533 lines
12 KiB
Lua
533 lines
12 KiB
Lua
local jsonProcessor = auRequire("Core/JSON").projectBase
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-------------------------------------------------------
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-- globals
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-------------------------------------------------------
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_auProjects = {}
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_auProjectsBlocked = {}
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_auNamespacesEmitted = {}
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_auResolvedDep = {}
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_auCurrentProject = {}
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_auCurrentBaseProject = nil
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_auRefGuardStart = false
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_auFatalMsg = {}
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_auLinkGuard = {}
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_auRefGuard = {}
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-------------------------------------------------------
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-- utils
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-------------------------------------------------------
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local function normalizeSourceRoot(path)
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local backup = path
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path = os.realpath(_G.path.join(os.getcwd(), path));
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if (not path) then
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print("path error, not found?", backup)
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return
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end
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return path
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end
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local function extendInfo(this)
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if (not this.projectType) then return end
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local type = this.projectType:lower()
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this.isShared = type == "sharedlib"
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this.isStatic = type == "staticlib"
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this.isExec = type == "consoleapp" or type == 'windowedapp'
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this.isConsole = type == "consoleapp"
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this.isWindowed = type == "windowedapp"
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end
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-------------------------------------------------------
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-- project loading
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-------------------------------------------------------
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local function addVisit(ina)
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local args = {
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namespace = ina.namespace,
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name = ina.name, -- OPT: recommended
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path = ina.path,
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type = ina.type,
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out = ina.out,
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options = ina.options,
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translations = ina.translations -- OPT: dictionary of dependency maps
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}
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local path = normalizeSourceRoot(args.path)
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if (not path) then
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return
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end
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local info = {
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namespace = args.namespace,
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path = path,
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projectType = args.type,
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out = args.out,
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name = args.name,
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translations = args.translations,
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options = args.options
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}
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extendInfo(info)
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local project = {
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info = info,
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processor = nil,
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deps = {}
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}
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local cwd = auGetRoot()
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local remoteLua = path .. "/Aurora.lua"
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local remoteJson = path .. "/Aurora.json"
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local localJson = Aurora.Settings.sAbsRepoScripts .. "/" .. args.name .. ".aurora.json"
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local localLua = Aurora.Settings.sAbsRepoScripts .. "/" .. args.name .. ".aurora.lua"
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if (os.isfile(localLua)) then
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project.processor = auRequireAbs(localLua)(info)
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elseif (os.isfile(localJson)) then
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info.jpath = localJson
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project.processor = jsonProcessor(info)
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elseif (os.isfile(remoteLua)) then
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project.processor = auRequireAbs(remoteLua)(info)
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elseif (os.isfile(remoteJson)) then
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info.jpath = remoteJson
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project.processor = jsonProcessor(info)
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else
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print("Couldnt find Aurora build script for: ", path)
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return
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end
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auRequire("Core").project.expendBaseProcessor(project)
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_auProjects[info.name] = project
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end
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local function addScript(ina)
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local args = {
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namespace = ina.namespace,
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script = ina.script,
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path = ina.path,
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type = ina.type,
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out = ina.out,
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options = ina.options,
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translations = ina.translations
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}
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local path = normalizeSourceRoot(args.path)
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if (not path) then
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return
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end
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local info = {
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namespace = args.namespace,
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path = path,
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projectType = args.type,
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out = args.out,
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translations = args.translations,
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options = args.options
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}
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extendInfo(info)
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local project = {
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info = info,
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processor = nil,
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deps = {}
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}
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local procesor = userRequire(args.script)
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if (not procesor) then
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processor = auRequireAbs(args.script)
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if (not procesor) then
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print("missing project script:", args.script, path)
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return
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end
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end
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project.processor = procesor(info)
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if (not project.processor) then
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print("script error")
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return
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end
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_auProjects[info.name] = project
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end
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local function pushProjectState(name, path, callback)
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local cwd = os.getcwd()
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local old = _auCurrentProject
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_auCurrentProject = name
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os.chdir(path)
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callback()
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os.chdir(cwd)
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_auCurrentProject = old
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end
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local function pushProject(project, callback)
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pushProjectState(project.info.name, project.info.path, callback)
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end
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-- private
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local function processInit(project)
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if (project.isInitialized) then
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return
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end
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project.isInitialized = true
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if (project.processor.init) then
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pushProject(project, function()
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project.processor:init()
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end)
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end
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end
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-- private
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local function initializeDependencyTree(proj, resolveProject)
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local name = proj.info.name
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_auResolvedDep[name] = name
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if (not proj.resolvedDeps) then
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if (proj.processor.resolveDependencies) then
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pushProject(proj, function()
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local depRecursive = _auFatalMsg.deps or {}
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_auFatalMsg.deps = depRecursive
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local strA = "starting resolve dependencies" .. name
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_auFatalMsg[strA] = nil
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proj.processor:resolveDependencies(function(name, soft)
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_auFatalMsg[strA] = nil
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table.insert(proj.deps, name)
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if (_auResolvedDep[name]) then
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return
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end
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local projRootName = (auGetBaseProjectName() or auGetCurrentProject() or "")
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local strB = "starting resolve specific " .. name .. " for " .. projRootName
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local i = #depRecursive + 1
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depRecursive[i] = strB
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local depProj = _auProjects[name]
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if (not depProj) then
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if (not soft) then
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auFatal("missing dependency: ", name)
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else
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return false
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end
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end
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initializeDependencyTree(depProj, true)
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depRecursive[i] = nil
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end)
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end)
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end
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proj.resolvedDeps = true
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end
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processInit(proj)
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end
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local processProject = {}
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-- private
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local function processNS(namespace)
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local projs = {}
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local projsIdxs = {}
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auForEach(_auProjects, function(proj)
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if (proj.info.namespace ~= namespace) then
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return
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end
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local name = proj.info.name
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projs[name] = proj
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table.insert(projsIdxs, name)
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end)
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table.sort(projsIdxs, function(a, b)
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return a:upper() < b:upper()
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end)
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_auFatalMsg = {}
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_auFatalMsg["starting dependency tree"] = namespace
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auForEach(projsIdxs, function(idx)
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initializeDependencyTree(projs[idx], true)
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end)
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_auFatalMsg = {}
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_auFatalMsg["starting projects"] = namespace
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auForEach(projsIdxs, function(idx)
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_auLinkGuard = {}
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_auRefGuard = {}
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_auLinkGuard[projs[idx].info.name] = {}
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_auRefGuard[projs[idx].info.name] = {}
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processProject(projs[idx].info.name)
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end)
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end
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local function processSolution()
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local hack = {}
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local hackIdx = {}
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auForEach(_auProjects, function(proj)
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table.insert(hackIdx, proj.info.namespace)
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end)
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table.sort(hackIdx, function(a, b)
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return a:upper() < b:upper()
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end)
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auForEach(hackIdx, processNS)
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end
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local function attemptNS(ns)
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local attemptLoad = false
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if (not _auNamespacesEmitted[ns]) then
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auStartGroup(ns) -- only print the group once
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attemptLoad = true
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end
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group(ns)
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return attemptLoad
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end
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processProject = function(name, required, noNs)
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local a = _auProjects[name]
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if (not a) then
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if (required) then
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auFatal("missing project: ", name)
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else
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return false
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end
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end
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local oldBaeProjName = _auCurrentBaseProject
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_auCurrentBaseProject = name;
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-- ensure the project is initializd
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processInit(a)
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-- recursion protection
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if (_auProjectsBlocked[name]) then
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_auCurrentBaseProject = oldBaeProjName
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return true
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end
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_auProjectsBlocked[name] = name
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-- process all within the namespace before processing the requested project
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local ns = a.info.namespace
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local loadOthers = attemptNS(ns)
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pushProject(a, function()
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_auFatalMsg = {}
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_auFatalMsg["processing project"] = a.info.name
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a.processor:process()
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_auFatalMsg = {}
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end)
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-- cont
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if (loadOthers) then
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_auNamespacesEmitted[ns] = "";
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processNS(ns)
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end
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_auCurrentBaseProject = oldBaeProjName
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return true
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end
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function isWeakCircularReference(depName)
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local dep = _auProjects[depName]
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if (not dep) then
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return
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end
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-- TODO: recursion
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for index, value in ipairs(dep.deps) do
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if (value == _auCurrentProject or value == _auCurrentBaseProject) then
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return true
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end
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end
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return false
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end
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local function isProjectLoaded(name)
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local a = _auProjects[name]
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if (not a) then
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return false
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end
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return a.isInitialized
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end
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local function getProjectProcessor(name)
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if (not name) then
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return
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end
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local scre = _auProjects[name]
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if (not scre) then
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return
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end
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return scre.processor
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end
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local function getCurrentProjectName()
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return _auCurrentProject
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end
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local function getBaseProjectName()
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return _auCurrentBaseProject
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end
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local function includeAuProject(dep, soft)
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local processor = getProjectProcessor(dep)
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if (not processor) then
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return false
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end
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local processor = getProjectProcessor(dep)
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if (not processor) then
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return false
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end
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local a = _auProjects[dep]
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if (not a) then
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if (not soft) then
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auFatal("missing project: ", dep)
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else
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return false
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end
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end
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local linkStart = false
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if (auGetCurrentProjectMeta()) then
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if (_auRefGuard[dep] ) then
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return
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end
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_auRefGuard[dep] = dep
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end
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if (not _auRefGuardStart) then
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_auRefGuardStart = true
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linkStart = true
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end
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pushProject(a, function()
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_auFatalMsg["processing project ref"] = a.info.name
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processor:handleReference(isWeakCircularReference(dep))
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_auFatalMsg["processing project ref"] = nil
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end)
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if (linkStart) then
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_auRefGuard = {}
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_auRefGuardStart = false
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end
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return true
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end
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local function linkAuProject(dep, soft)
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local processor = getProjectProcessor(dep)
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if (not processor) then
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return false
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end
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local a = _auProjects[dep]
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if (not a) then
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if (not soft) then
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auFatal("missing project: ", dep)
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else
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return false
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end
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end
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local linkStart = false
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if (auGetCurrentProjectMeta()) then
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if (_auLinkGuard[dep] ) then
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return
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end
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_auLinkGuard[dep] = dep
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end
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if (not _auLinkGuardStart) then
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_auLinkGuardStart = true
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linkStart = true
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end
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if (auGetBaseProjectName() ~= dep) then
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dependson(dep)
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--if (not processor:getMeta().isStatic) then
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pushProject(a, function()
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_auFatalMsg["processing project link"] = a.info.name
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processor:handleLink()
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_auFatalMsg["processing project link"] = nil
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end)
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--end
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end
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if (linkStart) then
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_auLinkGuard = {}
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_auLinkGuardStart = false
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end
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return true
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end
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local function importAndLinkProject(dep, soft)
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includeAuProject(dep, soft)
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local this = auGetCurrentProjectMeta()
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if (this) then
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if (this.isStatic) then
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return true
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end
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end
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linkAuProject(dep, soft)
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return true
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end
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local function addFeature(feature)
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--print("adding feature ", feature)
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local script = Aurora.Settings.sAbsScripts .. "/Features/" .. feature:lower() .. ".lua"
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if (not os.isfile(script)) then
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auFatal("missing feature", feature, script)
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return
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end
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auRequireAbs(script)()
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end
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return {
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addVisit = addVisit,
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addScript = addScript,
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addFeature = addFeature,
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linkAuProject = linkAuProject,
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includeAuProject = includeAuProject,
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importAndLinkProject = importAndLinkProject,
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getProjectProcessor = getProjectProcessor,
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isProjectLoaded = isProjectLoaded,
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getCurrentProjectName = getCurrentProjectName,
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processSolution = processSolution,
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getBaseProjectName = getBaseProjectName
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} |