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fuck-premake-old2/tests/config/test_objdir.lua

93 lines
1.9 KiB
Lua
Executable File

--
-- tests/config/test_objdir.lua
-- Test the config object's build target accessor.
-- Copyright (c) 2012 Jason Perkins and the Premake project
--
T.config_objdir = { }
local suite = T.config_objdir
local config = premake5.config
--
-- Setup and teardown
--
local sln, prj, cfg
function suite.setup()
_ACTION = "test"
sln = solution("MySolution")
system "macosx"
end
local function prepare()
local platforms = sln.platforms or {}
prj = project("MyProject")
cfg = premake5.project.getconfig(prj, "Debug", platforms[1])
return config.getuniqueobjdir(cfg)
end
--
-- Objects directory should "obj" by default.
--
function suite.directoryIsObj_onNoValueSet()
configurations { "Debug" }
local dir = prepare()
test.isequal("obj", dir)
end
--
-- If a conflict occurs between platforms, the platform names should
-- be used to make unique.
--
function suite.directoryIncludesPlatform_onConflictAndPlatform()
configurations { "Debug" }
platforms { "x32", "x64" }
local dir = prepare()
test.isequal("obj/x32", dir)
end
--
-- If a conflict occurs between build configurations, the build
-- configuration names should be used to make unique.
--
function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
configurations { "Debug", "Release" }
local dir = prepare()
test.isequal("obj/Debug", dir)
end
--
-- If a conflict occurs between both build configurations and platforms,
-- both should be used to make unique.
--
function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
configurations { "Debug", "Release" }
platforms { "x32", "x64" }
local dir = prepare()
test.isequal("obj/x32/Debug", dir)
end
--
-- If a conflict occurs between projects, the project name should be
-- used to make unique.
--
function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
configurations { "Debug", "Release" }
project "MyProject2"
local dir = prepare()
test.isequal("obj/Debug/MyProject", dir)
end