Merged with dev branch: generation of stub solution files for VS and gmake (r292:300)

This commit is contained in:
starkos 2008-04-09 20:02:25 +00:00
parent bf55526536
commit 708a965fcd
31 changed files with 782 additions and 183 deletions

View File

@ -3,288 +3,288 @@
--------------------
This version is a complete rewrite of Premake.
* New, more readable syntax for project information
* Better validation of command-line arguments
* Standardized path handling across all project settings
* Upgraded to Lua 5.1.2
- New, more readable syntax for project information
- Better validation of command-line arguments
- Standardized path handling across all project settings
- Upgraded to Lua 5.1.2
--------------------
3.5
--------------------
* Prevent creation of import libraries on OS X
* Improved handling of dylibs on OS X
* Patch 1771977: Ability to compile C source as C++ in Code::Blocks (Ryan Pusztai)
* Patch 1771168: luaL_getn speed optimization (Richard O'Grady)
* Bug 1804810: out-implib not present in linux gnu compler toolchain
* Bug 1806949: .Net reference paths are broken when bindir is specified
* Bug 1806960: Make clean does not remove .mdb files
* Bug 1831389: Makefiles stored in subdirs contain no targets on first run
- Prevent creation of import libraries on OS X
- Improved handling of dylibs on OS X
- Patch 1771977: Ability to compile C source as C++ in Code::Blocks (Ryan Pusztai)
- Patch 1771168: luaL_getn speed optimization (Richard O'Grady)
- Bug 1804810: out-implib not present in linux gnu compler toolchain
- Bug 1806949: .Net reference paths are broken when bindir is specified
- Bug 1806960: Make clean does not remove .mdb files
- Bug 1831389: Makefiles stored in subdirs contain no targets on first run
--------------------
3.4
--------------------
* Added `no-pch` flag to suppress precompiled headers
* Added App.config support to GNU makefiles
* Add os.mkdir() to script environment
* Makefile now creates target directory before copying .NET references
* Feature 1520182: Enhanced file-handling functions
* Bug 531878: Problems with relative paths
* Bug 1723867: Config-specific post-build on GNU target (Benoit Miller)
* Bug 1596826: XML targets doesn't escape xml entities
* Bug 1600155: Core dump due to newpackage() and matchfiles()
* Bug 1608895: resgen command shown
* Bug 1639730: Output filename is not set
* Bug 1729227: non-portable executable with relative library path
* Bug 1559951: default clean rule removes package dir
* Patch 1733674: PCH support for Code::Block targets (Ryan Pusztai)
* Patch 1746563: Ability to specify GUID for VS targets (Ryan Pusztai)
* Patch 1754867: Creating import lib of different name (Ryan Pusztai)
- Added `no-pch` flag to suppress precompiled headers
- Added App.config support to GNU makefiles
- Add os.mkdir() to script environment
- Makefile now creates target directory before copying .NET references
- Feature 1520182: Enhanced file-handling functions
- Bug 531878: Problems with relative paths
- Bug 1723867: Config-specific post-build on GNU target (Benoit Miller)
- Bug 1596826: XML targets doesn't escape xml entities
- Bug 1600155: Core dump due to newpackage() and matchfiles()
- Bug 1608895: resgen command shown
- Bug 1639730: Output filename is not set
- Bug 1729227: non-portable executable with relative library path
- Bug 1559951: default clean rule removes package dir
- Patch 1733674: PCH support for Code::Block targets (Ryan Pusztai)
- Patch 1746563: Ability to specify GUID for VS targets (Ryan Pusztai)
- Patch 1754867: Creating import lib of different name (Ryan Pusztai)
--------------------
3.3
--------------------
* Added support for prebuild, prelink, and postbuild commands
* Added `target` global variable to script environment
* Added build flag `no-edit-and-continue`
* Added build flags `native-wchar` and `no-native-wchar`
* Added build flag `no-manifest`
* Added build flag `seh-exceptions` (VS2005 only)
* Added `resdefines`, `respaths`, and `resoptions`
* Added `prebuildcommands`, `prelinkcommands`, and `postbuildcommands`
* Added `pchheader` and `pchsource` (Visual Studio only)
* Feature 1337547: Package-level bindir and libdir
* Bug 1565755: Generated makefiles do not work with MSYS
* Bug 1587955: Target path ignored for libs
* Bug 1574725: Static library extension for "gnu" target
* Bug 1522861: Fixed by using "ar -rcs" instead of "ar -cr && ranlib"
* Bug 1656816: Mkdir set wrong directory rights
* Bug 1655595: Compile/build problem on FreeBSD
* Bug: "gnu" clean rule doesn't work in cmd.exe
* Improved behavior of Linux findlib()
* Updated Code::Blocks support to latest project version (major="1" minor="6")
* Patch 1681666: GNU targets always show the console if kind = 'winexe'
- Added support for prebuild, prelink, and postbuild commands
- Added `target` global variable to script environment
- Added build flag `no-edit-and-continue`
- Added build flags `native-wchar` and `no-native-wchar`
- Added build flag `no-manifest`
- Added build flag `seh-exceptions` (VS2005 only)
- Added `resdefines`, `respaths`, and `resoptions`
- Added `prebuildcommands`, `prelinkcommands`, and `postbuildcommands`
- Added `pchheader` and `pchsource` (Visual Studio only)
- Feature 1337547: Package-level bindir and libdir
- Bug 1565755: Generated makefiles do not work with MSYS
- Bug 1587955: Target path ignored for libs
- Bug 1574725: Static library extension for "gnu" target
- Bug 1522861: Fixed by using "ar -rcs" instead of "ar -cr && ranlib"
- Bug 1656816: Mkdir set wrong directory rights
- Bug 1655595: Compile/build problem on FreeBSD
- Bug: "gnu" clean rule doesn't work in cmd.exe
- Improved behavior of Linux findlib()
- Updated Code::Blocks support to latest project version (major="1" minor="6")
- Patch 1681666: GNU targets always show the console if kind = 'winexe'
--------------------
3.2
--------------------
* Added support for Code::Blocks
* Updated MonoDevelop support
* Upgraded Lua to 5.0.3
* Added new matchdirs() to Lua script environment
* Expose list of packages as _PACKAGES global in Lua
* Turn off edit-and-continue in release builds with symbols
* Bug 1559873: libpaths inserts extra space after -L
- Added support for Code::Blocks
- Updated MonoDevelop support
- Upgraded Lua to 5.0.3
- Added new matchdirs() to Lua script environment
- Expose list of packages as _PACKAGES global in Lua
- Turn off edit-and-continue in release builds with symbols
- Bug 1559873: libpaths inserts extra space after -L
--------------------
3.1
--------------------
* Added support for Visual Studio 2005
* Added support for Windows resources to GNU make target
* Added path handling functions to Lua environment
* Added matchrecursive() for recursive file searches
* Added os.fileexists() function to Lua environment
* Added os.appendfile() function to Lua environment
* Changed `monoresgen` to `resgen` to keep up with Mono project
* Added `mono2` .NET compiler set for Mono .NET 2.0 support
* Feature 1096677: exclude files from matchfiles (package.excludes)
* Bug 1439463: VS2003 RTTI problem
* Bug 1439446: GNU Makefile problem under Mingw32
* Bug 1422068: package.path="." causes bad makefiles
* Bug 1431530: makefile target fails when project path specified
- Added support for Visual Studio 2005
- Added support for Windows resources to GNU make target
- Added path handling functions to Lua environment
- Added matchrecursive() for recursive file searches
- Added os.fileexists() function to Lua environment
- Added os.appendfile() function to Lua environment
- Changed `monoresgen` to `resgen` to keep up with Mono project
- Added `mono2` .NET compiler set for Mono .NET 2.0 support
- Feature 1096677: exclude files from matchfiles (package.excludes)
- Bug 1439463: VS2003 RTTI problem
- Bug 1439446: GNU Makefile problem under Mingw32
- Bug 1422068: package.path="." causes bad makefiles
- Bug 1431530: makefile target fails when project path specified
--------------------
3.0
--------------------
* Upgraded Lua interpreter to version 5.0.1
* The options table now stores simple values, rather than tables
* Completed MonoDevelop support
* Improved .NET resource handling for GNU generator
* Added unit test suite
* Merged Scott Graham unicode build flag patch
* Removed package.warninglevel in favor of extra-warnings flag
* Added package.targetprefix
* Overhauled structure of generated GNU makefiles
* Added --os command line option
* Fixed bug 1268588: Use gcc to link C packages
* Fixed bug 1363306: GNU C# should copy referenced DLLs
- Upgraded Lua interpreter to version 5.0.1
- The options table now stores simple values, rather than tables
- Completed MonoDevelop support
- Improved .NET resource handling for GNU generator
- Added unit test suite
- Merged Scott Graham unicode build flag patch
- Removed package.warninglevel in favor of extra-warnings flag
- Added package.targetprefix
- Overhauled structure of generated GNU makefiles
- Added --os command line option
- Fixed bug 1268588: Use gcc to link C packages
- Fixed bug 1363306: GNU C# should copy referenced DLLs
--------------------
2.4
--------------------
* Added chdir() to Lua script environment
* Merged Thomas Harning's patch for .NET resources on GNU
* Fixed bug 1194702: Can't put multiple packages in same directory
* Fixed bug in GNU shared library builds (doh!)
* Added target 'vs2002' to replace 'vs7'
- Added chdir() to Lua script environment
- Merged Thomas Harning's patch for .NET resources on GNU
- Fixed bug 1194702: Can't put multiple packages in same directory
- Fixed bug in GNU shared library builds (doh!)
- Added target 'vs2002' to replace 'vs7'
--------------------
2.3
--------------------
* Added 'project.config[]' with 'bindir' and 'libdir'
* Merged Scott Graham's "warninglevel" patch.
* Fixed bug 1153484: Import lib in wrong directory.
* Fixed bug 1013352: Stack overflow with large projects.
* Fixed bug 945406: package.files, bad value = crash
- Added 'project.config[]' with 'bindir' and 'libdir'
- Merged Scott Graham's "warninglevel" patch.
- Fixed bug 1153484: Import lib in wrong directory.
- Fixed bug 1013352: Stack overflow with large projects.
- Fixed bug 945406: package.files, bad value = crash
--------------------
2.2
--------------------
* Worked around VS.NET bug for .NET assemblies > 64K.
* Added --very-verbose flag to GNU generator.
* GNU generator now supports assembly sources.
- Worked around VS.NET bug for .NET assemblies > 64K.
- Added --very-verbose flag to GNU generator.
- GNU generator now supports assembly sources.
--------------------
2.1
--------------------
* File extension of generated binaries can now be set
- File extension of generated binaries can now be set
with config.targetextension.
* Windows targets now handle .def files for DLLs.
- Windows targets now handle .def files for DLLs.
--------------------
2.0
--------------------
* Can now specify build actions per file
* Include paths are now passed to VC7 resource compiler
* Removed _WIN32 define from Cygwin makefiles
* Added package.objdir to set intermediates directory
* Added rmdir() to Lua script environment
* A big bag of bug fixes
- Can now specify build actions per file
- Include paths are now passed to VC7 resource compiler
- Removed _WIN32 define from Cygwin makefiles
- Added package.objdir to set intermediates directory
- Added rmdir() to Lua script environment
- A big bag of bug fixes
--------------------
1.9
--------------------
* Made verbose mode even more verbose.
* posix.c now builds properly as C.
* Fixed package dependency generation for GNU and VS2003.
* Display Lua version number in usage text.
* Fixed VS link between *.aspx and *.aspx.cs files.
* Fixed VS link between *.resx and *.cs files.
* Fixed *.d file generation for gcc 2.9x.
* Unified various help options under '--help'.
* Bin and Lib paths can now be arbitrarily long.
* linkoptions are now applied in VC6 and VC7 projects.
- Made verbose mode even more verbose.
- posix.c now builds properly as C.
- Fixed package dependency generation for GNU and VS2003.
- Display Lua version number in usage text.
- Fixed VS link between *.aspx and *.aspx.cs files.
- Fixed VS link between *.resx and *.cs files.
- Fixed *.d file generation for gcc 2.9x.
- Unified various help options under '--help'.
- Bin and Lib paths can now be arbitrarily long.
- linkoptions are now applied in VC6 and VC7 projects.
--------------------
1.8
--------------------
* Added support for ASP.NET projects.
* Fixed a bug in VC6 support for static libraries.
* matchfiles() now uses package path instead of script path.
* Added --verbose option.
* No longer apply no-rtti and no-exceptions to *.c files.
- Added support for ASP.NET projects.
- Fixed a bug in VC6 support for static libraries.
- matchfiles() now uses package path instead of script path.
- Added --verbose option.
- No longer apply no-rtti and no-exceptions to *.c files.
--------------------
1.7
--------------------
* Location of generated project files can now be specified with
- Location of generated project files can now be specified with
the project.path variable.
* Inter-package dependencies are fixed for GNU makefiles.
* No longer need to execute in same directory as project script.
* Added "c" language specifier.
* Added support for .resx and .config files to C# projects.
* Added support for full assembly names in .NET references.
* Fixed handling of paths in package.target variable.
* Improved support for SharpDevelop.
* Started support for OS X.
* Added support for Digital Mars compiler.
- Inter-package dependencies are fixed for GNU makefiles.
- No longer need to execute in same directory as project script.
- Added "c" language specifier.
- Added support for .resx and .config files to C# projects.
- Added support for full assembly names in .NET references.
- Fixed handling of paths in package.target variable.
- Improved support for SharpDevelop.
- Started support for OS X.
- Added support for Digital Mars compiler.
--------------------
1.6
--------------------
* VS7 generator crashed if a package was built before one of its
- VS7 generator crashed if a package was built before one of its
dependencies. Now immediately assigns UUID before processing.
* Added support for Visual Studio 2003 and SharpDevelop.
* Added binaries directory as a reference path for VS7.
- Added support for Visual Studio 2003 and SharpDevelop.
- Added binaries directory as a reference path for VS7.
--------------------
1.5
--------------------
* Added initial support for building static libraries.
* Added "no-main" flag, prevents overriding WinMain() on
- Added initial support for building static libraries.
- Added "no-main" flag, prevents overriding WinMain() on
Windows builds.
* Added "--no-rtti" and "no-exceptions" build flags to
- Added "--no-rtti" and "no-exceptions" build flags to
disable those C++ features.
* Display error message when project has no packages.
* Moved VC7 *.pdb files into intermediates directory.
- Display error message when project has no packages.
- Moved VC7 *.pdb files into intermediates directory.
--------------------
1.4
--------------------
* Bug fixes to the path manipulation routines.
* GNU makefiles are regenerated when premake scripts change.
- Bug fixes to the path manipulation routines.
- GNU makefiles are regenerated when premake scripts change.
--------------------
1.3
--------------------
* Added support for the Cygwin environment.
* Added "static-runtime" build flag to statically link against C/C++
- Added support for the Cygwin environment.
- Added "static-runtime" build flag to statically link against C/C++
standard runtime libraries.
* Bug fixes to Visual Studio 6 and 7 generators and path reversing
- Bug fixes to Visual Studio 6 and 7 generators and path reversing
algorithm.
--------------------
1.2
--------------------
* Standardized format of command-line options.
* Can now handle custom command-line options in script.
* Added new function findlib().
* Added new C++ build flag "managed" for writing C++ .NET code.
* Can now use open-source C# compilers in VS6 generator.
* Several bug fixes to the VS7 generator.
- Standardized format of command-line options.
- Can now handle custom command-line options in script.
- Added new function findlib().
- Added new C++ build flag "managed" for writing C++ .NET code.
- Can now use open-source C# compilers in VS6 generator.
- Several bug fixes to the VS7 generator.
--------------------
1.1
--------------------
* Added support for custom build configurations. Added "optimize",
- Added support for custom build configurations. Added "optimize",
"optimize-size", "optimize-speed", and "no-symbols" flags to control
build settings.
* Added matchfiles() to select files using wildcards.
* Added "unsafe" flag for C# projects.
* Added newpackage() function for creating new package objects inline,
- Added matchfiles() to select files using wildcards.
- Added "unsafe" flag for C# projects.
- Added newpackage() function for creating new package objects inline,
instead of creating separate scripts.
* Changed include() to dopackage() and option() to addoption(). The old
- Changed include() to dopackage() and option() to addoption(). The old
versions have been kept for compatibility, but will be deprecated
eventually.
* Major cleanup of the source code.
- Major cleanup of the source code.
--------------------
1.0
--------------------
* Fixed a bug related to the reference paths in VS7 C# projects.
* Display a warning message if a reference path can't be found.
* Automatically create bin and lib directories if they do not exist.
* GNU C# projects will now properly use the configured library paths.
* Added --with-mono and --with-pnet options.
* VS7 C# projects will now properly use the configured library paths.
* Switched to Lua (http://www.lua.org/) for project script parsing.
* Add support for custom project options.
* Changed 'type' to 'kind' to avoid conflict with Lua function of the same name.
* Changed 'conexe' to 'exe' because I liked it better.
* Changed 'library' to 'dll' for C# projects to keep things consistent.
- Fixed a bug related to the reference paths in VS7 C# projects.
- Display a warning message if a reference path can't be found.
- Automatically create bin and lib directories if they do not exist.
- GNU C# projects will now properly use the configured library paths.
- Added --with-mono and --with-pnet options.
- VS7 C# projects will now properly use the configured library paths.
- Switched to Lua (http://www.lua.org/) for project script parsing.
- Add support for custom project options.
- Changed 'type' to 'kind' to avoid conflict with Lua function of the same name.
- Changed 'conexe' to 'exe' because I liked it better.
- Changed 'library' to 'dll' for C# projects to keep things consistent.
--------------------
0.9
--------------------
* Initial public release.
- Initial public release.

View File

@ -5,7 +5,6 @@
solution "Premake4"
include "src"

View File

@ -0,0 +1,90 @@
# GNU Makefile autogenerated by Premake
# Please build using the solution Makefile at:
# ../Makefile
ifndef CONFIG
CONFIG=Debug
endif
ifeq ($(CONFIG),Debug)
BINDIR := ..
LIBDIR := ..
OBJDIR := obj/Debug
OUTDIR := ..
CPPFLAGS := -MMD
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR)
LDDEPS :=
RESFLAGS :=
TARGET := CppExe.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
ifeq ($(CONFIG),Release)
BINDIR := ..
LIBDIR := ..
OBJDIR := obj/Release
OUTDIR := ..
CPPFLAGS := -MMD
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -O2
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) -s
LDDEPS :=
RESFLAGS :=
TARGET := CppExe.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
OBJECTS := \
$(OBJDIR)/Hello.o \
RESOURCES := \
MKDIR_TYPE := msdos
CMD := $(subst \,\\,$(ComSpec)$(COMSPEC))
ifeq (,$(CMD))
MKDIR_TYPE := posix
endif
ifeq (/bin/sh.exe,$(SHELL))
MKDIR_TYPE := posix
endif
ifeq ($(MKDIR_TYPE),posix)
CMD_MKBINDIR := mkdir -p $(BINDIR)
CMD_MKLIBDIR := mkdir -p $(LIBDIR)
CMD_MKOUTDIR := mkdir -p $(OUTDIR)
CMD_MKOBJDIR := mkdir -p $(OBJDIR)
else
CMD_MKBINDIR := $(CMD) /c if not exist $(subst /,\\,$(BINDIR)) mkdir $(subst /,\\,$(BINDIR))
CMD_MKLIBDIR := $(CMD) /c if not exist $(subst /,\\,$(LIBDIR)) mkdir $(subst /,\\,$(LIBDIR))
CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\,$(OUTDIR)) mkdir $(subst /,\\,$(OUTDIR))
CMD_MKOBJDIR := $(CMD) /c if not exist $(subst /,\\,$(OBJDIR)) mkdir $(subst /,\\,$(OBJDIR))
endif
.PHONY: clean
$(OUTDIR)/$(TARGET): $(OBJECTS) $(LDDEPS) $(RESOURCES)
@echo Linking CppExe
-@$(CMD_MKBINDIR)
-@$(CMD_MKLIBDIR)
-@$(CMD_MKOUTDIR)
@$(BLDCMD)
clean:
@echo Cleaning CppExe
ifeq ($(MKDIR_TYPE),posix)
-@rm -f $(OUTDIR)/$(TARGET)
-@rm -rf $(OBJDIR)
else
-@if exist $(subst /,\,$(OUTDIR)/$(TARGET)) del /q $(subst /,\,$(OUTDIR)/$(TARGET))
-@if exist $(subst /,\,$(OBJDIR)) del /q $(subst /,\,$(OBJDIR))
-@if exist $(subst /,\,$(OBJDIR)) rmdir /s /q $(subst /,\,$(OBJDIR))
endif
$(OBJDIR)/Hello.o: Hello.cpp
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CXX) $(CXXFLAGS) -o $@ -c $<
-include $(OBJECTS:%.o=%.d)

24
samples/gmake/Makefile Normal file
View File

@ -0,0 +1,24 @@
# GNU Makefile autogenerated by Premake
# Usage: make [ CONFIG=config_name ]
# Where {config_name} is one of:
# Debug, Release
ifndef CONFIG
CONFIG=Debug
endif
export CONFIG
.PHONY: all clean CppExe
all: CppExe
Makefile: premake.lua CppExe/premake.lua
@echo ==== Regenerating Makefiles ====
@premake --file $^ --target gnu
CppExe:
@echo ==== Building CppExe ====
@$(MAKE) --no-print-directory -C CppExe
clean:
@$(MAKE) --no-print-directory -C CppExe clean

View File

@ -0,0 +1,11 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Global
GlobalSection(SolutionConfiguration) = preSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,8 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -14,6 +14,7 @@
static SessionSolutionCallback GmakeSolutionCallbacks[] =
{
make_solution_create,
make_solution_signature,
NULL
};

View File

@ -4,6 +4,7 @@
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#include <assert.h>
#include "premake.h"
#include "action/make/make.h"
#include "action/make/make_solution.h"
@ -32,3 +33,25 @@ int make_solution_create(Session sess, Solution sln, Stream strm)
return OKAY;
}
/**
* Write the solution file signature block.
* \param sess The execution session context.
* \param sln The current solution.
* \param strm The currently active stream; set with session_set_active_stream().
* \returns OKAY if successful.
*/
int make_solution_signature(Session sess, Solution sln, Stream strm)
{
int z = OKAY;
assert(strm);
sess = 0; /* unused */
sln = 0; /* unused */
z |= stream_writeline(strm, "# GNU Makefile autogenerated by Premake");
z |= stream_writeline(strm, "# Usage: make [ CONFIG=config_name ]");
z |= stream_writeline(strm, "# Where {config_name} is one of:");
return z;
}

View File

@ -9,5 +9,6 @@
#include "engine/session.h"
int make_solution_create(Session sess, Solution sln, Stream strm);
int make_solution_signature(Session sess, Solution sln, Stream strm);
#endif

View File

@ -0,0 +1,56 @@
/**
* \file make_solution_tests.cpp
* \brief Automated tests for makefile solution processing.
* \author Copyright (c) 2008 Jason Perkins and the Premake project
*/
#include "premake.h"
#include "testing/testing.h"
extern "C" {
#include "action/make/make_solution.h"
}
struct FxMakeSln
{
Session sess;
Stream strm;
Solution sln;
char buffer[8192];
FxMakeSln()
{
sess = session_create();
strm = stream_create_null();
stream_set_buffer(strm, buffer);
sln = solution_create();
}
~FxMakeSln()
{
solution_destroy(sln);
stream_destroy(strm);
session_destroy(sess);
}
};
SUITE(action)
{
/**********************************************************************
* Signature tests
**********************************************************************/
TEST_FIXTURE(FxMakeSln, Signature_IsCorrect_OnGnuMake)
{
session_set_action(sess, "gmake");
make_solution_signature(sess, sln, strm);
CHECK_EQUAL(
"# GNU Makefile autogenerated by Premake\n"
"# Usage: make [ CONFIG=config_name ]\n"
"# Where {config_name} is one of:\n",
buffer);
}
}

View File

@ -0,0 +1,73 @@
/**
* \file vs200x_solution_tests.cpp
* \brief Automated tests for VS200x solution processing.
* \author Copyright (c) 2008 Jason Perkins and the Premake project
*/
#include "premake.h"
#include "testing/testing.h"
extern "C" {
#include "action/vs200x/vs200x_solution.h"
}
struct FxVs200xSln
{
Session sess;
Stream strm;
Solution sln;
char buffer[8192];
FxVs200xSln()
{
sess = session_create();
strm = stream_create_null();
stream_set_buffer(strm, buffer);
sln = solution_create();
}
~FxVs200xSln()
{
solution_destroy(sln);
stream_destroy(strm);
session_destroy(sess);
}
};
SUITE(action)
{
/**********************************************************************
* Signature tests
**********************************************************************/
TEST_FIXTURE(FxVs200xSln, Signature_IsCorrect_OnVs2002)
{
session_set_action(sess, "vs2002");
vs200x_solution_signature(sess, sln, strm);
CHECK_EQUAL(
"\357\273\277Microsoft Visual Studio Solution File, Format Version 7.00\r\n",
buffer);
}
TEST_FIXTURE(FxVs200xSln, Signature_IsCorrect_OnVs2003)
{
session_set_action(sess, "vs2003");
vs200x_solution_signature(sess, sln, strm);
CHECK_EQUAL(
"\357\273\277Microsoft Visual Studio Solution File, Format Version 8.00\r\n",
buffer);
}
TEST_FIXTURE(FxVs200xSln, Signature_IsCorrect_OnVs2005)
{
session_set_action(sess, "vs2005");
vs200x_solution_signature(sess, sln, strm);
CHECK_EQUAL(
"\357\273\277\r\n"
"Microsoft Visual Studio Solution File, Format Version 9.00\r\n"
"# Visual Studio 2005\r\n",
buffer);
}
}

View File

@ -0,0 +1,54 @@
/**
* \file vs200x_tests.cpp
* \brief Automated tests for VS200x support functions.
* \author Copyright (c) 2008 Jason Perkins and the Premake project
*/
#include "premake.h"
#include "testing/testing.h"
extern "C" {
#include "action/vs200x/vs200x.h"
}
struct FxVs200x
{
Session sess;
FxVs200x()
{
sess = session_create();
}
~FxVs200x()
{
session_destroy(sess);
}
};
SUITE(action)
{
/**********************************************************************
* Version identification tests
**********************************************************************/
TEST_FIXTURE(FxVs200x, GetTargetVersion_Returns2002_OnVs2002)
{
session_set_action(sess, "vs2002");
int result = vs200x_get_target_version(sess);
CHECK(result == 2002);
}
TEST_FIXTURE(FxVs200x, GetTargetVersion_Returns2003_OnVs2003)
{
session_set_action(sess, "vs2003");
int result = vs200x_get_target_version(sess);
CHECK(result == 2003);
}
TEST_FIXTURE(FxVs200x, GetTargetVersion_Returns2005_OnVs2005)
{
session_set_action(sess, "vs2005");
int result = vs200x_get_target_version(sess);
CHECK(result == 2005);
}
}

View File

@ -14,6 +14,7 @@
static SessionSolutionCallback Vs2005SolutionCallbacks[] =
{
vs200x_solution_create,
vs200x_solution_signature,
NULL
};

View File

@ -0,0 +1,38 @@
/**
* \file vs200x.c
* \brief General purpose Visual Studio support functions.
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#include <assert.h>
#include "premake.h"
#include "vs200x.h"
#include "base/cstr.h"
/**
* Converts the session action string to a Visual Studio version number.
* \param sess The current execution session.
* \returns The Visual Studio version number corresponding to the current action.
*/
int vs200x_get_target_version(Session sess)
{
const char* action = session_get_action(sess);
if (cstr_eq(action, "vs2002"))
{
return 2002;
}
else if (cstr_eq(action, "vs2003"))
{
return 2003;
}
else if (cstr_eq(action, "vs2005"))
{
return 2005;
}
else
{
assert(0);
return 0;
}
}

View File

@ -0,0 +1,14 @@
/**
* \file vs200x.h
* \brief General purpose Visual Studio support functions.
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#if !defined(PREMAKE_VS200X_H)
#define PREMAKE_VS200X_H
#include "engine/session.h"
int vs200x_get_target_version(Session sess);
#endif

View File

@ -4,10 +4,12 @@
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#include <assert.h>
#include <stdlib.h>
#include "premake.h"
#include "vs200x.h"
#include "vs200x_solution.h"
#include "base/error.h"
#include "action/vs200x/vs200x_solution.h"
/**
@ -32,3 +34,40 @@ int vs200x_solution_create(Session sess, Solution sln, Stream strm)
return OKAY;
}
/**
* Write the solution file signature block.
* \param sess The execution session context.
* \param sln The current solution.
* \param strm The currently active stream; set with session_set_active_stream().
* \returns OKAY if successful.
*/
int vs200x_solution_signature(Session sess, Solution sln, Stream strm)
{
int version, z;
assert(sess);
assert(strm);
sln = 0; /* unused */
stream_set_newline(strm, "\r\n");
z = stream_write_unicode_marker(strm);
version = vs200x_get_target_version(sess);
switch (version)
{
case 2002:
z |= stream_writeline(strm, "Microsoft Visual Studio Solution File, Format Version 7.00");
break;
case 2003:
z |= stream_writeline(strm, "Microsoft Visual Studio Solution File, Format Version 8.00");
break;
case 2005:
z |= stream_writeline(strm, "");
z |= stream_writeline(strm, "Microsoft Visual Studio Solution File, Format Version 9.00");
z |= stream_writeline(strm, "# Visual Studio 2005");
break;
}
return z;
}

View File

@ -9,5 +9,6 @@
#include "engine/session.h"
int vs200x_solution_create(Session sess, Solution sln, Stream strm);
int vs200x_solution_signature(Session sess, Solution sln, Stream strm);
#endif

View File

@ -170,6 +170,16 @@ int stream_write(Stream strm, const char* value, ...)
}
/**
* Writes the Unicode encoding marker sequence into the stream.
* \param strm The stream to which to write.
*/
int stream_write_unicode_marker(Stream strm)
{
return stream_write(strm, "\357\273\277");
}
/**
* Write a string value, followed by a newline, to a stream.
* \param strm The stream.

View File

@ -16,6 +16,7 @@ void stream_destroy(Stream stream);
void stream_set_buffer(Stream strm, char* buffer);
void stream_set_newline(Stream strm, const char* newline);
int stream_write(Stream strm, const char* value, ...);
int stream_write_unicode_marker(Stream strm);
int stream_writeline(Stream strm, const char* value, ...);
#endif

View File

@ -15,6 +15,7 @@
/* string constants for script variables and functions */
#define ACTION_KEY "_ACTION"
#define CONFIGURATION_KEY "configuration"
#define FILE_KEY "_FILE"
#define PROJECT_KEY "project"

View File

@ -140,7 +140,7 @@ int session_enumerate_objects(Session sess, SessionSolutionCallback* sln_funcs,
Solution sln = session_get_solution(sess, si);
for (sfi = 0; result == OKAY && sln_funcs[sfi] != NULL; ++sfi)
{
result = sln_funcs[sfi](sess, sln, NULL);
result = sln_funcs[sfi](sess, sln, sess->active_stream);
}
}
@ -154,6 +154,23 @@ int session_enumerate_objects(Session sess, SessionSolutionCallback* sln_funcs,
}
/**
* Get the action name to be performed by this execution run.
* \param sess The session object.
* \returns The action name if set, or NULL.
*/
const char* session_get_action(Session sess)
{
const char* action;
assert(sess);
lua_getglobal(sess->L, ACTION_KEY);
action = lua_tostring(sess->L, -1);
lua_pop(sess->L, 1);
return action;
}
/**
* Retrieve the Lua engine state for this session; used for internal testing.
*/
@ -286,6 +303,20 @@ const char* session_run_string(Session sess, const char* script)
}
/**
* Set the action name to be performed on this execution pass. The action name will
* be placed in the _ACTION script environment global.
* \param sess The current execution session context.
* \param action The name of the action to be performed.
*/
void session_set_action(Session sess, const char* action)
{
assert(sess);
lua_pushstring(sess->L, action);
lua_setglobal(sess->L, ACTION_KEY);
}
/**
* Set the active output stream, which will be passed to subsequent callbacks during
* object processing by session_enumerate_objects(). If there is an existing active

View File

@ -60,10 +60,12 @@ Session session_create(void);
void session_destroy(Session sess);
void session_add_solution(Session sess, Solution sln);
int session_enumerate_objects(Session sess, SessionSolutionCallback* sln_funcs, SessionProjectCallback* prj_funcs);
const char* session_get_action(Session sess);
Solution session_get_solution(Session sess, int index);
int session_num_solutions(Session sess);
const char* session_run_file(Session sess, const char* filename);
const char* session_run_string(Session sess, const char* script);
void session_set_action(Session sess, const char* action);
void session_set_active_stream(Session sess, Stream strm);
int session_unload(Session sess);

View File

@ -10,7 +10,6 @@ extern "C" {
#include "base/base.h"
#include "project/project.h"
#include "engine/engine.h"
#include "action/action.h"
}
@ -26,6 +25,5 @@ int engine_tests()
if (status == OKAY) status = tests_run_suite("session");
if (status == OKAY) status = tests_run_suite("engine");
if (status == OKAY) status = tests_run_suite("unload");
if (status == OKAY) status = tests_run_suite("action");
return status;
}

View File

@ -97,6 +97,31 @@ SUITE(session)
}
/**********************************************************************
* Action handling tests
**********************************************************************/
TEST_FIXTURE(FxSession, SetAction_SetScriptVar)
{
session_set_action(sess, "MyAction");
const char* result = session_run_string(sess, "return _ACTION");
CHECK_EQUAL("MyAction", result);
}
TEST_FIXTURE(FxSession, GetAction_ReturnsNull_OnNoAction)
{
const char* result = session_get_action(sess);
CHECK(result == NULL);
}
TEST_FIXTURE(FxSession, GetAction_GetsFromScriptVar)
{
session_run_string(sess, "_ACTION = 'SomeAction'");
const char* result = session_get_action(sess);
CHECK_EQUAL("SomeAction", result);
}
/**********************************************************************
* Solution containment tests
**********************************************************************/

View File

@ -17,6 +17,18 @@
static const char** Args = NULL;
/**
* Initial processing and validation of the command line arguments.
* \param sess The current execution session.
* \returns OKAY on success.
*/
int host_parse_argv(Session sess)
{
session_set_action(sess, Args[0]);
return OKAY;
}
/**
* Display the results of the application run.
* Any errors returned during the run will be written to stderr; otherwise, a
@ -49,9 +61,8 @@ int host_run_action(Session sess)
assert(sess);
/* identify the action */
/* find the action in the master list and execute the associated callback */
action = Args[0];
for (i = 0; Actions[i].name != NULL; ++i)
{
if (cstr_eq(Actions[i].name, action))
@ -146,3 +157,22 @@ int host_show_help(Session sess)
return OKAY;
}
/**
* Make sure that the session contains a valid set of project objects: at least
* one solution, each solution contains at least one project, etc.
* \param sess The current execution session context.
* \returns OKAY if the session is valid.
*/
int host_validate_session(Session sess)
{
assert(sess);
if (session_num_solutions(sess) == 0)
{
error_set("no solutions defined");
return !OKAY;
}
return OKAY;
}

View File

@ -23,7 +23,7 @@
typedef int (*HostExecutionStep)(Session sess);
int host_process_args(Session sess);
int host_parse_argv(Session sess);
int host_report_results(Session sess);
int host_run_action(Session sess);
int host_run_script(Session sess);
@ -31,5 +31,6 @@ int host_run_steps(Session sess, HostExecutionStep* steps);
void host_set_argv(const char** argv);
int host_show_help(Session sess);
int host_tests(void);
int host_validate_session(Session sess);
#endif

View File

@ -1,6 +1,6 @@
/**
* \file host_args_tests.cpp
* \brief Automated test for application command line argument processing.
* \brief Automated tests for application command line argument processing.
* \author Copyright (c) 2008 Jason Perkins and the Premake project
*/
@ -34,5 +34,11 @@ struct FxHostArgs
SUITE(host)
{
/* coming soon */
TEST_FIXTURE(FxHostArgs, ParseArgv_SetsAction_OnAction)
{
const char* argv[] = { "premake", "action", NULL };
host_set_argv(argv);
host_parse_argv(sess);
CHECK_EQUAL("action", session_get_action(sess));
}
}

View File

@ -20,6 +20,7 @@ extern "C" {
int host_tests()
{
int status = engine_tests();
if (status == OKAY) status = tests_run_suite("action");
if (status == OKAY) status = tests_run_suite("host");
return status;
}

View File

@ -0,0 +1,63 @@
/**
* \file host_validate_tests.cpp
* \brief Automated tests for session validation.
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#include "premake.h"
#include "testing/testing.h"
extern "C" {
#include "host/host.h"
#include "base/error.h"
}
struct FxHostValidate
{
Session sess;
Solution sln;
char buffer[8192];
FxHostValidate()
{
sess = session_create();
stream_set_buffer(Console, buffer);
}
~FxHostValidate()
{
session_destroy(sess);
error_clear();
host_set_argv(NULL);
}
void AddSolution()
{
sln = solution_create();
session_add_solution(sess, sln);
}
};
SUITE(host)
{
TEST_FIXTURE(FxHostValidate, Validate_ReturnsOkay_OnValidSession)
{
AddSolution();
int result = host_validate_session(sess);
CHECK(result == OKAY);
}
TEST_FIXTURE(FxHostValidate, Validate_ReturnsNotOkay_OnNoSolutions)
{
int result = host_validate_session(sess);
CHECK(result != OKAY);
}
TEST_FIXTURE(FxHostValidate, Validate_SetsError_OnNoSolutions)
{
host_validate_session(sess);
CHECK_EQUAL("no solutions defined", error_get());
}
}

View File

@ -15,11 +15,13 @@
*/
static HostExecutionStep Steps[] =
{
host_run_script, /* run the main script (i.e. premake4.lua) */
session_unload, /* unload the objects built by the script into more accessible C data structures */
host_show_help, /* show help and version messages as appropriate; may end processing here */
host_run_action, /* run the action specified on the command line */
NULL /* all done! */
host_parse_argv, /* process the command line arguments */
host_run_script, /* run the main script (i.e. premake4.lua) */
session_unload, /* unload the objects built by the script into more accessible C data structures */
host_show_help, /* show help and version messages as appropriate; may end processing here */
host_validate_session, /* make sure script defined required project objects */
host_run_action, /* run the action specified on the command line */
NULL /* all done! */
};

View File

@ -1,5 +0,0 @@
---------------------------------------------------------------------------
-- Premake4 project script for Premake4
-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
---------------------------------------------------------------------------