2021-05-20 16:29:39 +00:00
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/***
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Copyright (©) 2020 Reece Wilson (a/k/a "Reece").
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All rights reserved.
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2021-05-21 16:34:33 +00:00
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File: AuroraEnvironment.h
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2021-05-20 16:29:39 +00:00
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Date: 2020-6-9
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Originator: Reece
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Purpose:
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***/
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#pragma once
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#if defined(__clang_major__)
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#define AURORA_COMPILER_CLANG
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#elif defined(_MSC_VER)
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#define AURORA_COMPILER_MSVC
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#elif __GNUC__ > 8 || __GNUC__ == 8 // minimum *might* be boosted to 10 soon
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#define AURORA_COMPILER_GCC
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#elif __GNUC__
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#error GCC outdated
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#else
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#error Illegal Compiler
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#endif
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#if defined(_LINUX_KERNEL_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_KERNEL_LINUX
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#elif defined(_NTOS_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_NTOS
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#elif defined(_WINDOWS) || defined(_WIN32) || defined(_WIN64)
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#define AURORA_PLATFORM_WIN32
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#elif defined(__ANDROID__) || defined(_ANDROID_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_ANDROID
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#elif defined(__linux__) || defined(_LINUX_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_LINUX
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#elif (defined(__APPLE__) && defined(__MACH__)) || defined(_APPLE_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_APPLE
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#elif (defined(__APPLE__) && defined(TARGET_OS_IPHONE)) || defined(_APPLE_MOBILE_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_IOS
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#elif defined(__FreeBSD__)
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#define AURORA_PLATFORM_BSD
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#elif defined(_SWITCH_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_SWITCH
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#elif defined(_PS4_AURORA_PREPROCESSOR) || defined(__ORBIS__)
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#define AURORA_PLATFORM_PS4
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#elif defined(_PS5_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_PS5
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#elif defined(_XBONE_AURORA_PREPROCESSOR) || defined(_XBOX_ONE)
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#define AURORA_PLATFORM_XBONE
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#elif defined(_WII_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_WII
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#elif defined(_WII_U_AURORA_PREPROCESSOR)
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#define AURORA_PLATFORM_WII_U
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#endif
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#if defined(_GAMING_XBOX)
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#define VENDOR_CONSOLE_MICROSOFT
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#elif defined(__APPLE__)
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#define VENDOR_GENERIC_APPLE
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#elif defined(AURORA_PLATFORM_PS4) || defined(AURORA_PLATFORM_PS5)
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#define VENDOR_CONSOLE_SONY
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#elif defined(AURORA_PLATFORM_SWITCH) || defined(AURORA_PLATFORM_WII)|| defined(AURORA_PLATFORM_WII_U)
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#define VENDOR_CONSOLE_NINTENDO
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#elif defined(AURORA_PLATFORM_NTOS) || defined(AURORA_PLATFORM_WIN32)
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#define VENDOR_GENERIC_MICROSOFT
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#else
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#define VENDOR_UNKNOWN
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#endif
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#if defined(AURORA_PLATFORM_BSD) || defined(AURORA_PLATFORM_IOS) || defined(AURORA_PLATFORM_APPLE) || defined(VENDOR_CONSOLE_SONY)
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#define AURORA_IS_BSD_DERIVED
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#endif
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#if defined(AURORA_PLATFORM_LINUX) || defined(AURORA_PLATFORM_ANDROID)
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#define AURORA_IS_LINUX_DERIVED
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#endif
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#if defined(VENDOR_GENERIC_APPLE)
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#define AURORA_IS_XNU_DERIVED
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#endif
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#if defined(AURORA_IS_BSD_DERIVED) || defined(AURORA_IS_LINUX_DERIVED) || defined(VENDOR_GENERIC_APPLE)
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#define AURORA_IS_POSIX_DERIVED
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#endif
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#if defined(VENDOR_CONSOLE_MICROSOFT) || defined(AURORA_PLATFORM_WIN32)
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#define AURORA_IS_MODERNNT_DERIVED
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#endif
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2021-05-20 16:29:39 +00:00
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#if defined(AURORA_COMPILER_MSVC)
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#if defined(_M_X64)
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#define AURORA_ABI_MSFT_64
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#define AURORA_ARCH_X64
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#define AURORA_IS_64BIT
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#elif defined(__aarch64__)
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#define AURORA_ARCH_ARM
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#define AURORA_ABI_MS_ARM
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#define AURORA_IS_64BIT
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#else
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#define AURORA_ARCH_X86
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#define AURORA_ABI_CDECL
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#define AURORA_IS_32BIT
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#endif
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#define AURORA_SYMBOL_IMPORT __declspec(dllimport)
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#define AURORA_SYMBOL_EXPORT __declspec(dllexport)
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#elif defined(AURORA_COMPILER_GCC) || defined(AURORA_COMPILER_CLANG)
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#if defined(__x86_64__)
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#define AURORA_ARCH_X64
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#if defined(AURORA_PLATFORM_WIN32) || defined(AURORA_PLATFORM_NTOS)
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#define AURORA_ABI_MSFT_64
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#else
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#define AURORA_ABI_SYSV
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#endif
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#define AURORA_IS_64BIT
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#elif defined(__aarch64__)
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#define AURORA_ARCH_ARM
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#if defined(__APPLE__)
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#define AURORA_ABI_APPLE_ARM
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#else
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#define AURORA_ABI_LLVM_ARM
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#endif
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#define AURORA_IS_64BIT
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#else
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#define AURORA_ARCH_X86
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#define AURORA_ABI_CDECL
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#define AURORA_IS_32BIT
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#endif
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#define AURORA_SYMBOL_IMPORT
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#define AURORA_SYMBOL_EXPORT __attribute__((visibility("default")))
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#endif
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#if defined(__cplusplus)
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#if defined(_AURORA_DONT_QUESTION_ME_17)
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#define AU_LANG_CPP_17
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#define AU_LANG_CPP
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#elif defined(_AURORA_DONT_QUESTION_ME_14)
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#define AU_LANG_CPP_14
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#define AU_LANG_CPP
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#elif __cplusplus > 201703L
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#define AU_LANG_CPP_20
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#define AU_LANG_CPP
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#elif __cplusplus >= 201703L
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#define AU_LANG_CPP_17
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#define AU_LANG_CPP
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#elif __cplusplus >= 201400L
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#define AU_LANG_CPP_14
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#define AU_LANG_CPP
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#else
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#define AU_LANG_C
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#endif
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#endif
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#if (defined(_CPU_BIG_AURORA_PREPROCESSOR) || defined(_CPU_LITTLE_AURORA_PREPROCESSOR))
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#if defined(_CPU_LITTLE_AURORA_PREPROCESSOR)
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#define AU_CPU_ENDIAN_LITTLE
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#elif defined(_CPU_BIG_AURORA_PREPROCESSOR)
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#define AU_CPU_ENDIAN_BIG
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#endif
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#else
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// Could we please ignore this?
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#if defined(__has_include)
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#if __has_include(<endian.h>)
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#include <endian.h>
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#elif __has_include(<machine/endian.h>)
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#include <machine/endian.h>
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#endif
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#endif
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#if (defined(__BYTE_ORDER) && __BYTE_ORDER == __BIG_ENDIAN) || \
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(defined(__BYTE_ORDER) && __BYTE_ORDER == __ORDER_BIG_ENDIAN__) || \
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defined(__BIG_ENDIAN__) || \
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defined(__ARMEB__) || \
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defined(__THUMBEB__) || \
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defined(__AARCH64EB__) || \
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defined(_M_PPC) || \
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(defined(__sun) && defined(__SVR4) && defined(_BIG_ENDIAN)) || \
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defined(_MIBSEB) || defined(__MIBSEB) || defined(__MIBSEB__)
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#define AU_CPU_ENDIAN_BIG
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#elif (defined(__BYTE_ORDER) && __BYTE_ORDER == __LITTLE_ENDIAN) || \
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(defined(__BYTE_ORDER) && __BYTE_ORDER == __ORDER_LITTLE_ENDIAN__) || \
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defined(__LITTLE_ENDIAN__) || \
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defined(__ARMEL__) || \
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defined(__THUMBEL__) || \
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defined(__AARCH64EL__) || \
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defined(_MIPSEL) || defined(__MIPSEL) || defined(__MIPSEL__) || \
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defined(_M_IX86) || defined(_M_X64)
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#define AU_CPU_ENDIAN_LITTLE
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#else
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#if defined(AURORA_PLATFORM_WIN32)
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#define AU_CPU_ENDIAN_LITTLE
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#else
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#define AU_CPU_ENDIAN_LITTLE
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#endif
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#endif
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#endif
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