Remove some dead code

This commit is contained in:
Jason Perkins 2013-11-07 07:45:28 -05:00
parent 071e74f0ae
commit 3722d90662
3 changed files with 0 additions and 49 deletions

View File

@ -12,53 +12,6 @@
premake.tools = {}
-- The list of supported platforms; also update list in cmdline.lua
premake.platforms =
{
Native =
{
cfgsuffix = "",
},
x32 =
{
cfgsuffix = "32",
},
x64 =
{
cfgsuffix = "64",
},
Universal =
{
cfgsuffix = "univ",
},
Universal32 =
{
cfgsuffix = "univ32",
},
Universal64 =
{
cfgsuffix = "univ64",
},
PS3 =
{
cfgsuffix = "ps3",
iscrosscompiler = true,
nosharedlibs = true,
},
WiiDev =
{
cfgsuffix = "wii",
iscrosscompiler = true,
},
Xbox360 =
{
cfgsuffix = "xbox360",
iscrosscompiler = true,
},
}
--
-- Helper for the dofile() and include() function: locate a script on the
-- standard search paths of: the /scripts argument provided on the command

View File

@ -28,7 +28,6 @@
prj.name = name
prj.solution = sln
prj.script = _SCRIPT
prj.blocks = {}
local cset = configset.new(sln.configset)
cset.basedir = os.getcwd()

View File

@ -34,7 +34,6 @@
premake.solution.list[name] = sln
sln.name = name
sln.blocks = {}
sln.projects = {}
local cset = configset.new(configset.root)