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fuck-premake-old2/modules/d/actions/visuald.lua
Reynald Brassard d152f0e5e4 Added support for Visual Studio 2019 solutions
Added tests for new action
Changed how vs2019 aquires latest target Platform

Added optional userToolsVersion to vstudio
2019-03-30 12:25:08 -07:00

360 lines
11 KiB
Lua

--
-- d/actions/visuald.lua
-- Generate a VisualD .visualdproj project.
-- Copyright (c) 2012-2015 Manu Evans and the Premake project
--
local p = premake
local m = p.modules.d
m.visuald = {}
require ("vstudio")
local vstudio = p.vstudio
local workspace = p.workspace
local project = p.project
local config = p.config
local tree = p.tree
--
-- Patch the vstudio actions with D support...
--
for k,v in pairs({ "vs2005", "vs2008", "vs2010", "vs2012", "vs2013", "vs2015", "vs2017", "vs2019" }) do
local vs = p.action.get(v)
if vs ~= nil then
table.insert( vs.valid_languages, p.D )
vs.valid_tools.dc = { "dmd", "gdc", "ldc" }
p.override(vs, "onProject", function(oldfn, prj)
oldfn(prj)
if project.isd(prj) then
p.generate(prj, ".visualdproj", m.visuald.generate)
end
end)
end
end
--
-- Patch a bunch of other functions
--
p.override(project, "isnative", function(oldfn, prj)
return project.isd(prj) or oldfn(prj)
end)
p.override(vstudio, "projectfile", function(oldfn, prj)
if project.isd(prj) then
return p.filename(prj, ".visualdproj")
end
return oldfn(prj)
end)
p.override(vstudio, "tool", function(oldfn, prj)
if project.isd(prj) then
return "002A2DE9-8BB6-484D-9802-7E4AD4084715"
end
return oldfn(prj)
end)
--
-- Generate a Visual D project.
--
m.elements.project = function(prj)
return {
m.visuald.header,
m.visuald.globals,
m.visuald.projectConfigurations,
m.visuald.files,
}
end
function m.visuald.generate(prj)
p.eol("\r\n")
p.indent(" ")
p.callArray(m.elements.project, prj)
_p('</DProject>')
end
function m.visuald.header(prj)
-- for some reason Visual D projects don't seem to have an xml header
--_p('<?xml version="1.0" encoding="utf-8"?>')
_p('<DProject>')
end
function m.visuald.globals(prj)
_p(1,'<ProjectGuid>{%s}</ProjectGuid>', prj.uuid)
end
--
-- Write out the list of project configurations, which pairs build
-- configurations with architectures.
--
function m.visuald.projectConfigurations(prj)
-- build a list of all architectures used in this project
for cfg in project.eachconfig(prj) do
local prjPlatform = p.esc(vstudio.projectPlatform(cfg))
local slnPlatform = vstudio.solutionPlatform(cfg)
local is64bit = slnPlatform == "x64" -- TODO: this seems like a hack
_p(1,'<Config name="%s" platform="%s">', prjPlatform, slnPlatform)
_p(2,'<obj>0</obj>')
_p(2,'<link>0</link>')
local isWindows = false
local isDebug = string.find(cfg.buildcfg, 'Debug') ~= nil
local isOptimised = config.isOptimizedBuild(cfg)
if cfg.kind == p.CONSOLEAPP then
_p(2,'<lib>0</lib>')
_p(2,'<subsystem>1</subsystem>')
elseif cfg.kind == p.STATICLIB then
_p(2,'<lib>1</lib>')
_p(2,'<subsystem>0</subsystem>')
elseif cfg.kind == p.SHAREDLIB then
_p(2,'<lib>2</lib>')
_p(2,'<subsystem>0</subsystem>') -- SHOULD THIS BE '2' (windows)??
else
_p(2,'<lib>0</lib>')
_p(2,'<subsystem>2</subsystem>')
isWindows = true
end
_p(2,'<multiobj>0</multiobj>')
_p(2,'<singleFileCompilation>0</singleFileCompilation>')
_p(2,'<oneobj>0</oneobj>')
_p(2,'<trace>%s</trace>', iif(cfg.flags.Profile, '1', '0'))
_p(2,'<quiet>%s</quiet>', iif(cfg.flags.Quiet, '1', '0'))
_p(2,'<verbose>%s</verbose>', iif(cfg.flags.Verbose, '1', '0'))
_p(2,'<vtls>0</vtls>')
_p(2,'<symdebug>%s</symdebug>', iif(cfg.symbols == p.ON or cfg.symbols == "FastLink" or cfg.symbols == "Full", iif(cfg.flags.SymbolsLikeC, '2', '1'), '0'))
_p(2,'<optimize>%s</optimize>', iif(isOptimised, '1', '0'))
_p(2,'<cpu>0</cpu>')
_p(2,'<isX86_64>%s</isX86_64>', iif(is64bit, '1', '0'))
_p(2,'<isLinux>0</isLinux>')
_p(2,'<isOSX>0</isOSX>')
_p(2,'<isWindows>%s</isWindows>', iif(isWindows, '1', '0'))
_p(2,'<isFreeBSD>0</isFreeBSD>')
_p(2,'<isSolaris>0</isSolaris>')
_p(2,'<scheduler>0</scheduler>')
_p(2,'<useDeprecated>%s</useDeprecated>', iif(cfg.deprecatedfeatures == "Allow", '1', '0'))
_p(2,'<errDeprecated>0</errDeprecated>')
_p(2,'<useAssert>0</useAssert>')
_p(2,'<useInvariants>0</useInvariants>')
_p(2,'<useIn>0</useIn>')
_p(2,'<useOut>0</useOut>')
_p(2,'<useArrayBounds>0</useArrayBounds>')
_p(2,'<noboundscheck>%s</noboundscheck>', iif(cfg.boundscheck == "Off", '1', '0'))
_p(2,'<useSwitchError>0</useSwitchError>')
_p(2,'<useUnitTests>%s</useUnitTests>', iif(cfg.flags.UnitTest, '1', '0'))
_p(2,'<useInline>%s</useInline>', iif(cfg.flags.Inline or isOptimised, '1', '0'))
_p(2,'<release>%s</release>', iif(cfg.flags.Release or not isDebug, '1', '0'))
_p(2,'<preservePaths>0</preservePaths>')
_p(2,'<warnings>%s</warnings>', iif(cfg.flags.FatalCompileWarnings, '1', '0'))
_p(2,'<infowarnings>%s</infowarnings>', iif(cfg.warnings and cfg.warnings ~= "Off", '1', '0'))
_p(2,'<checkProperty>0</checkProperty>')
_p(2,'<genStackFrame>0</genStackFrame>')
_p(2,'<pic>%s</pic>', iif(cfg.pic == "On", '1', '0'))
_p(2,'<cov>%s</cov>', iif(cfg.flags.CodeCoverage, '1', '0'))
_p(2,'<nofloat>%s</nofloat>', iif(cfg.floatingpoint and cfg.floatingpoint == "None", '1', '0'))
_p(2,'<Dversion>2</Dversion>')
_p(2,'<ignoreUnsupportedPragmas>0</ignoreUnsupportedPragmas>')
local compiler = { dmd="0", gdc="1", ldc="2" }
m.visuald.element(2, "compiler", compiler[_OPTIONS.dc or cfg.toolset or "dmd"])
m.visuald.element(2, "otherDMD", '0')
m.visuald.element(2, "program", '$(DMDInstallDir)windows\\bin\\dmd.exe')
local impdirs
if #cfg.importdirs > 0 then
impdirs = vstudio.path(cfg, cfg.importdirs)
end
m.visuald.element(2, "imppath", impdirs)
m.visuald.element(2, "fileImppath")
m.visuald.element(2, "outdir", path.translate(project.getrelative(cfg.project, cfg.buildtarget.directory)))
m.visuald.element(2, "objdir", path.translate(project.getrelative(cfg.project, cfg.objdir)))
m.visuald.element(2, "objname")
m.visuald.element(2, "libname")
m.visuald.element(2, "doDocComments", iif(cfg.flags.Documentation, '1', '0'))
m.visuald.element(2, "docdir", cfg.docdir)
m.visuald.element(2, "docname", cfg.docname)
m.visuald.element(2, "modules_ddoc")
m.visuald.element(2, "ddocfiles")
m.visuald.element(2, "doHdrGeneration", iif(cfg.flags.GenerateHeader, '1', '0'))
m.visuald.element(2, "hdrdir", cfg.headerdir)
m.visuald.element(2, "hdrname", cfg.headername)
m.visuald.element(2, "doXGeneration", iif(cfg.flags.GenerateJSON, '1', '0'))
m.visuald.element(2, "xfilename", '$(IntDir)\\$(TargetName).json')
m.visuald.element(2, "debuglevel", iif(cfg.debuglevel, tostring(cfg.debuglevel), '0'))
m.visuald.element(2, "debugids", cfg.debugconstants)
m.visuald.element(2, "versionlevel", iif(cfg.versionlevel, tostring(cfg.versionlevel), '0'))
m.visuald.element(2, "versionids", cfg.versionconstants)
_p(2,'<dump_source>0</dump_source>')
_p(2,'<mapverbosity>0</mapverbosity>')
_p(2,'<createImplib>%s</createImplib>', iif(cfg.kind ~= p.SHAREDLIB or cfg.flags.NoImportLib, '0', '1'))
_p(2,'<defaultlibname />')
_p(2,'<debuglibname />')
_p(2,'<moduleDepsFile />')
_p(2,'<run>0</run>')
_p(2,'<runargs />')
-- _p(2,'<runCv2pdb>%s</runCv2pdb>', iif(cfg.symbols == p.ON, '1', '0'))
_p(2,'<runCv2pdb>1</runCv2pdb>') -- we will just leave this always enabled, since it's ignored if no debuginfo is written
_p(2,'<pathCv2pdb>$(VisualDInstallDir)cv2pdb\\cv2pdb.exe</pathCv2pdb>')
_p(2,'<cv2pdbPre2043>0</cv2pdbPre2043>')
_p(2,'<cv2pdbNoDemangle>0</cv2pdbNoDemangle>')
_p(2,'<cv2pdbEnumType>0</cv2pdbEnumType>')
_p(2,'<cv2pdbOptions />')
_p(2,'<objfiles />')
_p(2,'<linkswitches />')
local links
local explicit = vstudio.needsExplicitLink(cfg)
-- check to see if this project uses an external toolset. If so, let the
-- toolset define the format of the links
local toolset = config.toolset(cfg)
if toolset then
links = toolset.getlinks(cfg, not explicit)
else
local scope = iif(explicit, "all", "system")
links = config.getlinks(cfg, scope, "fullpath")
end
m.visuald.element(2, "libfiles", table.concat(links, " "))
m.visuald.element(2, "libpaths", cfg.libdirs)
_p(2,'<deffile />')
_p(2,'<resfile />')
local target = config.gettargetinfo(cfg)
_p(2,'<exefile>$(OutDir)\\%s</exefile>', target.name)
_p(2,'<useStdLibPath>1</useStdLibPath>')
local runtime = 0
if not cfg.flags.OmitDefaultLibrary then
if config.isDebugBuild(cfg) then
runtime = iif(cfg.flags.StaticRuntime, "2", "4")
else
runtime = iif(cfg.flags.StaticRuntime, "1", "3")
end
end
m.visuald.element(2, "cRuntime", runtime)
local additionalOptions
if #cfg.buildoptions > 0 then
additionalOptions = table.concat(cfg.buildoptions, " ")
end
if #cfg.linkoptions > 0 then
local linkOpts = table.implode(cfg.linkoptions, "-L", "", " ")
if additionalOptions then
additionalOptions = additionalOptions .. " " .. linkOpts
else
additionalOptions = linkOpts
end
end
m.visuald.element(2, "additionalOptions", additionalOptions)
if #cfg.prebuildcommands > 0 then
_p(2,'<preBuildCommand>%s</preBuildCommand>',p.esc(table.implode(cfg.prebuildcommands, "", "", "\r\n")))
else
_p(2,'<preBuildCommand />')
end
if #cfg.postbuildcommands > 0 then
_p(2,'<postBuildCommand>%s</postBuildCommand>',p.esc(table.implode(cfg.postbuildcommands, "", "", "\r\n")))
else
_p(2,'<postBuildCommand />')
end
_p(2,'<filesToClean>*.obj;*.cmd;*.build;*.json;*.dep;*.o</filesToClean>')
_p(1,'</Config>')
end
end
--
-- Write out the source file tree.
--
function m.visuald.files(prj)
_p(1,'<Folder name="%s">', prj.name)
local tr = project.getsourcetree(prj)
tree.traverse(tr, {
-- folders, virtual or otherwise, are handled at the internal nodes
onbranchenter = function(node, depth)
_p(depth, '<Folder name="%s">', node.name)
end,
onbranchexit = function(node, depth)
_p(depth, '</Folder>')
end,
-- source files are handled at the leaves
onleaf = function(node, depth)
_p(depth, '<File path="%s" />', path.translate(node.relpath))
-- _p(depth, '<File path="%s">', path.translate(node.relpath))
-- m.visuald.fileConfiguration(prj, node, depth + 1)
-- _p(depth, '</File>')
end
}, false, 2)
_p(1,'</Folder>')
end
function m.visuald.fileConfiguration(prj, node, depth)
-- maybe we'll need this in the future...
end
--
-- Output an individual project XML element.
--
function m.visuald.element(depth, name, value, ...)
local isTable = type(value) == "table"
if not value or (isTable and #value == 0) then
_p(depth, '<%s />', name)
else
if isTable then
value = p.esc(table.implode(value, "", "", ";"))
_p(depth, '<%s>%s</%s>', name, value, name)
else
if select('#',...) == 0 then
value = p.esc(value)
end
_x(depth, string.format('<%s>%s</%s>', name, value, name), ...)
end
end
end