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fuck-premake-old2/src/host
starkos 3663909c35 Merge pull request #43 from Blizzard/contrib-libs
adding contrib libs (curl, zlib and libzip)
2015-07-12 16:51:24 -04:00
..
lua-5.1.4 merge default 2015-02-03 21:20:16 +01:00
criteria_matches.c Added new filter() to replace configuration(), with required field prefixes 2014-04-25 11:53:01 -04:00
debug_prompt.c New flag --interactive opens a REPL prompt with project loaded (h/t Richard Geary) 2014-05-13 19:17:50 -04:00
http.c http api changes 2015-04-14 17:54:03 -07:00
lua_auxlib.c Use a more restricted set of search paths when loading the core and bootstrap scripts 2015-02-15 14:30:17 -05:00
os_chdir.c Fix "unused parameter" warning 2015-02-09 12:44:15 -05:00
os_chmod.c Added os.chmod() (h/t Richard Geary) 2014-05-14 17:32:56 -04:00
os_copyfile.c Fixed os_copyfile() for Posix 2009-01-08 19:33:14 +00:00
os_getcwd.c Port path.getrelative() and path.translate() from Lua to C 2013-01-04 11:32:52 -05:00
os_getversion.c Added new Windows and OSX versions to os_getversion 2014-10-12 21:12:41 +02:00
os_is64bit.c Removing the execute bit on these source files, no line changes of any kind, though. 2014-02-05 00:43:21 +00:00
os_isdir.c First integration of new Lua-based architecture 2008-10-31 18:38:05 +00:00
os_isfile.c First integration of new Lua-based architecture 2008-10-31 18:38:05 +00:00
os_islink.c Added os.islink() — does path point to a symbolic link or reparse point? 2014-05-28 15:08:54 -04:00
os_locate.c Fix preloading of embedded modules 2015-06-25 14:18:14 -04:00
os_match.c #222: os_match.c should use do_isfile() 2014-07-10 16:08:19 -04:00
os_mkdir.c First integration of new Lua-based architecture 2008-10-31 18:38:05 +00:00
os_pathsearch.c Use a more restricted set of search paths when loading the core and bootstrap scripts 2015-02-15 14:30:17 -05:00
os_realpath.c Add os.realpath() to resolve symbolic links on Posix systems 2014-05-23 18:37:15 -04:00
os_rmdir.c Fix error result handling in os.rmdir() 2013-05-20 11:06:53 -04:00
os_stat.c Add casts to lua_Number to allow working with floating point runtimes 2014-08-10 15:53:25 -04:00
os_uuid.c Possible solution 2 for issue #223 2014-02-05 03:30:26 +00:00
os_writefile_ifnotequal.c Fix attribution in support docs 2015-05-07 16:12:04 -04:00
path_getabsolute.c Small optimization, improves compatibility with DLL version of Lua runtime 2014-06-26 10:40:24 -04:00
path_getrelative.c Move path.normalize() to native code for performance 2013-12-22 14:14:31 -05:00
path_isabsolute.c Ported old stress test; moved path.join() to C 2013-01-03 11:11:31 -05:00
path_join.c filter out /./ in path.join and path.normalize 2015-06-08 11:08:08 -07:00
path_normalize.c filter out /./ in path.join and path.normalize 2015-06-08 11:08:08 -07:00
path_translate.c Small optimization, improves compatibility with DLL version of Lua runtime 2014-06-26 10:40:24 -04:00
premake_main.c Allow main script name to be overridden in premake_execute() 2014-12-22 11:50:26 -05:00
premake.c Merge pull request #43 from Blizzard/contrib-libs 2015-07-12 16:51:24 -04:00
premake.h Merge pull request #43 from Blizzard/contrib-libs 2015-07-12 16:51:24 -04:00
string_endswith.c Merged changes from PS3 branch 2009-05-05 22:42:49 +00:00
string_hash.c Fix implicit conversion warning when building with floating point Lua 2014-09-22 16:28:59 -04:00
string_sha1.c add string.sha1 function 2015-03-31 11:48:49 -07:00
string_startswith.c Port string.startswith() to native code 2013-11-26 19:10:53 -05:00