2009-07-16 15:20:15 +00:00
|
|
|
--
|
|
|
|
-- Prepare a new Premake release. This is still incomplete and some manual
|
|
|
|
-- work is needed to get everything packaged up.
|
|
|
|
--
|
|
|
|
|
|
|
|
local function executef(cmd, ...)
|
|
|
|
cmd = string.format(cmd, unpack(arg))
|
|
|
|
os.execute(cmd)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function dorelease()
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Make sure a version was specified
|
|
|
|
--
|
|
|
|
|
|
|
|
if #_ARGS == 0 then
|
|
|
|
error("** You must specify a version number", 0)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Look for a release branch in Subversion; create one if necessary
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Check out the release branch
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Update the version number in premake.c
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Make absolutely sure the embedded scripts have been updated
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- If anything changed in those last two steps, check it in to the branch
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Remove .svn, samples, and packages directories
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Generate project files to the build directory
|
|
|
|
--
|
|
|
|
|
|
|
|
os.execute("premake4 /to=build/vs2005 vs2005")
|
|
|
|
os.execute("premake4 /to=build/vs2008 vs2008")
|
|
|
|
os.execute("premake4 /to=build/gmake.windows /os=windows gmake")
|
|
|
|
os.execute("premake4 /to=build/gmake.unix /os=linux gmake")
|
|
|
|
os.execute("premake4 /to=build/gmake.macosx /os=macosx /platform=universal32 gmake")
|
|
|
|
os.execute("premake4 /to=build/codeblocks.windows /os=windows codeblocks")
|
|
|
|
os.execute("premake4 /to=build/codeblocks.unix /os=linux codeblocks")
|
|
|
|
os.execute("premake4 /to=build/codeblocks.macosx /os=macosx /platform=universal32 codeblocks")
|
|
|
|
os.execute("premake4 /to=build/codelite.windows /os=windows codelite")
|
|
|
|
os.execute("premake4 /to=build/codelite.unix /os=linux codelite")
|
|
|
|
os.execute("premake4 /to=build/codelite.macosx /os=macosx /platform=universal32 codelite")
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Create a source package
|
|
|
|
--
|
|
|
|
|
2009-07-16 15:42:50 +00:00
|
|
|
if os.is("macosx") then
|
|
|
|
local fname = "premake-" .. _ARGS[1]
|
|
|
|
os.chdir("..")
|
|
|
|
executef("zip -r9 %s-src.zip %s/*", fname, fname)
|
|
|
|
executef("mv %s-src.zip %s", fname, fname)
|
|
|
|
os.chdir(fname)
|
|
|
|
end
|
|
|
|
|
2009-07-16 15:20:15 +00:00
|
|
|
|
|
|
|
--
|
|
|
|
-- Create a binary package for this platform. This step requires a working
|
|
|
|
-- GNU/Make/GCC environment. I use MinGW on Windows.
|
|
|
|
--
|
|
|
|
|
|
|
|
local fname = string.format("premake-%s-%s", _ARGS[1], os.get())
|
|
|
|
|
|
|
|
os.chdir("build/gmake." .. os.get())
|
|
|
|
os.execute("make config=" .. iif(os.is("macosx"), "releaseuniv32", "release"))
|
|
|
|
|
|
|
|
os.chdir("../../bin/release")
|
|
|
|
if os.is("windows") then
|
|
|
|
executef("7z -tzip a %s.zip premake4.exe", fname)
|
|
|
|
executef("move %s.zip ../..", fname)
|
|
|
|
else
|
2009-07-16 15:42:50 +00:00
|
|
|
executef("tar czvf %s.tar.gz premake4", fname)
|
2009-07-16 15:20:15 +00:00
|
|
|
executef("mv %s.tar.gz ../..", fname)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Upload files to SourceForge
|
|
|
|
--
|
|
|
|
|
|
|
|
|
|
|
|
--
|
|
|
|
-- Remind me of required next steps
|
|
|
|
--
|
|
|
|
|
|
|
|
end
|