-- -- make_cpp.lua -- Generate a C/C++ project makefile. -- Copyright (c) 2002-2013 Jason Perkins and the Premake project -- premake.make.cpp = {} local make = premake.make local cpp = premake.make.cpp local project = premake.project local config = premake.config local fileconfig = premake.fileconfig --- -- Add namespace for element definition lists for premake.callarray() --- cpp.elements = {} -- -- Generate a GNU make C++ project makefile, with support for the new platforms API. -- cpp.elements.makefile = { "header", "phonyRules", "cppConfigs", "cppObjects", "shellType", "cppTargetRules", "targetDirRules", "objDirRules", "cppCleanRules", "preBuildRules", "preLinkRules", "pchRules", "cppFileRules", "cppDependencies", } function make.cpp.generate(prj) premake.eol("\n") premake.callarray(make, cpp.elements.makefile, prj) end -- -- Write out the settings for a particular configuration. -- cpp.elements.configuration = { "cppTools", "target", "objdir", "pch", "defines", "includes", "forceInclude", "cppFlags", "cFlags", "cxxFlags", "resFlags", "libs", "ldDeps", "ldFlags", "linkCmd", "preBuildCmds", "preLinkCmds", "postBuildCmds", "cppAllRules", "settings", } function make.cppConfigs(prj) for cfg in project.eachconfig(prj) do -- identify the toolset used by this configurations (would be nicer if -- this were computed and stored with the configuration up front) local toolset = premake.tools[cfg.toolset or "gcc"] if not toolset then error("Invalid toolset '" + cfg.toolset + "'") end _x('ifeq ($(config),%s)', cfg.shortname) premake.callarray(make, cpp.elements.configuration, cfg, toolset) _p('endif') _p('') end end -- -- Build command for a single file. -- function cpp.buildcommand(prj, objext, node) local iscfile = node and path.iscfile(node.abspath) or false local flags = iif(prj.language == "C" or iscfile, '$(CC) $(ALL_CFLAGS)', '$(CXX) $(ALL_CXXFLAGS)') _p('\t$(SILENT) %s $(FORCE_INCLUDE) -o "$@" -MF $(@:%%.%s=%%.d) -c "$<"', flags, objext) end -- -- Output the list of file building rules. -- function make.cppFileRules(prj) local tr = project.getsourcetree(prj) premake.tree.traverse(tr, { onleaf = function(node, depth) -- check to see if this file has custom rules local rules for cfg in project.eachconfig(prj) do local filecfg = fileconfig.getconfig(node, cfg) if fileconfig.hasCustomBuildRule(filecfg) then rules = true break end end -- if it has custom rules, need to break them out -- into individual configurations if rules then cpp.customFileRules(prj, node) else cpp.standardFileRules(prj, node) end end }) _p('') end function cpp.standardFileRules(prj, node) -- C/C++ file if path.iscppfile(node.abspath) then _x('$(OBJDIR)/%s.o: %s', node.objname, node.relpath) _p('\t@echo $(notdir $<)') cpp.buildcommand(prj, "o", node) -- resource file elseif path.isresourcefile(node.abspath) then _x('$(OBJDIR)/%s.res: %s', node.objname, node.relpath) _p('\t@echo $(notdir $<)') _p('\t$(SILENT) $(RESCOMP) $< -O coff -o "$@" $(ALL_RESFLAGS)') end end function cpp.customFileRules(prj, node) for cfg in project.eachconfig(prj) do local filecfg = fileconfig.getconfig(node, cfg) if filecfg then _x('ifeq ($(config),%s)', cfg.shortname) local output = project.getrelative(prj, filecfg.buildoutputs[1]) _x('%s: %s', output, filecfg.relpath) _p('\t@echo "%s"', filecfg.buildmessage or ("Building " .. filecfg.relpath)) for _, cmd in ipairs(filecfg.buildcommands) do _p('\t$(SILENT) %s', cmd) end _p('endif') end end end -- -- List the objects file for the project, and each configuration. -- function make.cppObjects(prj) -- create lists for intermediate files, at the project level and -- for each configuration local root = { objects={}, resources={} } local configs = {} for cfg in project.eachconfig(prj) do configs[cfg] = { objects={}, resources={} } end -- now walk the list of files in the project local tr = project.getsourcetree(prj) premake.tree.traverse(tr, { onleaf = function(node, depth) -- figure out what configurations contain this file, and -- if it uses custom build rules local incfg = {} local inall = true local custom = false for cfg in project.eachconfig(prj) do local filecfg = fileconfig.getconfig(node, cfg) if filecfg and not filecfg.flags.ExcludeFromBuild then incfg[cfg] = filecfg custom = fileconfig.hasCustomBuildRule(filecfg) else inall = false end end if not custom then -- identify the file type local kind if path.iscppfile(node.abspath) then kind = "objects" elseif path.isresourcefile(node.abspath) then kind = "resources" end -- skip files that aren't compiled if not custom and not kind then return end -- assign a unique object file name to avoid collisions objectname = "$(OBJDIR)/" .. node.objname .. iif(kind == "objects", ".o", ".res") -- if this file exists in all configurations, write it to -- the project's list of files, else add to specific cfgs if inall then table.insert(root[kind], objectname) else for cfg in project.eachconfig(prj) do if incfg[cfg] then table.insert(configs[cfg][kind], objectname) end end end else for cfg in project.eachconfig(prj) do local filecfg = incfg[cfg] if filecfg then -- if the custom build outputs an object file, add it to -- the link step automatically to match Visual Studio local output = project.getrelative(prj, filecfg.buildoutputs[1]) if path.isobjectfile(output) then table.insert(configs[cfg].objects, output) end end end end end }) -- now I can write out the lists, project level first... function listobjects(var, list) _p('%s \\', var) for _, objectname in ipairs(list) do _x('\t%s \\', objectname) end _p('') end listobjects('OBJECTS :=', root.objects, 'o') listobjects('RESOURCES :=', root.resources, 'res') -- ...then individual configurations, as needed for cfg in project.eachconfig(prj) do local files = configs[cfg] if #files.objects > 0 or #files.resources > 0 then _x('ifeq ($(config),%s)', cfg.shortname) if #files.objects > 0 then listobjects(' OBJECTS +=', files.objects) end if #files.resources > 0 then listobjects(' RESOURCES +=', files.resources) end _p('endif') _p('') end end end --------------------------------------------------------------------------- -- -- Handlers for individual makefile elements -- --------------------------------------------------------------------------- function make.cFlags(cfg, toolset) _p(' ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) $(ARCH)%s', make.list(table.join(toolset.getcflags(cfg), cfg.buildoptions))) end function make.cppAllRules(cfg, toolset) if cfg.system == premake.MACOSX and cfg.kind == premake.WINDOWEDAPP then _p('all: $(TARGETDIR) $(OBJDIR) prebuild prelink $(TARGET) $(dir $(TARGETDIR))PkgInfo $(dir $(TARGETDIR))Info.plist') _p('\t@:') _p('') _p('$(dir $(TARGETDIR))PkgInfo:') _p('$(dir $(TARGETDIR))Info.plist:') else _p('all: $(TARGETDIR) $(OBJDIR) prebuild prelink $(TARGET)') _p('\t@:') end end function make.cppFlags(cfg, toolset) _p(' ALL_CPPFLAGS += $(CPPFLAGS)%s $(DEFINES) $(INCLUDES)', make.list(toolset.getcppflags(cfg))) end function make.cxxFlags(cfg, toolset) _p(' ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CFLAGS)%s', make.list(toolset.getcxxflags(cfg))) end function make.cppCleanRules(prj) _p('clean:') _p('\t@echo Cleaning %s', prj.name) _p('ifeq (posix,$(SHELLTYPE))') _p('\t$(SILENT) rm -f $(TARGET)') _p('\t$(SILENT) rm -rf $(OBJDIR)') _p('else') _p('\t$(SILENT) if exist $(subst /,\\\\,$(TARGET)) del $(subst /,\\\\,$(TARGET))') _p('\t$(SILENT) if exist $(subst /,\\\\,$(OBJDIR)) rmdir /s /q $(subst /,\\\\,$(OBJDIR))') _p('endif') _p('') end function make.cppDependencies(prj) -- include the dependencies, built by GCC (with the -MMD flag) _p('-include $(OBJECTS:%%.o=%%.d)') _p('ifneq (,$(PCH))') _p(' -include $(OBJDIR)/$(notdir $(PCH)).d') _p('endif') end function make.cppTargetRules(prj) _p('$(TARGET): $(GCH) $(OBJECTS) $(LDDEPS) $(RESOURCES)') _p('\t@echo Linking %s', prj.name) _p('\t$(SILENT) $(LINKCMD)') _p('\t$(POSTBUILDCMDS)') _p('') end function make.cppTools(cfg, toolset) local tool = toolset.gettoolname(cfg, "cc") if tool then _p(' CC = %s', tool) end tool = toolset.gettoolname(cfg, "cxx") if tool then _p(' CXX = %s', tool) end tool = toolset.gettoolname(cfg, "ar") if tool then _p(' AR = %s', tool) end tool = toolset.gettoolname(cfg, "rc") if tool then _p(' RESCOMP = %s', tool) end end function make.defines(cfg, toolset) _p(' DEFINES +=%s', make.list(toolset.getdefines(cfg.defines))) end function make.forceInclude(cfg, toolset) local includes = toolset.getforceincludes(cfg) if not cfg.flags.NoPCH and cfg.pchheader then table.insert(includes, "-include $(OBJDIR)/$(notdir $(PCH))") end _x(' FORCE_INCLUDE +=%s', make.list(includes)) end function make.includes(cfg, toolset) local includes = premake.esc(toolset.getincludedirs(cfg, cfg.includedirs)) _p(' INCLUDES +=%s', make.list(includes)) end function make.ldDeps(cfg, toolset) local deps = config.getlinks(cfg, "siblings", "fullpath") _p(' LDDEPS +=%s', make.list(premake.esc(deps))) end function make.ldFlags(cfg, toolset) _p(' ALL_LDFLAGS += $(LDFLAGS)%s', make.list(table.join(toolset.getldflags(cfg), cfg.linkoptions))) end function make.libs(cfg, toolset) local flags = toolset.getlinks(cfg) _p(' LIBS +=%s', make.list(flags)) end function make.linkCmd(cfg, toolset) if cfg.kind == premake.STATICLIB then if cfg.architecture == premake.UNIVERSAL then _p(' LINKCMD = libtool -o $(TARGET) $(OBJECTS)') else _p(' LINKCMD = $(AR) -rcs $(TARGET) $(OBJECTS)') end else -- this was $(TARGET) $(LDFLAGS) $(OBJECTS) -- but had trouble linking to certain static libs; $(OBJECTS) moved up -- $(LDFLAGS) moved to end (http://sourceforge.net/p/premake/patches/107/) -- $(LIBS) moved to end (http://sourceforge.net/p/premake/bugs/279/) local cc = iif(cfg.language == "C", "CC", "CXX") _p(' LINKCMD = $(%s) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)', cc) end end function make.pch(cfg, toolset) -- If there is no header, or if PCH has been disabled, I can early out if not cfg.pchheader or cfg.flags.NoPCH then return end -- Visual Studio requires the PCH header to be specified in the same way -- it appears in the #include statements used in the source code; the PCH -- source actual handles the compilation of the header. GCC compiles the -- header file directly, and needs the file's actual file system path in -- order to locate it. -- To maximize the compatibility between the two approaches, see if I can -- locate the specified PCH header on one of the include file search paths -- and, if so, adjust the path automatically so the user doesn't have -- add a conditional configuration to the project script. local pch = cfg.pchheader for _, incdir in ipairs(cfg.includedirs) do local testname = path.join(incdir, pch) if os.isfile(testname) then pch = project.getrelative(cfg.project, testname) break end end _x(' PCH = %s', pch) _p(' GCH = $(OBJDIR)/$(notdir $(PCH)).gch') end function make.pchRules(prj) _p('ifneq (,$(PCH))') _p('.NOTPARALLEL: $(GCH) $(PCH)') _p('$(GCH): $(PCH)') _p('\t@echo $(notdir $<)') local cmd = iif(prj.language == "C", "$(CC) -x c-header $(ALL_CFLAGS)", "$(CXX) -x c++-header $(ALL_CXXFLAGS)") _p('\t$(SILENT) %s -MMD -MP $(DEFINES) $(INCLUDES) -o "$@" -MF "$(@:%%.gch=%%.d)" -c "$<"', cmd) _p('endif') _p('') end function make.resFlags(cfg, toolset) local resflags = table.join(toolset.getdefines(cfg.resdefines), toolset.getincludedirs(cfg, cfg.resincludedirs), cfg.resoptions) _p(' ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES)%s', make.list(resflags)) end