Pass Lua state to do_chdir(), for use by native code customizations
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e2d8acf864
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@ -126,7 +126,7 @@ static int chunk_wrapper(lua_State* L)
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/* And make that the CWD (and fix the const cheat) */
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if (filename[0] != '$') {
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do_chdir(filename);
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do_chdir(L, filename);
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}
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if (ptr) *ptr = '/';
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@ -143,7 +143,7 @@ static int chunk_wrapper(lua_State* L)
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/* Finally, restore the previous _SCRIPT variable and working directory
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* before returning control to the previously executing script. */
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do_chdir(cwd);
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do_chdir(L, cwd);
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lua_pushvalue(L, args + 1);
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lua_setglobal(L, "_SCRIPT");
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lua_pushvalue(L, args + 2);
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@ -7,7 +7,7 @@
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#include "premake.h"
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int do_chdir(const char* path)
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int do_chdir(lua_State* L, const char* path)
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{
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int z;
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@ -26,7 +26,7 @@ int os_chdir(lua_State* L)
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{
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const char* path = luaL_checkstring(L, 1);
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int z = do_chdir(path);
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int z = do_chdir(L, path);
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if (!z)
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{
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lua_pushnil(L);
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