Merge branch 'release-5.0.0-alpha6'
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commit
0752850219
17
CHANGES.txt
17
CHANGES.txt
@ -5,6 +5,23 @@
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See https://github.com/premake/premake-core/wiki/What's-New-in-5.0
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for the complete list of changes from the Premake 4.x series.
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Since 5.0-alpha5:
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* New API: ignoredefaultlibraries()
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* New: Support LLVM platform toolset in Visual Studio
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* New: Add framework folder path support
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* Fix: Improved path.normalize() handling of DOS drive letters (StiX)
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* Fix: os.match...() now supports more complex patterns
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* Fix: Only generate project files if changed
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* Fix: Improve handling of user platform names in Visual Studio
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* Fix: Duplicate ".lib" extensions in Visual Studio
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* Fix: Improve handling of mixed case command line options
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* Fix: Remove `/E` option from Windows copy operations
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* Fix: Multiple externalproject() calls to same project
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* Fix: Improved determinism of generated project elements
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* Fix: Set platform toolset for emtpty Visual Studio projects
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* Fix: Better ".." handling for path.join()
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Since 5.0-alpha4:
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* New: Rename solution() to workspace()
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@ -10,6 +10,7 @@ Original design and implementation:
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Main Contributors
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Blizzard Entertainment (contact tvandijck@blizzard.com)
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Manu Evans <https://github.com/TurkeyMan>
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Sam Surtees <s.surtees@lorgames.com>
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Builds and Infrastructure:
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Mihai Sebea <http://twitter.com/mihai_sebea>
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@ -9,8 +9,9 @@ PREP
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* Update version in src/host/premake.c and commit
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* Prep release announcement for forums from change log
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* Push release branch to GitHub; wait for CI to pass
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* Prep release announcement for forums from change log
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RELEASE
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@ -18,7 +19,7 @@ RELEASE
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* On each platform, run `premake5 package <release branch name> binary`
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* Merge working branch to release and tag
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* Merge working branch to release and tag; push with tags
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* Create new release on GitHub from CHANGES.txt; upload files
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@ -28,9 +29,6 @@ RELEASE
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* Post annoucement to @industrious on Twitter
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* Add release to Freshmeat
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http://freshmeat.net/projects/premake
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CYCLE
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