Updated the build instructions

This commit is contained in:
starkos 2009-08-27 16:23:20 +00:00
parent f2f5d0945b
commit 267dab61e2
2 changed files with 14 additions and 18 deletions

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@ -5,21 +5,21 @@ PREMAKE BUILD INSTRUCTIONS
complicated.
If you downloaded a source code package from SourceForge, you will
find project files for Visual Studio, Code::Blocks, CodeLite, and
GNU make in the build/ directory. Build the release configuration
(the default for the makefiles) and you will find the executable in
bin/release ready to go.
find project files for all of the currently supported toolsets in
the build/ directory. Build the release configuration (the default
for the makefiles) and you will find the executable in bin/release
ready to go.
If you want to use a debug build instead, or if you downloaded the
source code from Subversion instead of a SourceForge release, read
the next section for more information.
the next section for more information on working with the scripts.
Visual Studio 2002 and 2003 users: these version of Visual Studio
VISUAL STUDIO 2002 AND 2003 USERS: these versions of Visual Studio
are unable to build Premake due to string size limitations. Use one
the newer, free versions of Visual Studio C++ Express instead.
If you find all of this very confusing and need some help, see the
end of this document for contact information.
end of this document for contact information. I'll be glad to help.
GENERATING THE PROJECT FILES
@ -29,22 +29,17 @@ GENERATING THE PROJECT FILES
next section. If you downloaded the sources from Subversion, you'll
need to generate new projects files before you can build.
In order to generate the project files, you need a working version of
Premake, either 3.x or 4.x versions, installed on your system. You can
get it as source code or a prebuilt binary from the SourceForge
download page.
In order to generate the project files, you need to have a working
version of Premake 4.x installed on your system. You can get it as a
source code (with project files ready to build) or a prebuilt binary
from the SourceForge download page.
Once you have a working Premake installed, use it to generate the
project files. For Premake 4.x, type a command like:
Once you have a working Premake 4.x installed, use it to generate the
project files. Type a command like:
premake4 gmake -- for GNU makefiles using GCC
premake4 vs2005 -- for a Visual Studio 2005 solution
For Premake 3.x, use the old command line format:
premake --target gnu
premake --target vs2005
Use the "--help" option to see all of the available targets.

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@ -48,6 +48,7 @@
-- open scripts.c and write the file header
local out = io.open("src/host/scripts.c", "w+b")
out:write("/* Premake's Lua scripts, as static data buffers for release mode builds */\n")
out:write("/* DO NOT EDIT - this file is autogenerated - see BUILD.txt */\n")
out:write("/* To regenerate this file, run: premake4 embed */ \n\n")
out:write("const char* builtin_scripts[] = {\n")