Merge pull request #745 from LORgames/ssurtees/codeliteStartProjectFix
Fixed issue with using startproject API in CodeLite
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commit
43c5e0a4ae
@ -44,8 +44,11 @@
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local prjpath = p.filename(prj, ".project")
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prjpath = path.getrelative(prj.workspace.location, prjpath)
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local active = iif(prj.name == wks.startproject, ' Active="Yes"', '')
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_x(1, '<Project Name="%s" Path="%s"%s/>', prj.name, prjpath, active)
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if (prj.name == wks.startproject) then
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_x(1, '<Project Name="%s" Path="%s" Active="Yes"/>', prj.name, prjpath)
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else
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_x(1, '<Project Name="%s" Path="%s"/>', prj.name, prjpath)
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end
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end,
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onbranch = function(n)
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@ -129,3 +129,24 @@
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</CodeLite_Workspace>
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]])
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end
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function suite.onActiveProject()
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workspace("MyWorkspace")
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startproject "MyProject"
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prepare()
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test.capture([[
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<?xml version="1.0" encoding="UTF-8"?>
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<CodeLite_Workspace Name="MyWorkspace" Database="" SWTLW="No">
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<Project Name="MyProject" Path="MyProject.project" Active="Yes"/>
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<BuildMatrix>
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<WorkspaceConfiguration Name="Debug" Selected="yes">
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<Project Name="MyProject" ConfigName="Debug"/>
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</WorkspaceConfiguration>
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<WorkspaceConfiguration Name="Release" Selected="yes">
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<Project Name="MyProject" ConfigName="Release"/>
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</WorkspaceConfiguration>
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</BuildMatrix>
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</CodeLite_Workspace>
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]])
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end
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