user code
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sAbsValac = Aurora.Settings.sAbsValac,
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}
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_punchthrough = Aurora.Settings._punchthrough -- for extended user code
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command = command .. " --settings=" .. base64.encode(json.encode(settings))
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}
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command = command .. " --settings=" .. base64.encode(json.encode(settings))
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else
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local settings =
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{
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sAbsRoot = Aurora.Settings.sAbsRoot,
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sRelAuRoot = Aurora.Settings.sRelAuRoot,
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sRelScripts = Aurora.Settings.sRelScripts,
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sRelRepoScripts = Aurora.Settings.sRelRepoScripts,
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sRelDebug = Aurora.Settings.sRelDebug,
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sRelStage = Aurora.Settings.sRelStage,
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sRelShip = Aurora.Settings.sRelShip,
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sRelWd = Aurora.Settings.sRelWd,
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sRelSymbols = Aurora.Settings.sRelSymbols,
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sRelLinkLibs = Aurora.Settings.sRelLinkLibs,
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sRelCompilerWd = Aurora.Settings.sRelCompilerWd,
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sRelWin32 = Aurora.Settings.sRelWin32,
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sRelUnixBins = Aurora.Settings.sRelUnixBins,
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sAbsValac = Aurora.Settings.sAbsValac,
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_punchthrough = Aurora.Settings._punchthrough -- for extended user code
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}
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command = command .. " --settings=" .. base64.encode(json.encode(settings))
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end
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-- the last thing i couldn't port
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-- the last thing i couldn't port
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-- we don't need it
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-- we don't need it
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@ -124,6 +124,8 @@ auSetDefault(settings, "bForceClangOnUnix", true)
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auSetDefault(settings, "bForceWin32EscLd", true)
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auSetDefault(settings, "bForceWin32EscLd", true)
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auSetDefault(settings, "bActionsIncludeFull", false)
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-- Premake5 binary name to look for when when tied into cmake. Used by build actions and other lua scripted features
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-- Premake5 binary name to look for when when tied into cmake. Used by build actions and other lua scripted features
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auSetDefault(settings, "sDefaultCmakePremakeBin", "premake5")
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auSetDefault(settings, "sDefaultCmakePremakeBin", "premake5")
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