Updated code lite to properly add LD_LIBRARY_PATH is set if libdirs is set
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6e380c0242
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@ -124,7 +124,6 @@
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end,
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-- source files are handled at the leaves
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onleaf = function(node, depth)
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local excludesFromBuild = {}
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for cfg in project.eachconfig(prj) do
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local cfgname = codelite.cfgname(cfg)
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@ -140,7 +139,7 @@
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_p(depth, '<File Name="%s"/>', node.relpath)
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end
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end,
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}, false, 1)
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}, true)
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end
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function m.dependencies(prj)
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@ -268,9 +267,20 @@
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local pauseexec = iif(prj.kind == "ConsoleApp", "yes", "no")
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local isguiprogram = iif(prj.kind == "WindowedApp", "yes", "no")
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local isenabled = iif(cfg.flags.ExcludeFromBuild, "no", "yes")
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local ldPath = ''
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for _, libdir in ipairs(cfg.libdirs) do
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ldPath = ldPath .. ":" .. project.getrelative(cfg.project, libdir)
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end
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if ldPath == nil or ldPath == '' then
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_x(3, '<General OutputFile="%s" IntermediateDirectory="%s" Command="%s" CommandArguments="%s" UseSeparateDebugArgs="%s" DebugArguments="%s" WorkingDirectory="%s" PauseExecWhenProcTerminates="%s" IsGUIProgram="%s" IsEnabled="%s"/>',
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targetname, objdir, command, cmdargs, useseparatedebugargs, debugargs, workingdir, pauseexec, isguiprogram, isenabled)
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else
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ldPath = string.sub(ldPath, 2)
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_x(3, '<General OutputFile="%s" IntermediateDirectory="%s" Command="LD_LIBRARY_PATH=%s %s" CommandArguments="%s" UseSeparateDebugArgs="%s" DebugArguments="%s" WorkingDirectory="%s" PauseExecWhenProcTerminates="%s" IsGUIProgram="%s" IsEnabled="%s"/>',
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targetname, objdir, ldPath, command, cmdargs, useseparatedebugargs, debugargs, workingdir, pauseexec, isguiprogram, isenabled)
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end
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end
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function m.environment(cfg)
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