Samuel Surtees
f930e7095c
Merge pull request #1275 from LORgames/ssurtees/codeliteFixes
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Fixed various issues with escaping in CodeLite generator
2019-06-07 13:54:45 +10:00
Sam Surtees
4531b0de4a
Fixed various issues with escaping in CodeLite generator
2019-05-03 02:03:13 +10:00
Sam Surtees
b6c9bc33d5
Added support for forceincludes in CodeLite
2019-05-03 00:13:17 +10:00
Thomas Desveaux
3b31b6f054
Codelite: Add tests for pre/postbuildcommands with escaped char
2019-04-30 21:10:14 +10:00
Sam Surtees
37f9a09c0d
Removed excessive escaping in CodeLite generator
2019-04-30 21:10:14 +10:00
Justin Chrysler
80a85aed7d
Updated code lite to properly add LD_LIBRARY_PATH is set if libdirs is set
2018-12-21 19:29:27 -05:00
Samuel Surtees
e45b8cfc6b
Merge pull request #1092 from Gaztin/codelite-groups
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CodeLite workspace folders (groups)
2018-05-24 19:59:48 +10:00
Sebastian Kylander
d42bcf54f7
Add tests for CodeLite debugenvs
2018-05-23 21:43:53 +02:00
Sebastian Kylander
df8ea09cdd
Implement debugenvs for CodeLite
2018-05-23 21:43:19 +02:00
Sebastian Kylander
531437901d
Add tests for CodeLite workspace folders
2018-05-22 00:31:27 +02:00
Sebastian Kylander
fec55c549f
Implement CodeLite workspace folders
2018-05-22 00:30:58 +02:00
Sam Surtees
138a443b3c
Fixed issues with duplicate tests
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- Test suite will now fail when test names are reused
- Fixed several unit tests that reused test names
2018-04-30 17:01:20 +02:00
J. Perkins
c121b2f6b5
Merge branch 'master' into codelite-libdirs
2018-04-16 14:24:08 -04:00
Thomas Desveaux
228bba9702
Implement unsignedchar tests for CodeLite
2018-04-10 22:03:12 +02:00
Sebastian Kylander
37045dc3ce
Add test for codelite libdirs
2018-03-26 15:44:40 +02:00
Sebastian Kylander
70ddafef74
List libdirs in codelite projects
2018-03-26 15:43:51 +02:00
Manu Evans
78a17435ca
C++0x (and friends) dialect support. Useful on machines with old compilers.
2017-11-29 14:15:25 -08:00
Mikhael-Danilov
2a99f66180
improve codelite test suite setup
2017-06-23 17:38:52 +03:00
Mikhael-Danilov
9c22008a43
Expand {...} macros in pre|post build commands for codelite
2017-06-22 23:25:47 +03:00
Mikhael-Danilov
0f0647f011
Escape '&' -> '&'
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#823
2017-06-21 00:51:14 +03:00
Tom van Dijck
4d95798a8e
Assure a default toolset is always set.
2017-06-20 10:58:49 -07:00
Tom van Dijck
7af2817869
[core] Use 'cdialect' and 'cppdialect' instead of 'language'.
2017-05-03 17:05:11 -07:00
Sam Surtees
b251234b27
Cleaned up inconsistencies in whitespace
2017-04-26 03:40:43 +10:00
Sam Surtees
fa3328440e
Increased consistency of p. usage
2017-04-25 16:41:30 +10:00
Samuel Surtees
43c5e0a4ae
Merge pull request #745 from LORgames/ssurtees/codeliteStartProjectFix
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Fixed issue with using startproject API in CodeLite
2017-04-25 15:09:21 +10:00
Tom van Dijck
6d471ecc2a
Add 'supports_language' callback to action to validate languages now that we have multiple dialects
2017-04-24 13:37:28 -07:00
Sam Surtees
83e0229a2a
Fixed issue with using startproject API in CodeLite
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- Added test to ensure this doesn't break again
2017-04-18 00:41:48 +10:00
Tom van Dijck
d285fa68a6
Refactor language flags to go through the language API.
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So you can use 'language "C++11"' instead of 'flags { "C++11" }'
2017-04-11 12:43:58 -07:00
Tom van Dijck
21bcefe892
Fixes to codelite module.
2017-03-27 08:51:22 -07:00
Michael Schwarcz
8d9fee6941
Fix codelite module test failure
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- Align clang cflags and cxxflags with gcc
2016-11-14 17:04:10 +02:00
Jason Perkins
af7b674265
Move core modules into main repository; drop submodules
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As discussed numerous times, get rid of the submodule approach for core modules and just included the sources directly in the main repository.
I have no idea how this will play with existing working copies. It might be necessary to [manually clear out the existing submodules](http://stackoverflow.com/questions/1260748 ) first.
2016-11-09 14:29:33 -05:00
Tom van Dijck
326a2e5cd6
update codelite submodule to latest master.
2016-08-11 09:13:02 -07:00
David Ely
d3d8269e7a
symbols api introduced and working, with tests.
2016-07-19 16:29:26 +10:00
Jason Perkins
72865a4961
Update to latest version of the CodeLite module
2016-04-21 19:17:00 -04:00
aleksijuvani
66344e8e43
Update CodeLite submodule to fix unit tests
2016-04-15 15:30:18 +03:00
Manu Evans
612c4feefc
Fixed CodeLite path separator problem.
2016-04-15 21:34:07 +10:00
Jason Perkins
7c8fd6175a
Advance submodules to latest revisions
2016-02-01 16:59:23 -05:00
Jason Perkins
1312a586e3
Update core modules to reflect recent test framework solution symbol renaming
2015-09-04 11:09:49 -04:00
Jason Perkins
bfc67b5c51
Add capture support to UTF8 BOM output
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If `io.utf8()` is called while running unit tests, it would be output directly to the console since there is no active file output while testing. Replace call with premake.utf8() as a companion to premake.w() and ignore while capturing to prevent this spurious output.
2015-07-27 20:14:48 +10:00
Manu Evans
fa02da93c6
Updated extensions to modern style, added a heap of tests
2015-07-26 23:53:24 +10:00
Jason Perkins
8f8fb3646c
Update modules to latest versions
2015-06-26 16:33:35 -04:00
Manu Evans
bb9b6bcb6e
Added CodeLite submodule.
2015-05-01 19:27:03 +10:00