Add Visual Studio ARM64 support. I verified that this actually works with ARM64 Visual Studio.
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@ -1966,6 +1966,9 @@
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if cfg.architecture == p.ARM then
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p.w('<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>')
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end
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if cfg.architecture == p.ARM64 then
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p.w('<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>')
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end
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end
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@ -29,6 +29,7 @@
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x86_64 = "x64",
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xbox360 = "Xbox 360",
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ARM = "ARM",
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ARM64 = "ARM64",
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}
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vstudio.vs2010_architectures =
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@ -27,6 +27,7 @@
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p.X86,
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p.X86_64,
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p.ARM,
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p.ARM64,
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},
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aliases = {
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i386 = p.X86,
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@ -55,6 +55,7 @@
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premake.X86 = "x86"
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premake.X86_64 = "x86_64"
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premake.ARM = "ARM"
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premake.ARM64 = "ARM64"
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premake.XBOX360 = "xbox360"
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