148 lines
3.4 KiB
Lua
148 lines
3.4 KiB
Lua
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--
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-- tests/project/test_config_maps.lua
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-- Test mapping from solution to project configurations.
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-- Copyright (c) 2012 Jason Perkins and the Premake project
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--
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T.project_config_maps = { }
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local suite = T.project_config_maps
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--
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-- Setup and teardown
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--
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local sln, prj, cfg
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function suite.setup()
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sln = solution("MySolution")
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configurations { "Debug", "Release" }
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end
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local function prepare(buildcfg, platform)
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prj = premake.solution.getproject_ng(sln, 1)
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cfg = premake5.project.getconfig(prj, buildcfg or "Debug", platform)
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end
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--
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-- When no configuration is specified in the project, the solution
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-- settings should map directly to a configuration object.
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--
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function suite.solutionConfig_onNoProjectConfigs()
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project ("MyProject")
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prepare()
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test.isequal("Debug", cfg.buildcfg)
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end
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--
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-- If a project configuration mapping exists, it should be taken into
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-- account when fetching the configuration object.
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--
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function suite.appliesCfgMapping_onBuildCfgMap()
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project ("MyProject")
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configmap { ["Debug"] = "Development" }
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prepare()
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test.isequal("Development", cfg.buildcfg)
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end
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function suite.appliesCfgMapping_onPlatformMap()
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platforms { "Shared", "Static" }
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project ("MyProject")
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configmap { ["Shared"] = "DLL" }
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prepare("Debug", "Shared")
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test.isequal("DLL", cfg.platform)
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end
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--
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-- If a configuration mapping exists, can also use the mapped value
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-- to fetch the configuration.
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--
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function suite.fetchesMappedCfg_onBuildCfgMap()
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project ("MyProject")
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configmap { ["Debug"] = "Development" }
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prepare("Development")
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test.isequal("Development", cfg.buildcfg)
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end
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function suite.fetchesMappedCfg_onPlatformMap()
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platforms { "Shared", "Static" }
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project ("MyProject")
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configmap { ["Shared"] = "DLL" }
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prepare("Debug", "DLL")
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test.isequal("DLL", cfg.platform)
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end
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--
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-- If the specified configuration has been removed from the project,
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-- then nil should be returned.
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--
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function suite.returnsNil_onRemovedBuildCfg()
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project ("MyProject")
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removeconfigurations { "Debug" }
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prepare()
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test.isnil(cfg)
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end
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function suite.returnsNil_onRemovedPlatform()
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platforms { "Shared", "Static" }
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project ("MyProject")
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removeplatforms { "Shared" }
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prepare("Debug", "Shared")
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test.isnil(cfg)
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end
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--
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-- Check mapping from a buildcfg-platform tuple to a simple single
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-- value platform configuration.
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--
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function suite.canMap_tupleToSingle()
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platforms { "Win32", "PS3" }
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project ("MyProject")
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removeconfigurations "*"
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removeplatforms "*"
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configurations { "Debug Win32", "Release Win32", "Debug PS3", "Release PS3" }
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configmap {
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[{"Debug", "Win32"}] = "Debug Win32",
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[{"Debug", "PS3"}] = "Debug PS3",
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[{"Release", "Win32"}] = "Release Win32",
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[{"Release", "PS3"}] = "Release PS3"
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}
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prepare("Debug", "PS3")
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test.isequal("Debug PS3", cfg.buildcfg)
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end
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--
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-- Check mapping from a buildcfg-platform tuple to new project
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-- configuration tuple.
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--
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function suite.canMap_tupleToTuple()
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platforms { "Win32", "PS3" }
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project ("MyProject")
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removeconfigurations "*"
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removeplatforms "*"
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configurations { "Development", "Production" }
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platforms { "x32", "x64" }
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configmap {
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[{"Debug", "Win32"}] = { "Development", "x32" },
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[{"Debug", "PS3"}] = { "Development", "x64" },
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[{"Release", "Win32"}] = { "Production", "x32" },
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[{"Release", "PS3"}] = { "Production", "x64" },
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}
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prepare("Debug", "PS3")
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test.isequal({ "Development", "x64" }, { cfg.buildcfg, cfg.platform })
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end
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