[+] Base64 utils
[+] Vala compiler support [+] Improve guess-platform-code [*] Clean up
This commit is contained in:
parent
66b3281934
commit
dd109c82cb
@ -39,7 +39,7 @@ local getPremakeExec = function()
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return premake_exe
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end
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local addBuildCommand = function(when, scriptType, path, cwdRelToProject)
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local addBuildCommand = function(when, scriptType, path, cwdRelToProject, args)
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local scriptPath = path
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local cwd = getroot()
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@ -49,13 +49,14 @@ local addBuildCommand = function(when, scriptType, path, cwdRelToProject)
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command = "call "
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end
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local cur = getProjectInfo(getCurrentProjectName())
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command = command .. getPremakeExec()
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command = command .. " --file=\"" .. os.realpath(cwd .. "/Build_Scripts/Actions/buildActionBootstrap.lua") .. "\""
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command = command .. " --project_name=\"%{prj.name}\""
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--command = command .. " --project_name=\"%{prj.name}\""
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command = command .. " --project_name=\"" .. cur.name .. "\""
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command = command .. " --project_arch=\"%{cfg.architecture}\""
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command = command .. " --project_platform=\"%{cfg.system}\""
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local cur = getProjectInfo(getCurrentProjectName())
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if (cwdRelToProject) then
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command = command .. " --actualcwd=\"" .. cur.path .. "\""
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else
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@ -74,10 +75,23 @@ local addBuildCommand = function(when, scriptType, path, cwdRelToProject)
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command = command .. postBuildSuffix
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end
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local cliArgs = ""
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local argsEscaped = ""
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if (args) then
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argsEscaped = args:gsub("\"", "\\\"")
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cliArgs = " " .. argsEscaped
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end
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if (scriptType == "lua") then
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if (os.isfile(path) and os.realpath(path) == path) then
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command = command .. " --luaabsscript=\"" .. path .. "\""
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else
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command = command .. " --luascript=\"" .. path .. "\""
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end
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command = command .. " --additional=\"" .. base64.encode(argsEscaped) .. "\""
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elseif (scriptType == "bin") then
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command = command .. " --binscript=\"" .. path .. "\""
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command = command .. " --binscript=\"" .. path .. cliArgs .. "\""
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end
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--command = command:gsub("\\","\\\\")
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@ -54,6 +54,17 @@ newoption
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description = ""
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}
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newoption
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{
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trigger = "additional",
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description = ""
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}
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newoption
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{
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trigger = "luaabsscript",
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description = ""
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}
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local cwd =_OPTIONS["actualcwd"]
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if (cwd) then
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@ -73,12 +84,16 @@ _G["build"] =
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architecture = _OPTIONS["project_arch"],
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projectName = _OPTIONS["project_name"],
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projectRoot = _OPTIONS["project_root"],
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args = base64.decode(_OPTIONS["additional"]),
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root = _overloadRoot
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}
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local luaScript = _OPTIONS["luascript"]
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local luaAbsScript = _OPTIONS["luaabsscript"]
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if (luaScript) then
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require(os.realpath(build.root .. "/Build_UserScripts/" .. luaScript))
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requireAbs(os.realpath(build.root .. "/Build_UserScripts/" .. luaScript))
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elseif (luaAbsScript) then
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requireAbs(luaAbsScript)
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end
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os.exit()
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@ -1,4 +1,5 @@
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local auProject = require("project")
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local valaGo = require("vala")
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function JsonProcessor(info)
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local result, err = json.decode(io.readfile(info.jpath))
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@ -13,7 +14,6 @@ function JsonProcessor(info)
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end
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local translateDep = function(this, dep)
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if (this.info.translations) then
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local override = this.info.translations[dep]
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if (override) then
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@ -235,7 +235,7 @@ function JsonProcessor(info)
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handleInclude(this, false)
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defines(("_auhas_" .. this.result.name):upper() .. "=1")
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defines(("_auhas_" .. this.result.name):upper():gsub("%-", "_") .. "=1")
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end
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local handleDependsPreemptive = function(dep, this, soft, resolve)
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@ -418,6 +418,30 @@ function JsonProcessor(info)
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forEach(result.staticImpDefines, defines)
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end
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if (result.valaSrc) then
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local sources = result.valaSrc
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local gir = concatArrays(auValaGirs, result.valaGirs)
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local vapi = concatArrays(auValaDevVApis, result.valaDevVApis)
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local valIncludes = result.valaInclude
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local valGirFile = result.valGirFile
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local header = result.valaHeader
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local name = result.valaName
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local extended =
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{
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sources = sources,
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gir = gir,
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vapi = vapi,
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vapi = vapi,
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package = valIncludes,
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header = header,
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girFile = valGirFile,
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name = name
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}
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valaGo(extended)
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end
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forEach(result.events, handleBuildEvent, info.path)
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_G["_linkingcur"] = nil
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end
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@ -1,5 +1,5 @@
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local archMap = {};
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--archMap["target-x86_32"] = "x86_32" unsupported
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archMap["target-x86_32"] = "x32"
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archMap["target-x86_64"] = "x86_64"
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archMap["target-aarch"] = "ARM64"
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--archMap["target-arm"] = "ARM" unsupported
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@ -4,6 +4,10 @@ triggerPairs["target-linux"] = "_LINUX_AURORA_PREPROCESSOR"
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triggerPairs["target-switch"] = "_SWITCH_AURORA_PREPROCESSOR"
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triggerPairs["target-ps4"] = "_PS4_AURORA_PREPROCESSOR"
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triggerPairs["target-ps5"] = "_PS5_AURORA_PREPROCESSOR"
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triggerPairs["target-xbox"] = "_XBOX_GENERIC_AURORA_PREPROCESSOR"
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triggerPairs["target-mac"] = "_APPLE_AURORA_PREPROCESSOR"
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triggerPairs["target-ios"] = "_APPLE_MOBILE_AURORA_PREPROCESSOR"
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triggerPairs["target-android"] = "_ANDROID_AURORA_PREPROCESSOR"
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triggerPairs["mm-restricted-platform"] = "_AURORA_MEM_STRICT"
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local userPaths = userRequire("preprocessors")
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@ -67,6 +67,16 @@ local boilerplateProject = function(name, projectType, src, inc, dest, root)
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filter {}
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end
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if (usingClang or usingGXX) then
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-- define "_FILE_OFFSET_BITS=64"
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-- define "_LARGEFILE64_SOURCE"
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-- -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64
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end
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if (usingClang or usingMSVC) then
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defines "_AU_HAS_ATOMIC_INTRINS"
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end
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kind(projectType)
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buildoptions {"-utf-8"}
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@ -92,6 +102,8 @@ local boilerplateProject = function(name, projectType, src, inc, dest, root)
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if (_G.win32) then
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characterset("MBCS")
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staticruntime("Off")
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defines "_CRT_SECURE_NO_WARNINGS"
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end
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objdir(getroot() .. "/Build_CompilerWorkingDirectory/" .. name)
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@ -166,7 +178,7 @@ local boilerplateProject = function(name, projectType, src, inc, dest, root)
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path .. "/**.c",
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path .. "/**.cc",
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path .. "/**.h",
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path .. "/**.masm"
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path .. "/**.masm" -- explicitly required
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}
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end, root)
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end
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106
Boilerplate/vala.lua
Normal file
106
Boilerplate/vala.lua
Normal file
@ -0,0 +1,106 @@
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local function isWin32()
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return os.is("Windows")
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end
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local function findVala()
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if (isWin32()) then
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local drive = path.getdrive(getroot())
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local localDriveClang = drive .. ":\\msys64\\clang64\\bin\\valac.exe"
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local localDriveMingw = drive .. ":\\msys64\\mingw64\\bin\\valac.exe"
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local localCClang = "C:\\msys64\\clang64\\bin\\valac.exe"
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local localCMingw = "C:\\msys64\\mingw64\\bin\\valac.exe"
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local auValac = _G["auValac"] or getroot() .. "\\Build_Scripts\\ValaWin32\\valac.exe"
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if (os.isfile(auValac)) then return auValac end
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if (os.isfile(localDriveClang)) then return localDriveClang end
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if (os.isfile(localDriveMingw)) then return localDriveMingw end
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if (os.isfile(localCClang)) then return localCClang end
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if (os.isfile(localCMingw)) then return localCMingw end
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else
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return "vallac"
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end
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end
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local function addVala(extended)
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local exec = findVala()
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local args = ""
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local function expandPartialRelDir(partial)
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return os.realpath(partial) --path.translate(path.join(os.getcwd(), partial), path.getDefaultSeparator())
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end
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local function expandPartialNonExistsFile(partial)
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return path.translate(path.join(os.getcwd(), partial), path.getDefaultSeparator())
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end
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local function onGir(partial)
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args = args .. " --girdir=\"" .. expandPartialRelDir(partial) .. "\""
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end
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local function onVApi(partial)
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args = args .. " --vapidir=\"" .. expandPartialRelDir(partial) .. "\""
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end
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forEach(extended.gir, onGir)
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forEach(extended.vapi, onVApi)
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if (extended.girFile) then
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args = args .. " --gir=" .. extended.girFile
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end
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local myBrainHurts = false
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local info = getProjectInfo(getCurrentProjectName())
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if ((info.projectType:lower() == "sharedlib") or (extended.girFile)) then
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args = args .. " --library=" .. (extended.name or info.name)
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if (usingClang) then
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visibility "Default"
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else
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args = args .. " --symbols=symbols.CIA"
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myBrainHurts = true
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linkoptions {"/def:\"" .. expandPartialNonExistsFile("symbols.def") .. "\""}
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end
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end
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local function onPackage(pkg)
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args = args .. " --pkg=" .. pkg
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end
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forEach(extended.package, onPackage)
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args = args .. " --directory=\"" .. os.getcwd() .. "\""
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args = args .. " --ccode"
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if (extended.header) then
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args = args .. " --header=\"" .. expandPartialNonExistsFile(extended.header) .. "\""
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end
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local function onSourceFile(partial)
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local path = expandPartialNonExistsFile(partial)
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--print("vala source", path)
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args = args .. " \"".. path .. "\""
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local cfile = path:gsub("%.vala", "") .. ".c"
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--print("vala c", cfile)
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files(cfile)
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if (usingMSVC) then
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files(path)
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end
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end
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local function onSourcePattern(pattern)
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forEach(os.matchfiles(pattern), onSourceFile)
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end
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forEach(extended.sources, onSourcePattern)
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--print(exec, args)
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addBuildAction("pre", "bin", exec, true, args)
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if (myBrainHurts) then
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addBuildAction("pre", "lua", path.translate(path.join(getroot(), "Build_Scripts", "Boilerplate", "valaSym2Def.lua"), path.getDefaultSeparator()), true)
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end
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end
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return addVala
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26
Boilerplate/valaSym2Def.lua
Normal file
26
Boilerplate/valaSym2Def.lua
Normal file
@ -0,0 +1,26 @@
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local cia = path.translate(path.join(build.projectRoot, "symbols.CIA"), path.getDefaultSeparator())
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local def = path.translate(path.join(build.projectRoot, "symbols.def"), path.getDefaultSeparator())
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print("Generating MSVC def file for scuffed gnome vala build", cia, def)
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local ciaData = io.readfile(cia)
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local exports = {}
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for s in ciaData:gmatch("[^\r\n]+") do
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table.insert(exports, s)
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end
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-- so, we can't pull the target module name until we've actually built the binary
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-- we'll just have to guess for now
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local dllName = build.projectName .. "." .. build.platform .. "." .. build.architecture .. ".dll"
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local buffer = ""
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buffer = buffer .. "LIBRARY " .. dllName .. "\r\n"
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buffer = buffer .. "EXPORTS"
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local function processExport(export)
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buffer = buffer .. "\r\n " .. export
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end
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forEach(exports, processExport)
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io.writefile(def, buffer)
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@ -23,7 +23,9 @@ print()
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-------------------------------------------------------
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local target = require("platform")
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workspace "Aurora Project"
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function startSolution(name)
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workspace(name)
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configurations { "Debug", "Release", "Ship" }
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platforms(target)
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@ -53,7 +55,7 @@ workspace "Aurora Project"
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optimize "Speed"
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filter "configurations:Release"
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defines {"INTERNAL", "STAGING"}
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defines {"STAGING"}
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targetdir(getroot() .. "/Build_CompilerWorkingDirectory/Bin/Release")
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debugdir(getroot() .. "/Build_Stage")
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flags "NoIncrementalLink"
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@ -95,27 +97,21 @@ workspace "Aurora Project"
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{
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"4996", -- The whiny C99 is no longer supported nag
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-- please needlessly use '_s' and '_'d functions __error__
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-- fuck off
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"4251", -- MSVC's hurrdurr abis will break if you dynamically link classes
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-- counter: fuck off again. we have full control of the build process, and we only link against
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-- counter: sod off again. we have full control of the build process, and we only link against
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-- dynamic c/stl runtimes. which brainlet thought this was a good idea?
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-- even microsofts docs dont state what is guaranteed to be safe.
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-- dont mix optimizations, cookie/security flags, and so on. rtti works so who cares
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-- even microsofts own documentation dont state what is guaranteed to be safe.
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-- dont mix optimizations, mitigation flags, and so on.
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-- rtti works; the stl doesn't abuse inline/module specific globals; who cares?
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"4244" -- conversion from 'double' to 'float', possible loss of data
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-- this warning is extremely important; however, we're making a game engine.
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-- this warning is extremely important; however, we're developing a game engine and utilities
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-- pragma warning push + disable + pop and/or static_casts to hint we expect floating point precision
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-- loss is extremely annoying and impractical. further, projects including harfbuzz, freetype,
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-- and v8 don't seem to care about this warning either
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}
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end
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if (usingClang or usingMSVC) then
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defines "_AU_HAS_ATOMIC_INTRINS"
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end
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if (isWin) then
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-- yeaaa, no
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defines "_CRT_SECURE_NO_WARNINGS"
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end
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@ -1,73 +1,107 @@
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local feature = function()
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local readdPattern = function(pattern)
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files (getProjectInfo(getCurrentProjectName()).path .. "/" .. pattern)
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local excludeFiles = function(name, noFiles)
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if (not noFiles) then
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excludes("**/*" .. name .. ".masm")
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excludes("**/*" .. name .. ".*")
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end
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excludes("**/" .. name .. "/**")
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end
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local readd = function(name)
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readdPattern("**/*" .. name .. ".cc")
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readdPattern("**/*" .. name .. ".c")
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readdPattern("**/*" .. name .. ".h")
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readdPattern("**/*" .. name .. ".*pp")
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readdPattern("**/*" .. name .. ".masm")
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readdPattern("**/*" .. name .. ".inl")
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if (not _G["win32"]) then
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if (not _G["x86_64"]) then
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excludeFiles "win64"
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end
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excludeFiles "win32"
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end
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if (_G["win32"]) then
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if (_G["x86_64"]) then
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readd "win64"
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end
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readd "win32"
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readd "windows"
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if (not _G["win32"]) then
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excludeFiles "windows"
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end
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if (_G["linux"]) then
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readd "linux"
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readd "unix"
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if (not _G["xbox"]) then
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excludeFiles "xbox"
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end
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if (_G["android"]) then
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readd "linux"
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readd "android"
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readd "unix"
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if (not _G["uwp"]) then
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excludeFiles "uwp"
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end
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if (not _G["win32"] and not _G["xbox"]) then
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excludeFiles "nt"
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end
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if (not _G["android"]) then
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excludeFiles "android"
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end
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if (_G["mac"]) then
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readd "macos"
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readd "mac"
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readd "apple"
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readd "unix"
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excludeFiles "macos"
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end
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if (_G["ios"]) then
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readd "apple"
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readd "ios"
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local isNotApple = not _G["mac"]
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and not _G["ios"]
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local isNotBsd = not _G["bsd"]
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and not _G["ps4"]
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and not _G["ps5"]
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and isNotApple
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if (not isNotBsd) then
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excludeFiles "bsd"
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end
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if (_G["x86_64"]) then
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readd "x64"
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readd "x86_64"
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readd "amd64"
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||||
if (isNotApple) then
|
||||
excludeFiles "apple"
|
||||
excludeFiles "xnu"
|
||||
end
|
||||
|
||||
if (_G["x86_32"]) then
|
||||
readdPattern "**/x86/**"
|
||||
readdPattern "**/x86/**.c"
|
||||
readdPattern "**/x86/**.h"
|
||||
readdPattern "**/x86/**.*pp"
|
||||
readdPattern "**/x86/**.masm"
|
||||
readdPattern "**/x86/**.inl"
|
||||
readdPattern "**/x86/**.cpp"
|
||||
readdPattern "**/*.x86.*pp"
|
||||
readd "x86_32"
|
||||
readd "intel"
|
||||
if (not _G["mac"]) then
|
||||
excludeFiles "osx"
|
||||
end
|
||||
|
||||
if (_G["arm"]) then
|
||||
readd "arm"
|
||||
readd "aarch64"
|
||||
readd "aarch"
|
||||
local isNotLinux = not _G["linux"]
|
||||
and not _G["android"]
|
||||
|
||||
if (isNotBsd and isNotLinux) then
|
||||
excludeFiles "unix"
|
||||
end
|
||||
|
||||
if (isNotLinux) then
|
||||
excludeFiles "linux"
|
||||
end
|
||||
|
||||
if (not _G["x86_64"]) then
|
||||
excludeFiles "x64"
|
||||
excludeFiles "x86_64"
|
||||
excludeFiles "amd64"
|
||||
end
|
||||
|
||||
if (not _G["x86_32"]) then
|
||||
excludes "**/x86/**"
|
||||
excludes "**/x86/**.c"
|
||||
excludes "**/x86/**.h"
|
||||
excludes "**/x86/**.*pp"
|
||||
excludes "**/x86/**.masm"
|
||||
excludes "**/x86/**.inl"
|
||||
excludes "**/x86/**.cpp"
|
||||
excludes "**/*.x86.*pp"
|
||||
excludeFiles "x86_32"
|
||||
excludeFiles "intel"
|
||||
end
|
||||
|
||||
if (not _G["arm"]) then
|
||||
excludeFiles ("arm", true)
|
||||
excludeFiles "aarch64"
|
||||
excludeFiles "aarch"
|
||||
end
|
||||
|
||||
excludeFiles "mips"
|
||||
excludeFiles "mips64"
|
||||
excludeFiles "amiga"
|
||||
excludeFiles "powerpc"
|
||||
excludeFiles "riscv"
|
||||
|
||||
end
|
||||
|
||||
return feature
|
36
Utils/base64.lua
Normal file
36
Utils/base64.lua
Normal file
@ -0,0 +1,36 @@
|
||||
local b='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' -- You will need this for encoding/decoding
|
||||
-- encoding
|
||||
local function enc(data)
|
||||
return ((data:gsub('.', function(x)
|
||||
local r,b='',x:byte()
|
||||
for i=8,1,-1 do r=r..(b%2^i-b%2^(i-1)>0 and '1' or '0') end
|
||||
return r;
|
||||
end)..'0000'):gsub('%d%d%d?%d?%d?%d?', function(x)
|
||||
if (#x < 6) then return '' end
|
||||
local c=0
|
||||
for i=1,6 do c=c+(x:sub(i,i)=='1' and 2^(6-i) or 0) end
|
||||
return b:sub(c+1,c+1)
|
||||
end)..({ '', '==', '=' })[#data%3+1])
|
||||
end
|
||||
|
||||
-- decoding
|
||||
local function dec(data)
|
||||
data = string.gsub(data, '[^'..b..'=]', '')
|
||||
return (data:gsub('.', function(x)
|
||||
if (x == '=') then return '' end
|
||||
local r,f='',(b:find(x)-1)
|
||||
for i=6,1,-1 do r=r..(f%2^i-f%2^(i-1)>0 and '1' or '0') end
|
||||
return r;
|
||||
end):gsub('%d%d%d?%d?%d?%d?%d?%d?', function(x)
|
||||
if (#x ~= 8) then return '' end
|
||||
local c=0
|
||||
for i=1,8 do c=c+(x:sub(i,i)=='1' and 2^(8-i) or 0) end
|
||||
return string.char(c)
|
||||
end))
|
||||
end
|
||||
|
||||
_G["base64"] =
|
||||
{
|
||||
encode = enc,
|
||||
decode = dec
|
||||
}
|
10
Utils/concatArrays.lua
Normal file
10
Utils/concatArrays.lua
Normal file
@ -0,0 +1,10 @@
|
||||
function concatArrays(...)
|
||||
local ret = {}
|
||||
|
||||
local args = table.pack(...)
|
||||
for i=1,args.n do
|
||||
local tbl = args[i]
|
||||
forEach(tbl, function(re) table.insert(ret, re) end)
|
||||
end
|
||||
return ret
|
||||
end
|
8
Utils/requireAbs.lua
Normal file
8
Utils/requireAbs.lua
Normal file
@ -0,0 +1,8 @@
|
||||
function requireAbs(path)
|
||||
local absRefPath = os.realpath(getroot() .. "/Build_Scripts/")
|
||||
local relPath = _G.path.getrelative(absRefPath, path)
|
||||
if (os.isfile(relPath)) then
|
||||
fatal("Script not found: ", relPath)
|
||||
end
|
||||
return require(relPath:sub(1, #relPath - 4))
|
||||
end
|
@ -6,3 +6,6 @@ require("lookupCmdArgs")
|
||||
require("fatal")
|
||||
require("eval")
|
||||
require("isArray")
|
||||
require("concatArrays")
|
||||
require("base64")
|
||||
require("requireAbs")
|
74
aurora.lua
74
aurora.lua
@ -53,15 +53,6 @@ local extendInfo = function(this)
|
||||
this.isWindowed = type == "windowedapp"
|
||||
end
|
||||
|
||||
local requireAbs = function(path)
|
||||
local absRefPath = os.realpath(getroot() .. "/Build_Scripts/")
|
||||
local relPath = _G.path.getrelative(absRefPath, path)
|
||||
if (os.isfile(relPath)) then
|
||||
fatal("Script not found: ", relPath)
|
||||
end
|
||||
return require(relPath:sub(1, #relPath - 4))
|
||||
end
|
||||
|
||||
function addVisit(ina)
|
||||
local args = {
|
||||
namespace = ina.namespace,
|
||||
@ -382,6 +373,71 @@ function getCurrentProjectName()
|
||||
return current_project
|
||||
end
|
||||
|
||||
function importAndLinkProject(dep, soft)
|
||||
local proj = _G["projectsprocessor"][dep]
|
||||
if (not proj) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("Missing project", dep)
|
||||
end
|
||||
|
||||
local iface = proj.processor
|
||||
if (not isProjectLoaded(dep)) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("missing project: ", dep)
|
||||
end
|
||||
|
||||
iface:handleReference()
|
||||
iface:handleLink()
|
||||
return true
|
||||
end
|
||||
|
||||
function includeAuProject(dep, soft)
|
||||
local proj = _G["projectsprocessor"][dep]
|
||||
if (not proj) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("Missing project", dep)
|
||||
end
|
||||
|
||||
local iface = proj.processor
|
||||
if (not isProjectLoaded(dep)) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("missing project: ", dep)
|
||||
end
|
||||
|
||||
iface:handleReference()
|
||||
return true
|
||||
end
|
||||
|
||||
function linkAuProject(dep, soft)
|
||||
local proj = _G["projectsprocessor"][dep]
|
||||
if (not proj) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("Missing project", dep)
|
||||
end
|
||||
|
||||
local iface = proj.processor
|
||||
if (not isProjectLoaded(dep)) then
|
||||
if (soft) then
|
||||
return false
|
||||
end
|
||||
fatal("missing project: ", dep)
|
||||
end
|
||||
|
||||
iface:handleLink()
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
-- private
|
||||
local buildAction = require("Actions.buildAction")
|
||||
-- executes inline under iprocessor::process
|
||||
|
Loading…
Reference in New Issue
Block a user