Merged VS2010 support

This commit is contained in:
Jason Perkins 2010-07-13 09:09:30 -04:00
commit f13da13390
17 changed files with 2332 additions and 7 deletions

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@ -10,6 +10,7 @@
-------
* CHANGED LICENSE FROM GPLv2 TO BSD
* Added Visual Studio 2010 C/C++ support (Liam Devine)
* Patch 2963313: Enable setting .NET framework version (Justen Hyde)
* Patch 2965229: Fix handling of '+' symbol in file patterns (Rachel Blum)
* Patch 2997449: Print configuration with target (ergosys)

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@ -58,6 +58,8 @@
"actions/vstudio/vs2005_solution.lua",
"actions/vstudio/vs2005_csproj.lua",
"actions/vstudio/vs2005_csproj_user.lua",
"actions/vstudio/vs_generic_solution.lua",
"actions/vstudio/vs2010_vcxproxj.lua",
-- Xcode action
"actions/xcode/_xcode.lua",

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@ -59,6 +59,26 @@
onproject = function(prj)
for action in premake.action.each() do
-- io.write(action.trigger ..'\n')
if action.trigger =="vs2010" then
if action.oncleanproject then
io.write('vs2010 has an on clean and we are going to call it\n')
else
io.write('vs2010 does not have an on clean\n')
end
if action.oncleansolution then
io.write('vs2010 has an oncleansolution and we are going to call it\n')
else
io.write('vs2010 does not have an oncleansolution\n')
end
if action.oncleantarget then
io.write('vs2010 has an oncleantarget and we are going to call it\n')
else
io.write('vs2010 does not have an oncleantarget\n')
end
end
if action.oncleanproject then
action.oncleanproject(prj)
end

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@ -259,6 +259,10 @@
local extension
if (prj.language == "C#") then
extension = ".csproj"
elseif (_ACTION == "vs2010" and prj.language == "C++" )then
extension = ".vcxproj"
elseif (_ACTION == "vs2010" and prj.language == "C" )then
extension = ".vcxproj"
else
extension = ".vcproj"
end
@ -418,3 +422,36 @@
oncleanproject = premake.vstudio.cleanproject,
oncleantarget = premake.vstudio.cleantarget
}
newaction
{
trigger = "vs2010",
shortname = "Visual Studio 2010",
description = "Generate Visual Studio 2010 project files (experimental)",
os = "windows",
valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib" },
valid_languages = { "C++","C"},
valid_tools = {
cc = { "msc" },
--dotnet = { "msnet" },
},
onsolution = function(sln)
premake.generate(sln, "%%.sln", premake.vs_generic_solution)
end,
onproject = function(prj)
premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj)
premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user)
premake.generate(prj, "%%.vcxproj.filters", premake.vs2010_vcxproj_filters)
end,
oncleansolution = premake.vs2010_cleansolution,
oncleanproject = premake.vs2010_cleanproject,
oncleantarget = premake.vs2010_cleantarget
}

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@ -0,0 +1,717 @@
premake.vstudio.vcxproj = { }
--local vcproj = premake.vstudio.vcxproj
function remove_relative_path(file)
file = file:gsub("%.%.\\",'')
file = file:gsub("%.\\",'')
return file
end
function file_path(file)
file = remove_relative_path(file)
local path = string.find(file,'\\[%w%.%_%-]+$')
if path then
return string.sub(file,1,path-1)
else
return nil
end
end
function list_of_directories_in_path(path)
local list={}
if path then
for dir in string.gmatch(path,"[%w%-%_%.]+\\")do
if #list == 0 then
list[1] = dir:sub(1,#dir-1)
else
list[#list +1] = list[#list] .."\\" ..dir:sub(1,#dir-1)
end
end
end
return list
end
function table_of_filters(t)
local filters ={}
for key, value in pairs(t) do
local result = list_of_directories_in_path(value)
for __,dir in ipairs(result) do
if table.contains(filters,dir) ~= true then
filters[#filters +1] = dir
end
end
end
return filters
end
function table_of_file_filters(files)
local filters ={}
for key, valueTable in pairs(files) do
for _, entry in ipairs(valueTable) do
local result = list_of_directories_in_path(entry)
for __,dir in ipairs(result) do
if table.contains(filters,dir) ~= true then
filters[#filters +1] = dir
end
end
end
end
return filters
end
local function vs2010_config(prj)
_p(1,'<ItemGroup Label="ProjectConfigurations">')
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
_p(2,'<ProjectConfiguration Include="%s">', premake.esc(cfginfo.name))
_p(3,'<Configuration>%s</Configuration>',cfginfo.buildcfg)
_p(3,'<Platform>%s</Platform>',cfginfo.platform)
_p(2,'</ProjectConfiguration>')
end
_p(1,'</ItemGroup>')
end
local function vs2010_globals(prj)
_p(1,'<PropertyGroup Label="Globals">')
_p(2,'<ProjectGuid>{%s}</ProjectGuid>',prj.uuid)
_p(2,'<RootNamespace>%s</RootNamespace>',prj.name)
_p(2,'<Keyword>Win32Proj</Keyword>')
_p(1,'</PropertyGroup>')
end
function config_type(config)
local t =
{
SharedLib = "DynamicLibrary",
StaticLib = "StaticLibrary",
ConsoleApp = "Application",
}
return t[config.kind]
end
function if_config_and_platform()
return 'Condition="\'$(Configuration)|$(Platform)'
end
function config_type_block(prj)
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
_p(1,'<PropertyGroup '..if_config_and_platform() ..'\'==\'%s\'" Label="Configuration">'
, premake.esc(cfginfo.name))
_p(2,'<ConfigurationType>%s</ConfigurationType>',config_type(cfg))
_p(2,'<CharacterSet>%s</CharacterSet>',iif(cfg.flags.Unicode,"Unicode","MultiByte"))
if cfg.flags.MFC then
_p(2,'<UseOfMfc>Dynamic</UseOfMfc>')
end
local use_debug = "false"
if optimisation(cfg) == "Disabled" then
use_debug = "true"
else
_p(2,'<WholeProgramOptimization>true</WholeProgramOptimization>')
end
_p(2,'<UseDebugLibraries>%s</UseDebugLibraries>',use_debug)
_p(1,'</PropertyGroup>')
end
end
function import_props(prj)
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
_p(1,'<ImportGroup '..if_config_and_platform() ..'\'==\'%s\'" Label="PropertySheets">'
,premake.esc(cfginfo.name))
_p(2,'<Import Project="$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props" Condition="exists(\'$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\')" Label="LocalAppDataPlatform" />')
_p(1,'</ImportGroup>')
end
end
function incremental_link(cfg,cfginfo)
if cfg.kind ~= "StaticLib" then
ShoudLinkIncrementally = 'false'
if optimisation(cfg) == "Disabled" then
ShoudLinkIncrementally = 'true'
end
_p(2,'<LinkIncremental '..if_config_and_platform() ..'\'==\'%s\'">%s</LinkIncremental>'
,premake.esc(cfginfo.name),ShoudLinkIncrementally)
end
end
function ignore_import_lib(cfg,cfginfo)
if cfg.kind == "SharedLib" then
local shouldIgnore = "false"
if cfg.flags.NoImportLib then shouldIgnore = "true" end
_p(2,'<IgnoreImportLibrary '..if_config_and_platform() ..'\'==\'%s\'">%s</IgnoreImportLibrary>'
,premake.esc(cfginfo.name),shouldIgnore)
end
end
function intermediate_and_out_dirs(prj)
_p(1,'<PropertyGroup>')
_p(2,'<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>')
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
_p(2,'<OutDir '..if_config_and_platform() ..'\'==\'%s\'">%s\\</OutDir>'
, premake.esc(cfginfo.name),premake.esc(cfg.buildtarget.directory) )
_p(2,'<IntDir '..if_config_and_platform() ..'\'==\'%s\'">%s\\</IntDir>'
, premake.esc(cfginfo.name), premake.esc(cfg.objectsdir))
_p(2,'<TargetName '..if_config_and_platform() ..'\'==\'%s\'">%s</TargetName>'
,premake.esc(cfginfo.name),path.getbasename(cfg.buildtarget.name))
ignore_import_lib(cfg,cfginfo)
incremental_link(cfg,cfginfo)
if cfg.flags.NoManifest then
_p(2,'<GenerateManifest '..if_config_and_platform() ..'\'==\'%s\'">false</GenerateManifest>'
,premake.esc(cfginfo.name))
end
end
_p(1,'</PropertyGroup>')
end
function optimisation(cfg)
local result = "Disabled"
for _, value in ipairs(cfg.flags) do
if (value == "Optimize") then
result = "Full"
elseif (value == "OptimizeSize") then
result = "MinSpace"
elseif (value == "OptimizeSpeed") then
result = "MaxSpeed"
end
end
return result
end
function runtime(cfg)
local runtime
if cfg.flags.StaticRuntime then
runtime = iif(cfg.flags.Symbols,"MultiThreadedDebug","MultiThreaded")
else
runtime = iif(cfg.flags.Symbols, "MultiThreadedDebugDLL", "MultiThreadedDLL")
end
return runtime
end
function precompiled_header(cfg)
if not cfg.flags.NoPCH and cfg.pchheader then
_p(3,'<PrecompiledHeader>Use</PrecompiledHeader>')
_p(3,'<PrecompiledHeaderFile>%s</PrecompiledHeaderFile>', path.getname(cfg.pchheader))
else
_p(3,'<PrecompiledHeader></PrecompiledHeader>')
end
end
--have a look at this and translate
--
--function vs10_vcxproj_symbols(cfg)
-- if (not cfg.flags.Symbols) then
-- return 0
-- else
-- Edit-and-continue does't work for some configurations
-- if cfg.flags.NoEditAndContinue or
-- _VS.optimization(cfg) ~= 0 or
-- cfg.flags.Managed or
-- cfg.platform == "x64" then
-- return 3
-- else
-- return 4
-- end
-- end
--end
--
function preprocessor(indent,cfg)
if #cfg.defines > 0 then
_p(indent,'<PreprocessorDefinitions>%s;%%(PreprocessorDefinitions)</PreprocessorDefinitions>'
,premake.esc(table.concat(cfg.defines, ";")))
else
_p(indent,'<PreprocessorDefinitions></PreprocessorDefinitions>')
end
end
function include_dirs(indent,cfg)
if #cfg.includedirs > 0 then
_p(indent,'<AdditionalIncludeDirectories>%s;%%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>'
,premake.esc(path.translate(table.concat(cfg.includedirs, ";"), '\\')))
end
end
function resource_compile(cfg)
_p(2,'<ResourceCompile>')
preprocessor(3,cfg)
include_dirs(3,cfg)
_p(2,'</ResourceCompile>')
end
function exceptions(cfg)
if cfg.flags.NoExceptions then
_p(2,'<ExceptionHandling>false</ExceptionHandling>')
elseif cfg.flags.SEH then
_p(2,'<ExceptionHandling>Async</ExceptionHandling>')
end
end
function rtti(cfg)
if cfg.flags.NoRTTI then
_p(3,'<RuntimeTypeInfo>false</RuntimeTypeInfo>')
end
end
function wchar_t_buildin(cfg)
if cfg.flags.NativeWChar then
_p(3,'<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>')
elseif cfg.flags.NoNativeWChar then
_p(3,'<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>')
end
end
function sse(cfg)
if cfg.flags.EnableSSE then
_p(3,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>')
elseif cfg.flags.EnableSSE2 then
_p(3,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>')
end
end
function floating_point(cfg)
if cfg.flags.FloatFast then
_p(3,'<FloatingPointModel>Fast</FloatingPointModel>')
elseif cfg.flags.FloatStrict then
_p(3,'<FloatingPointModel>Strict</FloatingPointModel>')
end
end
function debug_info(cfg)
--
-- EditAndContinue /ZI
-- ProgramDatabase /Zi
-- OldStyle C7 Compatable /Z7
--
if cfg.flags.Symbols and not cfg.flags.NoEditAndContinue then
_p(3,'<DebugInformationFormat>EditAndContinue</DebugInformationFormat>')
else
_p(3,'<DebugInformationFormat></DebugInformationFormat>')
end
end
function minimal_build(cfg)
if cfg.flags.Symbols and not cfg.flags.NoMinimalRebuild then
_p(3,'<MinimalRebuild>true</MinimalRebuild>')
elseif cfg.flags.Symbols then
_p(3,'<MinimalRebuild>false</MinimalRebuild>')
end
end
function compile_language(cfg)
if cfg.language == "C" then
_p(3,'<CompileAs>CompileAsC</CompileAs>')
end
end
function vs10_clcompile(cfg)
_p(2,'<ClCompile>')
if #cfg.buildoptions > 0 then
_p(3,'<AdditionalOptions>%s %%(AdditionalOptions)</AdditionalOptions>',
table.concat(premake.esc(cfg.buildoptions), " "))
end
_p(3,'<Optimization>%s</Optimization>',optimisation(cfg))
include_dirs(3,cfg)
preprocessor(3,cfg)
minimal_build(cfg)
if optimisation(cfg) == "Disabled" then
_p(3,'<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>')
if cfg.flags.ExtraWarnings then
_p(3,'<SmallerTypeCheck>true</SmallerTypeCheck>')
end
else
_p(3,'<StringPooling>true</StringPooling>')
end
_p(3,'<RuntimeLibrary>%s</RuntimeLibrary>', runtime(cfg))
_p(3,'<FunctionLevelLinking>true</FunctionLevelLinking>')
precompiled_header(cfg)
if cfg.flags.ExtraWarnings then
_p(3,'<WarningLevel>Level4</WarningLevel>')
else
_p(3,'<WarningLevel>Level3</WarningLevel>')
end
if cfg.flags.FatalWarnings then
_p(3,'<TreatWarningAsError>true</TreatWarningAsError>')
end
exceptions(cfg)
rtti(cfg)
wchar_t_buildin(cfg)
sse(cfg)
floating_point(cfg)
debug_info(cfg)
if cfg.flags.NoFramePointer then
_p(3,'<OmitFramePointers>true</OmitFramePointers>')
end
compile_language(cfg)
_p(2,'</ClCompile>')
end
function event_hooks(cfg)
if #cfg.postbuildcommands> 0 then
_p(2,'<PostBuildEvent>')
_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.postbuildcommands, "", "", "\r\n")))
_p(2,'</PostBuildEvent>')
end
if #cfg.prebuildcommands> 0 then
_p(2,'<PreBuildEvent>')
_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prebuildcommands, "", "", "\r\n")))
_p(2,'</PreBuildEvent>')
end
if #cfg.prelinkcommands> 0 then
_p(2,'<PreLinkEvent>')
_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prelinkcommands, "", "", "\r\n")))
_p(2,'</PreLinkEvent>')
end
end
function item_def_lib(cfg)
if cfg.kind == 'StaticLib' then
_p(1,'<Lib>')
_p(2,'<OutputFile>$(OutDir)%s</OutputFile>',cfg.buildtarget.name)
_p(1,'</Lib>')
end
end
function link_target_machine(cfg)
local target
if cfg.platform == nil or cfg.platform == "x32" then target ="MachineX86"
elseif cfg.platform == "x64" then target ="MachineX64"
end
_p(3,'<TargetMachine>%s</TargetMachine>', target)
end
function import_lib(cfg)
--Prevent the generation of an import library for a Windows DLL.
if cfg.kind == "SharedLib" then
local implibname = cfg.linktarget.fullpath
_p(3,'<ImportLibrary>%s</ImportLibrary>',iif(cfg.flags.NoImportLib, cfg.objectsdir .. "\\" .. path.getname(implibname), implibname))
end
end
function common_link_section(cfg)
_p(3,'<SubSystem>%s</SubSystem>',iif(cfg.kind == "ConsoleApp","Console", "Windows"))
if cfg.flags.Symbols then
_p(3,'<GenerateDebugInformation>true</GenerateDebugInformation>')
else
_p(3,'<GenerateDebugInformation>false</GenerateDebugInformation>')
end
if optimisation(cfg) ~= "Disabled" then
_p(3,'<OptimizeReferences>true</OptimizeReferences>')
_p(3,'<EnableCOMDATFolding>true</EnableCOMDATFolding>')
end
_p(3,'<ProgramDataBaseFileName>$(OutDir)%s.pdb</ProgramDataBaseFileName>'
, path.getbasename(cfg.buildtarget.name))
end
function item_link(cfg)
_p(2,'<Link>')
if cfg.kind ~= 'StaticLib' then
if #cfg.links > 0 then
_p(3,'<AdditionalDependencies>%s;%%(AdditionalDependencies)</AdditionalDependencies>',
table.concat(premake.getlinks(cfg, "all", "fullpath"), ";"))
end
_p(3,'<OutputFile>$(OutDir)%s</OutputFile>', cfg.buildtarget.name)
_p(3,'<AdditionalLibraryDirectories>%s%s%%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>',
table.concat(premake.esc(path.translate(cfg.libdirs, '\\')) , ";"),
iif(cfg.libdirs and #cfg.libdirs >0,';',''))
common_link_section(cfg)
if (cfg.kind == "ConsoleApp" or cfg.kind == "WindowedApp") and not cfg.flags.WinMain then
_p(3,'<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')
end
import_lib(cfg)
_p(3,'<TargetMachine>%s</TargetMachine>', iif(cfg.platform == "x64", "MachineX64", "MachineX86"))
else
common_link_section(cfg)
end
_p(2,'</Link>')
end
function item_definitions(prj)
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
_p(1,'<ItemDefinitionGroup Condition="\'$(Configuration)|$(Platform)\'==\'%s\'">'
,premake.esc(cfginfo.name))
vs10_clcompile(cfg)
resource_compile(cfg)
item_def_lib(cfg)
item_link(cfg)
event_hooks(cfg)
_p(1,'</ItemDefinitionGroup>')
end
end
function get_file_extension(file)
local ext_start,ext_end = string.find(file,"%.[%w_%-]+$")
if ext_start then
return string.sub(file,ext_start+1,ext_end)
end
end
--also translates file paths from '/' to '\\'
function sort_input_files(files,sorted_container)
local types =
{
h = "ClInclude",
hpp = "ClInclude",
hxx = "ClInclude",
c = "ClCompile",
cpp = "ClCompile",
cxx = "ClCompile",
cc = "ClCompile"
}
for _, current_file in ipairs(files) do
local translated_path = path.translate(current_file, '\\')
local ext = get_file_extension(translated_path)
if ext then
local type = types[ext]
if type then
table.insert(sorted_container[type],translated_path)
else
table.insert(sorted_container.None,translated_path)
end
end
end
end
--
-- <ItemGroup>
-- <ProjectReference Include="zlibvc.vcxproj">
-- <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
-- </ProjectReference>
-- </ItemGroup>
--
function write_file_type_block(files,group_type)
if #files > 0 then
_p(1,'<ItemGroup>')
for _, current_file in ipairs(files) do
_p(2,'<%s Include=\"%s\" />', group_type,current_file)
end
_p(1,'</ItemGroup>')
end
end
function vcxproj_files(prj)
local sorted =
{
ClCompile ={},
ClInclude ={},
None ={}
}
cfg = premake.getconfig(prj)
sort_input_files(cfg.files,sorted)
write_file_type_block(sorted.ClInclude,"ClInclude")
write_file_type_block(sorted.ClCompile,'ClCompile')
write_file_type_block(sorted.None,'None')
end
function write_filter_includes(sorted_table)
local directories = table_of_file_filters(sorted_table)
--I am going to take a punt here that the ItemGroup is missing if no files!!!!
--there is a test for this see
--vs10_filters.noInputFiles_bufferDoesNotContainTagItemGroup
if #directories >0 then
_p(1,'<ItemGroup>')
for _, dir in pairs(directories) do
_p(2,'<Filter Include="%s">',dir)
_p(3,'<UniqueIdentifier>{%s}</UniqueIdentifier>',os.uuid())
_p(2,'</Filter>')
end
_p(1,'</ItemGroup>')
end
end
function write_file_filter_block(files,group_type)
if #files > 0 then
_p(1,'<ItemGroup>')
for _, current_file in ipairs(files) do
local path_to_file = file_path(current_file)
if path_to_file then
_p(2,'<%s Include=\"%s\">', group_type,path.translate(current_file, "\\"))
_p(3,'<Filter>%s</Filter>',path_to_file)
_p(2,'</%s>',group_type)
else
_p(2,'<%s Include=\"%s\" />', group_type,path.translate(current_file, "\\"))
end
end
_p(1,'</ItemGroup>')
end
end
function vcxproj_filter_files(prj)
local sorted =
{
ClCompile ={},
ClInclude ={},
None ={}
}
cfg = premake.getconfig(prj)
sort_input_files(cfg.files,sorted)
io.eol = "\r\n"
_p('<?xml version="1.0" encoding="utf-8"?>')
_p('<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">')
write_filter_includes(sorted)
write_file_filter_block(sorted.ClInclude,"ClInclude")
write_file_filter_block(sorted.ClCompile,"ClCompile")
write_file_filter_block(sorted.None,"None")
_p('</Project>')
end
--
-- <ItemGroup>
-- <ClCompile Include="SomeProjName.cpp" />
-- <ClCompile Include="stdafx.cpp">
-- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
-- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
--</ClCompile>
--</ItemGroup>
--
function premake.vs2010_vcxproj(prj)
io.eol = "\r\n"
_p('<?xml version="1.0" encoding="utf-8"?>')
_p('<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">')
vs2010_config(prj)
vs2010_globals(prj)
_p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.Default.props" />')
config_type_block(prj)
_p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.props" />')
--check what this section is doing
_p(1,'<ImportGroup Label="ExtensionSettings">')
_p(1,'</ImportGroup>')
import_props(prj)
--what type of macros are these?
_p(1,'<PropertyGroup Label="UserMacros" />')
intermediate_and_out_dirs(prj)
item_definitions(prj)
vcxproj_files(prj)
_p(1,'<Import Project="$(VCTargetsPath)\\Microsoft.Cpp.targets" />')
_p(1,'<ImportGroup Label="ExtensionTargets">')
_p(1,'</ImportGroup>')
_p('</Project>')
end
function premake.vs2010_vcxproj_user(prj)
_p('<?xml version="1.0" encoding="utf-8"?>')
_p('<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">')
_p('</Project>')
end
function premake.vs2010_vcxproj_filters(prj)
vcxproj_filter_files(prj)
end
function premake.vs2010_cleansolution(sln)
premake.clean.file(sln, "%%.sln")
premake.clean.file(sln, "%%.suo")
--premake.clean.file(sln, "%%.sdf")
end
function premake.vs2010_cleanproject(prj)
io.write('vs2010 clean action')
local fname = premake.project.getfilename(prj, "%%")
local vcxname = fname .. ".vcxproj"
io.write(vcxname)
os.remove(fname .. '.vcxproj')
os.remove(fname .. '.vcxproj.user')
os.remove(fname .. '.vcxproj.filters')
os.remove(fname .. '.sdf')
--
local userfiles = os.matchfiles(fname .. ".vcxproj.user")
for _, fname in ipairs(userfiles) do
os.remove(fname)
end
local filter_files = os.matchfiles(fname .. ".vcxproj.filter")
for _, fname in ipairs(filter_files) do
os.remove(fname)
end
local proj_files = os.matchfiles(fname .. ".vcxproj")
for _, fname in ipairs(proj_files) do
os.remove(fname)
end
local sdf_files = os.matchfiles(fname .. ".sdf")
for _, fname in ipairs(sdf_files) do
os.remove(fname)
end
--
end
function premake.vs2010_cleantarget(name)
os.remove(name .. ".pdb")
os.remove(name .. ".idb")
os.remove(name .. ".ilk")
--os.remove(name .. ".vshost.exe")
--os.remove(name .. ".exe.manifest")
end

View File

@ -0,0 +1,66 @@
local vs_format_version = function()
local t =
{
vs2005 = '9.00',
vs2008 = '10.00',
vs2010 = '11.00'
}
return t[_ACTION]
end
local vs_version = function()
local t =
{
vs2005 = '2005',
vs2008 = '2008',
vs2010 = '2010'
}
return t[_ACTION]
end
local vs_write_version_info = function()
_p('Microsoft Visual Studio Solution File, Format Version %s', vs_format_version())
_p('# Visual Studio %s', vs_version() )
end
local vs_write_projects = function(sln)
-- Write out the list of project entries
for prj in premake.solution.eachproject(sln) do
-- Build a relative path from the solution file to the project file
local projpath = path.translate(path.getrelative(sln.location, _VS.projectfile(prj)), "\\")
_p('Project("{%s}") = "%s", "%s", "{%s}"', _VS.tool(prj), prj.name, projpath, prj.uuid)
local deps = premake.getdependencies(prj)
if #deps > 0 then
_p('\tProjectSection(ProjectDependencies) = postProject')
for _, dep in ipairs(deps) do
_p('\t\t{%s} = {%s}', dep.uuid, dep.uuid)
end
_p('\tEndProjectSection')
end
_p('EndProject')
end
end
local vs_write_pre_version = function(sln)
io.eol = '\r\n'
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
-- Mark the file as Unicode
_p('\239\187\191')
end
function premake.vs_generic_solution(sln)
vs_write_pre_version(sln)
vs_write_version_info()
vs_write_projects(sln)
_p('Global')
premake.vs2005_solution_platforms(sln)
premake.vs2005_solution_project_platforms(sln)
premake.vs2005_solution_properties(sln)
_p('EndGlobal')
end

View File

@ -171,11 +171,12 @@ const char* builtin_scripts[] = {
"dcfg in ipairs(sln.configurations) do\nfor _, platform in ipairs(platforms) do\nlocal entry = { }\nentry.src_buildcfg = buildcfg\nentry.src_platform = platform\nif platform ~= \"PS3\" then\nentry.buildcfg = buildcfg\nentry.platform = premake.vstudio_platforms[platform]\nelse\nentry.buildcfg = platform .. \" \" .. buildcfg\nentry.platform = \"Win32\"\nend\nentry.name = entry.buildcfg .. \"|\" .. entry.platform\nentry.isreal = (platform ~= \"any\" and platform ~= \"mixed\")\ntable.insert(cfgs, entry)\nend\nend\nreturn cfgs\nend\nfunction _VS.cfgtype(cfg)\nif (cfg.kind == \"SharedLib\") then\nreturn 2\nelseif (cfg.kind == \"StaticLib\") then\nreturn 4\nelse\nreturn 1\nend\nend\nfunction premake.vstudio.cleansolution(sln)\npremake.clean.file(sln, \"%%.sln\")\npremake.clean.file(sln, \"%%.suo\")\npremake.clean.file(sln, \"%%.ncb\")\npremake.clean.file(sln, \"%%.userprefs\")\npremake.clean.file(sln, \"%%.usertasks\")\nend\nfunction premake.vstudio.cleanproject(prj)\nlocal fext = iif(premake.isdotnetproject(prj), \"."
"csproj\", \".vcproj\")\nlocal fname = premake.project.getfilename(prj, \"%%\")\nos.remove(fname .. fext)\nos.remove(fname .. fext .. \".user\")\nos.remove(fname .. \".pidb\")\nlocal userfiles = os.matchfiles(fname .. \".*.user\")\nfor _, fname in ipairs(userfiles) do\nos.remove(fname)\nend\nend\nfunction premake.vstudio.cleantarget(name)\nos.remove(name .. \".pdb\")\nos.remove(name .. \".idb\")\nos.remove(name .. \".ilk\")\nos.remove(name .. \".vshost.exe\")\nos.remove(name .. \".exe.manifest\")\nend\nlocal function output(indent, value)\n_p(indent .. value)\nend\nlocal function attrib(indent, name, value)\n_p(indent .. \"\\t\" .. name .. '=\"' .. value .. '\"')\nend\nfunction _VS.files(prj, fname, state, nestlevel)\nlocal indent = string.rep(\"\\t\", nestlevel + 2)\nif (state == \"GroupStart\") then\noutput(indent, \"<Filter\")\nattrib(indent, \"Name\", path.getname(fname))\nattrib(indent, \"Filter\", \"\")\noutput(indent, \"\\t>\")\nelseif (state == \"GroupEnd\") then\noutput(indent, \"</Filter>\")\nelse\nou"
"tput(indent, \"<File\")\nattrib(indent, \"RelativePath\", path.translate(fname, \"\\\\\"))\noutput(indent, \"\\t>\")\nif (not prj.flags.NoPCH and prj.pchsource == fname) then\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\nif cfginfo.isreal then\nlocal cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)\noutput(indent, \"\\t<FileConfiguration\")\nattrib(indent, \"\\tName\", cfginfo.name)\noutput(indent, \"\\t\\t>\")\noutput(indent, \"\\t\\t<Tool\")\nattrib(indent, \"\\t\\tName\", iif(cfg.system == \"Xbox360\", \"VCCLX360CompilerTool\", \"VCCLCompilerTool\"))\nattrib(indent, \"\\t\\tUsePrecompiledHeader\", \"1\")\noutput(indent, \"\\t\\t/>\")\noutput(indent, \"\\t</FileConfiguration>\")\nend\nend\nend\noutput(indent, \"</File>\")\nend\nend\nfunction _VS.optimization(cfg)\nlocal result = 0\nfor _, value in ipairs(cfg.flags) do\nif (value == \"Optimize\") then\nresult = 3\nelseif (value == \"OptimizeSize\") then\nresult = 1\nelseif (value == \"OptimizeSpeed\") then\nresult = 2\nen"
"d\nend\nreturn result\nend\nfunction _VS.projectfile(prj)\nlocal extension\nif (prj.language == \"C#\") then\nextension = \".csproj\"\nelse\nextension = \".vcproj\"\nend\nlocal fname = path.join(prj.location, prj.name)\nreturn fname..extension\nend\nfunction _VS.tool(prj)\nif (prj.language == \"C#\") then\nreturn \"FAE04EC0-301F-11D3-BF4B-00C04F79EFBC\"\nelse\nreturn \"8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942\"\nend\nend\nnewaction {\ntrigger = \"vs2002\",\nshortname = \"Visual Studio 2002\",\ndescription = \"Generate Microsoft Visual Studio 2002 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2002_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", prem"
"ake.vs2002_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2002_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2003\",\nshortname = \"Visual Studio 2003\",\ndescription = \"Generate Microsoft Visual Studio 2003 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2003_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2002_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2002_csproj_user)\nelse\npremake"
".generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2005\",\nshortname = \"Visual Studio 2005\",\ndescription = \"Generate Microsoft Visual Studio 2005 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2005_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2005_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2005_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.clean"
"solution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2008\",\nshortname = \"Visual Studio 2008\",\ndescription = \"Generate Microsoft Visual Studio 2008 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2005_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2005_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2005_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarge"
"t\n}\n",
"d\nend\nreturn result\nend\nfunction _VS.projectfile(prj)\nlocal extension\nif (prj.language == \"C#\") then\nextension = \".csproj\"\nelseif (_ACTION == \"vs2010\" and prj.language == \"C++\" )then\nextension = \".vcxproj\"\nelseif (_ACTION == \"vs2010\" and prj.language == \"C\" )then\nextension = \".vcxproj\"\nelse\nextension = \".vcproj\"\nend\nlocal fname = path.join(prj.location, prj.name)\nreturn fname..extension\nend\nfunction _VS.tool(prj)\nif (prj.language == \"C#\") then\nreturn \"FAE04EC0-301F-11D3-BF4B-00C04F79EFBC\"\nelse\nreturn \"8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942\"\nend\nend\nnewaction {\ntrigger = \"vs2002\",\nshortname = \"Visual Studio 2002\",\ndescription = \"Generate Microsoft Visual Studio 2002 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = funct"
"ion(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2002_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2002_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2002_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2003\",\nshortname = \"Visual Studio 2003\",\ndescription = \"Generate Microsoft Visual Studio 2003 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2003_solution)\nend,\nonproject = function(prj)\ni"
"f premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2002_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2002_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2005\",\nshortname = \"Visual Studio 2005\",\ndescription = \"Generate Microsoft Visual Studio 2005 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2005_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2005_csproj)\npremak"
"e.generate(prj, \"%%.csproj.user\", premake.vs2005_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction {\ntrigger = \"vs2008\",\nshortname = \"Visual Studio 2008\",\ndescription = \"Generate Microsoft Visual Studio 2008 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C\", \"C++\", \"C#\" },\nvalid_tools = {\ncc = { \"msc\" },\ndotnet = { \"msnet\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs2005_solution)\nend,\nonproject = function(prj)\nif premake.isdotnetproject(prj) then\npremake.generate(prj, \"%%.csproj\", premake.vs2005_csproj)\npremake.generate(prj, \"%%.csproj.user\", premake.vs2005_csproj_user)\nelse\npremake.generate(prj, \"%%.vcproj"
"\", premake.vs200x_vcproj)\nend\nend,\noncleansolution = premake.vstudio.cleansolution,\noncleanproject = premake.vstudio.cleanproject,\noncleantarget = premake.vstudio.cleantarget\n}\nnewaction \n{\ntrigger = \"vs2010\",\nshortname = \"Visual Studio 2010\",\ndescription = \"Generate Microsoft Visual Studio 2010 project files\",\nos = \"windows\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"StaticLib\", \"SharedLib\" },\nvalid_languages = { \"C++\",\"C\"},\nvalid_tools = {\ncc = { \"msc\" },\n},\nonsolution = function(sln)\npremake.generate(sln, \"%%.sln\", premake.vs_generic_solution)\nend,\nonproject = function(prj)\npremake.generate(prj, \"%%.vcxproj\", premake.vs2010_vcxproj)\npremake.generate(prj, \"%%.vcxproj.user\", premake.vs2010_vcxproj_user)\npremake.generate(prj, \"%%.vcxproj.filters\", premake.vs2010_vcxproj_filters)\nend,\noncleansolution = premake.vs2010_cleansolution,\noncleanproject = premake.vs2010_cleanproject,\noncleantarget = premak"
"e.vs2010_cleantarget\n}",
/* actions/vstudio/vs2002_solution.lua */
"function premake.vs2002_solution(sln)\nio.eol = '\\r\\n'\nsln.vstudio_configs = premake.vstudio_buildconfigs(sln)\n_p('Microsoft Visual Studio Solution File, Format Version 7.00')\nfor prj in premake.solution.eachproject(sln) do\nlocal projpath = path.translate(path.getrelative(sln.location, _VS.projectfile(prj)))\n_p('Project(\"{%s}\") = \"%s\", \"%s\", \"{%s}\"', _VS.tool(prj), prj.name, projpath, prj.uuid)\n_p('EndProject')\nend\n_p('Global')\n_p(1,'GlobalSection(SolutionConfiguration) = preSolution')\nfor i, cfgname in ipairs(sln.configurations) do\n_p(2,'ConfigName.%d = %s', i - 1, cfgname)\nend\n_p(1,'EndGlobalSection')\n_p(1,'GlobalSection(ProjectDependencies) = postSolution')\n_p(1,'EndGlobalSection')\n_p(1,'GlobalSection(ProjectConfiguration) = postSolution')\nfor prj in premake.solution.eachproject(sln) do\nfor _, cfgname in ipairs(sln.configurations) do\n_p(2,'{%s}.%s.ActiveCfg = %s|%s', prj.uuid, cfgname, cfgname, _VS.arch(prj))\n_p(2,'{%s}.%s.Build.0 = %s|%s', prj.uuid, cfgname, cfgname, _VS.arch("
@ -230,6 +231,30 @@ const char* builtin_scripts[] = {
/* actions/vstudio/vs2005_csproj_user.lua */
"function premake.vs2005_csproj_user(prj)\nio.eol = \"\\r\\n\"\n_p('<Project xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">')\n_p(' <PropertyGroup>')\nlocal refpaths = table.translate(prj.libdirs, function(v) return path.getabsolute(prj.location .. \"/\" .. v) end)\n_p(' <ReferencePath>%s</ReferencePath>', path.translate(table.concat(refpaths, \";\"), \"\\\\\"))\n_p(' </PropertyGroup>')\n_p('</Project>')\nend\n",
/* actions/vstudio/vs_generic_solution.lua */
"\nlocal vs_format_version = function()\nlocal t =\n{\nvs2005 = '9.00',\n vs2008 = '10.00',\n vs2010 = '11.00'\n}\nreturn t[_ACTION]\nend\nlocal vs_version = function()\nlocal t =\n{\nvs2005 = '2005',\n vs2008 = '2008',\n vs2010 = '2010'\n}\nreturn t[_ACTION]\nend\nlocal vs_write_version_info = function()\n_p('Microsoft Visual Studio Solution File, Format Version %s', vs_format_version())\n_p('# Visual Studio %s', vs_version() )\nend\nlocal vs_write_projects = function(sln)\nfor prj in premake.solution.eachproject(sln) do\nlocal projpath = path.translate(path.getrelative(sln.location, _VS.projectfile(prj)), \"\\\\\")\n_p('Project(\"{%s}\") = \"%s\", \"%s\", \"{%s}\"', _VS.tool(prj), prj.name, projpath, prj.uuid)\nlocal deps = premake.getdependencies(prj)\nif #deps > 0 then\n_p('\\tProjectSection(ProjectDependencies) = postProject')\nfor _, dep in ipairs(deps) do\n_p('\\t\\t{%s} = {%s}', dep.uuid, dep.uuid)\nend\n_p('\\tEndProjectSection')\nend\n_p('EndProject')\nend\nend\nlocal vs_write_pre_version "
"= function(sln)\nio.eol = '\\r\\n'\nsln.vstudio_configs = premake.vstudio_buildconfigs(sln)\n_p('\\239\\187\\191')\nend\nfunction premake.vs_generic_solution(sln)\nvs_write_pre_version(sln)\nvs_write_version_info()\nvs_write_projects(sln)\n_p('Global')\npremake.vs2005_solution_platforms(sln)\npremake.vs2005_solution_project_platforms(sln)\npremake.vs2005_solution_properties(sln)\n_p('EndGlobal')\nend",
/* actions/vstudio/vs2010_vcxproxj.lua */
"\npremake.vstudio.vcxproj = { }\nfunction remove_relative_path(file)\nfile = file:gsub(\"%.%.\\\\\",'')\nfile = file:gsub(\"%.\\\\\",'')\nreturn file\nend\nfunction file_path(file)\nfile = remove_relative_path(file)\nlocal path = string.find(file,'\\\\[%w%.%_%-]+$')\nif path then\nreturn string.sub(file,1,path-1)\nelse\nreturn nil\nend\nend\nfunction list_of_directories_in_path(path)\nlocal list={}\nif path then\nfor dir in string.gmatch(path,\"[%w%-%_%.]+\\\\\")do\nif #list == 0 then\nlist[1] = dir:sub(1,#dir-1)\nelse\nlist[#list +1] = list[#list] ..\"\\\\\" ..dir:sub(1,#dir-1)\nend\nend\nend\nreturn list\nend\nfunction table_of_filters(t)\nlocal filters ={}\nfor key, value in pairs(t) do\nlocal result = list_of_directories_in_path(value)\nfor __,dir in ipairs(result) do\nif table.contains(filters,dir) ~= true then\nfilters[#filters +1] = dir\nend\nend\nend\nreturn filters\nend\nfunction table_of_file_filters(files)\nlocal filters ={}\nfor key, valueTable in pairs(files) do\nfor _, entry in ipairs(valueTable)"
" do\nlocal result = list_of_directories_in_path(entry)\nfor __,dir in ipairs(result) do\nif table.contains(filters,dir) ~= true then\nfilters[#filters +1] = dir\nend\nend\nend\nend\nreturn filters\nend\nlocal function vs2010_config(prj)\n_p(1,'<ItemGroup Label=\"ProjectConfigurations\">')\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\n_p(2,'<ProjectConfiguration Include=\"%s\">', premake.esc(cfginfo.name))\n_p(3,'<Configuration>%s</Configuration>',cfginfo.buildcfg)\n_p(3,'<Platform>%s</Platform>',cfginfo.platform)\n_p(2,'</ProjectConfiguration>')\nend\n_p(1,'</ItemGroup>')\nend\nlocal function vs2010_globals(prj)\n_p(1,'<PropertyGroup Label=\"Globals\">')\n_p(2,'<ProjectGuid>{%s}</ProjectGuid>',prj.uuid)\n_p(2,'<RootNamespace>%s</RootNamespace>',prj.name)\n_p(2,'<Keyword>Win32Proj</Keyword>')\n_p(1,'</PropertyGroup>')\nend\nfunction config_type(config)\nlocal t =\n{\nSharedLib = \"DynamicLibrary\",\nStaticLib = \"StaticLibrary\",\nConsoleApp = \"Application\",\n}\nreturn t[config.kind]\nend\nfunct"
"ion if_config_and_platform()\nreturn 'Condition=\"\\'$(Configuration)|$(Platform)'\nend\nfunction config_type_block(prj)\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\nlocal cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)\n_p(1,'<PropertyGroup '..if_config_and_platform() ..'\\'==\\'%s\\'\" Label=\"Configuration\">'\n, premake.esc(cfginfo.name))\n_p(2,'<ConfigurationType>%s</ConfigurationType>',config_type(cfg))\n_p(2,'<CharacterSet>%s</CharacterSet>',iif(cfg.flags.Unicode,\"Unicode\",\"MultiByte\"))\nif cfg.flags.MFC then\n_p(2,'<UseOfMfc>Dynamic</UseOfMfc>')\nend\nlocal use_debug = \"false\"\nif optimisation(cfg) == \"Disabled\" then \nuse_debug = \"true\" \nelse\n_p(2,'<WholeProgramOptimization>true</WholeProgramOptimization>')\nend\n_p(2,'<UseDebugLibraries>%s</UseDebugLibraries>',use_debug)\n_p(1,'</PropertyGroup>')\nend\nend\nfunction import_props(prj)\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\nlocal cfg = premake.getconfig(prj, cfginfo.src_buildcfg, "
"cfginfo.src_platform)\n_p(1,'<ImportGroup '..if_config_and_platform() ..'\\'==\\'%s\\'\" Label=\"PropertySheets\">'\n,premake.esc(cfginfo.name))\n_p(2,'<Import Project=\"$(UserRootDir)\\\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists(\\'$(UserRootDir)\\\\Microsoft.Cpp.$(Platform).user.props\\')\" Label=\"LocalAppDataPlatform\" />')\n_p(1,'</ImportGroup>')\nend\nend\nfunction incremental_link(cfg,cfginfo)\nif cfg.kind ~= \"StaticLib\" then\nShoudLinkIncrementally = 'false'\nif optimisation(cfg) == \"Disabled\" then\nShoudLinkIncrementally = 'true'\nend\n_p(2,'<LinkIncremental '..if_config_and_platform() ..'\\'==\\'%s\\'\">%s</LinkIncremental>'\n,premake.esc(cfginfo.name),ShoudLinkIncrementally)\nend\nend\nfunction ignore_import_lib(cfg,cfginfo)\nif cfg.kind == \"SharedLib\" then\nlocal shouldIgnore = \"false\"\nif cfg.flags.NoImportLib then shouldIgnore = \"true\" end\n _p(2,'<IgnoreImportLibrary '..if_config_and_platform() ..'\\'==\\'%s\\'\">%s</IgnoreImportLibrary>'\n,premake.esc(cfginfo.name),sho"
"uldIgnore)\nend\nend\nfunction intermediate_and_out_dirs(prj)\n_p(1,'<PropertyGroup>')\n_p(2,'<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>')\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\nlocal cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)\n_p(2,'<OutDir '..if_config_and_platform() ..'\\'==\\'%s\\'\">%s\\\\</OutDir>'\n, premake.esc(cfginfo.name),premake.esc(cfg.buildtarget.directory) )\n_p(2,'<IntDir '..if_config_and_platform() ..'\\'==\\'%s\\'\">%s\\\\</IntDir>'\n, premake.esc(cfginfo.name), premake.esc(cfg.objectsdir))\n_p(2,'<TargetName '..if_config_and_platform() ..'\\'==\\'%s\\'\">%s</TargetName>'\n,premake.esc(cfginfo.name),path.getbasename(cfg.buildtarget.name))\nignore_import_lib(cfg,cfginfo)\nincremental_link(cfg,cfginfo)\nif cfg.flags.NoManifest then\n_p(2,'<GenerateManifest '..if_config_and_platform() ..'\\'==\\'%s\\'\">false</GenerateManifest>'\n,premake.esc(cfginfo.name))\nend\nend\n_p(1,'</PropertyGroup>')\nend\nfunction optimisation(cfg)\nlocal "
"result = \"Disabled\"\nfor _, value in ipairs(cfg.flags) do\nif (value == \"Optimize\") then\nresult = \"Full\"\nelseif (value == \"OptimizeSize\") then\nresult = \"MinSpace\"\nelseif (value == \"OptimizeSpeed\") then\nresult = \"MaxSpeed\"\nend\nend\nreturn result\nend\nfunction runtime(cfg)\nlocal runtime\nif cfg.flags.StaticRuntime then\nruntime = iif(cfg.flags.Symbols,\"MultiThreadedDebug\",\"MultiThreaded\")\nelse\nruntime = iif(cfg.flags.Symbols, \"MultiThreadedDebugDLL\", \"MultiThreadedDLL\")\nend\nreturn runtime\nend\nfunction precompiled_header(cfg)\n if not cfg.flags.NoPCH and cfg.pchheader then\n_p(3,'<PrecompiledHeader>Use</PrecompiledHeader>')\n_p(3,'<PrecompiledHeaderFile>%s</PrecompiledHeaderFile>', path.getname(cfg.pchheader))\nelse\n_p(3,'<PrecompiledHeader></PrecompiledHeader>')\nend\nend\nfunction preprocessor(indent,cfg)\nif #cfg.defines > 0 then\n_p(indent,'<PreprocessorDefinitions>%s;%%(PreprocessorDefinitions)</PreprocessorDefinitions>'\n,premake.esc(table.concat(cfg.defines, \";\""
")))\nelse\n_p(indent,'<PreprocessorDefinitions></PreprocessorDefinitions>')\nend\nend\nfunction include_dirs(indent,cfg)\nif #cfg.includedirs > 0 then\n_p(indent,'<AdditionalIncludeDirectories>%s;%%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>'\n,premake.esc(path.translate(table.concat(cfg.includedirs, \";\"), '\\\\')))\nend\nend\nfunction resource_compile(cfg)\n_p(2,'<ResourceCompile>')\npreprocessor(3,cfg)\ninclude_dirs(3,cfg)\n_p(2,'</ResourceCompile>')\nend\nfunction exceptions(cfg)\nif cfg.flags.NoExceptions then\n_p(2,'<ExceptionHandling>false</ExceptionHandling>')\nelseif cfg.flags.SEH then\n_p(2,'<ExceptionHandling>Async</ExceptionHandling>')\nend\nend\nfunction rtti(cfg)\nif cfg.flags.NoRTTI then\n_p(3,'<RuntimeTypeInfo>false</RuntimeTypeInfo>')\nend\nend\nfunction wchar_t_buildin(cfg)\nif cfg.flags.NativeWChar then\n_p(3,'<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>')\nelseif cfg.flags.NoNativeWChar then\n_p(3,'<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType"
">')\nend\nend\nfunction sse(cfg)\nif cfg.flags.EnableSSE then\n_p(3,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>')\nelseif cfg.flags.EnableSSE2 then\n_p(3,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>')\nend\nend\nfunction floating_point(cfg)\n if cfg.flags.FloatFast then\n_p(3,'<FloatingPointModel>Fast</FloatingPointModel>')\nelseif cfg.flags.FloatStrict then\n_p(3,'<FloatingPointModel>Strict</FloatingPointModel>')\nend\nend\nfunction debug_info(cfg)\nif cfg.flags.Symbols and not cfg.flags.NoEditAndContinue then\n_p(3,'<DebugInformationFormat>EditAndContinue</DebugInformationFormat>')\nelse\n_p(3,'<DebugInformationFormat></DebugInformationFormat>')\nend\nend\nfunction minimal_build(cfg)\nif cfg.flags.Symbols and not cfg.flags.NoMinimalRebuild then\n_p(3,'<MinimalRebuild>true</MinimalRebuild>')\nelseif cfg.flags.Symbols then\n_p(3,'<MinimalRebuild>false</MinimalRebuild>')\nend\nend\nfunction compile_language(cfg)\nif cfg.lang"
"uage == \"C\" then\n_p(3,'<CompileAs>CompileAsC</CompileAs>')\nend\nend\nfunction vs10_clcompile(cfg)\n_p(2,'<ClCompile>')\nif #cfg.buildoptions > 0 then\n_p(3,'<AdditionalOptions>%s %%(AdditionalOptions)</AdditionalOptions>',\ntable.concat(premake.esc(cfg.buildoptions), \" \"))\nend\n_p(3,'<Optimization>%s</Optimization>',optimisation(cfg))\ninclude_dirs(3,cfg)\npreprocessor(3,cfg)\nminimal_build(cfg)\nif optimisation(cfg) == \"Disabled\" then\n_p(3,'<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>')\nif cfg.flags.ExtraWarnings then\n_p(3,'<SmallerTypeCheck>true</SmallerTypeCheck>')\nend\nelse\n_p(3,'<StringPooling>true</StringPooling>')\nend\n_p(3,'<RuntimeLibrary>%s</RuntimeLibrary>', runtime(cfg))\n_p(3,'<FunctionLevelLinking>true</FunctionLevelLinking>')\nprecompiled_header(cfg)\nif cfg.flags.ExtraWarnings then\n_p(3,'<WarningLevel>Level4</WarningLevel>')\nelse\n_p(3,'<WarningLevel>Level3</WarningLevel>')\nend\nif cfg.flags.FatalWarnings then\n_p(3,'<TreatWarningAsError>true</TreatWarningAsError>"
"')\nend\nexceptions(cfg)\nrtti(cfg)\nwchar_t_buildin(cfg)\nsse(cfg)\nfloating_point(cfg)\ndebug_info(cfg)\nif cfg.flags.NoFramePointer then\n_p(3,'<OmitFramePointers>true</OmitFramePointers>')\nend\ncompile_language(cfg)\n_p(2,'</ClCompile>')\nend\nfunction event_hooks(cfg)\nif #cfg.postbuildcommands> 0 then\n _p(2,'<PostBuildEvent>')\n_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.postbuildcommands, \"\", \"\", \"\\r\\n\")))\n_p(2,'</PostBuildEvent>')\nend\nif #cfg.prebuildcommands> 0 then\n _p(2,'<PreBuildEvent>')\n_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prebuildcommands, \"\", \"\", \"\\r\\n\")))\n_p(2,'</PreBuildEvent>')\nend\nif #cfg.prelinkcommands> 0 then\n _p(2,'<PreLinkEvent>')\n_p(3,'<Command>%s</Command>',premake.esc(table.implode(cfg.prelinkcommands, \"\", \"\", \"\\r\\n\")))\n_p(2,'</PreLinkEvent>')\nend\nend\nfunction item_def_lib(cfg)\nif cfg.kind == 'StaticLib' then\n_p(1,'<Lib>')\n_p(2,'<OutputFile>$(OutDir)%s</OutputFile>',cfg.buildtarget.name)\n_p(1,'<"
"/Lib>')\nend\nend\nfunction link_target_machine(cfg)\nlocal target\nif cfg.platform == nil or cfg.platform == \"x32\" then target =\"MachineX86\"\nelseif cfg.platform == \"x64\" then target =\"MachineX64\"\nend\n_p(3,'<TargetMachine>%s</TargetMachine>', target)\nend\nfunction import_lib(cfg)\nif cfg.kind == \"SharedLib\" then\nlocal implibname = cfg.linktarget.fullpath\n_p(3,'<ImportLibrary>%s</ImportLibrary>',iif(cfg.flags.NoImportLib, cfg.objectsdir .. \"\\\\\" .. path.getname(implibname), implibname))\nend\nend\nfunction common_link_section(cfg)\n_p(3,'<SubSystem>%s</SubSystem>',iif(cfg.kind == \"ConsoleApp\",\"Console\", \"Windows\"))\nif cfg.flags.Symbols then \n_p(3,'<GenerateDebugInformation>true</GenerateDebugInformation>')\nelse\n_p(3,'<GenerateDebugInformation>false</GenerateDebugInformation>')\nend\nif optimisation(cfg) ~= \"Disabled\" then\n_p(3,'<OptimizeReferences>true</OptimizeReferences>')\n_p(3,'<EnableCOMDATFolding>true</EnableCOMDATFolding>')\nend\n_p(3,'<ProgramDataBaseFileName>$(OutDir)%s."
"pdb</ProgramDataBaseFileName>'\n, path.getbasename(cfg.buildtarget.name))\nend\nfunction item_link(cfg)\n_p(2,'<Link>')\nif cfg.kind ~= 'StaticLib' then\nif #cfg.links > 0 then\n_p(3,'<AdditionalDependencies>%s;%%(AdditionalDependencies)</AdditionalDependencies>',\ntable.concat(premake.getlinks(cfg, \"all\", \"fullpath\"), \";\"))\nend\n_p(3,'<OutputFile>$(OutDir)%s</OutputFile>', cfg.buildtarget.name)\n_p(3,'<AdditionalLibraryDirectories>%s%s%%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>',\ntable.concat(premake.esc(path.translate(cfg.libdirs, '\\\\')) , \";\"),\niif(cfg.libdirs and #cfg.libdirs >0,';',''))\ncommon_link_section(cfg)\nif (cfg.kind == \"ConsoleApp\" or cfg.kind == \"WindowedApp\") and not cfg.flags.WinMain then\n_p(3,'<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')\nend\nimport_lib(cfg)\n_p(3,'<TargetMachine>%s</TargetMachine>', iif(cfg.platform == \"x64\", \"MachineX64\", \"MachineX86\"))\nelse\ncommon_link_section(cfg)\nend\n_p(2,'</Link>')\nend\n \nfunction item_defi"
"nitions(prj)\nfor _, cfginfo in ipairs(prj.solution.vstudio_configs) do\nlocal cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)\n_p(1,'<ItemDefinitionGroup Condition=\"\\'$(Configuration)|$(Platform)\\'==\\'%s\\'\">'\n,premake.esc(cfginfo.name))\nvs10_clcompile(cfg)\nresource_compile(cfg)\nitem_def_lib(cfg)\nitem_link(cfg)\nevent_hooks(cfg)\n_p(1,'</ItemDefinitionGroup>')\nend\nend\nfunction get_file_extension(file)\nlocal ext_start,ext_end = string.find(file,\"%.[%w_%-]+$\")\nif ext_start then\nreturn string.sub(file,ext_start+1,ext_end)\nend\nend\nfunction sort_input_files(files,sorted_container)\nlocal types = \n{\nh= \"ClInclude\",\nhpp= \"ClInclude\",\nhxx= \"ClInclude\",\nc= \"ClCompile\",\ncpp= \"ClCompile\",\ncxx= \"ClCompile\",\ncc= \"ClCompile\"\n}\nfor _, current_file in ipairs(files) do\nlocal translated_path = path.translate(current_file, '\\\\')\nlocal ext = get_file_extension(translated_path)\nif ext then\nlocal type = types[ext]\nif type then\ntable.insert(sorted_contai"
"ner[type],translated_path)\nelse\ntable.insert(sorted_container.None,translated_path)\nend\nend\nend\nend\n -- <ProjectReference Include=\"zlibvc.vcxproj\">\n -- <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>\n -- </ProjectReference>\n -- </ItemGroup>\nfunction write_file_type_block(files,group_type)\nif #files > 0 then\n_p(1,'<ItemGroup>')\nfor _, current_file in ipairs(files) do\n_p(2,'<%s Include=\\\"%s\\\" />', group_type,current_file)\nend\n_p(1,'</ItemGroup>')\nend\nend\nfunction vcxproj_files(prj)\nlocal sorted =\n{\nClCompile={},\nClInclude={},\nNone={}\n}\ncfg = premake.getconfig(prj)\nsort_input_files(cfg.files,sorted)\nwrite_file_type_block(sorted.ClInclude,\"ClInclude\")\nwrite_file_type_block(sorted.ClCompile,'ClCompile')\nwrite_file_type_block(sorted.None,'None')\nend\nfunction write_filter_includes(sorted_table)\nlocal directories = table_of_file_filters(sorted_table)\nif #directories >0 then\n_p(1,'<ItemGroup>')\nfor _, dir in pairs(directories) do\n_p(2,'<Filter"
" Include=\"%s\">',dir)\n_p(3,'<UniqueIdentifier>{%s}</UniqueIdentifier>',os.uuid())\n_p(2,'</Filter>')\nend\n_p(1,'</ItemGroup>')\nend\nend\nfunction write_file_filter_block(files,group_type)\nif #files > 0 then\n_p(1,'<ItemGroup>')\nfor _, current_file in ipairs(files) do\nlocal path_to_file = file_path(current_file)\nif path_to_file then\n_p(2,'<%s Include=\\\"%s\\\">', group_type,path.translate(current_file, \"\\\\\"))\n_p(3,'<Filter>%s</Filter>',path_to_file)\n_p(2,'</%s>',group_type)\nelse\n_p(2,'<%s Include=\\\"%s\\\" />', group_type,path.translate(current_file, \"\\\\\"))\nend\nend\n_p(1,'</ItemGroup>')\nend\nend\nfunction vcxproj_filter_files(prj)\nlocal sorted =\n{\nClCompile={},\nClInclude={},\nNone={}\n}\ncfg = premake.getconfig(prj)\nsort_input_files(cfg.files,sorted)\nio.eol = \"\\r\\n\"\n_p('<?xml version=\"1.0\" encoding=\"utf-8\"?>')\n_p('<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">')\nwrite_filter_includes(sorted)\nwrite_file_filter_block(sorted"
".ClInclude,\"ClInclude\")\nwrite_file_filter_block(sorted.ClCompile,\"ClCompile\")\nwrite_file_filter_block(sorted.None,\"None\")\n_p('</Project>')\nend\n -- <ItemGroup>\n -- <ClCompile Include=\"SomeProjName.cpp\" />\n -- <ClCompile Include=\"stdafx.cpp\">\n -- <PrecompiledHeader Condition=\"'$(Configuration)|$(Platform)'=='Debug|Win32'\">Create</PrecompiledHeader>\n -- <PrecompiledHeader Condition=\"'$(Configuration)|$(Platform)'=='Release|Win32'\">Create</PrecompiledHeader>\n --</ClCompile>\n --</ItemGroup>\nfunction premake.vs2010_vcxproj(prj)\nio.eol = \"\\r\\n\"\n_p('<?xml version=\"1.0\" encoding=\"utf-8\"?>')\n_p('<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">')\nvs2010_config(prj)\nvs2010_globals(prj)\n_p(1,'<Import Project=\"$(VCTargetsPath)\\\\Microsoft.Cpp.Default.props\" />')\nconfig_type_block(prj)\n_p(1,'<Import Project=\"$(VCTargetsPath)\\\\Microsoft.Cpp.props\" />')\n_p(1,'<ImportGroup Label=\"ExtensionSetti"
"ngs\">')\n_p(1,'</ImportGroup>')\nimport_props(prj)\n_p(1,'<PropertyGroup Label=\"UserMacros\" />')\nintermediate_and_out_dirs(prj)\nitem_definitions(prj)\nvcxproj_files(prj)\n_p(1,'<Import Project=\"$(VCTargetsPath)\\\\Microsoft.Cpp.targets\" />')\n_p(1,'<ImportGroup Label=\"ExtensionTargets\">')\n_p(1,'</ImportGroup>')\n_p('</Project>')\nend\nfunction premake.vs2010_vcxproj_user(prj)\n_p('<?xml version=\"1.0\" encoding=\"utf-8\"?>')\n_p('<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">')\n_p('</Project>')\nend\nfunction premake.vs2010_vcxproj_filters(prj)\nvcxproj_filter_files(prj)\nend\nfunction premake.vs2010_cleansolution(sln)\npremake.clean.file(sln, \"%%.sln\")\npremake.clean.file(sln, \"%%.suo\")\nend\nfunction premake.vs2010_cleanproject(prj)\nio.write('vs2010 clean action')\nlocal fname = premake.project.getfilename(prj, \"%%\")\nlocal vcxname = fname .. \".vcxproj\"\nio.write(vcxname)\nos.remove(fname .. '.vcxproj')\nos.remove(fname .. '.vcxproj.user')\nos"
".remove(fname .. '.vcxproj.filters')\nos.remove(fname .. '.sdf')\nlocal userfiles = os.matchfiles(fname .. \".vcxproj.user\")\nfor _, fname in ipairs(userfiles) do\nos.remove(fname)\nend\nlocal filter_files = os.matchfiles(fname .. \".vcxproj.filter\")\nfor _, fname in ipairs(filter_files) do\nos.remove(fname)\nend\nlocal proj_files = os.matchfiles(fname .. \".vcxproj\")\nfor _, fname in ipairs(proj_files) do\nos.remove(fname)\nend\nlocal sdf_files = os.matchfiles(fname .. \".sdf\")\nfor _, fname in ipairs(sdf_files) do\nos.remove(fname)\nend\nend\nfunction premake.vs2010_cleantarget(name)\nos.remove(name .. \".pdb\")\nos.remove(name .. \".idb\")\nos.remove(name .. \".ilk\")\nend\n",
/* actions/xcode/_xcode.lua */
"premake.xcode = { }\nnewaction \n{\ntrigger = \"xcode3\",\nshortname = \"Xcode 3\",\ndescription = \"Generate Apple Xcode 3 project files (experimental)\",\nos = \"macosx\",\nvalid_kinds = { \"ConsoleApp\", \"WindowedApp\", \"SharedLib\", \"StaticLib\" },\nvalid_languages = { \"C\", \"C++\" },\nvalid_tools = {\ncc = { \"gcc\" },\n},\nvalid_platforms = { \nNative = \"Native\", \nx32 = \"Native 32-bit\", \nx64 = \"Native 64-bit\", \nUniversal32 = \"32-bit Universal\", \nUniversal64 = \"64-bit Universal\", \nUniversal = \"Universal\",\n},\ndefault_platform = \"Universal\",\nonsolution = function(sln)\npremake.xcode.preparesolution(sln)\nend,\nonproject = function(prj)\npremake.generate(prj, \"%%.xcodeproj/project.pbxproj\", premake.xcode.project)\nend,\noncleanproject = function(prj)\npremake.clean.directory(prj, \"%%.xcodeproj\")\nend,\noncheckproject = function(prj)\nlocal last\nfor cfg in premake.eachconfig(prj) do\nif last and last ~= cfg.kind then\nerror(\"Project '"
"\" .. prj.name .. \"' uses more than one target kind; not supported by Xcode\", 0)\nend\nlast = cfg.kind\nend\nend,\n}\n",
@ -263,8 +288,9 @@ const char* builtin_scripts[] = {
"BXProject(tr)\nxcode.PBXReferenceProxy(tr)\nxcode.PBXResourcesBuildPhase(tr)\nxcode.PBXShellScriptBuildPhase(tr)\nxcode.PBXSourcesBuildPhase(tr)\nxcode.PBXVariantGroup(tr)\nxcode.PBXTargetDependency(tr)\nxcode.XCBuildConfiguration(tr)\nxcode.XCBuildConfigurationList(tr)\nxcode.Footer(tr)\nend\n",
/* actions/clean/_clean.lua */
"premake.clean = { }\nfunction premake.clean.directory(obj, pattern)\nlocal fname = premake.project.getfilename(obj, pattern)\nos.rmdir(fname)\nend\nfunction premake.clean.file(obj, pattern)\nlocal fname = premake.project.getfilename(obj, pattern)\nos.remove(fname)\nend\nnewaction {\ntrigger = \"clean\",\ndescription = \"Remove all binaries and generated files\",\nonsolution = function(sln)\nfor action in premake.action.each() do\nif action.oncleansolution then\naction.oncleansolution(sln)\nend\nend\nend,\nonproject = function(prj)\nfor action in premake.action.each() do\nif action.oncleanproject then\naction.oncleanproject(prj)\nend\nend\nif (prj.objectsdir) then\npremake.clean.directory(prj, prj.objectsdir)\nend\nlocal platforms = prj.solution.platforms or { }\nif not table.contains(platforms, \"Native\") then\nplatforms = table.join(platforms, { \"Native\" })\nend\nfor _, platform in ipairs(platforms) do\nfor cfg in premake.eachconfig(prj, platform) do\npremake.clean.directory(prj, cfg.objectsdir)\nprema"
"ke.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"windows\", \"windows\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"posix\", \"linux\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"posix\", \"macosx\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"PS3\", \"windows\").fullpath)\nif cfg.kind == \"WindowedApp\" then\npremake.clean.directory(prj, premake.gettarget(cfg, \"build\", \"posix\", \"posix\", \"linux\").fullpath .. \".app\")\nend\npremake.clean.file(prj, premake.gettarget(cfg, \"link\", \"windows\", \"windows\", \"windows\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"link\", \"posix\", \"posix\", \"linux\").fullpath)\nlocal target = path.join(premake.project.getfilename(prj, cfg.buildtarget.directory), cfg.buildtarget.basename)\nfor action in premake.action.each() do\nif action.oncleantarget then\naction.oncleantarget(target)\nend\nend\nend\nend\nend\n}\n",
"premake.clean = { }\nfunction premake.clean.directory(obj, pattern)\nlocal fname = premake.project.getfilename(obj, pattern)\nos.rmdir(fname)\nend\nfunction premake.clean.file(obj, pattern)\nlocal fname = premake.project.getfilename(obj, pattern)\nos.remove(fname)\nend\nnewaction {\ntrigger = \"clean\",\ndescription = \"Remove all binaries and generated files\",\nonsolution = function(sln)\nfor action in premake.action.each() do\nif action.oncleansolution then\naction.oncleansolution(sln)\nend\nend\nend,\nonproject = function(prj)\nfor action in premake.action.each() do\nif action.trigger ==\"vs2010\" then\nif action.oncleanproject then\nio.write('vs2010 has an on clean and we are going to call it\\n')\nelse\nio.write('vs2010 does not have an on clean\\n')\nend\nif action.oncleansolution then\nio.write('vs2010 has an oncleansolution and we are going to call it\\n')\nelse\nio.write('vs2010 does not have an oncleansolution\\n')\nend\nif action.oncleantarget then\nio.write('vs2010 has an oncleantarget and we "
"are going to call it\\n')\nelse\nio.write('vs2010 does not have an oncleantarget\\n')\nend\nend\nif action.oncleanproject then\naction.oncleanproject(prj)\nend\nend\nif (prj.objectsdir) then\npremake.clean.directory(prj, prj.objectsdir)\nend\nlocal platforms = prj.solution.platforms or { }\nif not table.contains(platforms, \"Native\") then\nplatforms = table.join(platforms, { \"Native\" })\nend\nfor _, platform in ipairs(platforms) do\nfor cfg in premake.eachconfig(prj, platform) do\npremake.clean.directory(prj, cfg.objectsdir)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"windows\", \"windows\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"posix\", \"linux\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"posix\", \"macosx\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"build\", \"posix\", \"PS3\", \"windows\").fullpath)\nif cfg.kind == \"WindowedApp\" then\npremake.clean.directory(prj, premake.get"
"target(cfg, \"build\", \"posix\", \"posix\", \"linux\").fullpath .. \".app\")\nend\npremake.clean.file(prj, premake.gettarget(cfg, \"link\", \"windows\", \"windows\", \"windows\").fullpath)\npremake.clean.file(prj, premake.gettarget(cfg, \"link\", \"posix\", \"posix\", \"linux\").fullpath)\nlocal target = path.join(premake.project.getfilename(prj, cfg.buildtarget.directory), cfg.buildtarget.basename)\nfor action in premake.action.each() do\nif action.oncleantarget then\naction.oncleantarget(target)\nend\nend\nend\nend\nend\n}\n",
/* _premake_main.lua */
"local scriptfile = \"premake4.lua\"\nlocal shorthelp = \"Type 'premake4 --help' for help\"\nlocal versionhelp = \"premake4 (Premake Build Script Generator) %s\"\nlocal function injectplatform(platform)\nif not platform then return true end\nplatform = premake.checkvalue(platform, premake.fields.platforms.allowed)\nfor sln in premake.solution.each() do\nlocal platforms = sln.platforms or { }\nif #platforms == 0 then\ntable.insert(platforms, \"Native\")\nend\nif not table.contains(platforms, \"Native\") then\nreturn false, sln.name .. \" does not target native platform\\nNative platform settings are required for the --platform feature.\"\nend\nif not table.contains(platforms, platform) then\ntable.insert(platforms, platform)\nend\nsln.platforms = platforms\nend\nreturn true\nend\nfunction _premake_main(scriptpath)\nif (scriptpath) then\nlocal scripts = dofile(scriptpath .. \"/_manifest.lua\")\nfor _,v in ipairs(scripts) do\ndofile(scriptpath .. \"/\" .. v)\nend\nend\npremake.action.set(_ACTION)\nmath.r"

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@ -0,0 +1,393 @@
T.vs2010_filters = { }
local vs10_filters = T.vs2010_filters
local sln, prj
function vs10_filters.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug" }
platforms {}
prj = project "MyProject"
language "C++"
kind "ConsoleApp"
end
local function get_buffer()
io.capture()
premake.buildconfigs()
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
premake.vs2010_vcxproj_filters(prj)
buffer = io.endcapture()
return buffer
end
function vs10_filters.path_noPath_returnsNil()
local result = file_path("foo.h")
test.isequal(nil,result)
end
function vs10_filters.path_hasOneDirectoryPath_returnsIsFoo()
local path = "foo"
local result = file_path(path .."\\foo.h")
test.isequal(path,result)
end
function vs10_filters.path_hasTwoDirectoryPath_returnsIsFooSlashBar()
local path = "foo\\bar"
local result = file_path(path .."\\foo.h")
test.isequal(path,result)
end
function vs10_filters.path_hasTwoDirectoryPath_returnsIsFooSlashBar_Baz()
local path = "foo\\bar_baz"
local result = file_path(path .."\\foo.h")
test.isequal(path,result)
end
function vs10_filters.path_extensionWithHyphen_returnsIsFoo()
local path = "foo"
local result = file_path(path .."\\foo-bar.h")
test.isequal(path,result)
end
function vs10_filters.path_extensionWithNumber_returnsIs2Foo()
local path = "foo"
local result = file_path(path .."\\2foo.h")
test.isequal(path,result)
end
function vs10_filters.path_hasThreeDirectoryPath_returnsIsFooSlashBarSlashBaz()
local path = "foo\\bar\\baz"
local result = file_path(path .."\\foo.h")
test.isequal(path,result)
end
function vs10_filters.path_hasDotDotSlashDirectoryPath_returnsNil()
local path = ".."
local result = file_path(path .."\\foo.h")
test.isequal(nil,result)
end
function vs10_filters.removeRelativePath_noRelativePath_returnsInput()
local path = "foo.h"
local result = remove_relative_path(path)
test.isequal("foo.h",result)
end
function vs10_filters.removeRelativePath_dotDotSlashFoo_returnsFoo()
local path = "..\\foo"
local result = remove_relative_path(path)
test.isequal("foo",result)
end
function vs10_filters.removeRelativePath_dotDotSlashDotDotSlashFoo_returnsFoo()
local path = "..\\..\\foo"
local result = remove_relative_path(path)
test.isequal("foo",result)
end
function vs10_filters.removeRelativePath_DotSlashFoo_returnsFoo()
local path = ".\\foo"
local result = remove_relative_path(path)
test.isequal("foo",result)
end
function vs10_filters.listOfDirectories_passedNil_returnsIsEmpty()
local result = list_of_directories_in_path(nil)
test.isequal(0,#result)
end
function vs10_filters.listOfDirectories_oneDirectory_returnsSizeIsOne()
local result = list_of_directories_in_path("foo\\bar.h")
test.isequal(1,#result)
end
function vs10_filters.listOfDirectories_oneDirectory_returnsContainsFoo()
local result = list_of_directories_in_path("foo\\bar.h")
test.contains(result,"foo")
end
function vs10_filters.listOfDirectories_twoDirectories_returnsSizeIsTwo()
local result = list_of_directories_in_path("foo\\bar\\bar.h")
test.isequal(2,#result)
end
function vs10_filters.listOfDirectories_twoDirectories_secondEntryIsFooSlashBar()
local result = list_of_directories_in_path("foo\\bar\\bar.h")
test.isequal("foo\\bar",result[2])
end
function vs10_filters.tableOfFilters_emptyTable_returnsEmptyTable()
t = {}
local result = table_of_filters(t)
test.isequal(0,#result)
end
function vs10_filters.tableOfFilters_tableHasFilesYetNoDirectories_returnSizeIsZero()
t =
{
'foo.h'
}
local result = table_of_filters(t)
test.isequal(0,#result)
end
function vs10_filters.tableOfFilters_tableHasOneDirectory_returnSizeIsOne()
t =
{
'bar\\foo.h'
}
local result = table_of_filters(t)
test.isequal(1,#result)
end
function vs10_filters.tableOfFilters_tableHasTwoDirectories_returnSizeIsOne()
t =
{
'bar\\foo.h',
'baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal(2,#result)
end
function vs10_filters.tableOfFilters_tableHasTwoDirectories_firstEntryIsBar()
t =
{
'bar\\foo.h',
'baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal("bar",result[1])
end
function vs10_filters.tableOfFilters_tableHasTwoDirectories_secondEntryIsBaz()
t =
{
'bar\\foo.h',
'baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal("baz",result[2])
end
function vs10_filters.tableOfFilters_tableHasTwoSameDirectories_returnSizeIsOne()
t =
{
'bar\\foo.h',
'bar\\baz.h'
}
local result = table_of_filters(t)
test.isequal(1,#result)
end
function vs10_filters.tableOfFilters_tableEntryHasTwoDirectories_returnSizeIsTwo()
t =
{
'bar\\baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal(2,#result)
end
function vs10_filters.tableOfFilters_tableEntryHasTwoDirectories_firstEntryIsBarSlashBar()
t =
{
'bar\\baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal('bar',result[1])
end
function vs10_filters.tableOfFilters_tableEntryHasTwoDirectories_secondEntryIsBarSlashBaz()
t =
{
'bar\\baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal('bar\\baz',result[2])
end
function vs10_filters.tableOfFilters_tableEntryHasTwoDirectoriesSecondDirisAlsoInNextEntry_returnSizeIsThree()
t =
{
'bar\\baz\\foo.h',
'baz\\foo.h'
}
local result = table_of_filters(t)
test.isequal(3,#result)
end
function vs10_filters.tableOfFileFilters_returnSizeIsTwo()
local t =
{
foo = {'foo\\bar.h'},
bar = {'foo\\bar.h'},
baz = {'baz\\bar.h'}
}
local result = table_of_file_filters(t)
test.isequal(2,#result)
end
function vs10_filters.tableOfFileFilters_returnContainsFoo()
local t =
{
foo = {'foo\\bar.h'},
bar = {'foo\\bar.h'},
baz = {'baz\\bar.h'}
}
local result = table_of_file_filters(t)
--order is not defined
test.contains(result,'foo')
end
function vs10_filters.tableOfFileFilters_returnContainsBaz()
local t =
{
foo = {'foo\\bar.h'},
bar = {'foo\\bar.h'},
baz = {'baz\\bar.h'}
}
local result = table_of_file_filters(t)
--order is not defined
test.contains(result,'baz')
end
function vs10_filters.tableOfFileFilters_returnSizeIsFour()
local t =
{
foo = {'foo\\bar.h'},
bar = {'foo\\bar\\bar.h'},
baz = {'bar\\bar.h'},
bazz = {'bar\\foo\\bar.h'}
}
local result = table_of_file_filters(t)
--order is not defined
test.isequal(4,#result)
end
function vs10_filters.tableOfFileFilters_tableHasSubTableWithTwoEntries_returnSizeIsTwo()
local t =
{
foo = {'foo\\bar.h','foo\\bar\\bar.h'}
}
local result = table_of_file_filters(t)
--order is not defined
test.isequal(2,#result)
end
function vs10_filters.noInputFiles_bufferDoesNotContainTagFilter()
local buffer = get_buffer()
test.string_does_not_contain(buffer,"<Filter")
end
function vs10_filters.noInputFiles_bufferDoesNotContainTagItemGroup()
local buffer = get_buffer()
test.string_does_not_contain(buffer,"<ItemGroup>")
end
function vs10_filters.oneInputFileYetNoDirectory_bufferDoesNotContainTagFilter()
files
{
"dontCare.h"
}
local buffer = get_buffer()
test.string_does_not_contain(buffer,"<Filter")
end
function vs10_filters.oneInputFileWithDirectory_bufferContainsTagFilter()
files
{
"dontCare\\dontCare.h"
}
local buffer = get_buffer()
test.string_contains(buffer,"<Filter")
end
function vs10_filters.oneInputFileWithDirectory_bufferContainsTagFilterInsideItemGroupTag()
files
{
"dontCare\\dontCare.h"
}
local buffer = get_buffer()
test.string_contains(buffer,"<ItemGroup>.*<Filter.*</Filter>.*</ItemGroup>")
end
function vs10_filters.oneInputFileWithDirectory_bufferContainsTagFilterWithIncludeSetToFoo()
files
{
"foo\\dontCare.h"
}
local buffer = get_buffer()
test.string_contains(buffer,'<Filter Include="foo">')
end
function vs10_filters.clIncludeFilter_oneInputFile_bufferContainsTagClInclude()
files
{
"dontCare.h"
}
local buffer = get_buffer()
test.string_contains(buffer,'<ClInclude')
end
function vs10_filters.clIncludeFilter_oneInputFileWithoutDirectory_bufferContainsTagClIncludeOnOneLine()
files
{
"foo.h"
}
local buffer = get_buffer()
test.string_contains(buffer,'<ClInclude Include="foo.h" />')
end
function vs10_filters.clCompileFilter_oneInputFile_bufferContainsTagClCompile()
files
{
"dontCare.cpp"
}
local buffer = get_buffer()
test.string_contains(buffer,'<ClCompile')
end
function vs10_filters.noneFilter_oneInputFile_bufferContainsTagClCompile()
files
{
"dontCare.ext"
}
local buffer = get_buffer()
test.string_contains(buffer,'<None')
end
function vs10_filters.tableOfFileFilters_filterContainsDots_bufferContainsTheEntry()
t =
{
'bar\\baz\\foo.bar.h'
}
local result = table_of_filters(t)
test.isequal(2,#result)
end
function vs10_filters.tableOfFileFilters_filterContainsDots_resultsLengthIsThree()
t =
{
foo = {'src\\host\\lua-5.1.4\\foo.h'}
}
local result = table_of_file_filters(t)
test.isequal(3,#result)
end
function vs10_filters.tableOfFileFilters_filterContainsDots_resultContainsTheEntry()
t =
{
foo = {'src\\host\\lua-5.1.4\\foo.h'}
}
local result = table_of_file_filters(t)
test.contains(result,'src\\host\\lua-5.1.4')
end
function vs10_filters.listOfDirectories_filterContainsDots_resultContainsTheEntry()
local result = list_of_directories_in_path('src\\host\\lua.4\\foo.h')
test.contains(result,'src\\host\\lua.4')
end

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T.vs2010_flags = { }
local vs10_flags = T.vs2010_flags
local sln, prj
--[[
function vs10_flags.setup()end
function vs10_flags.nothing() end
--]]
function vs10_flags.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug" }
platforms {}
prj = project "MyProject"
language "C++"
kind "ConsoleApp"
uuid "AE61726D-187C-E440-BD07-2556188A6565"
includedirs{"foo/bar"}
end
local function get_buffer()
io.capture()
premake.buildconfigs()
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
premake.vs2010_vcxproj(prj)
buffer = io.endcapture()
return buffer
end
function vs10_flags.sseSet()
flags {"EnableSSE"}
buffer = get_buffer()
test.string_contains(buffer,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>')
end
function vs10_flags.sse2Set()
flags {"EnableSSE2"}
buffer = get_buffer()
test.string_contains(buffer,'<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>')
end
function vs10_flags.extraWarningNotSet_warningLevelIsThree()
buffer = get_buffer()
test.string_contains(buffer,'<WarningLevel>Level3</WarningLevel>')
end
function vs10_flags.extraWarning_warningLevelIsFour()
flags {"ExtraWarnings"}
buffer = get_buffer()
test.string_contains(buffer,'<WarningLevel>Level4</WarningLevel>')
end
function vs10_flags.extraWarning_treatWarningsAsError_setToTrue()
flags {"FatalWarnings"}
buffer = get_buffer()
test.string_contains(buffer,'<TreatWarningAsError>true</TreatWarningAsError>')
end
function vs10_flags.floatFast_floatingPointModel_setToFast()
flags {"FloatFast"}
buffer = get_buffer()
test.string_contains(buffer,'<FloatingPointModel>Fast</FloatingPointModel>')
end
function vs10_flags.floatStrict_floatingPointModel_setToStrict()
flags {"FloatStrict"}
buffer = get_buffer()
test.string_contains(buffer,'<FloatingPointModel>Strict</FloatingPointModel>')
end
function vs10_flags.nativeWideChar_TreatWChar_tAsBuiltInType_setToTrue()
flags {"NativeWChar"}
buffer = get_buffer()
test.string_contains(buffer,'<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>')
end
function vs10_flags.nativeWideChar_TreatWChar_tAsBuiltInType_setToFalse()
flags {"NoNativeWChar"}
buffer = get_buffer()
test.string_contains(buffer,'<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>')
end
function vs10_flags.noExceptions_exceptionHandling_setToFalse()
flags {"NoExceptions"}
buffer = get_buffer()
test.string_contains(buffer,'<ExceptionHandling>false</ExceptionHandling>')
end
function vs10_flags.structuredExceptions_exceptionHandling_setToAsync()
flags {"SEH"}
buffer = get_buffer()
test.string_contains(buffer,'<ExceptionHandling>Async</ExceptionHandling>')
end
function vs10_flags.noFramePointer_omitFramePointers_setToTrue()
flags {"NoFramePointer"}
buffer = get_buffer()
test.string_contains(buffer,'<OmitFramePointers>true</OmitFramePointers>')
end
function vs10_flags.noRTTI_runtimeTypeInfo_setToFalse()
flags {"NoRTTI"}
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeTypeInfo>false</RuntimeTypeInfo>')
end
function vs10_flags.optimizeSize_optimization_setToMinSpace()
flags {"OptimizeSize"}
buffer = get_buffer()
test.string_contains(buffer,'<Optimization>MinSpace</Optimization>')
end
function vs10_flags.optimizeSpeed_optimization_setToMaxSpeed()
flags {"OptimizeSpeed"}
buffer = get_buffer()
test.string_contains(buffer,'<Optimization>MaxSpeed</Optimization>')
end
function vs10_flags.optimizeSpeed_optimization_setToMaxSpeed()
flags {"Optimize"}
buffer = get_buffer()
test.string_contains(buffer,'<Optimization>Full</Optimization>')
end
function vs10_flags.noStaticRuntime_runtimeLibrary_setToMultiThreadedDLL()
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>')
end
--[[
function vs10_flags.symbols_runtimeLibrary_setToMultiThreadedDebugDLL()
flags {"Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>')
end
--]]
function vs10_flags.noStaticRuntimeYetSymbols_runtimeLibrary_setToMultiThreadedDebugDLL()
flags {"Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>')
end
function vs10_flags.staticRuntime_runtimeLibrary_setToMultiThreaded()
flags {"StaticRuntime"}
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeLibrary>MultiThreaded</RuntimeLibrary>')
end
function vs10_flags.staticRuntimeAndSymbols_runtimeLibrary_setToMultiThreadedDebug()
flags {"StaticRuntime","Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>')
end
function vs10_flags.noCharacterSetDefine_characterSet_setToMultiByte()
buffer = get_buffer()
test.string_contains(buffer,'<CharacterSet>MultiByte</CharacterSet>')
end
function vs10_flags.unicode_characterSet_setToUnicode()
flags {"Unicode"}
buffer = get_buffer()
test.string_contains(buffer,'<CharacterSet>Unicode</CharacterSet>')
end
function vs10_flags.noMinimalRebuildYetNotSymbols_minimalRebuild_isNotFound()
flags {"NoMinimalRebuild"}
buffer = get_buffer()
test.string_does_not_contain(buffer,'MinimalRebuild')
end
function vs10_flags.noMinimalRebuildAndSymbols_minimalRebuild_setToFalse()
flags {"NoMinimalRebuild","Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<MinimalRebuild>false</MinimalRebuild>')
end
function vs10_flags.symbolsSetYetNotMinimalRebuild_minimalRebuild_setToTrue()
flags {"Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<MinimalRebuild>true</MinimalRebuild>')
end
--this generates an error: invalid value 'MFC'
---[[
function vs10_flags.mfc_useOfMfc_setToStatic()
flags{"MFC"}
buffer = get_buffer()
test.string_contains(buffer,'<UseOfMfc>Dynamic</UseOfMfc>')
end
---]]
function vs10_flags.Symbols_DebugInformationFormat_setToEditAndContinue()
flags{"Symbols"}
buffer = get_buffer()
test.string_contains(buffer,'<DebugInformationFormat>EditAndContinue</DebugInformationFormat>')
end
function vs10_flags.symbolsAndNoEditAndContinue_DebugInformationFormat_isAnEmptyBlock()
flags{"Symbols","NoEditAndContinue"}
buffer = get_buffer()
test.string_contains(buffer,'<DebugInformationFormat></DebugInformationFormat>')
end
function vs10_flags.noManifest_GenerateManifest_setToFalse()
flags{"NoManifest"}
buffer = get_buffer()
test.string_contains(buffer,'<GenerateManifest Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'Debug|Win32\'">false</GenerateManifest>')
end
function vs10_flags.programDataBaseFile()
buffer = get_buffer()
test.string_contains(buffer,'<Link>.*<ProgramDataBaseFileName>%$%(OutDir%)MyProject%.pdb</ProgramDataBaseFileName>.*</Link>')
end

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T.vs2010_links = { }
local vs10_links = T.vs2010_links
local sln, prj
function vs10_links.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug" }
platforms {}
prj = project "MyProject"
language "C++"
kind "ConsoleApp"
uuid "AE61726D-187C-E440-BD07-2556188A6565"
end
local function get_buffer()
io.capture()
premake.buildconfigs()
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
premake.vs2010_vcxproj(prj)
buffer = io.endcapture()
return buffer
end
function vs10_links.hasLinkBlock()
local buffer = get_buffer()
test.string_contains(buffer,'<Link>.*</Link>')
end
function vs10_links.additionalDependancies_isInsideLinkBlock()
configuration("Debug")
links{"link_test"}
local buffer = get_buffer()
test.string_contains(buffer,
'<Link>.*<AdditionalDependencies>.*%%%(AdditionalDependencies%)</AdditionalDependencies>.*</Link>')
end
function vs10_links.additionalDependancies_containsLinkTestDotLib()
configuration("Debug")
links{"link_test"}
local buffer = get_buffer()
test.string_contains(buffer,
'<AdditionalDependencies>link_test%.lib;%%%(AdditionalDependencies%)</AdditionalDependencies>')
end
function vs10_links.outPutFile_isEqualToOutDirMyProjectDotExe()
local buffer = get_buffer()
test.string_contains(buffer,'<OutputFile>%$%(OutDir%)MyProject.exe</OutputFile>')
end
function vs10_links.additionalLibraryDirectories_inputNoDirectories_tagsAreEmpty()
local buffer = get_buffer()
test.string_contains(buffer,
'<AdditionalLibraryDirectories>%%%(AdditionalLibraryDirectories%)</AdditionalLibraryDirectories>')
end
function vs10_links.additionalLibraryDirectories_inputTestPath_tagsContainExspectedValue()
configuration("Debug")
libdirs { "test_path" }
local buffer = get_buffer()
local exspect = "test_path;"
test.string_contains(buffer,
'<AdditionalLibraryDirectories>'..exspect..'%%%(AdditionalLibraryDirectories%)</AdditionalLibraryDirectories>')
end
function vs10_links.additionalLibraryDirectories_inputTwoPaths_tagsContainExspectedValue()
configuration("Debug")
libdirs { "test_path","another_path" }
local buffer = get_buffer()
local exspect = "test_path;another_path;"
test.string_contains(buffer,
'<AdditionalLibraryDirectories>'..exspect..'%%%(AdditionalLibraryDirectories%)</AdditionalLibraryDirectories>')
end
function vs10_links.generateDebugInformation_withoutSymbolsFlag_valueInTagsIsFalse()
local buffer = get_buffer()
test.string_contains(buffer,'<GenerateDebugInformation>false</GenerateDebugInformation>')
end
function vs10_links.generateDebugInformation_withSymbolsFlag_valueInTagsIsTrue()
flags {"Symbols"}
local buffer = get_buffer()
test.string_contains(buffer,'<GenerateDebugInformation>true</GenerateDebugInformation>')
end
function vs10_links.noOptimiseFlag_optimizeReferences_isNotInBuffer()
local buffer = get_buffer()
test.string_does_not_contain(buffer,'OptimizeReferences')
end
function vs10_links.noOptimiseFlag_enableCOMDATFolding_isNotInBuffer()
local buffer = get_buffer()
test.string_does_not_contain(buffer,'EnableCOMDATFolding')
end
function vs10_links.optimiseFlag_optimizeReferences_valueInsideTagsIsTrue()
flags{"Optimize"}
local buffer = get_buffer()
test.string_contains(buffer,'<OptimizeReferences>true</OptimizeReferences>')
end
function vs10_links.noOptimiseFlag_enableCOMDATFolding_valueInsideTagsIsTrue()
flags{"Optimize"}
local buffer = get_buffer()
test.string_contains(buffer,'EnableCOMDATFolding>true</EnableCOMDATFolding')
end
function vs10_links.entryPointSymbol_noWimMainFlag_valueInTagsIsMainCrtStartUp()
local buffer = get_buffer()
test.string_contains(buffer,'<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')
end
function vs10_links.entryPointSymbol_noWimMainFlag_valueInTagsIsMainCrtStartUp()
local buffer = get_buffer()
test.string_contains(buffer,'<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')
end
function vs10_links.entryPointSymbol_winMainFlag_doesNotContainEntryPointSymbol()
flags{"WinMain"}
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<EntryPointSymbol>')
end
function vs10_links.targetMachine_default_valueInTagsIsMachineX86()
local buffer = get_buffer()
test.string_contains(buffer,'<TargetMachine>MachineX86</TargetMachine>')
end
function vs10_links.targetMachine_x32_valueInTagsIsMachineX64()
platforms {"x32"}
local buffer = get_buffer()
test.string_contains(buffer,'<TargetMachine>MachineX86</TargetMachine>')
end
function vs10_links.targetMachine_x64_valueInTagsIsMachineX64()
platforms {"x64"}
local buffer = get_buffer()
test.string_contains(buffer,'<TargetMachine>MachineX64</TargetMachine>')
end

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T.vs2010_project_kinds= { }
local vs10_project_kinds = T.vs2010_project_kinds
local sln, prj
function vs10_project_kinds.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug" }
platforms {}
prj = project "MyProject"
language "C++"
end
local function get_buffer()
io.capture()
premake.buildconfigs()
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
premake.vs2010_vcxproj(prj)
buffer = io.endcapture()
return buffer
end
--incorrect assumption
--[[
function vs10_project_kinds.staticLib_doesNotContainLinkSection()
kind "StaticLib"
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<Link>.*</Link>')
end
--]]
function vs10_project_kinds.staticLib_containsLibSection()
kind "StaticLib"
local buffer = get_buffer()
test.string_contains(buffer,'<ItemDefinitionGroup.*<Lib>.*</Lib>.*</ItemDefinitionGroup>')
end
function vs10_project_kinds.staticLib_libSection_containsProjectNameDotLib()
kind "StaticLib"
local buffer = get_buffer()
test.string_contains(buffer,'<Lib>.*<OutputFile>.*MyProject.lib.*</OutputFile>.*</Lib>')
end
--[[
function vs10_project_kinds.sharedLib_fail_asIDoNotKnowWhatItShouldLookLike_printsTheBufferSoICanCompare()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'youWillNotFindThis')
end
--]]
--[[
check OutDir in debug it is showing "."
shared lib missing <ImportLibrary>???</ImportLibrary> in link section when noInportLib not used
--]]
--check why <MinimalRebuild>true</MinimalRebuild> is missing in a debug static lib and shared lib build
function vs10_project_kinds.staticLib_valueInMinimalRebuildIsTrue()
kind "StaticLib"
flags {"Symbols"}
local buffer = get_buffer()
test.string_contains(buffer,'<ClCompile>.*<MinimalRebuild>true</MinimalRebuild>.*</ClCompile>')
end
function vs10_project_kinds.sharedLib_valueInMinimalRebuildIsTrue()
kind "SharedLib"
flags {"Symbols"}
local buffer = get_buffer()
test.string_contains(buffer,'<ClCompile>.*<MinimalRebuild>true</MinimalRebuild>.*</ClCompile>')
end
--shared lib missing <DebugInformationFormat>EditAndContinue</DebugInformationFormat> in ClCompile section
function vs10_project_kinds.sharedLib_valueDebugInformationFormatIsEditAndContinue()
kind "SharedLib"
flags {"Symbols"}
local buffer = get_buffer()
test.string_contains(buffer,'<ClCompile>.*<DebugInformationFormat>EditAndContinue</DebugInformationFormat>.*</ClCompile>')
end
function vs10_project_kinds.sharedLib_valueGenerateDebugInformationIsTrue()
kind "SharedLib"
flags {"Symbols"}
local buffer = get_buffer()
test.string_contains(buffer,'<Link>.*<GenerateDebugInformation>true</GenerateDebugInformation>.*</Link>')
end
function vs10_project_kinds.sharedLib_linkSectionContainsImportLibrary()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'<Link>.*<ImportLibrary>.*</ImportLibrary>.*</Link>')
end
function vs10_project_kinds.sharedLib_bufferContainsImportLibrary()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'<Link>.*<ImportLibrary>MyProject.lib</ImportLibrary>.*</Link>')
end
--should this go in vs2010_flags???
function vs10_project_kinds.sharedLib_withNoImportLibraryFlag_linkSectionContainsImportLibrary()
kind "SharedLib"
flags{"NoImportLib"}
local buffer = get_buffer()
test.string_contains(buffer,'<Link>.*<ImportLibrary>.*</ImportLibrary>.*</Link>')
end
function vs10_project_kinds.sharedLib_withOutNoImportLibraryFlag_propertyGroupSectionContainsIgnoreImportLibrary()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup>.*<IgnoreImportLibrary.*</IgnoreImportLibrary>.*</PropertyGroup>')
end
function vs10_project_kinds.sharedLib_withNoImportLibraryFlag_propertyGroupSectionContainsIgnoreImportLibrary()
kind "SharedLib"
flags{"NoImportLib"}
local buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup>.*<IgnoreImportLibrary.*</IgnoreImportLibrary>.*</PropertyGroup>')
end
function vs10_project_kinds.sharedLib_withOutNoImportLibraryFlag_ignoreImportLibraryValueIsFalse()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup>.*<IgnoreImportLibrary.*false</IgnoreImportLibrary>.*</PropertyGroup>')
end
function vs10_project_kinds.sharedLib_withNoImportLibraryFlag_ignoreImportLibraryValueIsTrue()
kind "SharedLib"
flags{"NoImportLib"}
local buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup>.*<IgnoreImportLibrary.*true</IgnoreImportLibrary>.*</PropertyGroup>')
end
--shared lib LinkIncremental set to incorrect value of false
function vs10_project_kinds.staticLib_doesNotContainLinkIncremental()
kind "StaticLib"
flags {"Symbols"}
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<LinkIncremental.*</LinkIncremental>')
end
function vs10_project_kinds.sharedLib_withoutOptimisation_linkIncrementalValueIsTrue()
kind "SharedLib"
local buffer = get_buffer()
test.string_contains(buffer,'<LinkIncremental.*true</LinkIncremental>')
end
function vs10_project_kinds.sharedLib_withOptimisation_linkIncrementalValueIsFalse()
kind "SharedLib"
flags{"Optimize"}
local buffer = get_buffer()
test.string_contains(buffer,'<LinkIncremental.*false</LinkIncremental>')
end
--check all configs %(AdditionalIncludeDirectories) missing before AdditionalIncludeDirectories end tag in ClCompile
function vs10_project_kinds.kindDoesNotMatter_noAdditionalDirectoriesSpecified_bufferDoesNotContainAdditionalIncludeDirectories()
kind "SharedLib"
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<ClCompile>.*<AdditionalIncludeDirectories>.*</ClCompile>')
end

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@ -0,0 +1,355 @@
T.vs2010_vcxproj = { }
local vs10_vcxproj = T.vs2010_vcxproj
local include_directory = "bar/foo"
local include_directory2 = "baz/foo"
local debug_define = "I_AM_ALIVE_NUMBER_FIVE"
local sln, prj
function vs10_vcxproj.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug", "Release" }
platforms {}
prj = project "MyProject"
language "C++"
kind "ConsoleApp"
uuid "AE61726D-187C-E440-BD07-2556188A6565"
includedirs
{
include_directory,
include_directory2
}
files
{
"foo/dummyHeader.h",
"foo/dummySource.cpp",
"../src/host/*h",
"../src/host/*.c"
}
configuration("Release")
flags {"Optimize"}
links{"foo","bar"}
configuration("Debug")
defines {debug_define}
links{"foo_d"}
end
local function get_buffer()
io.capture()
premake.buildconfigs()
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
premake.vs2010_vcxproj(prj)
buffer = io.endcapture()
return buffer
end
function vs10_vcxproj.xmlDeclarationPresent()
buffer = get_buffer()
test.istrue(string.startswith(buffer, '<?xml version=\"1.0\" encoding=\"utf-8\"?>'))
end
function vs10_vcxproj.projectBlocksArePresent()
buffer = get_buffer()
test.string_contains(buffer,'<Project.*</Project>')
end
function vs10_vcxproj.projectOpenTagIsCorrect()
buffer = get_buffer()
test.string_contains(buffer,'<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">.*</Project>')
end
function vs10_vcxproj.configItemGroupPresent()
buffer = get_buffer()
test.string_contains(buffer,'<ItemGroup Label="ProjectConfigurations">.*</ItemGroup>')
end
function vs10_vcxproj.configBlocksArePresent()
buffer = get_buffer()
test.string_contains(buffer,'<ProjectConfiguration.*</ProjectConfiguration>')
end
function vs10_vcxproj.configTypeBlockPresent()
buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'" Label="Configuration">.*</PropertyGroup>')
end
function vs10_vcxproj.twoConfigTypeBlocksPresent()
buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup Condition.*</PropertyGroup>.*<PropertyGroup Condition=.*</PropertyGroup>')
end
function vs10_vcxproj.propsDefaultForCppProjArePresent()
buffer = get_buffer()
test.string_contains(buffer,'<Import Project="$%(VCTargetsPath%)\\Microsoft.Cpp.Default.props" />')
end
function vs10_vcxproj.propsForCppProjArePresent()
buffer = get_buffer()
test.string_contains(buffer,'<Import Project="%$%(VCTargetsPath%)\\Microsoft.Cpp.props" />')
end
function vs10_vcxproj.extensionSettingArePresent()
buffer = get_buffer()
test.string_contains(buffer,'<ImportGroup Label="ExtensionSettings">.*</ImportGroup>')
end
function vs10_vcxproj.userMacrosPresent()
buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup Label="UserMacros" />')
end
function vs10_vcxproj.intermediateAndOutDirsPropertyGroupWithMagicNumber()
buffer = get_buffer()
test.string_contains(buffer,'<PropertyGroup>.*<_ProjectFileVersion>10%.0%.30319%.1</_ProjectFileVersion>')
end
function vs10_vcxproj.outDirPresent()
buffer = get_buffer()
test.string_contains(buffer,'<OutDir.*</OutDir>')
end
function vs10_vcxproj.initDirPresent()
buffer = get_buffer()
test.string_contains(buffer,'<IntDir.*</IntDir>')
end
function vs10_vcxproj.projectWithDebugAndReleaseConfig_twoOutDirsAndTwoIntDirs()
buffer = get_buffer()
test.string_contains(buffer,'<OutDir.*</OutDir>.*<IntDir.*</IntDir>.*<OutDir.*</OutDir>.*<IntDir.*</IntDir>')
end
function vs10_vcxproj.containsItemDefinition()
buffer = get_buffer()
test.string_contains(buffer,'<ItemDefinitionGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'">.*</ItemDefinitionGroup>')
end
function vs10_vcxproj.containsClCompileBlock()
buffer = get_buffer()
test.string_contains(buffer,'<ClCompile>.*</ClCompile>')
end
function vs10_vcxproj.containsAdditionalOptions()
buildoptions {"/Gm"}
buffer = get_buffer()
test.string_contains(buffer,'<AdditionalOptions>/Gm %%%(AdditionalOptions%)</AdditionalOptions>')
end
local function cl_compile_string(version)
return '<ItemDefinitionGroup Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\''..version..'|Win32\'">.*<ClCompile>'
end
function vs10_vcxproj.debugHasNoOptimisation()
buffer = get_buffer()
test.string_contains(buffer, cl_compile_string('Debug').. '.*<Optimization>Disabled</Optimization>.*</ItemDefinitionGroup>')
end
function vs10_vcxproj.releaseHasFullOptimisation()
buffer = get_buffer()
test.string_contains(buffer, cl_compile_string('Release').. '.*<Optimization>Full</Optimization>.*</ItemDefinitionGroup>')
end
function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>'.. path.translate(include_directory, '\\') ..'.*</AdditionalIncludeDirectories>')
end
function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory2PrefixWithSemiColon()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>.*;'.. path.translate(include_directory2, '\\') ..'.*</AdditionalIncludeDirectories>')
end
function vs10_vcxproj.includeDirectories_debugEntryContains_include_directory2PostfixWithSemiColon()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Debug').. '.*<AdditionalIncludeDirectories>.*'.. path.translate(include_directory2, '\\') ..';.*</AdditionalIncludeDirectories>')
end
function vs10_vcxproj.debugContainsPreprossorBlock()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Debug').. '.*<PreprocessorDefinitions>.*</PreprocessorDefinitions>')
end
function vs10_vcxproj.debugHasDebugDefine()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Debug')..'.*<PreprocessorDefinitions>.*'..debug_define..'.*</PreprocessorDefinitions>')
end
function vs10_vcxproj.releaseHasStringPoolingOn()
buffer = get_buffer()
test.string_contains(buffer,cl_compile_string('Release')..'.*<StringPooling>true</StringPooling>')
end
function vs10_vcxproj.hasItemGroupSection()
buffer = get_buffer()
test.string_contains(buffer,'<ItemGroup>.*</ItemGroup>')
end
function vs10_vcxproj.fileExtension_extEqualH()
local ext = get_file_extension('foo.h')
test.isequal('h', ext)
end
function vs10_vcxproj.fileExtension_containsTwoDots_extEqualH()
local ext = get_file_extension('foo.bar.h')
test.isequal('h', ext)
end
function vs10_vcxproj.fileExtension_alphaNumeric_extEqualOneH()
local ext = get_file_extension('foo.1h')
test.isequal('1h', ext)
end
function vs10_vcxproj.fileExtension_alphaNumericWithUnderscore_extEqualOne_H()
local ext = get_file_extension('foo.1_h')
test.isequal('1_h', ext)
end
function vs10_vcxproj.fileExtension_containsHyphen_extEqualHHyphenH()
local ext = get_file_extension('foo.h-h')
test.isequal('h-h', ext)
end
function vs10_vcxproj.fileExtension_containsMoreThanOneDot_extEqualOneH()
local ext = get_file_extension('foo.bar.h')
test.isequal('h', ext)
end
local function SortAndReturnSortedInputFiles(input)
local sorted =
{
ClInclude ={},
ClCompile ={},
None ={}
}
sort_input_files(input,sorted)
return sorted
end
function vs10_vcxproj.sortFile_headerFile_SortedClIncludeEqualToFile()
local file = {"bar.h"}
local sorted = SortAndReturnSortedInputFiles(file)
test.isequal(file, sorted.ClInclude)
end
function vs10_vcxproj.sortFile_srcFile_SortedClCompileEqualToFile()
local file = {"b.cxx"}
local sorted = SortAndReturnSortedInputFiles(file)
test.isequal(file, sorted.ClCompile)
end
function vs10_vcxproj.sortFile_notRegistered_SortedNoneEqualToFile()
local file = {"foo.bar.00h"}
local sorted = SortAndReturnSortedInputFiles(file)
test.isequal(file, sorted.None)
end
function vs10_vcxproj.itemGroupSection_hasHeaderListed()
buffer = get_buffer()
test.string_contains(buffer,'<ItemGroup>.*<ClInclude Include="foo\\dummyHeader%.h" />.*</ItemGroup>')
end
function vs10_vcxproj.checkProjectConfigurationOpeningTag_hasACloseingAngleBracket()
local buffer = get_buffer()
test.string_contains(buffer,'<ProjectConfiguration Include="Debug|Win32">')
end
function vs10_vcxproj.postBuildEvent_isPresent()
postbuildcommands { "doSomeThing" }
local buffer = get_buffer()
test.string_contains(buffer,'<PostBuildEvent>.*<Command>.*</Command>.*</PostBuildEvent>')
end
function vs10_vcxproj.postBuildEvent_containsCorrectInformationBetweenCommandTag()
postbuildcommands { "doSomeThing" }
local buffer = get_buffer()
test.string_contains(buffer,'<PostBuildEvent>.*<Command>doSomeThing</Command>.*</PostBuildEvent>')
end
function vs10_vcxproj.postBuildEvent_eventEncloseByQuotes_containsCorrectInformationBetweenCommandTag()
postbuildcommands { "\"doSomeThing\"" }
local buffer = get_buffer()
test.string_contains(buffer,'<PostBuildEvent>.*<Command>&quot;doSomeThing&quot;</Command>.*</PostBuildEvent>')
end
function vs10_vcxproj.outDir_directorySuppliedIsNotSlashPostFixed_bufferContainsOutDirSlashPostFixed()
targetdir("dir")
local buffer = get_buffer()
test.string_contains(buffer,'<OutDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\.*\'">dir\\</OutDir>')
end
--postfixed directory slashes are removed by default
--yet these following two tests are to ensure if this behaviour is changed they will fail
function vs10_vcxproj.outDir_directorySuppliedWhichIsForwardSlashPostFixed_bufferContainsOutDirSlashPostFixed()
targetdir("dir/")
local buffer = get_buffer()
test.string_contains(buffer,'<OutDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\.*\'">dir\\</OutDir>')
end
function vs10_vcxproj.outDir_directorySuppliedWhichIsWindowsSlashPostFixed_bufferContainsOutDirSlashPostFixed()
targetdir("dir\\")
local buffer = get_buffer()
test.string_contains(buffer,'<OutDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\.*\'">dir\\</OutDir>')
end
function vs10_vcxproj.objectDir_directorySuppliedIsNotSlashPostFixed_bufferContainsIntermediateDirSlashPostFixed()
objdir ("dir")
local buffer = get_buffer()
test.string_contains(buffer,'<IntDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'">dir\\</IntDir>')
end
--postfixed directory slashes are removed by default
--yet these following two tests are to ensure if this behaviour is changed they will fail
function vs10_vcxproj.objectDir_directorySuppliedWhichIsSlashPostFixed_bufferContainsIntermediateDirSlashPostFixed()
objdir ("dir/")
local buffer = get_buffer()
test.string_contains(buffer,'<IntDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'">dir\\</IntDir>')
end
function vs10_vcxproj.objectDir_directorySuppliedWhichIsWindowsSlashPostFixed_bufferContainsIntermediateDirSlashPostFixed()
objdir ("dir\\")
local buffer = get_buffer()
test.string_contains(buffer,'<IntDir Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'.*\'">dir\\</IntDir>')
end
function vs10_vcxproj.targetName()
configuration("Debug")
targetname ("foo_d")
local buffer = get_buffer()
test.string_contains(buffer,'<TargetName Condition="\'%$%(Configuration%)|%$%(Platform%)\'==\'Debug|Win32\'">foo_d</TargetName>')
end
function vs10_vcxproj.noExtraWarnings_bufferDoesNotContainSmallerTypeCheck()
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<SmallerTypeCheck>')
end
function vs10_vcxproj.debugAndExtraWarnings_bufferContainsSmallerTypeCheck()
configuration("Debug")
flags {"ExtraWarnings"}
local buffer = get_buffer()
test.string_contains(buffer,'<SmallerTypeCheck>true</SmallerTypeCheck>')
end
function vs10_vcxproj.releaseAndExtraWarnings_bufferDoesNotContainSmallerTypeCheck()
configuration("Release")
flags {"ExtraWarnings"}
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<SmallerTypeCheck>')
end
function vs10_vcxproj.onlyOneProjectConfigurationBlockWhenMultipleConfigs()
local buffer = get_buffer()
test.string_does_not_contain(buffer,'<ItemGroup Label="ProjectConfigurations">.*<ItemGroup Label="ProjectConfigurations">')
end
function vs10_vcxproj.languageC_bufferContainsCompileAsC()
language "C"
local buffer = get_buffer()
test.string_contains(buffer,'<CompileAs>CompileAsC</CompileAs>')
end

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@ -63,8 +63,14 @@
dofile("test_vs2003_sln.lua")
dofile("test_vs2005_sln.lua")
dofile("test_vs2008_sln.lua")
dofile("test_vs2010_sln.lua")
dofile("actions/vstudio/test_vs2005_csproj.lua")
dofile("actions/vstudio/test_vs200x_vcproj.lua")
dofile("actions/vstudio/test_vs2010_vcxproj.lua")
dofile("actions/vstudio/test_vs2010_flags.lua")
dofile("actions/vstudio/test_vs2010_links.lua")
dofile("actions/vstudio/test_vs2010_filters.lua")
dofile("actions/vstudio/test_vs2010_project_kinds.lua")
-- Xcode tests
dofile("actions/xcode/test_xcode_common.lua")

2
tests/test.bat Normal file
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@ -0,0 +1,2 @@
CALL ..\\bin\\debug\\premake4 /scripts=..\\src test

118
tests/test_vs2010_sln.lua Normal file
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@ -0,0 +1,118 @@
T.vs2010_sln = { }
local vs_magic_cpp_build_tool_id = "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942"
local constant_uuid = "AE61726D-187C-E440-BD07-2556188A6565"
local constant_project_name = "MyProject"
--
-- Configure a solution for testing
--
local sln
function T.vs2010_sln.setup()
_ACTION = "vs2010"
sln = solution "MySolution"
configurations { "Debug", "Release" }
platforms {}
prj = project(constant_project_name)
language "C++"
kind "ConsoleApp"
uuid(constant_uuid)
premake.buildconfigs()
end
local function escape_id(str)
return string.gsub(str,"%-+","%%%-")
end
local function assert_has_project(buffer,uid,name,ext)
test.string_contains(buffer,"Project(\"{"..escape_id(vs_magic_cpp_build_tool_id).."}\") = \""..name.."\", \""..name.."."..ext.."\", \"{"..escape_id(uid).."}\"")
end
local function assert_find_uuid(buffer,id)
test.string_contains(buffer,escape_id(id))
end
local function get_buffer()
io.capture()
premake.vs_generic_solution(sln)
buffer = io.endcapture()
return buffer
end
function T.vs2010_sln.action_formatVersionis11()
local buffer = get_buffer()
test.string_contains(buffer,'Format Version 11.00')
end
function T.vs2010_sln.action_vsIs2010()
local buffer = get_buffer()
test.string_contains(buffer,'# Visual Studio 2010')
end
function T.vs2010_sln.action_hasProjectScope()
local buffer = get_buffer()
test.string_contains(buffer,"Project(.*)EndProject")
end
function T.vs2010_sln.containsVsCppMagicId()
local buffer = get_buffer()
assert_find_uuid(buffer,vs_magic_cpp_build_tool_id)
end
function T.vs2010_sln.action_findMyProjectID()
local buffer = get_buffer()
test.string_contains(buffer,escape_id(constant_uuid))
end
function T.vs2010_sln.action_findsExtension()
local buffer = get_buffer()
test.string_contains(buffer,".vcxproj")
end
function T.vs2010_sln.action_hasGlobalStartBlock()
local buffer = get_buffer()
test.string_contains(buffer,"Global")
end
function T.vs2010_sln.action_hasGlobalEndBlock()
local buffer = get_buffer()
test.string_contains(buffer,"EndGlobal")
end
function T.vs2010_sln.BasicLayout()
io.capture()
premake.vs_generic_solution(sln)
test.capture ('\239\187\191' .. [[
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MyProject", "MyProject.vcxproj", "{AE61726D-187C-E440-BD07-2556188A6565}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.ActiveCfg = Debug|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Debug|Win32.Build.0 = Debug|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.ActiveCfg = Release|Win32
{AE61726D-187C-E440-BD07-2556188A6565}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
]])
end

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@ -15,6 +15,17 @@
--
-- Assertion functions
--
function test.string_contains(buffer, expected)
if not string.find(buffer,expected) then
test.fail("\n==Fail==: Expected to find :\n%s\nyet it was not found in buffer:\n%s\n", expected,buffer)
end
end
function test.string_does_not_contain(buffer, expected)
if string.find(buffer,expected) then
test.fail("\n==Fail==: Did not expected to find :\n%s\nyet it was found in buffer:\n%s\n", expected,buffer)
end
end
function test.capture(expected)
local actual = io.endcapture()

21
todo.txt Normal file
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@ -0,0 +1,21 @@
add support for flags: Managed, Unsafe
support C
support Managed C++
support C#
MFC support added which sets <UseOfMfc>Dynamic</UseOfMfc>
Should the project define DEBUG and NDEBUG depending on if debugging info is on??
look at ResourceCompile
why are the preprocessor and include dir repeated?
dll add the following when required
<Link>
<NoEntryPoint>true</NoEntryPoint>
</Link>