Merge pull request #804 from Blizzard/update-lua

Update to Lua 5.3.4
This commit is contained in:
Tom van Dijck 2017-06-19 12:12:48 -07:00 committed by GitHub
commit 651f9fd790
126 changed files with 21361 additions and 12939 deletions

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@ -3,33 +3,37 @@ LUA_DIR = contrib/lua/src
SRC = src/host/*.c \
$(LUA_DIR)/lapi.c \
$(LUA_DIR)/lcode.c \
$(LUA_DIR)/ldebug.c \
$(LUA_DIR)/ldump.c \
$(LUA_DIR)/lgc.c \
$(LUA_DIR)/liolib.c \
$(LUA_DIR)/lmathlib.c \
$(LUA_DIR)/loadlib.c \
$(LUA_DIR)/lopcodes.c \
$(LUA_DIR)/lparser.c \
$(LUA_DIR)/lstring.c \
$(LUA_DIR)/ltable.c \
$(LUA_DIR)/ltm.c \
$(LUA_DIR)/lvm.c \
$(LUA_DIR)/lbaselib.c \
$(LUA_DIR)/lbitlib.c \
$(LUA_DIR)/lcode.c \
$(LUA_DIR)/lcorolib.c \
$(LUA_DIR)/lctype.c \
$(LUA_DIR)/ldblib.c \
$(LUA_DIR)/ldebug.c \
$(LUA_DIR)/ldo.c \
$(LUA_DIR)/ldump.c \
$(LUA_DIR)/lfunc.c \
$(LUA_DIR)/lgc.c \
$(LUA_DIR)/linit.c \
$(LUA_DIR)/liolib.c \
$(LUA_DIR)/llex.c \
$(LUA_DIR)/lmathlib.c \
$(LUA_DIR)/lmem.c \
$(LUA_DIR)/loadlib.c \
$(LUA_DIR)/lobject.c \
$(LUA_DIR)/lopcodes.c \
$(LUA_DIR)/loslib.c \
$(LUA_DIR)/lparser.c \
$(LUA_DIR)/lstate.c \
$(LUA_DIR)/lstring.c \
$(LUA_DIR)/lstrlib.c \
$(LUA_DIR)/ltable.c \
$(LUA_DIR)/ltablib.c \
$(LUA_DIR)/ltm.c \
$(LUA_DIR)/lundump.c \
$(LUA_DIR)/lzio.c
$(LUA_DIR)/lutf8lib.c \
$(LUA_DIR)/lvm.c \
$(LUA_DIR)/lzio.c \
PLATFORM= none
default: $(PLATFORM)
@ -59,7 +63,7 @@ osx: $(SRC)
$(SILENT) rm -rf ./build
$(SILENT) rm -rf ./obj
mkdir -p build/bootstrap
$(CC) -o build/bootstrap/premake_bootstrap -DPREMAKE_NO_BUILTIN_SCRIPTS -DLUA_USE_MACOSX -I"$(LUA_DIR)" -framework CoreServices -framework Foundation -framework Security $?
$(CC) -o build/bootstrap/premake_bootstrap -DPREMAKE_NO_BUILTIN_SCRIPTS -DLUA_USE_MACOSX -I"$(LUA_DIR)" -framework CoreServices -framework Foundation -framework Security -lreadline $?
./build/bootstrap/premake_bootstrap embed
./build/bootstrap/premake_bootstrap --to=build/bootstrap gmake
$(MAKE) -C build/bootstrap -j`getconf _NPROCESSORS_ONLN`

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@ -1,34 +0,0 @@
Lua License
-----------
Lua is licensed under the terms of the MIT license reproduced below.
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.
For details and rationale, see http://www.lua.org/license.html .
===============================================================================
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
===============================================================================
(end of COPYRIGHT)

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@ -1,183 +0,0 @@
HISTORY for Lua 5.1
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new length operator #t
+ metatables for all types
API:
+ new functions: lua_createtable, lua_get(set)field, lua_push(to)integer.
+ user supplies memory allocator (lua_open becomes lua_newstate).
+ luaopen_* functions must be called through Lua.
Implementation:
+ new configuration scheme via luaconf.h.
+ incremental garbage collection.
+ better handling of end-of-line in the lexer.
+ fully reentrant parser (new Lua function `load')
+ better support for 64-bit machines.
+ native loadlib support for Mac OS X.
+ standard distribution in only one library (lualib.a merged into lua.a)
* Changes from version 4.0 to 5.0
-------------------------------
Language:
+ lexical scoping.
+ Lua coroutines.
+ standard libraries now packaged in tables.
+ tags replaced by metatables and tag methods replaced by metamethods,
stored in metatables.
+ proper tail calls.
+ each function can have its own global table, which can be shared.
+ new __newindex metamethod, called when we insert a new key into a table.
+ new block comments: --[[ ... ]].
+ new generic for.
+ new weak tables.
+ new boolean type.
+ new syntax "local function".
+ (f()) returns the first value returned by f.
+ {f()} fills a table with all values returned by f.
+ \n ignored in [[\n .
+ fixed and-or priorities.
+ more general syntax for function definition (e.g. function a.x.y:f()...end).
+ more general syntax for function calls (e.g. (print or write)(9)).
+ new functions (time/date, tmpfile, unpack, require, load*, etc.).
API:
+ chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer.
+ introduced lightweight userdata, a simple "void*" without a metatable.
+ new error handling protocol: the core no longer prints error messages;
all errors are reported to the caller on the stack.
+ new lua_atpanic for host cleanup.
+ new, signal-safe, hook scheme.
Implementation:
+ new license: MIT.
+ new, faster, register-based virtual machine.
+ support for external multithreading and coroutines.
+ new and consistent error message format.
+ the core no longer needs "stdio.h" for anything (except for a single
use of sprintf to convert numbers to strings).
+ lua.c now runs the environment variable LUA_INIT, if present. It can
be "@filename", to run a file, or the chunk itself.
+ support for user extensions in lua.c.
sample implementation given for command line editing.
+ new dynamic loading library, active by default on several platforms.
+ safe garbage-collector metamethods.
+ precompiled bytecodes checked for integrity (secure binary dostring).
+ strings are fully aligned.
+ position capture in string.find.
+ read('*l') can read lines with embedded zeros.
* Changes from version 3.2 to 4.0
-------------------------------
Language:
+ new "break" and "for" statements (both numerical and for tables).
+ uniform treatment of globals: globals are now stored in a Lua table.
+ improved error messages.
+ no more '$debug': full speed *and* full debug information.
+ new read form: read(N) for next N bytes.
+ general read patterns now deprecated.
(still available with -DCOMPAT_READPATTERNS.)
+ all return values are passed as arguments for the last function
(old semantics still available with -DLUA_COMPAT_ARGRET)
+ garbage collection tag methods for tables now deprecated.
+ there is now only one tag method for order.
API:
+ New API: fully re-entrant, simpler, and more efficient.
+ New debug API.
Implementation:
+ faster than ever: cleaner virtual machine and new hashing algorithm.
+ non-recursive garbage-collector algorithm.
+ reduced memory usage for programs with many strings.
+ improved treatment for memory allocation errors.
+ improved support for 16-bit machines (we hope).
+ code now compiles unmodified as both ANSI C and C++.
+ numbers in bases other than 10 are converted using strtoul.
+ new -f option in Lua to support #! scripts.
+ luac can now combine text and binaries.
* Changes from version 3.1 to 3.2
-------------------------------
+ redirected all output in Lua's core to _ERRORMESSAGE and _ALERT.
+ increased limit on the number of constants and globals per function
(from 2^16 to 2^24).
+ debugging info (lua_debug and hooks) moved into lua_state and new API
functions provided to get and set this info.
+ new debug lib gives full debugging access within Lua.
+ new table functions "foreachi", "sort", "tinsert", "tremove", "getn".
+ new io functions "flush", "seek".
* Changes from version 3.0 to 3.1
-------------------------------
+ NEW FEATURE: anonymous functions with closures (via "upvalues").
+ new syntax:
- local variables in chunks.
- better scope control with DO block END.
- constructors can now be also written: { record-part; list-part }.
- more general syntax for function calls and lvalues, e.g.:
f(x).y=1
o:f(x,y):g(z)
f"string" is sugar for f("string")
+ strings may now contain arbitrary binary data (e.g., embedded zeros).
+ major code re-organization and clean-up; reduced module interdependecies.
+ no arbitrary limits on the total number of constants and globals.
+ support for multiple global contexts.
+ better syntax error messages.
+ new traversal functions "foreach" and "foreachvar".
+ the default for numbers is now double.
changing it to use floats or longs is easy.
+ complete debug information stored in pre-compiled chunks.
+ sample interpreter now prompts user when run interactively, and also
handles control-C interruptions gracefully.
* Changes from version 2.5 to 3.0
-------------------------------
+ NEW CONCEPT: "tag methods".
Tag methods replace fallbacks as the meta-mechanism for extending the
semantics of Lua. Whereas fallbacks had a global nature, tag methods
work on objects having the same tag (e.g., groups of tables).
Existing code that uses fallbacks should work without change.
+ new, general syntax for constructors {[exp] = exp, ... }.
+ support for handling variable number of arguments in functions (varargs).
+ support for conditional compilation ($if ... $else ... $end).
+ cleaner semantics in API simplifies host code.
+ better support for writing libraries (auxlib.h).
+ better type checking and error messages in the standard library.
+ luac can now also undump.
* Changes from version 2.4 to 2.5
-------------------------------
+ io and string libraries are now based on pattern matching;
the old libraries are still available for compatibility
+ dofile and dostring can now return values (via return statement)
+ better support for 16- and 64-bit machines
+ expanded documentation, with more examples
* Changes from version 2.2 to 2.4
-------------------------------
+ external compiler creates portable binary files that can be loaded faster
+ interface for debugging and profiling
+ new "getglobal" fallback
+ new functions for handling references to Lua objects
+ new functions in standard lib
+ only one copy of each string is stored
+ expanded documentation, with more examples
* Changes from version 2.1 to 2.2
-------------------------------
+ functions now may be declared with any "lvalue" as a name
+ garbage collection of functions
+ support for pipes
* Changes from version 1.1 to 2.1
-------------------------------
+ object-oriented support
+ fallbacks
+ simplified syntax for tables
+ many internal improvements
(end of HISTORY)

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@ -1,99 +0,0 @@
INSTALL for Lua 5.1
* Building Lua
------------
Lua is built in the src directory, but the build process can be
controlled from the top-level Makefile.
Building Lua on Unix systems should be very easy. First do "make" and
see if your platform is listed. If so, just do "make xxx", where xxx
is your platform name. The platforms currently supported are:
aix ansi bsd freebsd generic linux macosx mingw posix solaris
If your platform is not listed, try the closest one or posix, generic,
ansi, in this order.
See below for customization instructions and for instructions on how
to build with other Windows compilers.
If you want to check that Lua has been built correctly, do "make test"
after building Lua. Also, have a look at the example programs in test.
* Installing Lua
--------------
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "make install". The official
place and the way to install files are defined in Makefile. You must
have the right permissions to install files.
If you want to build and install Lua in one step, do "make xxx install",
where xxx is your platform name.
If you want to install Lua locally, then do "make local". This will
create directories bin, include, lib, man, and install Lua there as
follows:
bin: lua luac
include: lua.h luaconf.h lualib.h lauxlib.h lua.hpp
lib: liblua.a
man/man1: lua.1 luac.1
These are the only directories you need for development.
There are man pages for lua and luac, in both nroff and html, and a
reference manual in html in doc, some sample code in test, and some
useful stuff in etc. You don't need these directories for development.
If you want to install Lua locally, but in some other directory, do
"make install INSTALL_TOP=xxx", where xxx is your chosen directory.
See below for instructions for Windows and other systems.
* Customization
-------------
Three things can be customized by editing a file:
- Where and how to install Lua -- edit Makefile.
- How to build Lua -- edit src/Makefile.
- Lua features -- edit src/luaconf.h.
You don't actually need to edit the Makefiles because you may set the
relevant variables when invoking make.
On the other hand, if you need to select some Lua features, you'll need
to edit src/luaconf.h. The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
We strongly recommend that you enable dynamic loading. This is done
automatically for all platforms listed above that have this feature
(and also Windows). See src/luaconf.h and also src/Makefile.
* Building Lua on Windows and other systems
-----------------------------------------
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
library: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c
ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c
ltablib.c lstrlib.c loadlib.c linit.c
interpreter: library, lua.c
compiler: library, luac.c print.c
If you use Visual Studio .NET, you can use etc/luavs.bat in its
"Command Prompt".
If all you want is to build the Lua interpreter, you may put all .c files
in a single project, except for luac.c and print.c. Or just use etc/all.c.
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler.
As mentioned above, you may edit luaconf.h to select some features before
building Lua.
(end of INSTALL)

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@ -1,37 +1,6 @@
README for Lua 5.1
See INSTALL for installation instructions.
See HISTORY for a summary of changes since the last released version.
This is Lua 5.3.4, released on 12 Jan 2017.
* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language. Lua is free software.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.
For complete information, visit Lua's web site at http://www.lua.org/ .
For an executive summary, see http://www.lua.org/about.html .
Lua has been used in many different projects around the world.
For a short list, see http://www.lua.org/uses.html .
* Availability
------------
Lua is freely available for both academic and commercial purposes.
See COPYRIGHT and http://www.lua.org/license.html for details.
Lua can be downloaded at http://www.lua.org/download.html .
* Installation
------------
Lua is implemented in pure ANSI C, and compiles unmodified in all known
platforms that have an ANSI C compiler. In most Unix-like platforms, simply
do "make" with a suitable target. See INSTALL for detailed instructions.
* Origin
------
Lua is developed at Lua.org, a laboratory of the Department of Computer
Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro
in Brazil).
For more information about the authors, see http://www.lua.org/authors.html .
(end of README)

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.1 Reference Manual - contents</TITLE>
<TITLE>Lua 5.3 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<LINK REL="stylesheet" TYPE="text/css" HREF="index.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
ul {
list-style-type: none ;
list-style-position: outside ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A>
Lua 5.1 Reference Manual
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Lua 5.3 Reference Manual
</H1>
This is an online version of
<BLOCKQUOTE>
<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">
<IMG SRC="cover.png" ALT="" TITLE="buy from Amazon" BORDER=1 ALIGN="left" HSPACE=12>
</A>
<B>Lua 5.1 Reference Manual</B>
<BR>by R. Ierusalimschy, L. H. de Figueiredo, W. Celes
<BR>Lua.org, August 2006
<BR>ISBN 85-903798-3-3
<BR><A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20">
<IMG SRC="amazon.gif" ALT="[Buy from Amazon]" BORDER=0></A>
<BR CLEAR="all">
</BLOCKQUOTE>
<P>
Buy a copy of this book and
<A HREF="http://www.lua.org/donations.html">help to support</A>
the Lua project.
<P>
The reference manual is the official definition of the Lua language.
<BR>
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/docs.html#books">Programming in Lua</A>.
<P>
<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
<DIV CLASS="menubar">
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/5.1/pt/">português</A>
&middot;
<A HREF="http://www.lua.org/manual/5.1/es/">español</A>
<HR>
<SMALL>
Copyright &copy; 2006-2008 Lua.org, PUC-Rio.
Freely available under the terms of the
<a href="http://www.lua.org/license.html#5">Lua license</a>.
</SMALL>
<A HREF="http://www.lua.org/manual/">other versions</A>
</DIV>
<P>
<SMALL>
Copyright &copy; 2015&ndash;2017 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL style="padding: 0">
<LI><A HREF="manual.html">1 - Introduction</A>
<UL CLASS="contents menubar">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 - The Language</A>
<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 - Lexical Conventions</A>
<LI><A HREF="manual.html#2.2">2.2 - Values and Types</A>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.2.1">2.2.1 - Coercion</A>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.3">2.3 - Variables</A>
<LI><A HREF="manual.html#2.4">2.4 - Statements</A>
<UL>
<LI><A HREF="manual.html#2.4.1">2.4.1 - Chunks</A>
<LI><A HREF="manual.html#2.4.2">2.4.2 - Blocks</A>
<LI><A HREF="manual.html#2.4.3">2.4.3 - Assignment</A>
<LI><A HREF="manual.html#2.4.4">2.4.4 - Control Structures</A>
<LI><A HREF="manual.html#2.4.5">2.4.5 - For Statement</A>
<LI><A HREF="manual.html#2.4.6">2.4.6 - Function Calls as Statements</A>
<LI><A HREF="manual.html#2.4.7">2.4.7 - Local Declarations</A>
</UL>
<LI><A HREF="manual.html#2.5">2.5 - Expressions</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 - Arithmetic Operators</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 - Relational Operators</A>
<LI><A HREF="manual.html#2.5.3">2.5.3 - Logical Operators</A>
<LI><A HREF="manual.html#2.5.4">2.5.4 - Concatenation</A>
<LI><A HREF="manual.html#2.5.5">2.5.5 - The Length Operator</A>
<LI><A HREF="manual.html#2.5.6">2.5.6 - Precedence</A>
<LI><A HREF="manual.html#2.5.7">2.5.7 - Table Constructors</A>
<LI><A HREF="manual.html#2.5.8">2.5.8 - Function Calls</A>
<LI><A HREF="manual.html#2.5.9">2.5.9 - Function Definitions</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 - Visibility Rules</A>
<LI><A HREF="manual.html#2.7">2.7 - Error Handling</A>
<LI><A HREF="manual.html#2.8">2.8 - Metatables</A>
<LI><A HREF="manual.html#2.9">2.9 - Environments</A>
<LI><A HREF="manual.html#2.10">2.10 - Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.10.1">2.10.1 - Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.10.2">2.10.2 - Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.11">2.11 - Coroutines</A>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 - The Application Program Interface</A>
<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 - The Stack</A>
<LI><A HREF="manual.html#3.2">3.2 - Stack Size</A>
<LI><A HREF="manual.html#3.3">3.3 - Pseudo-Indices</A>
<LI><A HREF="manual.html#3.4">3.4 - C Closures</A>
<LI><A HREF="manual.html#3.5">3.5 - Registry</A>
<LI><A HREF="manual.html#3.6">3.6 - Error Handling in C</A>
<LI><A HREF="manual.html#3.7">3.7 - Functions and Types</A>
<LI><A HREF="manual.html#3.8">3.8 - The Debug Interface</A>
<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
</UL>
<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
</UL>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 - The Auxiliary Library</A>
<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 - Functions and Types</A>
<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
<LI><A HREF="manual.html#4.2">4.2 &ndash; Stack Size</A>
<LI><A HREF="manual.html#4.3">4.3 &ndash; Valid and Acceptable Indices</A>
<LI><A HREF="manual.html#4.4">4.4 &ndash; C Closures</A>
<LI><A HREF="manual.html#4.5">4.5 &ndash; Registry</A>
<LI><A HREF="manual.html#4.6">4.6 &ndash; Error Handling in C</A>
<LI><A HREF="manual.html#4.7">4.7 &ndash; Handling Yields in C</A>
<LI><A HREF="manual.html#4.8">4.8 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#4.9">4.9 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 - Standard Libraries</A>
<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 - Basic Functions</A>
<LI><A HREF="manual.html#5.2">5.2 - Coroutine Manipulation</A>
<LI><A HREF="manual.html#5.3">5.3 - Modules</A>
<LI><A HREF="manual.html#5.4">5.4 - String Manipulation</A>
<UL>
<LI><A HREF="manual.html#5.4.1">5.4.1 - Patterns</A>
</UL>
<LI><A HREF="manual.html#5.5">5.5 - Table Manipulation</A>
<LI><A HREF="manual.html#5.6">5.6 - Mathematical Functions</A>
<LI><A HREF="manual.html#5.7">5.7 - Input and Output Facilities</A>
<LI><A HREF="manual.html#5.8">5.8 - Operating System Facilities</A>
<LI><A HREF="manual.html#5.9">5.9 - The Debug Library</A>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 - Lua Stand-alone</A>
<P>
<LI><A HREF="manual.html#7">7 - Incompatibilities with the Previous Version</A>
<LI><A HREF="manual.html#6">6 &ndash; Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#7.1">7.1 - Changes in the Language</A>
<LI><A HREF="manual.html#7.2">7.2 - Changes in the Libraries</A>
<LI><A HREF="manual.html#7.3">7.3 - Changes in the API</A>
<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
</UL>
<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#8">8 - The Complete Syntax of Lua</A>
<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
<P>
<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#8.1">8.1 &ndash; Changes in the Language</A>
<LI><A HREF="manual.html#8.2">8.2 &ndash; Changes in the Libraries</A>
<LI><A HREF="manual.html#8.3">8.3 &ndash; Changes in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE WIDTH="100%">
<TR VALIGN="top">
<TABLE CLASS="menubar" WIDTH="100%">
<TR>
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<P>
<A HREF="manual.html#6.1">basic</A><BR>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getfenv">getfenv</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-loadstring">loadstring</A><BR>
<A HREF="manual.html#pdf-module">module</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setfenv">setfenv</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-unpack">unpack</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<P>
<A HREF="manual.html#6.2">coroutine</A><BR>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<P>
<A HREF="manual.html#6.10">debug</A><BR>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.getfenv">debug.getfenv</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setfenv">debug.setfenv</A><BR>
<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
<P>
<A HREF="manual.html#6.8">io</A><BR>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
@ -238,40 +212,50 @@ Freely available under the terms of the
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<P>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<P>
<A HREF="manual.html#6.7">math</A><BR>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.log10">math.log10</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.pow">math.pow</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR>
<P>
<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
<A HREF="manual.html#pdf-math.type">math.type</A><BR>
<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
<P>
<A HREF="manual.html#6.9">os</A><BR>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
@ -283,17 +267,20 @@ Freely available under the terms of the
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<P>
<A HREF="manual.html#6.3">package</A><BR>
<A HREF="manual.html#pdf-package.config">package.config</A><BR>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loaders">package.loaders</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.seeall">package.seeall</A><BR>
<P>
<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
<P>
<A HREF="manual.html#6.4">string</A><BR>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
@ -304,50 +291,82 @@ Freely available under the terms of the
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<P>
<A HREF="manual.html#6.6">table</A><BR>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.maxn">table.maxn</A><BR>
<A HREF="manual.html#pdf-table.move">table.move</A><BR>
<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
<P>
<A HREF="manual.html#6.5">utf8</A><BR>
<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
<H3><A NAME="env">environment<BR>variables</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
<A HREF="manual.html#pdf-LUA_CPATH_5_3">LUA_CPATH_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
<A HREF="manual.html#pdf-LUA_INIT_5_3">LUA_INIT_5_3</A><BR>
<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
<A HREF="manual.html#pdf-LUA_PATH_5_3">LUA_PATH_5_3</A><BR>
</TD>
<TD>
<H3>C API</H3>
<H3><A NAME="api">C API</A></H3>
<P>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<P>
<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
<A HREF="manual.html#lua_arith">lua_arith</A><BR>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_callk">lua_callk</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_compare">lua_compare</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_cpcall">lua_cpcall</A><BR>
<A HREF="manual.html#lua_copy">lua_copy</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_equal">lua_equal</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getfenv">lua_getfenv</A><BR>
<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_geti">lua_geti</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
@ -355,10 +374,12 @@ Freely available under the terms of the
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_getuservalue">lua_getuservalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
@ -368,20 +389,23 @@ Freely available under the terms of the
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_lessthan">lua_lessthan</A><BR>
<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
<A HREF="manual.html#lua_len">lua_len</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_objlen">lua_objlen</A><BR>
<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
@ -395,45 +419,59 @@ Freely available under the terms of the
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfenv">lua_setfenv</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_seti">lua_seti</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_setuservalue">lua_setuservalue</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
<A HREF="manual.html#lua_version">lua_version</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
</TD>
<TD>
<H3>auxiliary library</H3>
<H3><A NAME="auxlib">auxiliary library</A></H3>
<P>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<P>
<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
@ -442,11 +480,10 @@ Freely available under the terms of the
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
@ -454,45 +491,128 @@ Freely available under the terms of the
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_len">luaL_len</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_optint">luaL_optint</A><BR>
<A HREF="manual.html#luaL_opt">luaL_opt</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_register">luaL_register</A><BR>
<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_typerror">luaL_typerror</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
<H3><A NAME="library">standard library</A></H3>
<P>
<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
<H3><A NAME="constants">constants</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
<A HREF="manual.html#pdf-LUA_ERRGCMM">LUA_ERRGCMM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
</TD>
</TR>
</TABLE>
<P>
<HR>
<SMALL>
<P CLASS="footer">
Last update:
Sat Jan 19 13:24:29 BRST 2008
</SMALL>
Thu Dec 22 18:29:39 BRST 2016
</P>
<!--
Last change: revised for Lua 5.1.3
Last change: revised for Lua 5.3.4
-->
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ul {
list-style-type: none ;
}
ul.contents {
padding: 0 ;
}
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border: none ;
border-spacing: 0 ;
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@ -1,5 +1,5 @@
.\" $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $
.TH LUA 1 "$Date: 2006/01/06 16:03:34 $"
.\" $Id: lua.man,v 1.14 2016/10/17 15:43:50 lhf Exp $
.TH LUA 1 "$Date: 2016/10/17 15:43:50 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
@ -15,7 +15,7 @@ lua \- Lua interpreter
]
.SH DESCRIPTION
.B lua
is the stand-alone Lua interpreter.
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
@ -27,8 +27,7 @@ can be used as a batch interpreter and also interactively.
.LP
The given
.I options
(see below)
are executed and then
are handled in order and then
the Lua program in file
.I script
is loaded and executed.
@ -38,45 +37,7 @@ are available to
.I script
as strings in a global table named
.BR arg .
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
.B arg
start at 0,
which contains the string
.RI ' script '.
The index of the last argument is stored in
.BR arg.n .
The arguments given in the command line before
.IR script ,
including the name of the interpreter,
are available in negative indices in
.BR arg .
.LP
At the very start,
before even handling the command line,
.B lua
executes the contents of the environment variable
.BR LUA_INIT ,
if it is defined.
If the value of
.B LUA_INIT
is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.LP
Options start with
.B '\-'
and are described below.
You can use
.B "'\--'"
to signal the end of options.
.LP
If no arguments are given,
If no options or arguments are given,
then
.B "\-v \-i"
is assumed when the standard input is a terminal;
@ -89,75 +50,63 @@ In interactive mode,
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression or list of expressions,
then the line is evaluated and the results are printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
.B ';'
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
.BR '=' ,
then
.LP
At the very start,
before even handling the command line,
.B lua
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
.BR _PROMPT ,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
.BR _PROMPT2 .
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "> " and ">> ".
checks the contents of the environment variables
.B LUA_INIT_5_3
or
.BR LUA_INIT ,
in that order.
If the contents is of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
.SH OPTIONS
.TP
.B \-
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
.TP
.BI \-e " stat"
execute statement
.IR stat .
You need to quote
.I stat
if it contains spaces, quotes,
or other characters special to the shell.
.TP
.B \-i
enter interactive mode after
.I script
is executed.
enter interactive mode after executing
.IR script .
.TP
.BI \-l " name"
call
.BI require(' name ')
execute the equivalent of
.IB name =require(' name ')
before executing
.IR script .
Typically used to load libraries.
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH "SEE ALSO"
.BR luac (1)
.br
http://www.lua.org/
The documentation at lua.org,
especially section 7 of the reference manual.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
.\" EOF

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@ -1,41 +1,164 @@
html {
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body {
color: #000000 ;
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font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
margin-right: 20px ;
margin-left: 20px ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #a0a0a0 1px ;
border-radius: 20px ;
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width: 90% ;
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color: #000080 ;
font-family: Verdana, Geneva, sans-serif ;
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font-size: 28pt ;
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text-decoration: none ;
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background-color: #E0E0FF ;
border-radius: 4px ;
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a:link:active, a:visited:active {
color: #FF0000 ;
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height: 1px ;
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p.menubar {
margin-left: 2.5em ;
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.menubar a:hover {
margin: -3px -3px -3px -3px ;
padding: 3px 3px 3px 3px ;
border-radius: 4px ;
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:target {
background-color: #F0F0F0 ;
margin: -8px ;
padding: 8px ;
border-radius: 8px ;
outline: none ;
}
hr {
display: none ;
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table hr {
background-color: #a0a0a0 ;
color: #a0a0a0 ;
border: 0 ;
height: 1px ;
display: block ;
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.footer {
color: gray ;
font-size: x-small ;
text-transform: lowercase ;
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input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
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pre.session {
background-color: #F8F8F8 ;
padding: 1em ;
border-radius: 8px ;
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border-collapse: collapse ;
}
table.columns td {
vertical-align: top ;
padding: 0 ;
padding-bottom: 1em ;
text-align: justify ;
line-height: 1.25 ;
}
p.logos a:link:hover, p.logos a:visited:hover {
background-color: inherit ;
}
table.book {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
table.book td {
padding: 0 ;
vertical-align: top ;
}
table.book td.cover {
padding-right: 1em ;
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border: solid #000080 1px ;
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table.book span {
font-size: small ;
text-align: left ;
display: block ;
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img {
background-color: white ;
}

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@ -1,172 +0,0 @@
<!-- $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUA man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
lua - Lua interpreter
<H2>SYNOPSIS</H2>
<B>lua</B>
[
<I>options</I>
]
[
<I>script</I>
[
<I>args</I>
]
]
<H2>DESCRIPTION</H2>
<B>lua</B>
is the stand-alone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
<B>luac</B>,
the Lua compiler.)
<B>lua</B>
can be used as a batch interpreter and also interactively.
<P>
The given
<I>options</I>
(see below)
are executed and then
the Lua program in file
<I>script</I>
is loaded and executed.
The given
<I>args</I>
are available to
<I>script</I>
as strings in a global table named
<B>arg</B>.
If these arguments contain spaces or other characters special to the shell,
then they should be quoted
(but note that the quotes will be removed by the shell).
The arguments in
<B>arg</B>
start at 0,
which contains the string
'<I>script</I>'.
The index of the last argument is stored in
<B>arg.n</B>.
The arguments given in the command line before
<I>script</I>,
including the name of the interpreter,
are available in negative indices in
<B>arg</B>.
<P>
At the very start,
before even handling the command line,
<B>lua</B>
executes the contents of the environment variable
<B>LUA_INIT</B>,
if it is defined.
If the value of
<B>LUA_INIT</B>
is of the form
'@<I>filename</I>',
then
<I>filename</I>
is executed.
Otherwise, the string is assumed to be a Lua statement and is executed.
<P>
Options start with
<B>'-'</B>
and are described below.
You can use
<B>'--'</B>
to signal the end of options.
<P>
If no arguments are given,
then
<B>"-v -i"</B>
is assumed when the standard input is a terminal;
otherwise,
<B>"-"</B>
is assumed.
<P>
In interactive mode,
<B>lua</B>
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
So, one way to interrupt the reading of an incomplete statement is
to force a syntax error:
adding a
<B>';'</B>
in the middle of a statement is a sure way of forcing a syntax error
(except inside multiline strings and comments; these must be closed explicitly).
If a line starts with
<B>'='</B>,
then
<B>lua</B>
displays the values of all the expressions in the remainder of the
line. The expressions must be separated by commas.
The primary prompt is the value of the global variable
<B>_PROMPT</B>,
if this value is a string;
otherwise, the default prompt is used.
Similarly, the secondary prompt is the value of the global variable
<B>_PROMPT2</B>.
So,
to change the prompts,
set the corresponding variable to a string of your choice.
You can do that after calling the interpreter
or on the command line
(but in this case you have to be careful with quotes
if the prompt string contains a space; otherwise you may confuse the shell.)
The default prompts are "&gt; " and "&gt;&gt; ".
<H2>OPTIONS</H2>
<P>
<B>-</B>
load and execute the standard input as a file,
that is,
not interactively,
even when the standard input is a terminal.
<P>
<B>-e </B><I>stat</I>
execute statement
<I>stat</I>.
You need to quote
<I>stat </I>
if it contains spaces, quotes,
or other characters special to the shell.
<P>
<B>-i</B>
enter interactive mode after
<I>script</I>
is executed.
<P>
<B>-l </B><I>name</I>
call
<B>require</B>('<I>name</I>')
before executing
<I>script</I>.
Typically used to load libraries.
<P>
<B>-v</B>
show version information.
<H2>SEE ALSO</H2>
<B>luac</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
R. Ierusalimschy,
L. H. de Figueiredo,
and
W. Celes
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@ -1,5 +1,5 @@
.\" $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $
.TH LUAC 1 "$Date: 2006/01/06 16:03:34 $"
.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
@ -13,29 +13,29 @@ luac \- Lua compiler
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
.LP
Pre-compiling does not imply faster execution
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
Pre-compiled chunks are not necessarily smaller than the corresponding source.
The main goal in pre-compiling is faster loading.
.LP
The binary files created by
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
are portable only among architectures with the same word size and byte order.
.LP
.B luac
produces a single output file containing the bytecodes
for all source files given.
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
@ -43,32 +43,15 @@ but you can change this with the
.B \-o
option.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful to combine several precompiled chunks,
even from different (but compatible) platforms,
into a single precompiled chunk.
.LP
You can use
.B "'\-'"
to indicate the standard input as a source file
and
.B "'\--'"
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
.BR "'\-'" ).
.LP
The internal format of the binary files produced by
.B luac
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
Options must be separate.
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
@ -78,6 +61,9 @@ If no files are given, then
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
@ -88,7 +74,7 @@ instead of the default
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
@ -96,41 +82,37 @@ Be careful not to overwrite precious files.
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file passes the integrity test.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.SH FILES
.TP 15
.B luac.out
default output file
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
http://www.lua.org/
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
.\" EOF

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@ -1,145 +0,0 @@
<!-- $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $ -->
<HTML>
<HEAD>
<TITLE>LUAC man page</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
</HEAD>
<BODY BGCOLOR="#FFFFFF">
<H2>NAME</H2>
luac - Lua compiler
<H2>SYNOPSIS</H2>
<B>luac</B>
[
<I>options</I>
] [
<I>filenames</I>
]
<H2>DESCRIPTION</H2>
<B>luac</B>
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files that can be later loaded and executed.
<P>
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
<P>
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
<B>luac</B>
simply allows those bytecodes to be saved in a file for later execution.
<P>
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
<P>
The binary files created by
<B>luac</B>
are portable only among architectures with the same word size and byte order.
<P>
<B>luac</B>
produces a single output file containing the bytecodes
for all source files given.
By default,
the output file is named
<B>luac.out</B>,
but you can change this with the
<B>-o</B>
option.
<P>
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
This is useful because several precompiled chunks,
even from different (but compatible) platforms,
can be combined into a single precompiled chunk.
<P>
You can use
<B>'-'</B>
to indicate the standard input as a source file
and
<B>'--'</B>
to signal the end of options
(that is,
all remaining arguments will be treated as files even if they start with
<B>'-'</B>).
<P>
The internal format of the binary files produced by
<B>luac</B>
is likely to change when a new version of Lua is released.
So,
save the source files of all Lua programs that you precompile.
<P>
<H2>OPTIONS</H2>
Options must be separate.
<P>
<B>-l</B>
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and lists its contents.
<P>
<B>-o </B><I>file</I>
output to
<I>file</I>,
instead of the default
<B>luac.out</B>.
(You can use
<B>'-'</B>
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be a source file because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
<P>
<B>-p</B>
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
Lua always performs a thorough integrity test on precompiled chunks.
Bytecode that passes this test is completely safe,
in the sense that it will not break the interpreter.
However,
there is no guarantee that such code does anything sensible.
(None can be given, because the halting problem is unsolvable.)
If no files are given, then
<B>luac</B>
loads
<B>luac.out</B>
and tests its contents.
No messages are displayed if the file passes the integrity test.
<P>
<B>-s</B>
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
For instance,
line numbers and names of local variables are lost.
<P>
<B>-v</B>
show version information.
<H2>FILES</H2>
<P>
<B>luac.out</B>
default output file
<H2>SEE ALSO</H2>
<B>lua</B>(1)
<BR>
<A HREF="http://www.lua.org/">http://www.lua.org/</A>
<H2>DIAGNOSTICS</H2>
Error messages should be self explanatory.
<H2>AUTHORS</H2>
L. H. de Figueiredo,
R. Ierusalimschy and
W. Celes
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font-family: inherit ;
font-size: inherit ;
}
pre {
font-size: 105% ;
pre, code {
font-size: 12pt ;
}
span.apii {
color: gray ;
float: right ;
font-family: inherit ;
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua documentation</TITLE>
<TITLE>Lua 5.3 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
border-radius: 8px ;
padding: 1em ;
margin: 0px ;
}
.display {
word-spacing: 0.25em ;
}
dl.display dd {
padding-bottom: 0.2em ;
}
tt, kbd, code {
font-size: 12pt ;
}
</STYLE>
</HEAD>
<BODY>
<HR>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A>
Documentation
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Welcome to Lua 5.3
</H1>
This is the documentation included in the source distribution of Lua 5.1.4.
<DIV CLASS="menubar">
<A HREF="#about">about</A>
&middot;
<A HREF="#install">installation</A>
&middot;
<A HREF="#changes">changes</A>
&middot;
<A HREF="#license">license</A>
&middot;
<A HREF="contents.html">reference manual</A>
</DIV>
<UL>
<LI><A HREF="contents.html">Reference manual</A>
<LI><A HREF="lua.html">lua man page</A>
<LI><A HREF="luac.html">luac man page</A>
<LI><A HREF="../README">lua/README</A>
<LI><A HREF="../etc/README">lua/etc/README</A>
<LI><A HREF="../test/README">lua/test/README</A>
</UL>
<H2><A NAME="about">About Lua</A></H2>
<P>
Lua is a powerful, fast, lightweight, embeddable scripting language
developed by a
<A HREF="http://www.lua.org/authors.html">team</A>
at
<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
the Pontifical Catholic University of Rio de Janeiro in Brazil.
Lua is
<A HREF="#license">free software</A>
used in many products and projects around the world.
<P>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
contains updated documentation,
provides complete information
about Lua,
including
an
<A HREF="http://www.lua.org/about.html">executive summary</A>
and
updated
<A HREF="http://www.lua.org/docs.html">documentation</A>,
especially the
<A HREF="http://www.lua.org/manual/5.1/">reference manual</A>.
<A HREF="http://www.lua.org/manual/5.3/">reference manual</A>,
which may differ slightly from the
<A HREF="contents.html">local copy</A>
distributed in this package.
<H2><A NAME="install">Installing Lua</A></H2>
<P>
Lua is distributed in
<A HREF="http://www.lua.org/ftp/">source</A>
form.
You need to build it before using it.
Building Lua should be straightforward
because
Lua is implemented in pure ANSI C and compiles unmodified in all known
platforms that have an ANSI C compiler.
Lua also compiles unmodified as C++.
The instructions given below for building Lua are for Unix-like platforms.
See also
<A HREF="#other">instructions for other systems</A>
and
<A HREF="#customization">customization options</A>.
<P>
If you don't have the time or the inclination to compile Lua yourself,
get a binary from
<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
Try also
<A HREF="http://luadist.org/">LuaDist</A>,
a multi-platform distribution of Lua that includes batteries.
<H3>Building Lua</H3>
<P>
In most Unix-like platforms, simply do "<KBD>make</KBD>" with a suitable target.
Here are the details.
<OL>
<LI>
Open a terminal window and move to
the top-level directory, which is named <TT>lua-5.3.x</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
Do "<KBD>make</KBD>" and see if your platform is listed.
The platforms currently supported are:
<P>
<P CLASS="display">
aix bsd c89 freebsd generic linux macosx mingw posix solaris
</P>
<P>
If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
is your platform name.
<P>
If your platform is not listed, try the closest one or posix, generic,
c89, in this order.
<P>
<LI>
The compilation takes only a few moments
and produces three files in the <TT>src</TT> directory:
lua (the interpreter),
luac (the compiler),
and liblua.a (the library).
<P>
<LI>
To check that Lua has been built correctly, do "<KBD>make test</KBD>"
after building Lua. This will run the interpreter and print its version.
</OL>
<P>
If you're running Linux and get compilation errors,
make sure you have installed the <TT>readline</TT> development package
(which is probably named <TT>libreadline-dev</TT> or <TT>readline-devel</TT>).
If you get link errors after that,
then try "<KBD>make linux MYLIBS=-ltermcap</KBD>".
<H3>Installing Lua</H3>
<P>
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "<KBD>make install</KBD>". The official
place and the way to install files are defined in the <TT>Makefile</TT>. You'll
probably need the right permissions to install files.
<P>
To build and install Lua in one step, do "<KBD>make xxx install</KBD>",
where xxx is your platform name.
<P>
To install Lua locally, do "<KBD>make local</KBD>".
This will create a directory <TT>install</TT> with subdirectories
<TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
and install Lua as listed below.
To install Lua locally, but in some other directory, do
"<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
<DL CLASS="display">
<DT>
bin:
<DD>
lua luac
<DT>
include:
<DD>
lua.h luaconf.h lualib.h lauxlib.h lua.hpp
<DT>
lib:
<DD>
liblua.a
<DT>
man/man1:
<DD>
lua.1 luac.1
</DL>
<P>
These are the only directories you need for development.
If you only want to run Lua programs,
you only need the files in <TT>bin</TT> and <TT>man</TT>.
The files in <TT>include</TT> and <TT>lib</TT> are needed for
embedding Lua in C or C++ programs.
<H3><A NAME="customization">Customization</A></H3>
<P>
Three kinds of things can be customized by editing a file:
<UL>
<LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
<LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
<LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
</UL>
<P>
You don't actually need to edit the Makefiles because you may set the
relevant variables in the command line when invoking make.
Nevertheless, it's probably best to edit and save the Makefiles to
record the changes you've made.
<P>
On the other hand, if you need to customize some Lua features, you'll need
to edit <TT>src/luaconf.h</TT> before building and installing Lua.
The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
Further customization is available to experts by editing the Lua sources.
<H3><A NAME="other">Building Lua on other systems</A></H3>
<P>
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
<DL CLASS="display">
<DT>
library:
<DD>
lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c
lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c
ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c lbitlib.c lcorolib.c ldblib.c liolib.c
lmathlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c loadlib.c linit.c
<DT>
interpreter:
<DD>
library, lua.c
<DT>
compiler:
<DD>
library, luac.c
</DL>
<P>
To use Lua as a library in your own programs you'll need to know how to
create and use libraries with your compiler. Moreover, to dynamically load
C libraries for Lua you'll need to know how to create dynamic libraries
and you'll need to make sure that the Lua API functions are accessible to
those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
into each dynamic library. For Unix, we recommend that the Lua library
be linked statically into the host program and its symbols exported for
dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
For Windows, we recommend that the Lua library be a DLL.
In all cases, the compiler luac should be linked statically.
<P>
As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
some features before building Lua.
<H2><A NAME="changes">Changes since Lua 5.2</A></H2>
<P>
Here are the main changes introduced in Lua 5.3.
The
<A HREF="contents.html">reference manual</A>
lists the
<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
<H3>Main changes</H3>
<UL>
<LI> integers (64-bit by default)
<LI> official support for 32-bit numbers
<LI> bitwise operators
<LI> basic utf-8 support
<LI> functions for packing and unpacking values
</UL>
Here are the other changes introduced in Lua 5.3:
<H3>Language</H3>
<UL>
<LI> userdata can have any Lua value as uservalue
<LI> floor division
<LI> more flexible rules for some metamethods
</UL>
<H3>Libraries</H3>
<UL>
<LI> <CODE>ipairs</CODE> and the table library respect metamethods
<LI> strip option in <CODE>string.dump</CODE>
<LI> table library respects metamethods
<LI> new function <CODE>table.move</CODE>
<LI> new function <CODE>string.pack</CODE>
<LI> new function <CODE>string.unpack</CODE>
<LI> new function <CODE>string.packsize</CODE>
</UL>
<H3>C API</H3>
<UL>
<LI> simpler API for continuation functions in C
<LI> <CODE>lua_gettable</CODE> and similar functions return type of resulted value
<LI> strip option in <CODE>lua_dump</CODE>
<LI> new function: <CODE>lua_geti</CODE>
<LI> new function: <CODE>lua_seti</CODE>
<LI> new function: <CODE>lua_isyieldable</CODE>
<LI> new function: <CODE>lua_numbertointeger</CODE>
<LI> new function: <CODE>lua_rotate</CODE>
<LI> new function: <CODE>lua_stringtonumber</CODE>
</UL>
<H3>Lua standalone interpreter</H3>
<UL>
<LI> can be used as calculator; no need to prefix with '='
<LI> <CODE>arg</CODE> table available to all code
</UL>
<H2><A NAME="license">License</A></H2>
<P>
<A HREF="http://www.opensource.org/docs/definition.php">
<IMG SRC="osi-certified-72x60.png" ALIGN="right" ALT="[osi certified]" STYLE="padding-left: 30px ;">
</A>
Lua is free software distributed under the terms of the
<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
reproduced below;
it may be used for any purpose, including commercial purposes,
at absolutely no cost without having to ask us.
The only requirement is that if you do use Lua,
then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
For details, see
<A HREF="http://www.lua.org/license.html">this</A>.
<BLOCKQUOTE STYLE="padding-bottom: 0em">
Copyright &copy; 1994&ndash;2017 Lua.org, PUC-Rio.
<P>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
<P>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
<P>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</BLOCKQUOTE>
<P>
<HR>
<SMALL>
<P CLASS="footer">
Last update:
Tue Aug 12 14:46:07 BRT 2008
</SMALL>
Thu Dec 22 18:22:57 BRST 2016
</P>
<!--
Last change: revised for Lua 5.3.4
-->
</BODY>
</HTML>

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@ -1,37 +0,0 @@
This directory contains some useful files and code.
Unlike the code in ../src, everything here is in the public domain.
If any of the makes fail, you're probably not using the same libraries
used to build Lua. Set MYLIBS in Makefile accordingly.
all.c
Full Lua interpreter in a single file.
Do "make one" for a demo.
lua.hpp
Lua header files for C++ using 'extern "C"'.
lua.ico
A Lua icon for Windows (and web sites: save as favicon.ico).
Drawn by hand by Markus Gritsch <gritsch@iue.tuwien.ac.at>.
lua.pc
pkg-config data for Lua
luavs.bat
Script to build Lua under "Visual Studio .NET Command Prompt".
Run it from the toplevel as etc\luavs.bat.
min.c
A minimal Lua interpreter.
Good for learning and for starting your own.
Do "make min" for a demo.
noparser.c
Linking with noparser.o avoids loading the parsing modules in lualib.a.
Do "make noparser" for a demo.
strict.lua
Traps uses of undeclared global variables.
Do "make strict" for a demo.

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@ -1,38 +0,0 @@
/*
* all.c -- Lua core, libraries and interpreter in a single file
*/
#define luaall_c
#include "lapi.c"
#include "lcode.c"
#include "ldebug.c"
#include "ldo.c"
#include "ldump.c"
#include "lfunc.c"
#include "lgc.c"
#include "llex.c"
#include "lmem.c"
#include "lobject.c"
#include "lopcodes.c"
#include "lparser.c"
#include "lstate.c"
#include "lstring.c"
#include "ltable.c"
#include "ltm.c"
#include "lundump.c"
#include "lvm.c"
#include "lzio.c"
#include "lauxlib.c"
#include "lbaselib.c"
#include "ldblib.c"
#include "liolib.c"
#include "linit.c"
#include "lmathlib.c"
#include "loadlib.c"
#include "loslib.c"
#include "lstrlib.c"
#include "ltablib.c"
#include "lua.c"

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@ -1,31 +0,0 @@
# lua.pc -- pkg-config data for Lua
# vars from install Makefile
# grep '^V=' ../Makefile
V= 5.1
# grep '^R=' ../Makefile
R= 5.1.4
# grep '^INSTALL_.*=' ../Makefile | sed 's/INSTALL_TOP/prefix/'
prefix= /usr/local
INSTALL_BIN= ${prefix}/bin
INSTALL_INC= ${prefix}/include
INSTALL_LIB= ${prefix}/lib
INSTALL_MAN= ${prefix}/man/man1
INSTALL_LMOD= ${prefix}/share/lua/${V}
INSTALL_CMOD= ${prefix}/lib/lua/${V}
# canonical vars
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: Lua
Description: An Extensible Extension Language
Version: ${R}
Requires:
Libs: -L${libdir} -llua -lm
Cflags: -I${includedir}
# (end of lua.pc)

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@ -1,28 +0,0 @@
@rem Script to build Lua under "Visual Studio .NET Command Prompt".
@rem Do not run from this directory; run it from the toplevel: etc\luavs.bat .
@rem It creates lua51.dll, lua51.lib, lua.exe, and luac.exe in src.
@rem (contributed by David Manura and Mike Pall)
@setlocal
@set MYCOMPILE=cl /nologo /MD /O2 /W3 /c /D_CRT_SECURE_NO_DEPRECATE
@set MYLINK=link /nologo
@set MYMT=mt /nologo
cd src
%MYCOMPILE% /DLUA_BUILD_AS_DLL l*.c
del lua.obj luac.obj
%MYLINK% /DLL /out:lua51.dll l*.obj
if exist lua51.dll.manifest^
%MYMT% -manifest lua51.dll.manifest -outputresource:lua51.dll;2
%MYCOMPILE% /DLUA_BUILD_AS_DLL lua.c
%MYLINK% /out:lua.exe lua.obj lua51.lib
if exist lua.exe.manifest^
%MYMT% -manifest lua.exe.manifest -outputresource:lua.exe
%MYCOMPILE% l*.c print.c
del lua.obj linit.obj lbaselib.obj ldblib.obj liolib.obj lmathlib.obj^
loslib.obj ltablib.obj lstrlib.obj loadlib.obj
%MYLINK% /out:luac.exe *.obj
if exist luac.exe.manifest^
%MYMT% -manifest luac.exe.manifest -outputresource:luac.exe
del *.obj *.manifest
cd ..

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@ -1,39 +0,0 @@
/*
* min.c -- a minimal Lua interpreter
* loads stdin only with minimal error handling.
* no interaction, and no standard library, only a "print" function.
*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
static int print(lua_State *L)
{
int n=lua_gettop(L);
int i;
for (i=1; i<=n; i++)
{
if (i>1) printf("\t");
if (lua_isstring(L,i))
printf("%s",lua_tostring(L,i));
else if (lua_isnil(L,i))
printf("%s","nil");
else if (lua_isboolean(L,i))
printf("%s",lua_toboolean(L,i) ? "true" : "false");
else
printf("%s:%p",luaL_typename(L,i),lua_topointer(L,i));
}
printf("\n");
return 0;
}
int main(void)
{
lua_State *L=lua_open();
lua_register(L,"print",print);
if (luaL_dofile(L,NULL)!=0) fprintf(stderr,"%s\n",lua_tostring(L,-1));
lua_close(L);
return 0;
}

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@ -1,50 +0,0 @@
/*
* The code below can be used to make a Lua core that does not contain the
* parsing modules (lcode, llex, lparser), which represent 35% of the total core.
* You'll only be able to load binary files and strings, precompiled with luac.
* (Of course, you'll have to build luac with the original parsing modules!)
*
* To use this module, simply compile it ("make noparser" does that) and list
* its object file before the Lua libraries. The linker should then not load
* the parsing modules. To try it, do "make luab".
*
* If you also want to avoid the dump module (ldump.o), define NODUMP.
* #define NODUMP
*/
#define LUA_CORE
#include "llex.h"
#include "lparser.h"
#include "lzio.h"
LUAI_FUNC void luaX_init (lua_State *L) {
UNUSED(L);
}
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) {
UNUSED(z);
UNUSED(buff);
UNUSED(name);
lua_pushliteral(L,"parser not loaded");
lua_error(L);
return NULL;
}
#ifdef NODUMP
#include "lundump.h"
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) {
UNUSED(f);
UNUSED(w);
UNUSED(data);
UNUSED(strip);
#if 1
UNUSED(L);
return 0;
#else
lua_pushliteral(L,"dumper not loaded");
lua_error(L);
#endif
}
#endif

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@ -1,41 +0,0 @@
--
-- strict.lua
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G)
if mt == nil then
mt = {}
setmetatable(_G, mt)
end
mt.__declared = {}
local function what ()
local d = getinfo(3, "S")
return d and d.what or "C"
end
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local w = what()
if w ~= "main" and w ~= "C" then
error("assign to undeclared variable '"..n.."'", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if not mt.__declared[n] and what() ~= "C" then
error("variable '"..n.."' is not declared", 2)
end
return rawget(t, n)
end

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@ -1,5 +1,5 @@
/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lapi.h,v 2.9 2015/03/06 19:49:50 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
@ -8,9 +8,17 @@
#define lapi_h
#include "lobject.h"
#include "llimits.h"
#include "lstate.h"
#define api_incr_top(L) {L->top++; api_check(L, L->top <= L->ci->top, \
"stack overflow");}
#define adjustresults(L,nres) \
{ if ((nres) == LUA_MULTRET && L->ci->top < L->top) L->ci->top = L->top; }
#define api_checknelems(L,n) api_check(L, (n) < (L->top - L->ci->func), \
"not enough elements in the stack")
LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);
#endif

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@ -1,5 +1,5 @@
/*
** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lauxlib.h,v 1.131 2016/12/06 14:54:31 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
@ -15,81 +15,96 @@
#include "lua.h"
#if defined(LUA_COMPAT_GETN)
LUALIB_API int (luaL_getn) (lua_State *L, int t);
LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
#else
#define luaL_getn(L,i) ((int)lua_objlen(L, i))
#define luaL_setn(L,i,j) ((void)0) /* no op! */
#endif
#if defined(LUA_COMPAT_OPENLIB)
#define luaI_openlib luaL_openlib
#endif
/* extra error code for `luaL_load' */
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
const luaL_Reg *l);
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
const char *name);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
const char *r);
LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
const char *fname, int szhint);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
@ -97,14 +112,17 @@ LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) \
((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
@ -118,56 +136,128 @@ LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
char initb[LUAL_BUFFERSIZE]; /* initial buffer */
} luaL_Buffer;
#define luaL_addchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
/* compatibility only */
#define luaL_putchar(B,c) luaL_addchar(B,c)
#define luaL_addsize(B,n) ((B)->p += (n))
#define luaL_addsize(B,s) ((B)->n += (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/* compatibility with old module system */
#if defined(LUA_COMPAT_MODULE)
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
int sizehint);
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
const luaL_Reg *l, int nup);
#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
#endif
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#define luaL_reg luaL_Reg
#endif

View File

@ -1,9 +1,13 @@
/*
** $Id: lbaselib.c,v 1.191.1.6 2008/02/14 16:46:22 roberto Exp $
** $Id: lbaselib.c,v 1.314 2016/09/05 19:06:34 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
@ -11,78 +15,95 @@
#include <stdlib.h>
#include <string.h>
#define lbaselib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** If your system does not support `stdout', you can just remove this function.
** If you need, you can define your own `print' function, following this
** model but changing `fputs' to put the strings at a proper place
** (a console window or a log file, for instance).
*/
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
size_t l;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
s = lua_tolstring(L, -1, &l); /* get result */
if (s == NULL)
return luaL_error(L, LUA_QL("tostring") " must return a string to "
LUA_QL("print"));
if (i>1) fputs("\t", stdout);
fputs(s, stdout);
return luaL_error(L, "'tostring' must return a string to 'print'");
if (i>1) lua_writestring("\t", 1);
lua_writestring(s, l);
lua_pop(L, 1); /* pop result */
}
fputs("\n", stdout);
lua_writeline();
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle signal */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
int base = luaL_optint(L, 2, 10);
if (base == 10) { /* standard conversion */
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
luaL_checkany(L, 1);
if (lua_isnumber(L, 1)) {
lua_pushnumber(L, lua_tonumber(L, 1));
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
}
}
else {
const char *s1 = luaL_checkstring(L, 1);
char *s2;
unsigned long n;
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
n = strtoul(s1, &s2, base);
if (s1 != s2) { /* at least one valid digit? */
while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */
if (*s2 == '\0') { /* no invalid trailing characters? */
lua_pushnumber(L, (lua_Number)n);
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
}
}
}
lua_pushnil(L); /* else not a number */
} /* else not a number */
} /* else not a number */
lua_pushnil(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_isstring(L, 1) && level > 0) { /* add extra information? */
luaL_where(L, level);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
@ -106,58 +127,14 @@ static int luaB_setmetatable (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable"))
luaL_error(L, "cannot change a protected metatable");
if (luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL)
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static void getfunc (lua_State *L, int opt) {
if (lua_isfunction(L, 1)) lua_pushvalue(L, 1);
else {
lua_Debug ar;
int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1);
luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
if (lua_getstack(L, level, &ar) == 0)
luaL_argerror(L, 1, "invalid level");
lua_getinfo(L, "f", &ar);
if (lua_isnil(L, -1))
luaL_error(L, "no function environment for tail call at level %d",
level);
}
}
static int luaB_getfenv (lua_State *L) {
getfunc(L, 1);
if (lua_iscfunction(L, -1)) /* is a C function? */
lua_pushvalue(L, LUA_GLOBALSINDEX); /* return the thread's global env. */
else
lua_getfenv(L, -1);
return 1;
}
static int luaB_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
getfunc(L, 0);
lua_pushvalue(L, 2);
if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) {
/* change environment of current thread */
lua_pushthread(L);
lua_insert(L, -2);
lua_setfenv(L, -2);
return 0;
}
else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0)
luaL_error(L,
LUA_QL("setfenv") " cannot change environment of given object");
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
@ -166,6 +143,15 @@ static int luaB_rawequal (lua_State *L) {
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string expected");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
@ -184,32 +170,28 @@ static int luaB_rawset (lua_State *L) {
}
static int luaB_gcinfo (lua_State *L) {
lua_pushinteger(L, lua_getgccount(L));
return 1;
}
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul", NULL};
"count", "step", "setpause", "setstepmul",
"isrunning", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL};
int o = luaL_checkoption(L, 1, "collect", opts);
int ex = luaL_optint(L, 2, 0);
int res = lua_gc(L, optsnum[o], ex);
switch (optsnum[o]) {
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
int ex = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, ex);
switch (o) {
case LUA_GCCOUNT: {
int b = lua_gc(L, LUA_GCCOUNTB, 0);
lua_pushnumber(L, res + ((lua_Number)b/1024));
lua_pushnumber(L, (lua_Number)res + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
case LUA_GCSTEP: case LUA_GCISRUNNING: {
lua_pushboolean(L, res);
return 1;
}
default: {
lua_pushnumber(L, res);
lua_pushinteger(L, res);
return 1;
}
}
@ -217,12 +199,30 @@ static int luaB_collectgarbage (lua_State *L) {
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushstring(L, luaL_typename(L, 1));
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int pairsmeta (lua_State *L, const char *method, int iszero,
lua_CFunction iter) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, method) == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, iter); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
if (iszero) lua_pushinteger(L, 0); /* and initial value */
else lua_pushnil(L);
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_call(L, 1, 3); /* get 3 values from metamethod */
}
return 3;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
@ -236,37 +236,47 @@ static int luaB_next (lua_State *L) {
static int luaB_pairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
return 3;
return pairsmeta(L, "__pairs", 0, luaB_next);
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
int i = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
i++; /* next value */
lua_Integer i = luaL_checkinteger(L, 2) + 1;
lua_pushinteger(L, i);
lua_rawgeti(L, 1, i);
return (lua_isnil(L, -1)) ? 0 : 2;
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushinteger(L, 0); /* and initial value */
#if defined(LUA_COMPAT_IPAIRS)
return pairsmeta(L, "__ipairs", 1, ipairsaux);
#else
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
#endif
}
static int load_aux (lua_State *L, int status) {
if (status == 0) /* OK? */
static int load_aux (lua_State *L, int status, int envidx) {
if (status == LUA_OK) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
else {
}
else { /* error (message is on top of the stack) */
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
@ -274,84 +284,101 @@ static int load_aux (lua_State *L, int status) {
}
static int luaB_loadstring (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
const char *chunkname = luaL_optstring(L, 2, s);
return load_aux(L, luaL_loadbuffer(L, s, l, chunkname));
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
return load_aux(L, luaL_loadfile(L, fname));
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** Reader for generic `load' function: `lua_load' uses the
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)ud; /* to avoid warnings */
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (lua_isstring(L, -1)) {
lua_replace(L, 3); /* save string in a reserved stack slot */
return lua_tolstring(L, 3, size);
}
else luaL_error(L, "reader function must return a string");
return NULL; /* to avoid warnings */
else if (!lua_isstring(L, -1))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
const char *cname = luaL_optstring(L, 2, "=(load)");
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, 3); /* function, eventual name, plus one reserved slot */
status = lua_load(L, generic_reader, NULL, cname);
return load_aux(L, status);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
if (luaL_loadfile(L, fname) != 0) lua_error(L);
lua_call(L, 0, LUA_MULTRET);
return lua_gettop(L) - n;
lua_settop(L, 1);
if (luaL_loadfile(L, fname) != LUA_OK)
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
return lua_gettop(L);
if (lua_toboolean(L, 1)) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
static int luaB_unpack (lua_State *L) {
int i, e, n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
return luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */
lua_rawgeti(L, 1, i);
return n;
}
@ -362,84 +389,63 @@ static int luaB_select (lua_State *L) {
return 1;
}
else {
int i = luaL_checkint(L, 1);
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - i;
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (status != LUA_OK && status != LUA_YIELD) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0);
lua_pushboolean(L, (status == 0));
lua_insert(L, 1);
return lua_gettop(L); /* return status + all results */
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_insert(L, 1); /* put error function under function to be called */
status = lua_pcall(L, 0, LUA_MULTRET, 1);
lua_pushboolean(L, (status == 0));
lua_replace(L, 1);
return lua_gettop(L); /* return status + all results */
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */
return 1; /* use its value */
switch (lua_type(L, 1)) {
case LUA_TNUMBER:
lua_pushstring(L, lua_tostring(L, 1));
break;
case LUA_TSTRING:
lua_pushvalue(L, 1);
break;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false"));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
break;
default:
lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1));
break;
}
return 1;
}
static int luaB_newproxy (lua_State *L) {
lua_settop(L, 1);
lua_newuserdata(L, 0); /* create proxy */
if (lua_toboolean(L, 1) == 0)
return 1; /* no metatable */
else if (lua_isboolean(L, 1)) {
lua_newtable(L); /* create a new metatable `m' ... */
lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */
lua_pushboolean(L, 1);
lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */
}
else {
int validproxy = 0; /* to check if weaktable[metatable(u)] == true */
if (lua_getmetatable(L, 1)) {
lua_rawget(L, lua_upvalueindex(1));
validproxy = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
}
luaL_argcheck(L, validproxy, 1, "boolean or proxy expected");
lua_getmetatable(L, 1); /* metatable is valid; get it */
}
lua_setmetatable(L, 2);
luaL_tolstring(L, 1, NULL);
return 1;
}
@ -449,205 +455,44 @@ static const luaL_Reg base_funcs[] = {
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"gcinfo", luaB_gcinfo},
{"getfenv", luaB_getfenv},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"loadstring", luaB_loadstring},
#if defined(LUA_COMPAT_LOADSTRING)
{"loadstring", luaB_load},
#endif
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setfenv", luaB_setfenv},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"unpack", luaB_unpack},
{"xpcall", luaB_xpcall},
/* placeholders */
{"_G", NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
/*
** {======================================================
** Coroutine library
** =======================================================
*/
#define CO_RUN 0 /* running */
#define CO_SUS 1 /* suspended */
#define CO_NOR 2 /* 'normal' (it resumed another coroutine) */
#define CO_DEAD 3
static const char *const statnames[] =
{"running", "suspended", "normal", "dead"};
static int costatus (lua_State *L, lua_State *co) {
if (L == co) return CO_RUN;
switch (lua_status(co)) {
case LUA_YIELD:
return CO_SUS;
case 0: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
return CO_NOR; /* it is running */
else if (lua_gettop(co) == 0)
return CO_DEAD;
else
return CO_SUS; /* initial state */
}
default: /* some error occured */
return CO_DEAD;
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
lua_pushstring(L, statnames[costatus(L, co)]);
return 1;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status = costatus(L, co);
if (!lua_checkstack(co, narg))
luaL_error(L, "too many arguments to resume");
if (status != CO_SUS) {
lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]);
return -1; /* error flag */
}
lua_xmove(L, co, narg);
lua_setlevel(L, co);
status = lua_resume(co, narg);
if (status == 0 || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1))
luaL_error(L, "too many results to resume");
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
int r;
luaL_argcheck(L, co, 1, "coroutine expected");
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + `resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL = lua_newthread(L);
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1,
"Lua function expected");
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_corunning (lua_State *L) {
if (lua_pushthread(L))
lua_pushnil(L); /* main thread is not a coroutine */
return 1;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{NULL, NULL}
};
/* }====================================================== */
static void auxopen (lua_State *L, const char *name,
lua_CFunction f, lua_CFunction u) {
lua_pushcfunction(L, u);
lua_pushcclosure(L, f, 1);
lua_setfield(L, -2, name);
}
static void base_open (lua_State *L) {
/* set global _G */
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setglobal(L, "_G");
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
luaL_register(L, "_G", base_funcs);
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, "_G");
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setglobal(L, "_VERSION"); /* set global _VERSION */
/* `ipairs' and `pairs' need auxliliary functions as upvalues */
auxopen(L, "ipairs", luaB_ipairs, ipairsaux);
auxopen(L, "pairs", luaB_pairs, luaB_next);
/* `newproxy' needs a weaktable as upvalue */
lua_createtable(L, 0, 1); /* new table `w' */
lua_pushvalue(L, -1); /* `w' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "kv");
lua_setfield(L, -2, "__mode"); /* metatable(w).__mode = "kv" */
lua_pushcclosure(L, luaB_newproxy, 1);
lua_setglobal(L, "newproxy"); /* set global `newproxy' */
}
LUALIB_API int luaopen_base (lua_State *L) {
base_open(L);
luaL_register(L, LUA_COLIBNAME, co_funcs);
return 2;
lua_setfield(L, -2, "_VERSION");
return 1;
}

233
contrib/lua/src/lbitlib.c Normal file
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@ -0,0 +1,233 @@
/*
** $Id: lbitlib.c,v 1.30 2015/11/11 19:08:09 roberto Exp $
** Standard library for bitwise operations
** See Copyright Notice in lua.h
*/
#define lbitlib_c
#define LUA_LIB
#include "lprefix.h"
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if defined(LUA_COMPAT_BITLIB) /* { */
#define pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define checkunsigned(L,i) ((lua_Unsigned)luaL_checkinteger(L,i))
/* number of bits to consider in a number */
#if !defined(LUA_NBITS)
#define LUA_NBITS 32
#endif
/*
** a lua_Unsigned with its first LUA_NBITS bits equal to 1. (Shift must
** be made in two parts to avoid problems when LUA_NBITS is equal to the
** number of bits in a lua_Unsigned.)
*/
#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
/* macro to trim extra bits */
#define trim(x) ((x) & ALLONES)
/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
static lua_Unsigned andaux (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = ~(lua_Unsigned)0;
for (i = 1; i <= n; i++)
r &= checkunsigned(L, i);
return trim(r);
}
static int b_and (lua_State *L) {
lua_Unsigned r = andaux(L);
pushunsigned(L, r);
return 1;
}
static int b_test (lua_State *L) {
lua_Unsigned r = andaux(L);
lua_pushboolean(L, r != 0);
return 1;
}
static int b_or (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r |= checkunsigned(L, i);
pushunsigned(L, trim(r));
return 1;
}
static int b_xor (lua_State *L) {
int i, n = lua_gettop(L);
lua_Unsigned r = 0;
for (i = 1; i <= n; i++)
r ^= checkunsigned(L, i);
pushunsigned(L, trim(r));
return 1;
}
static int b_not (lua_State *L) {
lua_Unsigned r = ~checkunsigned(L, 1);
pushunsigned(L, trim(r));
return 1;
}
static int b_shift (lua_State *L, lua_Unsigned r, lua_Integer i) {
if (i < 0) { /* shift right? */
i = -i;
r = trim(r);
if (i >= LUA_NBITS) r = 0;
else r >>= i;
}
else { /* shift left */
if (i >= LUA_NBITS) r = 0;
else r <<= i;
r = trim(r);
}
pushunsigned(L, r);
return 1;
}
static int b_lshift (lua_State *L) {
return b_shift(L, checkunsigned(L, 1), luaL_checkinteger(L, 2));
}
static int b_rshift (lua_State *L) {
return b_shift(L, checkunsigned(L, 1), -luaL_checkinteger(L, 2));
}
static int b_arshift (lua_State *L) {
lua_Unsigned r = checkunsigned(L, 1);
lua_Integer i = luaL_checkinteger(L, 2);
if (i < 0 || !(r & ((lua_Unsigned)1 << (LUA_NBITS - 1))))
return b_shift(L, r, -i);
else { /* arithmetic shift for 'negative' number */
if (i >= LUA_NBITS) r = ALLONES;
else
r = trim((r >> i) | ~(trim(~(lua_Unsigned)0) >> i)); /* add signal bit */
pushunsigned(L, r);
return 1;
}
}
static int b_rot (lua_State *L, lua_Integer d) {
lua_Unsigned r = checkunsigned(L, 1);
int i = d & (LUA_NBITS - 1); /* i = d % NBITS */
r = trim(r);
if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
r = (r << i) | (r >> (LUA_NBITS - i));
pushunsigned(L, trim(r));
return 1;
}
static int b_lrot (lua_State *L) {
return b_rot(L, luaL_checkinteger(L, 2));
}
static int b_rrot (lua_State *L) {
return b_rot(L, -luaL_checkinteger(L, 2));
}
/*
** get field and width arguments for field-manipulation functions,
** checking whether they are valid.
** ('luaL_error' called without 'return' to avoid later warnings about
** 'width' being used uninitialized.)
*/
static int fieldargs (lua_State *L, int farg, int *width) {
lua_Integer f = luaL_checkinteger(L, farg);
lua_Integer w = luaL_optinteger(L, farg + 1, 1);
luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
if (f + w > LUA_NBITS)
luaL_error(L, "trying to access non-existent bits");
*width = (int)w;
return (int)f;
}
static int b_extract (lua_State *L) {
int w;
lua_Unsigned r = trim(checkunsigned(L, 1));
int f = fieldargs(L, 2, &w);
r = (r >> f) & mask(w);
pushunsigned(L, r);
return 1;
}
static int b_replace (lua_State *L) {
int w;
lua_Unsigned r = trim(checkunsigned(L, 1));
lua_Unsigned v = trim(checkunsigned(L, 2));
int f = fieldargs(L, 3, &w);
lua_Unsigned m = mask(w);
r = (r & ~(m << f)) | ((v & m) << f);
pushunsigned(L, r);
return 1;
}
static const luaL_Reg bitlib[] = {
{"arshift", b_arshift},
{"band", b_and},
{"bnot", b_not},
{"bor", b_or},
{"bxor", b_xor},
{"btest", b_test},
{"extract", b_extract},
{"lrotate", b_lrot},
{"lshift", b_lshift},
{"replace", b_replace},
{"rrotate", b_rrot},
{"rshift", b_rshift},
{NULL, NULL}
};
LUAMOD_API int luaopen_bit32 (lua_State *L) {
luaL_newlib(L, bitlib);
return 1;
}
#else /* }{ */
LUAMOD_API int luaopen_bit32 (lua_State *L) {
return luaL_error(L, "library 'bit32' has been deprecated");
}
#endif /* } */

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
/*
** $Id: lcode.h,v 1.48.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lcode.h,v 1.64 2016/01/05 16:22:37 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
@ -21,43 +21,53 @@
/*
** grep "ORDER OPR" if you change these enums
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV,
OPR_IDIV,
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
OPR_CONCAT,
OPR_NE, OPR_EQ,
OPR_LT, OPR_LE, OPR_GT, OPR_GE,
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->u.s.info])
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC int luaK_codek (FuncState *fs, int reg, int k);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
LUAI_FUNC int luaK_intK (FuncState *fs, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
@ -65,11 +75,13 @@ LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_patchclose (FuncState *fs, int list, int level);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);

168
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@ -0,0 +1,168 @@
/*
** $Id: lcorolib.c,v 1.10 2016/04/11 19:19:55 roberto Exp $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "thread expected");
return co;
}
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status;
if (!lua_checkstack(co, narg)) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
if (lua_status(co) == LUA_OK && lua_gettop(co) == 0) {
lua_pushliteral(L, "cannot resume dead coroutine");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg);
if (status == LUA_OK || status == LUA_YIELD) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres + 1)) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_type(L, -1) == LUA_TSTRING) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
if (L == co) lua_pushliteral(L, "running");
else {
switch (lua_status(co)) {
case LUA_YIELD:
lua_pushliteral(L, "suspended");
break;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */
lua_pushliteral(L, "normal"); /* it is running */
else if (lua_gettop(co) == 0)
lua_pushliteral(L, "dead");
else
lua_pushliteral(L, "suspended"); /* initial state */
break;
}
default: /* some error occurred */
lua_pushliteral(L, "dead");
break;
}
}
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_pushboolean(L, lua_isyieldable(L));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

55
contrib/lua/src/lctype.c Normal file
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@ -0,0 +1,55 @@
/*
** $Id: lctype.c,v 1.12 2014/11/02 19:19:04 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 8. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 9. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif /* } */

95
contrib/lua/src/lctype.h Normal file
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@ -0,0 +1,95 @@
/*
** $Id: lctype.h,v 1.12 2011/07/15 12:50:29 roberto Exp $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** this 'ltolower' only works for alphabetic characters
*/
#define ltolower(c) ((c) | ('A' ^ 'a'))
/* two more entries for 0 and -1 (EOZ) */
LUAI_DDEC const lu_byte luai_ctype_[UCHAR_MAX + 2];
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

View File

@ -1,23 +1,42 @@
/*
** $Id: ldblib.c,v 1.104.1.3 2008/01/21 13:11:21 roberto Exp $
** $Id: ldblib.c,v 1.151 2015/11/23 11:29:43 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ldblib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[&HOOKKEY] maps threads to their current
** hook function. (We only need the unique address of 'HOOKKEY'.)
*/
static const int HOOKKEY = 0;
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (L != L1 && !lua_checkstack(L1, n))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
@ -39,39 +58,35 @@ static int db_setmetatable (lua_State *L) {
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
lua_settop(L, 2);
lua_pushboolean(L, lua_setmetatable(L, 1));
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
if (lua_type(L, 1) != LUA_TUSERDATA)
lua_pushnil(L);
else
lua_getuservalue(L, 1);
return 1;
}
static int db_getfenv (lua_State *L) {
lua_getfenv(L, 1);
return 1;
}
static int db_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
static int db_setuservalue (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (lua_setfenv(L, 1) == 0)
luaL_error(L, LUA_QL("setfenv")
" cannot change environment of given object");
lua_setuservalue(L, 1);
return 1;
}
static void settabss (lua_State *L, const char *i, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, i);
}
static void settabsi (lua_State *L, const char *i, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, i);
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
@ -79,44 +94,74 @@ static lua_State *getthread (lua_State *L, int *arg) {
}
else {
*arg = 0;
return L;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1) {
lua_pushvalue(L, -2);
lua_remove(L, -3);
}
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1);
lua_setfield(L, -2, fname);
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSu");
if (lua_isnumber(L, arg+1)) {
if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
const char *options = luaL_optstring(L, arg+2, "flnStu");
checkstack(L, L1, 3);
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, arg+1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
}
else
return luaL_argerror(L, arg+1, "function or level expected");
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_createtable(L, 0, 2);
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
@ -126,12 +171,17 @@ static int db_getinfo (lua_State *L) {
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u'))
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
@ -145,45 +195,64 @@ static int db_getlocal (lua_State *L) {
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
int level = (int)luaL_checkinteger(L, arg + 1);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2));
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1);
lua_pushstring(L, name);
lua_pushvalue(L, -2);
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
lua_pushnil(L);
lua_pushnil(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (!lua_getstack(L1, level, &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2)));
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1));
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
@ -199,28 +268,59 @@ static int db_setupvalue (lua_State *L) {
}
static const char KEY_HOOK = 'h';
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static int checkupval (lua_State *L, int argf, int argnup) {
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
luaL_argcheck(L, (lua_getupvalue(L, argf, nup) != NULL), argnup,
"invalid upvalue index");
return nup;
}
static int db_upvalueid (lua_State *L) {
int n = checkupval(L, 1, 2);
lua_pushlightuserdata(L, lua_upvalueid(L, 1, n));
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1 = checkupval(L, 1, 2);
int n2 = checkupval(L, 3, 4);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, L);
lua_rawget(L, -2);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
{"call", "return", "line", "count", "tail call"};
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline);
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
@ -231,6 +331,9 @@ static int makemask (const char *smask, int count) {
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
@ -241,39 +344,34 @@ static char *unmakemask (int mask, char *smask) {
}
static void gethooktable (lua_State *L) {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
lua_createtable(L, 0, 1);
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) {
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = luaL_optint(L, arg+3, 0);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_pushvalue(L, arg+1);
lua_rawset(L, -3); /* set new hook */
lua_pop(L, 1); /* remove hook table */
lua_sethook(L1, func, mask, count); /* set hooks */
if (lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY) == LUA_TNIL) {
lua_createtable(L, 0, 2); /* create a hook table */
lua_pushvalue(L, -1);
lua_rawsetp(L, LUA_REGISTRYINDEX, &HOOKKEY); /* set it in position */
lua_pushstring(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* setmetatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
@ -284,16 +382,19 @@ static int db_gethook (lua_State *L) {
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook != NULL && hook != hookf) /* external hook? */
if (hook == NULL) /* no hook? */
lua_pushnil(L);
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_rawget(L, -2); /* get hook */
else { /* hook table must exist */
lua_rawgetp(L, LUA_REGISTRYINDEX, &HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushinteger(L, lua_gethookcount(L1));
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
@ -301,97 +402,55 @@ static int db_gethook (lua_State *L) {
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
fputs("lua_debug> ", stderr);
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0)) {
fputs(lua_tostring(L, -1), stderr);
fputs("\n", stderr);
}
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", lua_tostring(L, -1));
lua_settop(L, 0); /* remove eventual returns */
}
}
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int db_errorfb (lua_State *L) {
int level;
int firstpart = 1; /* still before eventual `...' */
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (lua_isnumber(L, arg+2)) {
level = (int)lua_tointeger(L, arg+2);
lua_pop(L, 1);
}
else
level = (L == L1) ? 1 : 0; /* level 0 may be this own function */
if (lua_gettop(L) == arg)
lua_pushliteral(L, "");
else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L1, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L1, level+LEVELS2, &ar))
level--; /* keep going */
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
level++;
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L1, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') /* is there a name? */
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else {
if (*ar.what == 'm') /* main? */
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); /* C function or tail call */
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L) - arg);
}
lua_concat(L, lua_gettop(L) - arg);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getfenv", db_getfenv},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"setfenv", db_setfenv},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_errorfb},
{"traceback", db_traceback},
{NULL, NULL}
};
LUALIB_API int luaopen_debug (lua_State *L) {
luaL_register(L, LUA_DBLIBNAME, dblib);
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ldebug.h,v 2.14 2015/05/22 17:45:56 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
@ -13,21 +13,27 @@
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define lua_getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
#define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : -1)
#define resethookcount(L) (L->hookcount = L->basehookcount)
LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_checkcode (const Proto *pt);
LUAI_FUNC int luaG_checkopenop (Instruction i);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC void luaG_traceexec (lua_State *L);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ldo.h,v 2.29 2015/12/21 13:02:14 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -13,45 +13,46 @@
#include "lzio.h"
#define luaD_checkstack(L,n) \
if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
luaD_growstack(L, n); \
else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (L->stack_last - L->top <= (n)) \
{ pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
#define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
/* results from luaD_precall */
#define PCRLUA 0 /* initiated a call to a Lua function */
#define PCRC 1 /* did a call to a C function */
#define PCRYIELD 2 /* C funtion yielded */
/* type of protected functions, to be ran by `runprotected' */
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name);
LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult);
LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize);
LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
int nres);
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
LUAI_FUNC void luaD_growstack (lua_State *L, int n);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC void luaD_throw (lua_State *L, int errcode);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
#endif

View File

@ -1,20 +1,24 @@
/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ldump.c,v 2.37 2015/10/08 15:53:49 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
@ -23,135 +27,180 @@ typedef struct {
int status;
} DumpState;
#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
static void DumpBlock(const void* b, size_t size, DumpState* D)
{
if (D->status==0)
{
/*
** All high-level dumps go through DumpVector; you can change it to
** change the endianness of the result
*/
#define DumpVector(v,n,D) DumpBlock(v,(n)*sizeof((v)[0]),D)
#define DumpLiteral(s,D) DumpBlock(s, sizeof(s) - sizeof(char), D)
static void DumpBlock (const void *b, size_t size, DumpState *D) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
static void DumpChar(int y, DumpState* D)
{
char x=(char)y;
#define DumpVar(x,D) DumpVector(&x,1,D)
static void DumpByte (int y, DumpState *D) {
lu_byte x = (lu_byte)y;
DumpVar(x, D);
}
static void DumpInt(int x, DumpState* D)
{
static void DumpInt (int x, DumpState *D) {
DumpVar(x, D);
}
static void DumpNumber(lua_Number x, DumpState* D)
{
static void DumpNumber (lua_Number x, DumpState *D) {
DumpVar(x, D);
}
static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
DumpInt(n,D);
DumpMem(b,n,size,D);
static void DumpInteger (lua_Integer x, DumpState *D) {
DumpVar(x, D);
}
static void DumpString(const TString* s, DumpState* D)
{
if (s==NULL || getstr(s)==NULL)
{
size_t size=0;
static void DumpString (const TString *s, DumpState *D) {
if (s == NULL)
DumpByte(0, D);
else {
size_t size = tsslen(s) + 1; /* include trailing '\0' */
const char *str = getstr(s);
if (size < 0xFF)
DumpByte(cast_int(size), D);
else {
DumpByte(0xFF, D);
DumpVar(size, D);
}
else
{
size_t size=s->tsv.len+1; /* include trailing '\0' */
DumpVar(size,D);
DumpBlock(getstr(s),size,D);
DumpVector(str, size - 1, D); /* no need to save '\0' */
}
}
#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
static void DumpCode (const Proto *f, DumpState *D) {
DumpInt(f->sizecode, D);
DumpVector(f->code, f->sizecode, D);
}
static void DumpConstants(const Proto* f, DumpState* D)
{
int i,n=f->sizek;
static void DumpFunction(const Proto *f, TString *psource, DumpState *D);
static void DumpConstants (const Proto *f, DumpState *D) {
int i;
int n = f->sizek;
DumpInt(n, D);
for (i=0; i<n; i++)
{
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
DumpChar(ttype(o),D);
switch (ttype(o))
{
DumpByte(ttype(o), D);
switch (ttype(o)) {
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpChar(bvalue(o),D);
DumpByte(bvalue(o), D);
break;
case LUA_TNUMBER:
DumpNumber(nvalue(o),D);
case LUA_TNUMFLT:
DumpNumber(fltvalue(o), D);
break;
case LUA_TSTRING:
DumpString(rawtsvalue(o),D);
case LUA_TNUMINT:
DumpInteger(ivalue(o), D);
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
DumpString(tsvalue(o), D);
break;
default:
lua_assert(0); /* cannot happen */
break;
lua_assert(0);
}
}
n=f->sizep;
DumpInt(n,D);
for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}
static void DumpDebug(const Proto* f, DumpState* D)
{
int i,n;
n= (D->strip) ? 0 : f->sizelineinfo;
DumpVector(f->lineinfo,n,sizeof(int),D);
n= (D->strip) ? 0 : f->sizelocvars;
static void DumpProtos (const Proto *f, DumpState *D) {
int i;
int n = f->sizep;
DumpInt(n, D);
for (i = 0; i < n; i++)
{
DumpFunction(f->p[i], f->source, D);
}
static void DumpUpvalues (const Proto *f, DumpState *D) {
int i, n = f->sizeupvalues;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpByte(f->upvalues[i].instack, D);
DumpByte(f->upvalues[i].idx, D);
}
}
static void DumpDebug (const Proto *f, DumpState *D) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
DumpInt(n, D);
DumpVector(f->lineinfo, n, D);
n = (D->strip) ? 0 : f->sizelocvars;
DumpInt(n, D);
for (i = 0; i < n; i++) {
DumpString(f->locvars[i].varname, D);
DumpInt(f->locvars[i].startpc, D);
DumpInt(f->locvars[i].endpc, D);
}
n = (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n, D);
for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
for (i = 0; i < n; i++)
DumpString(f->upvalues[i].name, D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
DumpString((f->source==p || D->strip) ? NULL : f->source,D);
static void DumpFunction (const Proto *f, TString *psource, DumpState *D) {
if (D->strip || f->source == psource)
DumpString(NULL, D); /* no debug info or same source as its parent */
else
DumpString(f->source, D);
DumpInt(f->linedefined, D);
DumpInt(f->lastlinedefined, D);
DumpChar(f->nups,D);
DumpChar(f->numparams,D);
DumpChar(f->is_vararg,D);
DumpChar(f->maxstacksize,D);
DumpByte(f->numparams, D);
DumpByte(f->is_vararg, D);
DumpByte(f->maxstacksize, D);
DumpCode(f, D);
DumpConstants(f, D);
DumpUpvalues(f, D);
DumpProtos(f, D);
DumpDebug(f, D);
}
static void DumpHeader(DumpState* D)
{
char h[LUAC_HEADERSIZE];
luaU_header(h);
DumpBlock(h,LUAC_HEADERSIZE,D);
static void DumpHeader (DumpState *D) {
DumpLiteral(LUA_SIGNATURE, D);
DumpByte(LUAC_VERSION, D);
DumpByte(LUAC_FORMAT, D);
DumpLiteral(LUAC_DATA, D);
DumpByte(sizeof(int), D);
DumpByte(sizeof(size_t), D);
DumpByte(sizeof(Instruction), D);
DumpByte(sizeof(lua_Integer), D);
DumpByte(sizeof(lua_Number), D);
DumpInteger(LUAC_INT, D);
DumpNumber(LUAC_NUM, D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
@ -159,6 +208,8 @@ int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip
D.strip = strip;
D.status = 0;
DumpHeader(&D);
DumpByte(f->sizeupvalues, &D);
DumpFunction(f, NULL, &D);
return D.status;
}

View File

@ -1,15 +1,17 @@
/*
** $Id: lfunc.c,v 2.12.1.2 2007/12/28 14:58:43 roberto Exp $
** $Id: lfunc.c,v 2.45 2014/11/02 19:19:04 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lfunc.h"
@ -20,117 +22,99 @@
Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->c.isC = 1;
c->c.env = e;
c->c.nupvalues = cast_byte(nelems);
CClosure *luaF_newCclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TCCL, sizeCclosure(n));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(n);
return c;
}
Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
luaC_link(L, obj2gco(c), LUA_TFUNCTION);
c->l.isC = 0;
c->l.env = e;
c->l.nupvalues = cast_byte(nelems);
while (nelems--) c->l.upvals[nelems] = NULL;
LClosure *luaF_newLclosure (lua_State *L, int n) {
GCObject *o = luaC_newobj(L, LUA_TLCL, sizeLclosure(n));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(n);
while (n--) c->upvals[n] = NULL;
return c;
}
UpVal *luaF_newupval (lua_State *L) {
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
UpVal *uv = luaM_new(L, UpVal);
luaC_link(L, obj2gco(uv), LUA_TUPVAL);
uv->v = &uv->u.value;
uv->refcount = 1;
uv->v = &uv->u.value; /* make it closed */
setnilvalue(uv->v);
return uv;
cl->upvals[i] = uv;
}
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
global_State *g = G(L);
GCObject **pp = &L->openupval;
UpVal **pp = &L->openupval;
UpVal *p;
UpVal *uv;
while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) {
lua_assert(p->v != &p->u.value);
if (p->v == level) { /* found a corresponding upvalue? */
if (isdead(g, obj2gco(p))) /* is it dead? */
changewhite(obj2gco(p)); /* ressurect it */
return p;
lua_assert(isintwups(L) || L->openupval == NULL);
while (*pp != NULL && (p = *pp)->v >= level) {
lua_assert(upisopen(p));
if (p->v == level) /* found a corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
pp = &p->next;
}
uv = luaM_new(L, UpVal); /* not found: create a new one */
uv->tt = LUA_TUPVAL;
uv->marked = luaC_white(g);
/* not found: create a new upvalue */
uv = luaM_new(L, UpVal);
uv->refcount = 0;
uv->u.open.next = *pp; /* link it to list of open upvalues */
uv->u.open.touched = 1;
*pp = uv;
uv->v = level; /* current value lives in the stack */
uv->next = *pp; /* chain it in the proper position */
*pp = obj2gco(uv);
uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */
uv->u.l.next = g->uvhead.u.l.next;
uv->u.l.next->u.l.prev = uv;
g->uvhead.u.l.next = uv;
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
static void unlinkupval (UpVal *uv) {
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */
uv->u.l.prev->u.l.next = uv->u.l.next;
}
void luaF_freeupval (lua_State *L, UpVal *uv) {
if (uv->v != &uv->u.value) /* is it open? */
unlinkupval(uv); /* remove from open list */
luaM_free(L, uv); /* free upvalue */
}
void luaF_close (lua_State *L, StkId level) {
UpVal *uv;
global_State *g = G(L);
while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) {
GCObject *o = obj2gco(uv);
lua_assert(!isblack(o) && uv->v != &uv->u.value);
L->openupval = uv->next; /* remove from `open' list */
if (isdead(g, o))
luaF_freeupval(L, uv); /* free upvalue */
while (L->openupval != NULL && (uv = L->openupval)->v >= level) {
lua_assert(upisopen(uv));
L->openupval = uv->u.open.next; /* remove from 'open' list */
if (uv->refcount == 0) /* no references? */
luaM_free(L, uv); /* free upvalue */
else {
unlinkupval(uv);
setobj(L, &uv->u.value, uv->v);
setobj(L, &uv->u.value, uv->v); /* move value to upvalue slot */
uv->v = &uv->u.value; /* now current value lives here */
luaC_linkupval(L, uv); /* link upvalue into `gcroot' list */
luaC_upvalbarrier(L, uv);
}
}
}
Proto *luaF_newproto (lua_State *L) {
Proto *f = luaM_new(L, Proto);
luaC_link(L, obj2gco(f), LUA_TPROTO);
GCObject *o = luaC_newobj(L, LUA_TPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->cache = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->nups = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->lineinfo = NULL;
f->sizelocvars = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
@ -139,25 +123,18 @@ Proto *luaF_newproto (lua_State *L) {
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode, Instruction);
luaM_freearray(L, f->p, f->sizep, Proto *);
luaM_freearray(L, f->k, f->sizek, TValue);
luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);
luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
void luaF_freeclosure (lua_State *L, Closure *c) {
int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) :
sizeLclosure(c->l.nupvalues);
luaM_freemem(L, c, size);
}
/*
** Look for n-th local variable at line `line' in function `func'.
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {

View File

@ -1,5 +1,5 @@
/*
** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lfunc.h,v 2.15 2015/01/13 15:49:11 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
@ -18,15 +18,42 @@
cast(int, sizeof(TValue *)*((n)-1)))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} open;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nelems);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lgc.h,v 2.91 2015/12/21 13:02:14 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
@ -9,20 +9,60 @@
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which
** means the object is not marked; gray, which means the
** object is marked, but its references may be not marked; and
** black, which means that the object and all its references are marked.
** The main invariant of the garbage collector, while marking objects,
** is that a black object can never point to a white one. Moreover,
** any gray object must be in a "gray list" (gray, grayagain, weak,
** allweak, ephemeron) so that it can be visited again before finishing
** the collection cycle. These lists have no meaning when the invariant
** is not being enforced (e.g., sweep phase).
*/
/* how much to allocate before next GC step */
#if !defined(GCSTEPSIZE)
/* ~100 small strings */
#define GCSTEPSIZE (cast_int(100 * sizeof(TString)))
#endif
/*
** Possible states of the Garbage Collector
*/
#define GCSpause 0
#define GCSpropagate 1
#define GCSsweepstring 2
#define GCSsweep 3
#define GCSfinalize 4
#define GCSpropagate 0
#define GCSatomic 1
#define GCSswpallgc 2
#define GCSswpfinobj 3
#define GCSswptobefnz 4
#define GCSswpend 5
#define GCScallfin 6
#define GCSpause 7
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** some userful bit tricks
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m)))
#define setbits(x,m) ((x) |= (m))
@ -32,79 +72,76 @@
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
#define set2bits(x,b1,b2) setbits(x, (bit2mask(b1, b2)))
#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2)))
#define test2bits(x,b1,b2) testbits(x, (bit2mask(b1, b2)))
/* Layout for bit use in 'marked' field: */
#define WHITE0BIT 0 /* object is white (type 0) */
#define WHITE1BIT 1 /* object is white (type 1) */
#define BLACKBIT 2 /* object is black */
#define FINALIZEDBIT 3 /* object has been marked for finalization */
/* bit 7 is currently used by tests (luaL_checkmemory) */
/*
** Layout for bit use in `marked' field:
** bit 0 - object is white (type 0)
** bit 1 - object is white (type 1)
** bit 2 - object is black
** bit 3 - for userdata: has been finalized
** bit 3 - for tables: has weak keys
** bit 4 - for tables: has weak values
** bit 5 - object is fixed (should not be collected)
** bit 6 - object is "super" fixed (only the main thread)
*/
#define WHITE0BIT 0
#define WHITE1BIT 1
#define BLACKBIT 2
#define FINALIZEDBIT 3
#define KEYWEAKBIT 3
#define VALUEWEAKBIT 4
#define FIXEDBIT 5
#define SFIXEDBIT 6
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT)
#define isblack(x) testbit((x)->gch.marked, BLACKBIT)
#define isgray(x) (!isblack(x) && !iswhite(x))
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define otherwhite(g) (g->currentwhite ^ WHITEBITS)
#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS)
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define changewhite(x) ((x)->gch.marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) (!(((m) ^ WHITEBITS) & (ow)))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x)))
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define gray2black(x) l_setbit((x)->marked, BLACKBIT)
#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS)
#define luaC_checkGC(L) { \
condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \
if (G(L)->totalbytes >= G(L)->GCthreshold) \
luaC_step(L); }
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),gcvalue(v)); }
#define luaC_barrier(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \
luaC_barrierback(L,t); }
#define luaC_barrierback(L,p,v) ( \
(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
luaC_barrierback_(L,p) : cast_void(0))
#define luaC_objbarrier(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),obj2gco(o)); }
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_objbarriert(L,t,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }
#define luaC_upvalbarrier(L,uv) ( \
(iscollectable((uv)->v) && !upisopen(uv)) ? \
luaC_upvalbarrier_(L,uv) : cast_void(0))
LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_callGCTM (lua_State *L);
LUAI_FUNC void luaC_freeall (lua_State *L);
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_fullgc (lua_State *L);
LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
#endif

View File

@ -1,6 +1,6 @@
/*
** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
** Initialization of libraries for lua.c
** $Id: linit.c,v 1.39 2016/12/04 20:17:24 roberto Exp $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
@ -8,31 +8,61 @@
#define linit_c
#define LUA_LIB
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove PRELOAD table
*/
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
static const luaL_Reg lualibs[] = {
{"", luaopen_base},
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{"_G", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
#if defined(LUA_COMPAT_BITLIB)
{LUA_BITLIBNAME, luaopen_bit32},
#endif
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib = lualibs;
for (; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_pushstring(L, lib->name);
lua_call(L, 1, 0);
const luaL_Reg *lib;
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
}

View File

@ -1,70 +1,165 @@
/*
** $Id: liolib.c,v 2.73.1.3 2008/01/18 17:47:43 roberto Exp $
** $Id: liolib.c,v 2.151 2016/12/20 18:37:00 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define liolib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
* PREMAKE change: UTF-8 character support on windows.
*/
#if defined(LUA_WIN)
#include <windows.h>
#endif
#define IO_INPUT 1
#define IO_OUTPUT 2
/*
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#if !defined(l_checkmode)
static const char *const fnames[] = {"input", "output"};
/* accepted extensions to 'mode' in 'fopen' */
#if !defined(L_MODEEXT)
#define L_MODEEXT "b"
#endif
static int pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (filename)
lua_pushfstring(L, "%s: %s", filename, strerror(en));
else
lua_pushfstring(L, "%s", strerror(en));
lua_pushinteger(L, en);
return 3;
}
/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
static int l_checkmode (const char *mode) {
return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
(*mode != '+' || (++mode, 1)) && /* skip if char is '+' */
(strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
}
#endif
static void fileerror (lua_State *L, int arg, const char *filename) {
lua_pushfstring(L, "%s: %s", filename, strerror(errno));
luaL_argerror(L, arg, lua_tostring(L, -1));
}
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)((void)c, m), \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
/* }====================================================== */
#define tofilep(L) ((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
void *ud;
LStream *p;
luaL_checkany(L, 1);
ud = lua_touserdata(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_FILEHANDLE);
if (ud == NULL || !lua_getmetatable(L, 1) || !lua_rawequal(L, -2, -1))
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
lua_pushnil(L); /* not a file */
else if (*((FILE **)ud) == NULL)
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
@ -72,63 +167,64 @@ static int io_type (lua_State *L) {
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
FILE **f = tofilep(L);
if (*f == NULL)
LStream *p = tolstream(L);
if (isclosed(p))
luaL_error(L, "attempt to use a closed file");
return *f;
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a `closed' file handle
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
** handle is in a consistent state.
*/
static FILE **newfile (lua_State *L) {
FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *));
*pf = NULL; /* file handle is currently `closed' */
luaL_getmetatable(L, LUA_FILEHANDLE);
lua_setmetatable(L, -2);
return pf;
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdata(L, sizeof(LStream));
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int io_noclose (lua_State *L) {
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
/*
** function to close 'popen' files
*/
/*
* PREMAKE change: return both output and exit code
*/
static int io_pclose (lua_State *L) {
FILE **p = tofilep(L);
int result = lua_pclose(L, *p);
*p = NULL;
if (result == -1) {
/*
* pclose call failure
*/
return pushresult(L, 0, NULL);
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use standard output */
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
lua_pushboolean(L, 1);
/**
* On success, pcluse returns a 2 byte length integer
* where the higher byte contains the command exit code
*/
result /= 255;
lua_pushinteger(L, result);
return 2;
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
@ -136,51 +232,38 @@ static int io_pclose (lua_State *L) {
** function to close regular files
*/
static int io_fclose (lua_State *L) {
FILE **p = tofilep(L);
int ok = (fclose(*p) == 0);
*p = NULL;
return pushresult(L, ok, NULL);
LStream *p = tolstream(L);
int res = fclose(p->f);
return luaL_fileresult(L, (res == 0), NULL);
}
static int aux_close (lua_State *L) {
lua_getfenv(L, 1);
lua_getfield(L, -1, "__close");
return (lua_tocfunction(L, -1))(L);
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1))
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT);
tofile(L); /* make sure argument is a file */
return aux_close(L);
}
static int io_gc (lua_State *L) {
FILE *f = *tofilep(L);
/* ignore closed files */
if (f != NULL)
aux_close(L);
return 0;
}
static int io_tostring (lua_State *L) {
FILE *f = *tofilep(L);
if (f == NULL)
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", f);
return 1;
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (p->f == NULL)
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
/*
* PREMAKE change: UTF-8 character support on windows.
*/
#if defined(LUA_WIN)
wchar_t wide_path[4096];
if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, wide_path, 4096) == 0)
@ -195,65 +278,65 @@ static int io_open (lua_State *L) {
lua_pushstring(L, "unable to encode open mode");
return lua_error(L);
}
p->f = _wfopen(wide_path, wide_mode);
#else
p->f = fopen(filename, mode);
#endif
FILE **pf = newfile(L);
#if defined(LUA_WIN)
*pf = _wfopen(wide_path, wide_mode);
#else
*pf = fopen(filename, mode);
#endif
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** this function has a separated environment, which defines the
** correct __close for 'popen' files
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = lua_popen(L, filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
LStream *p = newprefile(L);
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
FILE **pf = newfile(L);
*pf = tmpfile();
return (*pf == NULL) ? pushresult(L, 0, NULL) : 1;
LStream *p = newfile(L);
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, int findex) {
FILE *f;
lua_rawgeti(L, LUA_ENVIRONINDEX, findex);
f = *(FILE **)lua_touserdata(L, -1);
if (f == NULL)
luaL_error(L, "standard %s file is closed", fnames[findex - 1]);
return f;
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (isclosed(p))
luaL_error(L, "standard %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, int f, const char *mode) {
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename) {
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
if (*pf == NULL)
fileerror(L, 1, filename);
}
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_rawseti(L, LUA_ENVIRONINDEX, f);
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_rawgeti(L, LUA_ENVIRONINDEX, f);
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
@ -271,35 +354,46 @@ static int io_output (lua_State *L) {
static int io_readline (lua_State *L);
static void aux_lines (lua_State *L, int idx, int toclose) {
lua_pushvalue(L, idx);
/*
** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
** in the limit for upvalues of a closure)
*/
#define MAXARGLINE 250
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_pushcclosure(L, io_readline, 2);
lua_rotate(L, 2, 2); /* move 'n' and 'toclose' to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 1, 0);
aux_lines(L, 0);
return 1;
}
static int io_lines (lua_State *L) {
if (lua_isnoneornil(L, 1)) { /* no arguments? */
/* will iterate over default input */
lua_rawgeti(L, LUA_ENVIRONINDEX, IO_INPUT);
return f_lines(L);
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else {
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
FILE **pf = newfile(L);
*pf = fopen(filename, "r");
if (*pf == NULL)
fileerror(L, 1, filename);
aux_lines(L, lua_gettop(L), 1);
return 1;
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose);
return 1;
}
@ -310,61 +404,149 @@ static int io_lines (lua_State *L) {
*/
static int read_number (lua_State *L, FILE *f) {
lua_Number d;
if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
lua_pushnumber(L, d);
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (rn->n >= L_MAXLENNUM) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = rn->c; /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
else return 0; /* read fails */
}
/*
** Accept current char if it is in 'set' (of size 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || rn->c == set[1])
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2];
rn.f = f; rn.n = 0;
decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
decp[1] = '.'; /* always accept a dot */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional signal */
if (test2(&rn, "00")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent signal */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (lua_stringtonumber(L, rn.buff)) /* is this a valid number? */
return 1; /* ok */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f);
lua_pushlstring(L, NULL, 0);
ungetc(c, f); /* no-op when c == EOF */
lua_pushliteral(L, "");
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f) {
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c = '\0';
luaL_buffinit(L, &b);
while (c != EOF && c != '\n') { /* repeat until end of line */
char *buff = luaL_prepbuffer(&b); /* preallocate buffer */
int i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = c;
l_unlockfile(f);
luaL_addsize(&b, i);
}
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, c); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
size_t l;
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffer(&b);
if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
return (lua_objlen(L, -1) > 0); /* check whether read something */
}
l = strlen(p);
if (l == 0 || p[l-1] != '\n')
luaL_addsize(&b, l);
else {
luaL_addsize(&b, l - 1); /* do not include `eol' */
luaL_pushresult(&b); /* close buffer */
return 1; /* read at least an `eol' */
}
}
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t rlen; /* how much to read */
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
rlen = LUAL_BUFFERSIZE; /* try to read that much each time */
do {
char *p = luaL_prepbuffer(&b);
if (rlen > n) rlen = n; /* cannot read more than asked */
nr = fread(p, sizeof(char), rlen, f);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
n -= nr; /* still have to read `n' chars */
} while (n > 0 && nr == rlen); /* until end of count or eof */
luaL_pushresult(&b); /* close buffer */
return (n == 0 || lua_objlen(L, -1) > 0);
return (nr > 0); /* true iff read something */
}
@ -374,7 +556,7 @@ static int g_read (lua_State *L, FILE *f, int first) {
int n;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f);
success = read_line(L, f, 1);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
@ -382,21 +564,24 @@ static int g_read (lua_State *L, FILE *f, int first) {
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)lua_tointeger(L, n);
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = lua_tostring(L, n);
luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
switch (p[1]) {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f);
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
@ -406,7 +591,7 @@ static int g_read (lua_State *L, FILE *f, int first) {
}
}
if (ferror(f))
return pushresult(L, 0, NULL);
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
@ -426,16 +611,25 @@ static int f_read (lua_State *L) {
static int io_readline (lua_State *L) {
FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(1));
int sucess;
if (f == NULL) /* file is already closed? */
luaL_error(L, "file is already closed");
sucess = read_line(L, f);
if (ferror(f))
return luaL_error(L, "%s", strerror(errno));
if (sucess) return 1;
else { /* EOF */
if (lua_toboolean(L, lua_upvalueindex(2))) { /* generator created file? */
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is nil: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(1));
aux_close(L); /* close it */
@ -448,13 +642,17 @@ static int io_readline (lua_State *L) {
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - 1;
int nargs = lua_gettop(L) - arg;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
status = status &&
fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
int len = lua_isinteger(L, arg)
? fprintf(f, LUA_INTEGER_FMT,
(LUAI_UACINT)lua_tointeger(L, arg))
: fprintf(f, LUA_NUMBER_FMT,
(LUAI_UACNUMBER)lua_tonumber(L, arg));
status = status && (len > 0);
}
else {
size_t l;
@ -462,7 +660,8 @@ static int g_write (lua_State *L, FILE *f, int arg) {
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
return pushresult(L, status, NULL);
if (status) return 1; /* file handle already on stack top */
else return luaL_fileresult(L, status, NULL);
}
@ -472,7 +671,9 @@ static int io_write (lua_State *L) {
static int f_write (lua_State *L) {
return g_write(L, tofile(L), 2);
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
@ -481,12 +682,15 @@ static int f_seek (lua_State *L) {
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
long offset = luaL_optlong(L, 3, 0);
op = fseek(f, offset, mode[op]);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
op = l_fseek(f, offset, mode[op]);
if (op)
return pushresult(L, 0, NULL); /* error */
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, ftell(f));
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
@ -498,22 +702,25 @@ static int f_setvbuf (lua_State *L) {
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], sz);
return pushresult(L, res == 0, NULL);
int res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return pushresult(L, fflush(tofile(L)) == 0, NULL);
return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
@ -530,6 +737,9 @@ static const luaL_Reg iolib[] = {
};
/*
** methods for file handles
*/
static const luaL_Reg flib[] = {
{"close", io_close},
{"flush", f_flush},
@ -538,8 +748,8 @@ static const luaL_Reg flib[] = {
{"seek", f_seek},
{"setvbuf", f_setvbuf},
{"write", f_write},
{"__gc", io_gc},
{"__tostring", io_tostring},
{"__gc", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
@ -548,46 +758,43 @@ static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */
lua_pushvalue(L, -1); /* push metatable */
lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */
luaL_register(L, NULL, flib); /* file methods */
luaL_setfuncs(L, flib, 0); /* add file methods to new metatable */
lua_pop(L, 1); /* pop new metatable */
}
static void createstdfile (lua_State *L, FILE *f, int k, const char *fname) {
*newfile(L) = f;
if (k > 0) {
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
lua_pushnil(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_rawseti(L, LUA_ENVIRONINDEX, k);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_pushvalue(L, -2); /* copy environment */
lua_setfenv(L, -2); /* set it */
lua_setfield(L, -3, fname);
lua_setfield(L, -2, fname); /* add file to module */
}
static void newfenv (lua_State *L, lua_CFunction cls) {
lua_createtable(L, 0, 1);
lua_pushcfunction(L, cls);
lua_setfield(L, -2, "__close");
}
LUALIB_API int luaopen_io (lua_State *L) {
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (private) environment (with fields IO_INPUT, IO_OUTPUT, __close) */
newfenv(L, io_fclose);
lua_replace(L, LUA_ENVIRONINDEX);
/* open library */
luaL_register(L, LUA_IOLIBNAME, iolib);
/* create (and set) default files */
newfenv(L, io_noclose); /* close function for default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, 0, "stderr");
lua_pop(L, 1); /* pop environment for default files */
lua_getfield(L, -1, "popen");
newfenv(L, io_pclose); /* create environment for 'popen' */
lua_setfenv(L, -2); /* set fenv for 'popen' */
lua_pop(L, 1); /* pop 'popen' */
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

View File

@ -1,20 +1,24 @@
/*
** $Id: llex.c,v 2.20.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: llex.c,v 2.96 2016/05/02 14:02:12 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <locale.h>
#include <string.h>
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
@ -29,123 +33,145 @@
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
const char *const luaX_tokens [] = {
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "if",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"..", "...", "==", ">=", "<=", "~=",
"<number>", "<name>", "<string>", "<eof>",
NULL
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (b->n + 1 > b->buffsize) {
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (b->buffsize >= MAX_SIZET/2)
luaX_lexerror(ls, "lexical element too long", 0);
newsize = b->buffsize * 2;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[b->n++] = cast(char, c);
b->buffer[luaZ_bufflen(b)++] = cast(char, c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaS_fix(ts); /* reserved words are never collected */
lua_assert(strlen(luaX_tokens[i])+1 <= TOKEN_LEN);
ts->tsv.reserved = cast_byte(i+1); /* reserved word */
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
ts->extra = cast_byte(i+1); /* reserved word */
}
}
#define MAXSRC 80
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) {
lua_assert(token == cast(unsigned char, token));
return (iscntrl(token)) ? luaO_pushfstring(ls->L, "char(%d)", token) :
luaO_pushfstring(ls->L, "%c", token);
if (token < FIRST_RESERVED) { /* single-byte symbols? */
lua_assert(token == cast_uchar(token));
return luaO_pushfstring(ls->L, "'%c'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
else
return luaX_tokens[token-FIRST_RESERVED];
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME:
case TK_STRING:
case TK_NUMBER:
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaZ_buffer(ls->buff);
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
void luaX_lexerror (LexState *ls, const char *msg, int token) {
char buff[MAXSRC];
luaO_chunkid(buff, getstr(ls->source), MAXSRC);
msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg);
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near " LUA_QS, msg, txtToken(ls, token));
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
void luaX_syntaxerror (LexState *ls, const char *msg) {
luaX_lexerror(ls, msg, ls->t.token);
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** creates a new string and anchors it in scanner's table so that
** it will not be collected until the end of the compilation
** (by that time it should be anchored somewhere)
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TString *ts = luaS_newlstr(L, str, l);
TValue *o = luaH_setstr(L, ls->fs->h, ts); /* entry for `str' */
if (ttisnil(o))
setbvalue(o, 1); /* make sure `str' will not be collected */
TValue *o; /* entry for 'str' */
TString *ts = luaS_newlstr(L, str, l); /* create new string */
setsvalue2s(L, L->top++, ts); /* temporarily anchor it in stack */
o = luaH_set(L, ls->h, L->top - 1);
if (ttisnil(o)) { /* not in use yet? */
/* boolean value does not need GC barrier;
table has no metatable, so it does not need to invalidate cache */
setbvalue(o, 1); /* t[string] = true */
luaC_checkGC(L);
}
else { /* string already present */
ts = tsvalue(keyfromval(o)); /* re-use value previously stored */
}
L->top--; /* remove string from stack */
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip `\n' or `\r' */
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip `\n\r' or `\r\n' */
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
luaX_syntaxerror(ls, "chunk has too many lines");
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) {
ls->decpoint = '.';
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
next(ls); /* read first char */
}
@ -157,54 +183,71 @@ void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) {
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
static int check_next (LexState *ls, const char *set) {
if (!strchr(set, ls->current))
return 0;
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
static void buffreplace (LexState *ls, char from, char to) {
size_t n = luaZ_bufflen(ls->buff);
char *p = luaZ_buffer(ls->buff);
while (n--)
if (p[n] == from) p[n] = to;
}
static void trydecpoint (LexState *ls, SemInfo *seminfo) {
/* format error: try to update decimal point separator */
struct lconv *cv = localeconv();
char old = ls->decpoint;
ls->decpoint = (cv ? cv->decimal_point[0] : '.');
buffreplace(ls, old, ls->decpoint); /* try updated decimal separator */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) {
/* format error with correct decimal point: no more options */
buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */
luaX_lexerror(ls, "malformed number", TK_NUMBER);
}
else return 0;
}
/* LUA_NUMBER */
static void read_numeral (LexState *ls, SemInfo *seminfo) {
lua_assert(isdigit(ls->current));
do {
/*
** this function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
} while (isdigit(ls->current) || ls->current == '.');
if (check_next(ls, "Ee")) /* `E'? */
check_next(ls, "+-"); /* optional exponent sign */
while (isalnum(ls->current) || ls->current == '_')
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent part? */
check_next2(ls, "-+"); /* optional exponent sign */
if (lisxdigit(ls->current))
save_and_next(ls);
else if (ls->current == '.')
save_and_next(ls);
else break;
}
save(ls, '\0');
buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */
if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) /* format error? */
trydecpoint(ls, seminfo); /* try to update decimal point separator */
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** skip a sequence '[=*[' or ']=*]'; if sequence is well formed, return
** its number of '='s; otherwise, return a negative number (-1 iff there
** are no '='s after initial bracket)
*/
static int skip_sep (LexState *ls) {
int count = 0;
int s = ls->current;
@ -219,43 +262,27 @@ static int skip_sep (LexState *ls) {
static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
int cont = 0;
(void)(cont); /* avoid warnings when `cont' is not used */
save_and_next(ls); /* skip 2nd `[' */
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, (seminfo) ? "unfinished long string" :
"unfinished long comment", TK_EOS);
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
#if defined(LUA_COMPAT_LSTR)
case '[': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `[' */
cont++;
#if LUA_COMPAT_LSTR == 1
if (sep == 0)
luaX_lexerror(ls, "nesting of [[...]] is deprecated", '[');
#endif
}
break;
}
#endif
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd `]' */
#if defined(LUA_COMPAT_LSTR) && LUA_COMPAT_LSTR == 2
cont--;
if (sep == 0 && cont >= 0) break;
#endif
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n':
case '\r': {
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
@ -273,51 +300,121 @@ static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) {
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while ((save_and_next(ls), lisxdigit(ls->current))) {
i++;
r = (r << 4) + luaO_hexavalue(ls->current);
esccheck(ls, r <= 0x10FFFF, "UTF-8 value too large");
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
luaX_lexerror(ls, "unfinished string", TK_EOS);
continue; /* to avoid warnings */
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
luaX_lexerror(ls, "unfinished string", TK_STRING);
continue; /* to avoid warnings */
case '\\': {
int c;
next(ls); /* do not save the `\' */
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; break;
case 'b': c = '\b'; break;
case 'f': c = '\f'; break;
case 'n': c = '\n'; break;
case 'r': c = '\r'; break;
case 't': c = '\t'; break;
case 'v': c = '\v'; break;
case '\n': /* go through */
case '\r': save(ls, '\n'); inclinenumber(ls); continue;
case EOZ: continue; /* will raise an error next loop */
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
if (!isdigit(ls->current))
save_and_next(ls); /* handles \\, \", \', and \? */
else { /* \xxx */
int i = 0;
c = 0;
do {
c = 10*c + (ls->current-'0');
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
} while (++i<3 && isdigit(ls->current));
if (c > UCHAR_MAX)
luaX_lexerror(ls, "escape sequence too large", TK_STRING);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
}
continue;
}
}
save(ls, c);
next(ls);
continue;
/* go through */
no_save: break;
}
default:
save_and_next(ls);
@ -333,109 +430,115 @@ static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n':
case '\r': {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
continue;
break;
}
case '-': {
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') {
if (ls->current == '[') { /* long comment? */
int sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 0) {
read_long_string(ls, NULL, sep); /* long comment */
luaZ_resetbuffer(ls->buff);
continue;
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls);
continue;
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': {
case '[': { /* long string or simply '[' */
int sep = skip_sep(ls);
if (sep >= 0) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == -1) return '[';
else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING);
else if (sep != -1) /* '[=...' missing second bracket */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (ls->current != '=') return '=';
else { next(ls); return TK_EQ; }
if (check_next1(ls, '=')) return TK_EQ;
else return '=';
}
case '<': {
next(ls);
if (ls->current != '=') return '<';
else { next(ls); return TK_LE; }
if (check_next1(ls, '=')) return TK_LE;
else if (check_next1(ls, '<')) return TK_SHL;
else return '<';
}
case '>': {
next(ls);
if (ls->current != '=') return '>';
else { next(ls); return TK_GE; }
if (check_next1(ls, '=')) return TK_GE;
else if (check_next1(ls, '>')) return TK_SHR;
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV;
else return '/';
}
case '~': {
next(ls);
if (ls->current != '=') return '~';
else { next(ls); return TK_NE; }
if (check_next1(ls, '=')) return TK_NE;
else return '~';
}
case '"':
case '\'': {
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON;
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': {
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next(ls, ".")) {
if (check_next(ls, "."))
return TK_DOTS; /* ... */
else return TK_CONCAT; /* .. */
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!isdigit(ls->current)) return '.';
else {
read_numeral(ls, seminfo);
return TK_NUMBER;
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (isspace(ls->current)) {
lua_assert(!currIsNewline(ls));
next(ls);
continue;
}
else if (isdigit(ls->current)) {
read_numeral(ls, seminfo);
return TK_NUMBER;
}
else if (isalpha(ls->current) || ls->current == '_') {
/* identifier or reserved word */
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (isalnum(ls->current) || ls->current == '_');
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
if (ts->tsv.reserved > 0) /* reserved word? */
return ts->tsv.reserved - 1 + FIRST_RESERVED;
else {
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else {
else { /* single-char tokens (+ - / ...) */
int c = ls->current;
next(ls);
return c; /* single-char tokens (+ - / ...) */
return c;
}
}
}
@ -454,8 +557,9 @@ void luaX_next (LexState *ls) {
}
void luaX_lookahead (LexState *ls) {
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: llex.h,v 1.58.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: llex.h,v 1.79 2016/05/02 14:02:12 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
@ -13,8 +13,10 @@
#define FIRST_RESERVED 257
/* maximum length of a reserved word */
#define TOKEN_LEN (sizeof("function")/sizeof(char))
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
@ -25,23 +27,22 @@ enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER,
TK_NAME, TK_STRING, TK_EOS
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
/* array with token `names' */
LUAI_DATA const char *const luaX_tokens [];
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
@ -52,29 +53,32 @@ typedef struct Token {
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token `consumed' */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* `FuncState' is private to the parser */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
char decpoint; /* locale decimal point */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source);
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC void luaX_lookahead (LexState *ls);
LUAI_FUNC void luaX_lexerror (LexState *ls, const char *msg, int token);
LUAI_FUNC void luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);

View File

@ -1,6 +1,6 @@
/*
** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $
** Limits, basic types, and some other `installation-dependent' definitions
** $Id: llimits.h,v 1.141 2015/11/19 19:16:22 roberto Exp $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
@ -14,115 +14,310 @@
#include "lua.h"
typedef LUAI_UINT32 lu_int32;
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_BITSINT >= 32 /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that `char' is reserved for characters) */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
/* maximum size visible for Lua (must be representable in a lua_Integer */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** conversion of pointer to integer
** conversion of pointer to unsigned integer:
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p) ((unsigned int)(lu_mem)(p))
#define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
/* type to ensure maximum alignment */
#if defined(LUAI_USER_ALIGNMENT_T)
typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
#else
typedef union {
lua_Number n;
double u;
void *s;
lua_Integer i;
long l;
} L_Umaxalign;
#endif
/* result of a `usual argument conversion' over lua_Number */
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/* internal assertions for in-house debugging */
#ifdef lua_assert
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
#define api_check(l,e) lua_assert(e)
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define api_check luai_apicheck
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) lua_assert(e)
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#ifndef cast
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#endif
#define cast_void(i) cast(void, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uchar(i) cast(unsigned char, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
/*
** type for virtual-machine instructions
** maximum depth for nested C calls and syntactical nested non-terminals
** in a program. (Value must fit in an unsigned short int.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef lu_int32 Instruction;
#if LUAI_BITSINT >= 32
typedef unsigned int Instruction;
#else
typedef unsigned long Instruction;
#endif
/* maximum stack for a Lua function */
#define MAXSTACK 250
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE 32
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
#ifndef lua_lock
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
#ifndef luai_threadyield
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions on threads when you defined
** LUAI_EXTRASPACE and need to do something extra when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; this definition gives NaN when
** 'b' is huge, but the result should be 'a'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when 'trunc(a/b)
** ~= floor(a/b)'. That happens when the division has a non-integer
** negative result, which is equivalent to the test below.
*/
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (m) = l_mathop(fmod)(a,b); if ((m)*(b) < 0) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) ((void)L, l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#ifndef HARDSTACKTESTS
#define condhardstacktests(x) ((void)0)
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
#define condhardstacktests(x) x
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = (L)->stacksize; pre; luaD_reallocstack((L), sz_); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif

View File

@ -1,16 +1,18 @@
/*
** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lmathlib.c,v 1.119 2016/12/22 13:08:50 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include <math.h>
#define lmathlib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
@ -18,229 +20,374 @@
#undef PI
#define PI (3.14159265358979323846)
#define RADIANS_PER_DEGREE (PI/180.0)
#define PI (l_mathop(3.141592653589793238462643383279502884))
#if !defined(l_rand) /* { */
#if defined(LUA_USE_POSIX)
#define l_rand() random()
#define l_srand(x) srandom(x)
#define L_RANDMAX 2147483647 /* (2^31 - 1), following POSIX */
#else
#define l_rand() rand()
#define l_srand(x) srand(x)
#define L_RANDMAX RAND_MAX
#endif
#endif /* } */
static int math_abs (lua_State *L) {
lua_pushnumber(L, fabs(luaL_checknumber(L, 1)));
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, sin(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, sinh(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, cos(luaL_checknumber(L, 1)));
return 1;
}
static int math_cosh (lua_State *L) {
lua_pushnumber(L, cosh(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, tan(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, tanh(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, asin(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, acos(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_pushnumber(L, atan(luaL_checknumber(L, 1)));
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_atan2 (lua_State *L) {
lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (valid)
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
lua_pushnil(L); /* value is not convertible to integer */
}
return 1;
}
static int math_ceil (lua_State *L) {
lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));
return 1;
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
lua_pushnumber(L, floor(luaL_checknumber(L, 1)));
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
double ip;
double fp = modf(luaL_checknumber(L, 1), &ip);
lua_pushnumber(L, ip);
lua_pushnumber(L, fp);
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, sqrt(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_pushnumber(L, log(luaL_checknumber(L, 1)));
return 1;
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x); else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, log10(luaL_checknumber(L, 1)));
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, exp(luaL_checknumber(L, 1)));
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmin = luaL_checknumber(L, 1);
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d < dmin)
dmin = d;
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushnumber(L, dmin);
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmax = luaL_checknumber(L, 1);
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d > dmax)
dmax = d;
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushnumber(L, dmax);
lua_pushvalue(L, imax);
return 1;
}
/*
** This function uses 'double' (instead of 'lua_Number') to ensure that
** all bits from 'l_rand' can be represented, and that 'RANDMAX + 1.0'
** will keep full precision (ensuring that 'r' is always less than 1.0.)
*/
static int math_random (lua_State *L) {
/* the `%' avoids the (rare) case of r==1, and is needed also because on
some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
lua_Integer low, up;
double r = (double)l_rand() * (1.0 / ((double)L_RANDMAX + 1.0));
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */
break;
lua_pushnumber(L, (lua_Number)r); /* Number between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
int u = luaL_checkint(L, 1);
luaL_argcheck(L, 1<=u, 1, "interval is empty");
lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */
low = 1;
up = luaL_checkinteger(L, 1);
break;
}
case 2: { /* lower and upper limits */
int l = luaL_checkint(L, 1);
int u = luaL_checkint(L, 2);
luaL_argcheck(L, l<=u, 2, "interval is empty");
lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
luaL_argcheck(L, low >= 0 || up <= LUA_MAXINTEGER + low, 1,
"interval too large");
r *= (double)(up - low) + 1.0;
lua_pushinteger(L, (lua_Integer)r + low);
return 1;
}
static int math_randomseed (lua_State *L) {
srand(luaL_checkint(L, 1));
l_srand((unsigned int)(lua_Integer)luaL_checknumber(L, 1));
(void)l_rand(); /* discard first value to avoid undesirable correlations */
return 0;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER) {
if (lua_isinteger(L, 1))
lua_pushliteral(L, "integer");
else
lua_pushliteral(L, "float");
}
else {
luaL_checkany(L, 1);
lua_pushnil(L);
}
return 1;
}
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan2", math_atan2},
{"atan", math_atan},
{"ceil", math_ceil},
{"cosh", math_cosh},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
{"ult", math_ult},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"pow", math_pow},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{"sinh", math_sinh},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tanh", math_tanh},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
#endif
/* placeholders */
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
@ -248,16 +395,16 @@ static const luaL_Reg mathlib[] = {
/*
** Open math library
*/
LUALIB_API int luaopen_math (lua_State *L) {
luaL_register(L, LUA_MATHLIBNAME, mathlib);
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, HUGE_VAL);
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
#if defined(LUA_COMPAT_MOD)
lua_getfield(L, -1, "fmod");
lua_setfield(L, -2, "mod");
#endif
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
return 1;
}

View File

@ -1,19 +1,22 @@
/*
** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
@ -23,16 +26,15 @@
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
** ('osize' is the old size, 'nsize' is the new size)
**
** Lua ensures that (ptr == NULL) iff (osize == 0).
** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
** matter 'x').
**
** * frealloc(ud, NULL, 0, x) creates a new block of size `x'
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL).
** * frealloc(ud, p, x, 0) frees the block 'p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
** (which is equivalent to free(NULL) in ISO C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
@ -44,12 +46,12 @@
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *errormsg) {
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, errormsg);
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
}
else {
@ -63,9 +65,8 @@ void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
}
void *luaM_toobig (lua_State *L) {
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
return NULL; /* to avoid warnings */
}
@ -74,13 +75,26 @@ void *luaM_toobig (lua_State *L) {
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
block = (*g->frealloc)(g->ud, block, osize, nsize);
if (block == NULL && nsize > 0)
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
if (g->version) { /* is state fully built? */
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
lua_assert((nsize == 0) == (block == NULL));
g->totalbytes = (g->totalbytes - osize) + nsize;
return block;
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lmem.h,v 1.43 2014/12/19 17:26:14 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@ -13,23 +13,42 @@
#include "llimits.h"
#include "lua.h"
#define MEMERRMSG "not enough memory"
/*
** This macro reallocs a vector 'b' from 'on' to 'n' elements, where
** each element has size 'e'. In case of arithmetic overflow of the
** product 'n'*'e', it raises an error (calling 'luaM_toobig'). Because
** 'e' is always constant, it avoids the runtime division MAX_SIZET/(e).
**
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_reallocv(L,b,on,n,e) \
((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ? /* +1 to avoid warnings */ \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \
luaM_toobig(L))
(((sizeof(n) >= sizeof(size_t) && cast(size_t, (n)) + 1 > MAX_SIZET/(e)) \
? luaM_toobig(L) : cast_void(0)) , \
luaM_realloc_(L, (b), (on)*(e), (n)*(e)))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast(char *, luaM_realloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0)
#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n, t) luaM_reallocv(L, (b), n, 0, sizeof(t))
#define luaM_freearray(L, b, n) luaM_realloc_(L, (b), (n)*sizeof(*(b)), 0)
#define luaM_malloc(L,t) luaM_realloc_(L, NULL, 0, (t))
#define luaM_malloc(L,s) luaM_realloc_(L, NULL, 0, (s))
#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L,n,t) \
cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t)))
#define luaM_newobject(L,tag,s) luaM_realloc_(L, NULL, tag, (s))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if ((nelems)+1 > (size)) \
((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e)))
@ -37,13 +56,14 @@
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_toobig (lua_State *L);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size,
size_t size_elem, int limit,
const char *errormsg);
const char *what);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,20 +1,26 @@
/*
** $Id: lobject.c,v 2.22.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lobject.c,v 2.113 2016/12/22 13:08:50 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lobject_c
#define LUA_CORE
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
@ -24,7 +30,7 @@
const TValue luaO_nilobject_ = {{NULL}, LUA_TNIL};
LUAI_DDEF const TValue luaO_nilobject_ = {NILCONSTANT};
/*
@ -33,26 +39,31 @@ const TValue luaO_nilobject_ = {{NULL}, LUA_TNIL};
** eeeee != 0 and (xxx) otherwise.
*/
int luaO_int2fb (unsigned int x) {
int e = 0; /* expoent */
while (x >= 16) {
x = (x+1) >> 1;
int e = 0; /* exponent */
if (x < 8) return x;
while (x >= (8 << 4)) { /* coarse steps */
x = (x + 0xf) >> 4; /* x = ceil(x / 16) */
e += 4;
}
while (x >= (8 << 1)) { /* fine steps */
x = (x + 1) >> 1; /* x = ceil(x / 2) */
e++;
}
if (x < 8) return x;
else return ((e+1) << 3) | (cast_int(x) - 8);
return ((e+1) << 3) | (cast_int(x) - 8);
}
/* converts back */
int luaO_fb2int (int x) {
int e = (x >> 3) & 31;
if (e == 0) return x;
else return ((x & 7)+8) << (e - 1);
return (x < 8) ? x : ((x & 7) + 8) << ((x >> 3) - 1);
}
int luaO_log2 (unsigned int x) {
static const lu_byte log_2[256] = {
/*
** Computes ceil(log2(x))
*/
int luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
@ -62,109 +73,393 @@ int luaO_log2 (unsigned int x) {
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = -1;
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
int luaO_rawequalObj (const TValue *t1, const TValue *t2) {
if (ttype(t1) != ttype(t2)) return 0;
else switch (ttype(t1)) {
case LUA_TNIL:
return 1;
case LUA_TNUMBER:
return luai_numeq(nvalue(t1), nvalue(t2));
case LUA_TBOOLEAN:
return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */
case LUA_TLIGHTUSERDATA:
return pvalue(t1) == pvalue(t2);
default:
lua_assert(iscollectable(t1));
return gcvalue(t1) == gcvalue(t2);
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_div(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftl(v1, -v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
}
int luaO_str2d (const char *s, lua_Number *result) {
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: {
lua_Number m;
luai_nummod(L, v1, v2, m);
return m;
}
default: lua_assert(0); return 0;
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointeger(p1, &i1) && tointeger(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return;
}
else break; /* go to the end */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return;
}
else if (tonumber(p1, &n1) && tonumber(p2, &n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return;
}
else break; /* go to the end */
}
}
/* could not perform raw operation; try metamethod */
lua_assert(L != NULL); /* should not fail when folding (compile time) */
luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
}
int luaO_hexavalue (int c) {
if (lisdigit(c)) return c - '0';
else return (ltolower(c) - 'a') + 10;
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert an hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
int dot = lua_getlocaledecpoint();
lua_Number r = 0.0; /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int hasdot = 0; /* true after seen a dot */
*endptr = cast(char *, s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check signal */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return 0.0; /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == dot) {
if (hasdot) break; /* second dot? stop loop */
else hasdot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * cast_num(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (hasdot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return 0.0; /* invalid format */
*endptr = cast(char *, s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent signal */
s++; /* skip 'p' */
neg1 = isneg(&s); /* signal */
if (!lisdigit(cast_uchar(*s)))
return 0.0; /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast(char *, s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
char *endptr;
*result = lua_str2number(s, &endptr);
if (endptr == s) return 0; /* conversion failed */
if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */
*result = cast_num(strtoul(s, &endptr, 16));
if (*endptr == '\0') return 1; /* most common case */
while (isspace(cast(unsigned char, *endptr))) endptr++;
if (*endptr != '\0') return 0; /* invalid trailing characters? */
return 1;
*result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
: lua_str2number(s, &endptr);
if (endptr == s) return NULL; /* nothing recognized? */
while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
return (*endptr == '\0') ? endptr : NULL; /* OK if no trailing characters */
}
static void pushstr (lua_State *L, const char *str) {
setsvalue2s(L, L->top, luaS_new(L, str));
incr_top(L);
/*
** Convert string 's' to a Lua number (put in 'result'). Return NULL
** on fail or the address of the ending '\0' on success.
** 'pmode' points to (and 'mode' contains) special things in the string:
** - 'x'/'X' means an hexadecimal numeral
** - 'n'/'N' means 'inf' or 'nan' (which should be rejected)
** - '.' just optimizes the search for the common case (nothing special)
** This function accepts both the current locale or a dot as the radix
** mark. If the convertion fails, it may mean number has a dot but
** locale accepts something else. In that case, the code copies 's'
** to a buffer (because 's' is read-only), changes the dot to the
** current locale radix mark, and tries to convert again.
*/
static const char *l_str2d (const char *s, lua_Number *result) {
const char *endptr;
const char *pmode = strpbrk(s, ".xXnN");
int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
if (mode == 'n') /* reject 'inf' and 'nan' */
return NULL;
endptr = l_str2dloc(s, result, mode); /* try to convert */
if (endptr == NULL) { /* failed? may be a different locale */
char buff[L_MAXLENNUM + 1];
const char *pdot = strchr(s, '.');
if (strlen(s) > L_MAXLENNUM || pdot == NULL)
return NULL; /* string too long or no dot; fail */
strcpy(buff, s); /* copy string to buffer */
buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
endptr = l_str2dloc(buff, result, mode); /* try again */
if (endptr != NULL)
endptr = s + (endptr - buff); /* make relative to 's' */
}
return endptr;
}
/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
int d = *s - '0';
if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
return NULL; /* do not accept it (as integer) */
a = a * 10 + d;
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return (e - s) + 1; /* success; return string size */
}
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x10FFFF);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = cast(char, x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast(char, 0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast(char, (~mfb << 1) | x); /* add first byte */
}
return n;
}
/* maximum length of the conversion of a number to a string */
#define MAXNUMBER2STR 50
/*
** Convert a number object to a string
*/
void luaO_tostring (lua_State *L, StkId obj) {
char buff[MAXNUMBER2STR];
size_t len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, sizeof(buff), ivalue(obj));
else {
len = lua_number2str(buff, sizeof(buff), fltvalue(obj));
#if !defined(LUA_COMPAT_FLOATSTRING)
if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
buff[len++] = lua_getlocaledecpoint();
buff[len++] = '0'; /* adds '.0' to result */
}
#endif
}
setsvalue2s(L, obj, luaS_newlstr(L, buff, len));
}
static void pushstr (lua_State *L, const char *str, size_t l) {
setsvalue2s(L, L->top, luaS_newlstr(L, str, l));
luaD_inctop(L);
}
/*
** this function handles only '%d', '%c', '%f', '%p', and '%s'
conventional formats, plus Lua-specific '%I' and '%U'
*/
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 1;
pushstr(L, "");
int n = 0;
for (;;) {
const char *e = strchr(fmt, '%');
if (e == NULL) break;
setsvalue2s(L, L->top, luaS_newlstr(L, fmt, e-fmt));
incr_top(L);
pushstr(L, fmt, e - fmt);
switch (*(e+1)) {
case 's': {
case 's': { /* zero-terminated string */
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
pushstr(L, s);
pushstr(L, s, strlen(s));
break;
}
case 'c': {
char buff[2];
buff[0] = cast(char, va_arg(argp, int));
buff[1] = '\0';
pushstr(L, buff);
case 'c': { /* an 'int' as a character */
char buff = cast(char, va_arg(argp, int));
if (lisprint(cast_uchar(buff)))
pushstr(L, &buff, 1);
else /* non-printable character; print its code */
luaO_pushfstring(L, "<\\%d>", cast_uchar(buff));
break;
}
case 'd': {
setnvalue(L->top, cast_num(va_arg(argp, int)));
incr_top(L);
case 'd': { /* an 'int' */
setivalue(L->top, va_arg(argp, int));
goto top2str;
}
case 'I': { /* a 'lua_Integer' */
setivalue(L->top, cast(lua_Integer, va_arg(argp, l_uacInt)));
goto top2str;
}
case 'f': { /* a 'lua_Number' */
setfltvalue(L->top, cast_num(va_arg(argp, l_uacNumber)));
top2str: /* convert the top element to a string */
luaD_inctop(L);
luaO_tostring(L, L->top - 1);
break;
}
case 'f': {
setnvalue(L->top, cast_num(va_arg(argp, l_uacNumber)));
incr_top(L);
case 'p': { /* a pointer */
char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */
int l = l_sprintf(buff, sizeof(buff), "%p", va_arg(argp, void *));
pushstr(L, buff, l);
break;
}
case 'p': {
char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */
sprintf(buff, "%p", va_arg(argp, void *));
pushstr(L, buff);
case 'U': { /* an 'int' as a UTF-8 sequence */
char buff[UTF8BUFFSZ];
int l = luaO_utf8esc(buff, cast(long, va_arg(argp, long)));
pushstr(L, buff + UTF8BUFFSZ - l, l);
break;
}
case '%': {
pushstr(L, "%");
pushstr(L, "%", 1);
break;
}
default: {
char buff[3];
buff[0] = '%';
buff[1] = *(e+1);
buff[2] = '\0';
pushstr(L, buff);
break;
luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
*(e + 1));
}
}
n += 2;
fmt = e+2;
}
pushstr(L, fmt);
luaV_concat(L, n+1, cast_int(L->top - L->base) - 1);
L->top -= n;
luaD_checkstack(L, 1);
pushstr(L, fmt, strlen(fmt));
if (n > 0) luaV_concat(L, n + 1);
return svalue(L->top - 1);
}
@ -179,36 +474,48 @@ const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
}
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t bufflen) {
if (*source == '=') {
strncpy(out, source+1, bufflen); /* remove first char */
out[bufflen-1] = '\0'; /* ensures null termination */
}
else { /* out = "source", or "...source" */
if (*source == '@') {
size_t l;
source++; /* skip the `@' */
bufflen -= sizeof(" '...' ");
l = strlen(source);
strcpy(out, "");
if (l > bufflen) {
source += (l-bufflen); /* get last part of file name */
strcat(out, "...");
}
strcat(out, source);
}
else { /* out = [string "string"] */
size_t len = strcspn(source, "\n\r"); /* stop at first newline */
bufflen -= sizeof(" [string \"...\"] ");
if (len > bufflen) len = bufflen;
strcpy(out, "[string \"");
if (source[len] != '\0') { /* must truncate? */
strncat(out, source, len);
strcat(out, "...");
}
else
strcat(out, source);
strcat(out, "\"]");
size_t l = strlen(source);
if (*source == '=') { /* 'literal' source */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (l <= bufflen) /* small enough? */
memcpy(out, source + 1, l * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (l < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, l); /* keep it */
}
else {
if (nl != NULL) l = nl - source; /* stop at first newline */
if (l > bufflen) l = bufflen;
addstr(out, source, l);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
}
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lobject.h,v 2.20.1.2 2008/08/06 13:29:48 roberto Exp $
** $Id: lobject.h,v 2.117 2016/08/01 19:51:24 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
@ -16,24 +16,60 @@
#include "lua.h"
/* tags for values visible from Lua */
#define LAST_TAG LUA_TTHREAD
#define NUM_TAGS (LAST_TAG+1)
/*
** Extra tags for non-values
*/
#define LUA_TPROTO (LAST_TAG+1)
#define LUA_TUPVAL (LAST_TAG+2)
#define LUA_TDEADKEY (LAST_TAG+3)
#define LUA_TPROTO LUA_NUMTAGS /* function prototypes */
#define LUA_TDEADKEY (LUA_NUMTAGS+1) /* removed keys in tables */
/*
** number of all possible tags (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTAGS (LUA_TPROTO + 2)
/*
** Union of all collectable objects
** tags for Tagged Values have the following use of bits:
** bits 0-3: actual tag (a LUA_T* value)
** bits 4-5: variant bits
** bit 6: whether value is collectable
*/
typedef union GCObject GCObject;
/*
** LUA_TFUNCTION variants:
** 0 - Lua function
** 1 - light C function
** 2 - regular C function (closure)
*/
/* Variant tags for functions */
#define LUA_TLCL (LUA_TFUNCTION | (0 << 4)) /* Lua closure */
#define LUA_TLCF (LUA_TFUNCTION | (1 << 4)) /* light C function */
#define LUA_TCCL (LUA_TFUNCTION | (2 << 4)) /* C closure */
/* Variant tags for strings */
#define LUA_TSHRSTR (LUA_TSTRING | (0 << 4)) /* short strings */
#define LUA_TLNGSTR (LUA_TSTRING | (1 << 4)) /* long strings */
/* Variant tags for numbers */
#define LUA_TNUMFLT (LUA_TNUMBER | (0 << 4)) /* float numbers */
#define LUA_TNUMINT (LUA_TNUMBER | (1 << 4)) /* integer numbers */
/* Bit mark for collectable types */
#define BIT_ISCOLLECTABLE (1 << 6)
/* mark a tag as collectable */
#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
/*
** Common type for all collectable objects
*/
typedef struct GCObject GCObject;
/*
@ -44,128 +80,189 @@ typedef union GCObject GCObject;
/*
** Common header in struct form
** Common type has only the common header
*/
typedef struct GCheader {
struct GCObject {
CommonHeader;
} GCheader;
};
/*
** Tagged Values. This is the basic representation of values in Lua,
** an actual value plus a tag with its type.
*/
/*
** Union of all Lua values
*/
typedef union {
GCObject *gc;
void *p;
lua_Number n;
int b;
typedef union Value {
GCObject *gc; /* collectable objects */
void *p; /* light userdata */
int b; /* booleans */
lua_CFunction f; /* light C functions */
lua_Integer i; /* integer numbers */
lua_Number n; /* float numbers */
} Value;
/*
** Tagged Values
*/
#define TValuefields Value value_; int tt_
#define TValuefields Value value; int tt
typedef struct lua_TValue {
TValuefields;
} TValue;
/* macro defining a nil value */
#define NILCONSTANT {NULL}, LUA_TNIL
#define val_(o) ((o)->value_)
/* raw type tag of a TValue */
#define rttype(o) ((o)->tt_)
/* tag with no variants (bits 0-3) */
#define novariant(x) ((x) & 0x0F)
/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
#define ttype(o) (rttype(o) & 0x3F)
/* type tag of a TValue with no variants (bits 0-3) */
#define ttnov(o) (novariant(rttype(o)))
/* Macros to test type */
#define ttisnil(o) (ttype(o) == LUA_TNIL)
#define ttisnumber(o) (ttype(o) == LUA_TNUMBER)
#define ttisstring(o) (ttype(o) == LUA_TSTRING)
#define ttistable(o) (ttype(o) == LUA_TTABLE)
#define ttisfunction(o) (ttype(o) == LUA_TFUNCTION)
#define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN)
#define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA)
#define ttisthread(o) (ttype(o) == LUA_TTHREAD)
#define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA)
#define checktag(o,t) (rttype(o) == (t))
#define checktype(o,t) (ttnov(o) == (t))
#define ttisnumber(o) checktype((o), LUA_TNUMBER)
#define ttisfloat(o) checktag((o), LUA_TNUMFLT)
#define ttisinteger(o) checktag((o), LUA_TNUMINT)
#define ttisnil(o) checktag((o), LUA_TNIL)
#define ttisboolean(o) checktag((o), LUA_TBOOLEAN)
#define ttislightuserdata(o) checktag((o), LUA_TLIGHTUSERDATA)
#define ttisstring(o) checktype((o), LUA_TSTRING)
#define ttisshrstring(o) checktag((o), ctb(LUA_TSHRSTR))
#define ttislngstring(o) checktag((o), ctb(LUA_TLNGSTR))
#define ttistable(o) checktag((o), ctb(LUA_TTABLE))
#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
#define ttisclosure(o) ((rttype(o) & 0x1F) == LUA_TFUNCTION)
#define ttisCclosure(o) checktag((o), ctb(LUA_TCCL))
#define ttisLclosure(o) checktag((o), ctb(LUA_TLCL))
#define ttislcf(o) checktag((o), LUA_TLCF)
#define ttisfulluserdata(o) checktag((o), ctb(LUA_TUSERDATA))
#define ttisthread(o) checktag((o), ctb(LUA_TTHREAD))
#define ttisdeadkey(o) checktag((o), LUA_TDEADKEY)
/* Macros to access values */
#define ttype(o) ((o)->tt)
#define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc)
#define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p)
#define nvalue(o) check_exp(ttisnumber(o), (o)->value.n)
#define rawtsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts)
#define tsvalue(o) (&rawtsvalue(o)->tsv)
#define rawuvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u)
#define uvalue(o) (&rawuvalue(o)->uv)
#define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl)
#define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h)
#define bvalue(o) check_exp(ttisboolean(o), (o)->value.b)
#define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th)
#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
#define nvalue(o) check_exp(ttisnumber(o), \
(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
#define bvalue(o) check_exp(ttisboolean(o), val_(o).b)
#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
/* a dead value may get the 'gc' field, but cannot access its contents */
#define deadvalue(o) check_exp(ttisdeadkey(o), cast(void *, val_(o).gc))
#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
/*
** for internal debug only
*/
#define checkconsistency(obj) \
lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt))
#define checkliveness(g,obj) \
lua_assert(!iscollectable(obj) || \
((ttype(obj) == (obj)->value.gc->gch.tt) && !isdead(g, (obj)->value.gc)))
#define iscollectable(o) (rttype(o) & BIT_ISCOLLECTABLE)
/* Macros for internal tests */
#define righttt(obj) (ttype(obj) == gcvalue(obj)->tt)
#define checkliveness(L,obj) \
lua_longassert(!iscollectable(obj) || \
(righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj)))))
/* Macros to set values */
#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)
#define settt_(o,t) ((o)->tt_=(t))
#define setnvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.n=(x); i_o->tt=LUA_TNUMBER; }
#define setfltvalue(obj,x) \
{ TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_TNUMFLT); }
#define chgfltvalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); }
#define setivalue(obj,x) \
{ TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_TNUMINT); }
#define chgivalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); }
#define setnilvalue(obj) settt_(obj, LUA_TNIL)
#define setfvalue(obj,x) \
{ TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_TLCF); }
#define setpvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.p=(x); i_o->tt=LUA_TLIGHTUSERDATA; }
{ TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_TLIGHTUSERDATA); }
#define setbvalue(obj,x) \
{ TValue *i_o=(obj); i_o->value.b=(x); i_o->tt=LUA_TBOOLEAN; }
{ TValue *io=(obj); val_(io).b=(x); settt_(io, LUA_TBOOLEAN); }
#define setgcovalue(L,obj,x) \
{ TValue *io = (obj); GCObject *i_g=(x); \
val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
#define setsvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TSTRING; \
checkliveness(G(L),i_o); }
{ TValue *io = (obj); TString *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
checkliveness(L,io); }
#define setuvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUSERDATA; \
checkliveness(G(L),i_o); }
{ TValue *io = (obj); Udata *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TUSERDATA)); \
checkliveness(L,io); }
#define setthvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTHREAD; \
checkliveness(G(L),i_o); }
{ TValue *io = (obj); lua_State *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTHREAD)); \
checkliveness(L,io); }
#define setclvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TFUNCTION; \
checkliveness(G(L),i_o); }
#define setclLvalue(L,obj,x) \
{ TValue *io = (obj); LClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TLCL)); \
checkliveness(L,io); }
#define setclCvalue(L,obj,x) \
{ TValue *io = (obj); CClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TCCL)); \
checkliveness(L,io); }
#define sethvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTABLE; \
checkliveness(G(L),i_o); }
#define setptvalue(L,obj,x) \
{ TValue *i_o=(obj); \
i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TPROTO; \
checkliveness(G(L),i_o); }
{ TValue *io = (obj); Table *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_TTABLE)); \
checkliveness(L,io); }
#define setdeadvalue(obj) settt_(obj, LUA_TDEADKEY)
#define setobj(L,obj1,obj2) \
{ const TValue *o2=(obj2); TValue *o1=(obj1); \
o1->value = o2->value; o1->tt=o2->tt; \
checkliveness(G(L),o1); }
{ TValue *io1=(obj1); *io1 = *(obj2); \
(void)L; checkliveness(L,io1); }
/*
** different types of sets, according to destination
** different types of assignments, according to destination
*/
/* from stack to (same) stack */
@ -177,88 +274,126 @@ typedef struct lua_TValue {
#define setptvalue2s setptvalue
/* from table to same table */
#define setobjt2t setobj
/* to table */
#define setobj2t setobj
/* to new object */
#define setobj2n setobj
#define setsvalue2n setsvalue
#define setttype(obj, tt) (ttype(obj) = (tt))
/* to table (define it as an expression to be used in macros) */
#define setobj2t(L,o1,o2) ((void)L, *(o1)=*(o2), checkliveness(L,(o1)))
#define iscollectable(o) (ttype(o) >= LUA_TSTRING)
/*
** {======================================================
** types and prototypes
** =======================================================
*/
typedef TValue *StkId; /* index to stack elements */
/*
** String headers for string table
** Header for string value; string bytes follow the end of this structure
** (aligned according to 'UTString'; see next).
*/
typedef union TString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
struct {
typedef struct TString {
CommonHeader;
lu_byte reserved;
lu_byte extra; /* reserved words for short strings; "has hash" for longs */
lu_byte shrlen; /* length for short strings */
unsigned int hash;
size_t len;
} tsv;
union {
size_t lnglen; /* length for long strings */
struct TString *hnext; /* linked list for hash table */
} u;
} TString;
#define getstr(ts) cast(const char *, (ts) + 1)
#define svalue(o) getstr(rawtsvalue(o))
typedef union Udata {
L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */
struct {
CommonHeader;
struct Table *metatable;
struct Table *env;
size_t len;
} uv;
} Udata;
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UTString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
TString tsv;
} UTString;
/*
** Function Prototypes
** Get the actual string (array of bytes) from a 'TString'.
** (Access to 'extra' ensures that value is really a 'TString'.)
*/
typedef struct Proto {
#define getstr(ts) \
check_exp(sizeof((ts)->extra), cast(char *, (ts)) + sizeof(UTString))
/* get the actual string (array of bytes) from a Lua value */
#define svalue(o) getstr(tsvalue(o))
/* get string length from 'TString *s' */
#define tsslen(s) ((s)->tt == LUA_TSHRSTR ? (s)->shrlen : (s)->u.lnglen)
/* get string length from 'TValue *o' */
#define vslen(o) tsslen(tsvalue(o))
/*
** Header for userdata; memory area follows the end of this structure
** (aligned according to 'UUdata'; see next).
*/
typedef struct Udata {
CommonHeader;
TValue *k; /* constants used by the function */
Instruction *code;
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines */
struct LocVar *locvars; /* information about local variables */
TString **upvalues; /* upvalue names */
TString *source;
int sizeupvalues;
int sizek; /* size of `k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of `p' */
int sizelocvars;
int linedefined;
int lastlinedefined;
GCObject *gclist;
lu_byte nups; /* number of upvalues */
lu_byte numparams;
lu_byte is_vararg;
lu_byte maxstacksize;
} Proto;
lu_byte ttuv_; /* user value's tag */
struct Table *metatable;
size_t len; /* number of bytes */
union Value user_; /* user value */
} Udata;
/* masks for new-style vararg */
#define VARARG_HASARG 1
#define VARARG_ISVARARG 2
#define VARARG_NEEDSARG 4
/*
** Ensures that address after this type is always fully aligned.
*/
typedef union UUdata {
L_Umaxalign dummy; /* ensures maximum alignment for 'local' udata */
Udata uv;
} UUdata;
/*
** Get the address of memory block inside 'Udata'.
** (Access to 'ttuv_' ensures that value is really a 'Udata'.)
*/
#define getudatamem(u) \
check_exp(sizeof((u)->ttuv_), (cast(char*, (u)) + sizeof(UUdata)))
#define setuservalue(L,u,o) \
{ const TValue *io=(o); Udata *iu = (u); \
iu->user_ = io->value_; iu->ttuv_ = rttype(io); \
checkliveness(L,io); }
#define getuservalue(L,u,o) \
{ TValue *io=(o); const Udata *iu = (u); \
io->value_ = iu->user_; settt_(io, iu->ttuv_); \
checkliveness(L,io); }
/*
** Description of an upvalue for function prototypes
*/
typedef struct Upvaldesc {
TString *name; /* upvalue name (for debug information) */
lu_byte instack; /* whether it is in stack (register) */
lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
} Upvaldesc;
/*
** Description of a local variable for function prototypes
** (used for debug information)
*/
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
@ -266,22 +401,39 @@ typedef struct LocVar {
} LocVar;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
lu_byte numparams; /* number of fixed parameters */
lu_byte is_vararg;
lu_byte maxstacksize; /* number of registers needed by this function */
int sizeupvalues; /* size of 'upvalues' */
int sizek; /* size of 'k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of 'p' */
int sizelocvars;
int linedefined; /* debug information */
int lastlinedefined; /* debug information */
TValue *k; /* constants used by the function */
Instruction *code; /* opcodes */
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines (debug information) */
LocVar *locvars; /* information about local variables (debug information) */
Upvaldesc *upvalues; /* upvalue information */
struct LClosure *cache; /* last-created closure with this prototype */
TString *source; /* used for debug information */
GCObject *gclist;
} Proto;
/*
** Upvalues
** Lua Upvalues
*/
typedef struct UpVal {
CommonHeader;
TValue *v; /* points to stack or to its own value */
union {
TValue value; /* the value (when closed) */
struct { /* double linked list (when open) */
struct UpVal *prev;
struct UpVal *next;
} l;
} u;
} UpVal;
typedef struct UpVal UpVal;
/*
@ -289,20 +441,19 @@ typedef struct UpVal {
*/
#define ClosureHeader \
CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist; \
struct Table *env
CommonHeader; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1];
TValue upvalue[1]; /* list of upvalues */
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1];
UpVal *upvals[1]; /* list of upvalues */
} LClosure;
@ -312,8 +463,9 @@ typedef union Closure {
} Closure;
#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC)
#define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC)
#define isLfunction(o) ttisLclosure(o)
#define getproto(o) (clLvalue(o)->p)
/*
@ -323,12 +475,19 @@ typedef union Closure {
typedef union TKey {
struct {
TValuefields;
struct Node *next; /* for chaining */
int next; /* for chaining (offset for next node) */
} nk;
TValue tvk;
} TKey;
/* copy a value into a key without messing up field 'next' */
#define setnodekey(L,key,obj) \
{ TKey *k_=(key); const TValue *io_=(obj); \
k_->nk.value_ = io_->value_; k_->nk.tt_ = io_->tt_; \
(void)L; checkliveness(L,io_); }
typedef struct Node {
TValue i_val;
TKey i_key;
@ -338,19 +497,19 @@ typedef struct Node {
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of `node' array */
struct Table *metatable;
lu_byte lsizenode; /* log2 of size of 'node' array */
unsigned int sizearray; /* size of 'array' array */
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
struct Table *metatable;
GCObject *gclist;
int sizearray; /* size of `array' array */
} Table;
/*
** `module' operation for hashing (size is always a power of 2)
** 'module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1)))))
@ -360,17 +519,26 @@ typedef struct Table {
#define sizenode(t) (twoto((t)->lsizenode))
/*
** (address of) a fixed nil value
*/
#define luaO_nilobject (&luaO_nilobject_)
LUAI_DATA const TValue luaO_nilobject_;
#define ceillog2(x) (luaO_log2((x)-1) + 1)
LUAI_DDEC const TValue luaO_nilobject_;
/* size of buffer for 'luaO_utf8esc' function */
#define UTF8BUFFSZ 8
LUAI_FUNC int luaO_log2 (unsigned int x);
LUAI_FUNC int luaO_int2fb (unsigned int x);
LUAI_FUNC int luaO_fb2int (int x);
LUAI_FUNC int luaO_rawequalObj (const TValue *t1, const TValue *t2);
LUAI_FUNC int luaO_str2d (const char *s, lua_Number *result);
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);
LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
LUAI_FUNC int luaO_hexavalue (int c);
LUAI_FUNC void luaO_tostring (lua_State *L, StkId obj);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);

View File

@ -1,27 +1,32 @@
/*
** $Id: lopcodes.c,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lopcodes.c,v 1.55 2015/01/05 13:48:33 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lopcodes.h"
/* ORDER OP */
const char *const luaP_opnames[NUM_OPCODES+1] = {
LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
"MOVE",
"LOADK",
"LOADKX",
"LOADBOOL",
"LOADNIL",
"GETUPVAL",
"GETGLOBAL",
"GETTABUP",
"GETTABLE",
"SETGLOBAL",
"SETTABUP",
"SETUPVAL",
"SETTABLE",
"NEWTABLE",
@ -29,10 +34,17 @@ const char *const luaP_opnames[NUM_OPCODES+1] = {
"ADD",
"SUB",
"MUL",
"DIV",
"MOD",
"POW",
"DIV",
"IDIV",
"BAND",
"BOR",
"BXOR",
"SHL",
"SHR",
"UNM",
"BNOT",
"NOT",
"LEN",
"CONCAT",
@ -47,27 +59,29 @@ const char *const luaP_opnames[NUM_OPCODES+1] = {
"RETURN",
"FORLOOP",
"FORPREP",
"TFORCALL",
"TFORLOOP",
"SETLIST",
"CLOSE",
"CLOSURE",
"VARARG",
"EXTRAARG",
NULL
};
#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))
const lu_byte luaP_opmodes[NUM_OPCODES] = {
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* T A B C mode opcode */
opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */
,opmode(0, 1, OpArgN, OpArgN, iABx) /* OP_LOADKX */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LOADNIL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_LOADNIL */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */
,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_GETGLOBAL */
,opmode(0, 1, OpArgU, OpArgK, iABC) /* OP_GETTABUP */
,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */
,opmode(0, 0, OpArgK, OpArgN, iABx) /* OP_SETGLOBAL */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABUP */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */
,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */
@ -75,10 +89,17 @@ const lu_byte luaP_opmodes[NUM_OPCODES] = {
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_IDIV */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BAND */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_BXOR */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHL */
,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SHR */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_BNOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */
,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */
,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */
@ -86,17 +107,18 @@ const lu_byte luaP_opmodes[NUM_OPCODES] = {
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */
,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TEST */
,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TEST */
,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */
,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */
,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */
,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TFORLOOP */
,opmode(0, 0, OpArgN, OpArgU, iABC) /* OP_TFORCALL */
,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_TFORLOOP */
,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */
,opmode(0, 0, OpArgN, OpArgN, iABC) /* OP_CLOSE */
,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */
,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */
,opmode(0, 0, OpArgU, OpArgU, iAx) /* OP_EXTRAARG */
};

View File

@ -1,5 +1,5 @@
/*
** $Id: lopcodes.h,v 1.125.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lopcodes.h,v 1.149 2016/07/19 17:12:21 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -14,11 +14,12 @@
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
`A' : 8 bits
`B' : 9 bits
`C' : 9 bits
`Bx' : 18 bits (`B' and `C' together)
`sBx' : signed Bx
'A' : 8 bits
'B' : 9 bits
'C' : 9 bits
'Ax' : 26 bits ('A', 'B', and 'C' together)
'Bx' : 18 bits ('B' and 'C' together)
'sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
@ -28,7 +29,7 @@
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
enum OpMode {iABC, iABx, iAsBx, iAx}; /* basic instruction format */
/*
@ -38,6 +39,7 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_Ax (SIZE_C + SIZE_B + SIZE_A)
#define SIZE_OP 6
@ -46,6 +48,7 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
#define POS_C (POS_A + SIZE_A)
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
#define POS_Ax POS_A
/*
@ -55,22 +58,28 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
*/
#if SIZE_Bx < LUAI_BITSINT-1
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */
#define MAXARG_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#if SIZE_Ax < LUAI_BITSINT-1
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#endif
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
/* creates a mask with `n' 1 bits at position `p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<n))<<p)
/* creates a mask with 'n' 1 bits at position 'p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
/* creates a mask with `n' 0 bits at position `p' */
/* creates a mask with 'n' 0 bits at position 'p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
@ -81,21 +90,24 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define GETARG_A(i) (cast(int, ((i)>>POS_A) & MASK1(SIZE_A,0)))
#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \
((cast(Instruction, u)<<POS_A)&MASK1(SIZE_A,POS_A))))
#define getarg(i,pos,size) (cast(int, ((i)>>pos) & MASK1(size,0)))
#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
((cast(Instruction, v)<<pos)&MASK1(size,pos))))
#define GETARG_B(i) (cast(int, ((i)>>POS_B) & MASK1(SIZE_B,0)))
#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \
((cast(Instruction, b)<<POS_B)&MASK1(SIZE_B,POS_B))))
#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
#define GETARG_C(i) (cast(int, ((i)>>POS_C) & MASK1(SIZE_C,0)))
#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \
((cast(Instruction, b)<<POS_C)&MASK1(SIZE_C,POS_C))))
#define GETARG_B(i) getarg(i, POS_B, SIZE_B)
#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
#define GETARG_Bx(i) (cast(int, ((i)>>POS_Bx) & MASK1(SIZE_Bx,0)))
#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \
((cast(Instruction, b)<<POS_Bx)&MASK1(SIZE_Bx,POS_Bx))))
#define GETARG_C(i) getarg(i, POS_C, SIZE_C)
#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
#define GETARG_Bx(i) getarg(i, POS_Bx, SIZE_Bx)
#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
#define GETARG_Ax(i) getarg(i, POS_Ax, SIZE_Ax)
#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
@ -110,6 +122,9 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_Ax))
/*
** Macros to operate RK indices
@ -124,7 +139,9 @@ enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
/* gets the index of the constant */
#define INDEXK(r) ((int)(r) & ~BITRK)
#if !defined(MAXINDEXRK) /* (for debugging only) */
#define MAXINDEXRK (BITRK - 1)
#endif
/* code a constant index as a RK value */
#define RKASK(x) ((x) | BITRK)
@ -153,14 +170,15 @@ name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R(A) := R(B) */
OP_LOADK,/* A Bx R(A) := Kst(Bx) */
OP_LOADKX,/* A R(A) := Kst(extra arg) */
OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */
OP_LOADNIL,/* A B R(A) := ... := R(B) := nil */
OP_LOADNIL,/* A B R(A), R(A+1), ..., R(A+B) := nil */
OP_GETUPVAL,/* A B R(A) := UpValue[B] */
OP_GETGLOBAL,/* A Bx R(A) := Gbl[Kst(Bx)] */
OP_GETTABUP,/* A B C R(A) := UpValue[B][RK(C)] */
OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
OP_SETGLOBAL,/* A Bx Gbl[Kst(Bx)] := R(A) */
OP_SETTABUP,/* A B C UpValue[A][RK(B)] := RK(C) */
OP_SETUPVAL,/* A B UpValue[B] := R(A) */
OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
@ -171,17 +189,23 @@ OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_MOD,/* A B C R(A) := RK(B) % RK(C) */
OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_IDIV,/* A B C R(A) := RK(B) // RK(C) */
OP_BAND,/* A B C R(A) := RK(B) & RK(C) */
OP_BOR,/* A B C R(A) := RK(B) | RK(C) */
OP_BXOR,/* A B C R(A) := RK(B) ~ RK(C) */
OP_SHL,/* A B C R(A) := RK(B) << RK(C) */
OP_SHR,/* A B C R(A) := RK(B) >> RK(C) */
OP_UNM,/* A B R(A) := -R(B) */
OP_BNOT,/* A B R(A) := ~R(B) */
OP_NOT,/* A B R(A) := not R(B) */
OP_LEN,/* A B R(A) := length of R(B) */
OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
OP_JMP,/* sBx pc+=sBx */
OP_JMP,/* A sBx pc+=sBx; if (A) close all upvalues >= R(A - 1) */
OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
@ -197,39 +221,44 @@ OP_FORLOOP,/* A sBx R(A)+=R(A+2);
if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
OP_TFORLOOP,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */
OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx]) */
OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
OP_VARARG,/* A B R(A), R(A+1), ..., R(A+B-2) = vararg */
OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
} OpCode;
#define NUM_OPCODES (cast(int, OP_VARARG) + 1)
#define NUM_OPCODES (cast(int, OP_EXTRAARG) + 1)
/*===========================================================================
Notes:
(*) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1,
and can be 0: OP_CALL then sets `top' to last_result+1, so
next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
(*) In OP_CALL, if (B == 0) then B = top. If (C == 0), then 'top' is
set to last_result+1, so next open instruction (OP_CALL, OP_RETURN,
OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to `top'
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_SETLIST, if (B == 0) then B = `top';
if (C == 0) then next `instruction' is real C
(*) In OP_SETLIST, if (B == 0) then B = 'top'; if (C == 0) then next
'instruction' is EXTRAARG(real C).
(*) In OP_LOADKX, the next 'instruction' is always EXTRAARG.
(*) For comparisons, A specifies what condition the test should accept
(true or false).
(*) All `skips' (pc++) assume that next instruction is a jump
(*) All 'skips' (pc++) assume that next instruction is a jump.
===========================================================================*/
@ -239,7 +268,7 @@ OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
** bits 2-3: C arg mode
** bits 4-5: B arg mode
** bit 6: instruction set register A
** bit 7: operator is a test
** bit 7: operator is a test (next instruction must be a jump)
*/
enum OpArgMask {
@ -249,7 +278,7 @@ enum OpArgMask {
OpArgK /* argument is a constant or register/constant */
};
LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
@ -258,7 +287,7 @@ LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
LUAI_DATA const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
/* number of list items to accumulate before a SETLIST instruction */

View File

@ -1,9 +1,14 @@
/*
** $Id: loslib.c,v 1.19.1.3 2008/01/18 16:38:18 roberto Exp $
** $Id: loslib.c,v 1.65 2016/07/18 17:58:58 roberto Exp $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#define loslib_c
#define LUA_LIB
#include "lprefix.h"
#include <errno.h>
#include <locale.h>
@ -11,46 +16,150 @@
#include <string.h>
#include <time.h>
#define loslib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int os_pushresult (lua_State *L, int i, const char *filename) {
int en = errno; /* calls to Lua API may change this value */
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
lua_pushfstring(L, "%s: %s", filename, strerror(en));
lua_pushinteger(L, en);
return 3;
}
/*
** {==================================================================
** List of valid conversion specifiers for the 'strftime' function;
** options are grouped by length; group of length 2 start with '||'.
** ===================================================================
*/
#if !defined(LUA_STRFTIMEOPTIONS) /* { */
/* options for ANSI C 89 (only 1-char options) */
#define L_STRFTIMEC89 "aAbBcdHIjmMpSUwWxXyYZ%"
/* options for ISO C 99 and POSIX */
#define L_STRFTIMEC99 "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%" \
"||" "EcECExEXEyEY" "OdOeOHOIOmOMOSOuOUOVOwOWOy" /* two-char options */
/* options for Windows */
#define L_STRFTIMEWIN "aAbBcdHIjmMpSUwWxXyYzZ%" \
"||" "#c#x#d#H#I#j#m#M#S#U#w#W#y#Y" /* two-char options */
#if defined(LUA_USE_WINDOWS)
#define LUA_STRFTIMEOPTIONS L_STRFTIMEWIN
#elif defined(LUA_USE_C89)
#define LUA_STRFTIMEOPTIONS L_STRFTIMEC89
#else /* C99 specification */
#define LUA_STRFTIMEOPTIONS L_STRFTIMEC99
#endif
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for time-related stuff
** ===================================================================
*/
#if !defined(l_time_t) /* { */
/*
** type to represent time_t in Lua
*/
#define l_timet lua_Integer
#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
static time_t l_checktime (lua_State *L, int arg) {
lua_Integer t = luaL_checkinteger(L, arg);
luaL_argcheck(L, (time_t)t == t, arg, "time out-of-bounds");
return (time_t)t;
}
#endif /* } */
#if !defined(l_gmtime) /* { */
/*
** By default, Lua uses gmtime/localtime, except when POSIX is available,
** where it uses gmtime_r/localtime_r
*/
#if defined(LUA_USE_POSIX) /* { */
#define l_gmtime(t,r) gmtime_r(t,r)
#define l_localtime(t,r) localtime_r(t,r)
#else /* }{ */
/* ISO C definitions */
#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
#endif /* } */
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for 'tmpnam':
** By default, Lua uses tmpnam except when POSIX is available, where
** it uses mkstemp.
** ===================================================================
*/
#if !defined(lua_tmpnam) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define LUA_TMPNAMBUFSIZE 32
#if !defined(LUA_TMPNAMTEMPLATE)
#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
#endif
#define lua_tmpnam(b,e) { \
strcpy(b, LUA_TMPNAMTEMPLATE); \
e = mkstemp(b); \
if (e != -1) close(e); \
e = (e == -1); }
#else /* }{ */
/* ISO C definitions */
#define LUA_TMPNAMBUFSIZE L_tmpnam
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
#endif /* } */
#endif /* } */
/* }================================================================== */
static int os_execute (lua_State *L) {
lua_pushinteger(L, system(luaL_optstring(L, 1, NULL)));
const char *cmd = luaL_optstring(L, 1, NULL);
int stat = system(cmd);
if (cmd != NULL)
return luaL_execresult(L, stat);
else {
lua_pushboolean(L, stat); /* true if there is a shell */
return 1;
}
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
return os_pushresult(L, remove(filename) == 0, filename);
return luaL_fileresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
return os_pushresult(L, rename(fromname, toname) == 0, fromname);
return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
}
@ -97,44 +206,11 @@ static void setboolfield (lua_State *L, const char *key, int value) {
lua_setfield(L, -2, key);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
lua_getfield(L, -1, key);
res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d) {
int res;
lua_getfield(L, -1, key);
if (lua_isnumber(L, -1))
res = (int)lua_tointeger(L, -1);
else {
if (d < 0)
return luaL_error(L, "field " LUA_QS " missing in date table", key);
res = d;
}
lua_pop(L, 1);
return res;
}
static int os_date (lua_State *L) {
const char *s = luaL_optstring(L, 1, "%c");
time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
struct tm *stm;
if (*s == '!') { /* UTC? */
stm = gmtime(&t);
s++; /* skip `!' */
}
else
stm = localtime(&t);
if (stm == NULL) /* invalid date? */
lua_pushnil(L);
else if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
/*
** Set all fields from structure 'tm' in the table on top of the stack
*/
static void setallfields (lua_State *L, struct tm *stm) {
setfield(L, "sec", stm->tm_sec);
setfield(L, "min", stm->tm_min);
setfield(L, "hour", stm->tm_hour);
@ -145,20 +221,98 @@ static int os_date (lua_State *L) {
setfield(L, "yday", stm->tm_yday + 1);
setboolfield(L, "isdst", stm->tm_isdst);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
/* maximum value for date fields (to avoid arithmetic overflows with 'int') */
#if !defined(L_MAXDATEFIELD)
#define L_MAXDATEFIELD (INT_MAX / 2)
#endif
static int getfield (lua_State *L, const char *key, int d, int delta) {
int isnum;
int t = lua_getfield(L, -1, key); /* get field and its type */
lua_Integer res = lua_tointegerx(L, -1, &isnum);
if (!isnum) { /* field is not an integer? */
if (t != LUA_TNIL) /* some other value? */
return luaL_error(L, "field '%s' is not an integer", key);
else if (d < 0) /* absent field; no default? */
return luaL_error(L, "field '%s' missing in date table", key);
res = d;
}
else {
char cc[3];
if (!(-L_MAXDATEFIELD <= res && res <= L_MAXDATEFIELD))
return luaL_error(L, "field '%s' is out-of-bound", key);
res -= delta;
}
lua_pop(L, 1);
return (int)res;
}
static const char *checkoption (lua_State *L, const char *conv,
ptrdiff_t convlen, char *buff) {
const char *option = LUA_STRFTIMEOPTIONS;
int oplen = 1; /* length of options being checked */
for (; *option != '\0' && oplen <= convlen; option += oplen) {
if (*option == '|') /* next block? */
oplen++; /* will check options with next length (+1) */
else if (memcmp(conv, option, oplen) == 0) { /* match? */
memcpy(buff, conv, oplen); /* copy valid option to buffer */
buff[oplen] = '\0';
return conv + oplen; /* return next item */
}
}
luaL_argerror(L, 1,
lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
return conv; /* to avoid warnings */
}
/* maximum size for an individual 'strftime' item */
#define SIZETIMEFMT 250
static int os_date (lua_State *L) {
size_t slen;
const char *s = luaL_optlstring(L, 1, "%c", &slen);
time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
const char *se = s + slen; /* 's' end */
struct tm tmr, *stm;
if (*s == '!') { /* UTC? */
stm = l_gmtime(&t, &tmr);
s++; /* skip '!' */
}
else
stm = l_localtime(&t, &tmr);
if (stm == NULL) /* invalid date? */
luaL_error(L, "time result cannot be represented in this installation");
if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setallfields(L, stm);
}
else {
char cc[4]; /* buffer for individual conversion specifiers */
luaL_Buffer b;
cc[0] = '%'; cc[2] = '\0';
cc[0] = '%';
luaL_buffinit(L, &b);
for (; *s; s++) {
if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */
luaL_addchar(&b, *s);
while (s < se) {
if (*s != '%') /* not a conversion specifier? */
luaL_addchar(&b, *s++);
else {
size_t reslen;
char buff[200]; /* should be big enough for any conversion result */
cc[1] = *(++s);
reslen = strftime(buff, sizeof(buff), cc, stm);
luaL_addlstring(&b, buff, reslen);
char *buff = luaL_prepbuffsize(&b, SIZETIMEFMT);
s++; /* skip '%' */
s = checkoption(L, s, se - s, cc + 1); /* copy specifier to 'cc' */
reslen = strftime(buff, SIZETIMEFMT, cc, stm);
luaL_addsize(&b, reslen);
}
}
luaL_pushresult(&b);
@ -175,26 +329,27 @@ static int os_time (lua_State *L) {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_sec = getfield(L, "sec", 0);
ts.tm_min = getfield(L, "min", 0);
ts.tm_hour = getfield(L, "hour", 12);
ts.tm_mday = getfield(L, "day", -1);
ts.tm_mon = getfield(L, "month", -1) - 1;
ts.tm_year = getfield(L, "year", -1) - 1900;
ts.tm_sec = getfield(L, "sec", 0, 0);
ts.tm_min = getfield(L, "min", 0, 0);
ts.tm_hour = getfield(L, "hour", 12, 0);
ts.tm_mday = getfield(L, "day", -1, 0);
ts.tm_mon = getfield(L, "month", -1, 1);
ts.tm_year = getfield(L, "year", -1, 1900);
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
setallfields(L, &ts); /* update fields with normalized values */
}
if (t == (time_t)(-1))
lua_pushnil(L);
else
lua_pushnumber(L, (lua_Number)t);
if (t != (time_t)(l_timet)t || t == (time_t)(-1))
luaL_error(L, "time result cannot be represented in this installation");
l_pushtime(L, t);
return 1;
}
static int os_difftime (lua_State *L) {
lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
(time_t)(luaL_optnumber(L, 2, 0))));
time_t t1 = l_checktime(L, 1);
time_t t2 = l_checktime(L, 2);
lua_pushnumber(L, (lua_Number)difftime(t1, t2));
return 1;
}
@ -214,9 +369,18 @@ static int os_setlocale (lua_State *L) {
static int os_exit (lua_State *L) {
exit(luaL_optint(L, 1, EXIT_SUCCESS));
int status;
if (lua_isboolean(L, 1))
status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
else
status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
if (lua_toboolean(L, 2))
lua_close(L);
if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
return 0;
}
static const luaL_Reg syslib[] = {
{"clock", os_clock},
{"date", os_date},
@ -236,8 +400,8 @@ static const luaL_Reg syslib[] = {
LUALIB_API int luaopen_os (lua_State *L) {
luaL_register(L, LUA_OSLIBNAME, syslib);
LUAMOD_API int luaopen_os (lua_State *L) {
luaL_newlib(L, syslib);
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lparser.h,v 1.57.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lparser.h,v 1.76 2015/12/30 18:16:13 roberto Exp $
** Lua Parser
** See Copyright Notice in lua.h
*/
@ -13,70 +13,121 @@
/*
** Expression descriptor
** Expression and variable descriptor.
** Code generation for variables and expressions can be delayed to allow
** optimizations; An 'expdesc' structure describes a potentially-delayed
** variable/expression. It has a description of its "main" value plus a
** list of conditional jumps that can also produce its value (generated
** by short-circuit operators 'and'/'or').
*/
/* kinds of variables/expressions */
typedef enum {
VVOID, /* no value */
VNIL,
VTRUE,
VFALSE,
VK, /* info = index of constant in `k' */
VKNUM, /* nval = numerical value */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in `upvalues' */
VGLOBAL, /* info = index of table; aux = index of global name in `k' */
VINDEXED, /* info = table register; aux = index register (or `k') */
VJMP, /* info = instruction pc */
VRELOCABLE, /* info = instruction pc */
VNONRELOC, /* info = result register */
VCALL, /* info = instruction pc */
VVARARG /* info = instruction pc */
VVOID, /* when 'expdesc' describes the last expression a list,
this kind means an empty list (so, no expression) */
VNIL, /* constant nil */
VTRUE, /* constant true */
VFALSE, /* constant false */
VK, /* constant in 'k'; info = index of constant in 'k' */
VKFLT, /* floating constant; nval = numerical float value */
VKINT, /* integer constant; nval = numerical integer value */
VNONRELOC, /* expression has its value in a fixed register;
info = result register */
VLOCAL, /* local variable; info = local register */
VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */
VINDEXED, /* indexed variable;
ind.vt = whether 't' is register or upvalue;
ind.t = table register or upvalue;
ind.idx = key's R/K index */
VJMP, /* expression is a test/comparison;
info = pc of corresponding jump instruction */
VRELOCABLE, /* expression can put result in any register;
info = instruction pc */
VCALL, /* expression is a function call; info = instruction pc */
VVARARG /* vararg expression; info = instruction pc */
} expkind;
#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXED)
#define vkisinreg(k) ((k) == VNONRELOC || (k) == VLOCAL)
typedef struct expdesc {
expkind k;
union {
struct { int info, aux; } s;
lua_Number nval;
lua_Integer ival; /* for VKINT */
lua_Number nval; /* for VKFLT */
int info; /* for generic use */
struct { /* for indexed variables (VINDEXED) */
short idx; /* index (R/K) */
lu_byte t; /* table (register or upvalue) */
lu_byte vt; /* whether 't' is register (VLOCAL) or upvalue (VUPVAL) */
} ind;
} u;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
int t; /* patch list of 'exit when true' */
int f; /* patch list of 'exit when false' */
} expdesc;
typedef struct upvaldesc {
lu_byte k;
lu_byte info;
} upvaldesc;
/* description of active local variable */
typedef struct Vardesc {
short idx; /* variable index in stack */
} Vardesc;
/* description of pending goto statements and label statements */
typedef struct Labeldesc {
TString *name; /* label identifier */
int pc; /* position in code */
int line; /* line where it appeared */
lu_byte nactvar; /* local level where it appears in current block */
} Labeldesc;
/* list of labels or gotos */
typedef struct Labellist {
Labeldesc *arr; /* array */
int n; /* number of entries in use */
int size; /* array size */
} Labellist;
/* dynamic structures used by the parser */
typedef struct Dyndata {
struct { /* list of active local variables */
Vardesc *arr;
int n;
int size;
} actvar;
Labellist gt; /* list of pending gotos */
Labellist label; /* list of active labels */
} Dyndata;
/* control of blocks */
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
Table *h; /* table to find (and reuse) elements in `k' */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct lua_State *L; /* copy of the Lua state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to `ncode') */
int lasttarget; /* `pc' of last `jump target' */
int jpc; /* list of pending jumps to `pc' */
int freereg; /* first free register */
int nk; /* number of elements in `k' */
int np; /* number of elements in `p' */
short nlocvars; /* number of elements in `locvars' */
int pc; /* next position to code (equivalent to 'ncode') */
int lasttarget; /* 'label' of last 'jump label' */
int jpc; /* list of pending jumps to 'pc' */
int nk; /* number of elements in 'k' */
int np; /* number of elements in 'p' */
int firstlocal; /* index of first local var (in Dyndata array) */
short nlocvars; /* number of elements in 'f->locvars' */
lu_byte nactvar; /* number of active local variables */
upvaldesc upvalues[LUAI_MAXUPVALUES]; /* upvalues */
unsigned short actvar[LUAI_MAXVARS]; /* declared-variable stack */
lu_byte nups; /* number of upvalues */
lu_byte freereg; /* first free register */
} FuncState;
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
const char *name);
LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
Dyndata *dyd, const char *name, int firstchar);
#endif

45
contrib/lua/src/lprefix.h Normal file
View File

@ -0,0 +1,45 @@
/*
** $Id: lprefix.h,v 1.2 2014/12/29 16:54:13 roberto Exp $
** Definitions for Lua code that must come before any other header file
** See Copyright Notice in lua.h
*/
#ifndef lprefix_h
#define lprefix_h
/*
** Allows POSIX/XSI stuff
*/
#if !defined(LUA_USE_C89) /* { */
#if !defined(_XOPEN_SOURCE)
#define _XOPEN_SOURCE 600
#elif _XOPEN_SOURCE == 0
#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
#endif
/*
** Allows manipulation of large files in gcc and some other compilers
*/
#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
#define _LARGEFILE_SOURCE 1
#define _FILE_OFFSET_BITS 64
#endif
#endif /* } */
/*
** Windows stuff
*/
#if defined(_WIN32) /* { */
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
#endif
#endif /* } */
#endif

View File

@ -1,17 +1,21 @@
/*
** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $
** $Id: lstate.c,v 2.133 2015/11/13 12:16:51 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lstate_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
@ -24,119 +28,267 @@
#include "ltm.h"
#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE)
#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE)
#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE))
#if !defined(LUAI_GCPAUSE)
#define LUAI_GCPAUSE 200 /* 200% */
#endif
#if !defined(LUAI_GCMUL)
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
#endif
/*
** a macro to help the creation of a unique random seed when a state is
** created; the seed is used to randomize hashes.
*/
#if !defined(luai_makeseed)
#include <time.h>
#define luai_makeseed() cast(unsigned int, time(NULL))
#endif
/*
** thread state + extra space
*/
typedef struct LX {
lu_byte extra_[LUA_EXTRASPACE];
lua_State l;
} LX;
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
lua_State l;
LX l;
global_State g;
} LG;
static void stack_init (lua_State *L1, lua_State *L) {
/* initialize CallInfo array */
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci - 1;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
/* initialize first ci */
L1->ci->func = L1->top;
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->base = L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
}
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
static void freestack (lua_State *L, lua_State *L1) {
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TValue);
/*
** Compute an initial seed as random as possible. Rely on Address Space
** Layout Randomization (if present) to increase randomness..
*/
#define addbuff(b,p,e) \
{ size_t t = cast(size_t, e); \
memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
static unsigned int makeseed (lua_State *L) {
char buff[4 * sizeof(size_t)];
unsigned int h = luai_makeseed();
int p = 0;
addbuff(buff, p, L); /* heap variable */
addbuff(buff, p, &h); /* local variable */
addbuff(buff, p, luaO_nilobject); /* global variable */
addbuff(buff, p, &lua_newstate); /* public function */
lua_assert(p == sizeof(buff));
return luaS_hash(buff, p, h);
}
/*
** open parts that may cause memory-allocation errors
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
** invariant (and avoiding underflows in 'totalbytes')
*/
void luaE_setdebt (global_State *g, l_mem debt) {
l_mem tb = gettotalbytes(g);
lua_assert(tb > 0);
if (debt < tb - MAX_LMEM)
debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
g->totalbytes = tb - debt;
g->GCdebt = debt;
}
CallInfo *luaE_extendCI (lua_State *L) {
CallInfo *ci = luaM_new(L, CallInfo);
lua_assert(L->ci->next == NULL);
L->ci->next = ci;
ci->previous = L->ci;
ci->next = NULL;
L->nci++;
return ci;
}
/*
** free all CallInfo structures not in use by a thread
*/
void luaE_freeCI (lua_State *L) {
CallInfo *ci = L->ci;
CallInfo *next = ci->next;
ci->next = NULL;
while ((ci = next) != NULL) {
next = ci->next;
luaM_free(L, ci);
L->nci--;
}
}
/*
** free half of the CallInfo structures not in use by a thread
*/
void luaE_shrinkCI (lua_State *L) {
CallInfo *ci = L->ci;
CallInfo *next2; /* next's next */
/* while there are two nexts */
while (ci->next != NULL && (next2 = ci->next->next) != NULL) {
luaM_free(L, ci->next); /* free next */
L->nci--;
ci->next = next2; /* remove 'next' from the list */
next2->previous = ci;
ci = next2; /* keep next's next */
}
}
static void stack_init (lua_State *L1, lua_State *L) {
int i; CallInfo *ci;
/* initialize stack array */
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
L1->stacksize = BASIC_STACK_SIZE;
for (i = 0; i < BASIC_STACK_SIZE; i++)
setnilvalue(L1->stack + i); /* erase new stack */
L1->top = L1->stack;
L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
/* initialize first ci */
ci = &L1->base_ci;
ci->next = ci->previous = NULL;
ci->callstatus = 0;
ci->func = L1->top;
setnilvalue(L1->top++); /* 'function' entry for this 'ci' */
ci->top = L1->top + LUA_MINSTACK;
L1->ci = ci;
}
static void freestack (lua_State *L) {
if (L->stack == NULL)
return; /* stack not completely built yet */
L->ci = &L->base_ci; /* free the entire 'ci' list */
luaE_freeCI(L);
lua_assert(L->nci == 0);
luaM_freearray(L, L->stack, L->stacksize); /* free stack array */
}
/*
** Create registry table and its predefined values
*/
static void init_registry (lua_State *L, global_State *g) {
TValue temp;
/* create registry */
Table *registry = luaH_new(L);
sethvalue(L, &g->l_registry, registry);
luaH_resize(L, registry, LUA_RIDX_LAST, 0);
/* registry[LUA_RIDX_MAINTHREAD] = L */
setthvalue(L, &temp, L); /* temp = L */
luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
/* registry[LUA_RIDX_GLOBALS] = table of globals */
sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */
luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
}
/*
** open parts of the state that may cause memory-allocation errors.
** ('g->version' != NULL flags that the state was completely build)
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
sethvalue(L, gt(L), luaH_new(L, 0, 2)); /* table of globals */
sethvalue(L, registry(L), luaH_new(L, 0, 2)); /* registry */
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
init_registry(L, g);
luaS_init(L);
luaT_init(L);
luaX_init(L);
luaS_fix(luaS_newliteral(L, MEMERRMSG));
g->GCthreshold = 4*g->totalbytes;
g->gcrunning = 1; /* allow gc */
g->version = lua_version(NULL);
luai_userstateopen(L);
}
static void preinit_state (lua_State *L, global_State *g) {
/*
** preinitialize a thread with consistent values without allocating
** any memory (to avoid errors)
*/
static void preinit_thread (lua_State *L, global_State *g) {
G(L) = g;
L->stack = NULL;
L->ci = NULL;
L->nci = 0;
L->stacksize = 0;
L->twups = L; /* thread has no upvalues */
L->errorJmp = NULL;
L->nCcalls = 0;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->size_ci = 0;
L->nCcalls = L->baseCcalls = 0;
L->status = 0;
L->base_ci = L->ci = NULL;
L->savedpc = NULL;
L->nny = 1;
L->status = LUA_OK;
L->errfunc = 0;
setnilvalue(gt(L));
}
static void close_state (lua_State *L) {
global_State *g = G(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_freeall(L); /* collect all objects */
lua_assert(g->rootgc == obj2gco(L));
lua_assert(g->strt.nuse == 0);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
luaZ_freebuffer(L, &g->buff);
freestack(L, L);
lua_assert(g->totalbytes == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0);
luaC_freeallobjects(L); /* collect all objects */
if (g->version) /* closing a fully built state? */
luai_userstateclose(L);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
freestack(L);
lua_assert(gettotalbytes(g) == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
}
lua_State *luaE_newthread (lua_State *L) {
lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State)));
luaC_link(L, obj2gco(L1), LUA_TTHREAD);
preinit_state(L1, G(L));
stack_init(L1, L); /* init stack */
setobj2n(L, gt(L1), gt(L)); /* share table of globals */
LUA_API lua_State *lua_newthread (lua_State *L) {
global_State *g = G(L);
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
/* create new thread */
L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
L1->marked = luaC_white(g);
L1->tt = LUA_TTHREAD;
/* link it on list 'allgc' */
L1->next = g->allgc;
g->allgc = obj2gco(L1);
/* anchor it on L stack */
setthvalue(L, L->top, L1);
api_incr_top(L);
preinit_thread(L1, g);
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
lua_assert(iswhite(obj2gco(L1)));
/* initialize L1 extra space */
memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
LUA_EXTRASPACE);
luai_userstatethread(L, L1);
stack_init(L1, L); /* init stack */
lua_unlock(L);
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
LX *l = fromstate(L1);
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L1);
freestack(L, L1);
luaM_freemem(L, fromstate(L1), state_size(lua_State));
luai_userstatefree(L, L1);
freestack(L1);
luaM_free(L, l);
}
@ -144,71 +296,52 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
global_State *g;
void *l = (*f)(ud, NULL, 0, state_size(LG));
LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
if (l == NULL) return NULL;
L = tostate(l);
g = &((LG *)L)->g;
L = &l->l.l;
g = &l->g;
L->next = NULL;
L->tt = LUA_TTHREAD;
g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
g->currentwhite = bitmask(WHITE0BIT);
L->marked = luaC_white(g);
set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
preinit_state(L, g);
preinit_thread(L, g);
g->frealloc = f;
g->ud = ud;
g->mainthread = L;
g->uvhead.u.l.prev = &g->uvhead;
g->uvhead.u.l.next = &g->uvhead;
g->GCthreshold = 0; /* mark it as unfinished state */
g->strt.size = 0;
g->strt.nuse = 0;
g->seed = makeseed(L);
g->gcrunning = 0; /* no GC while building state */
g->GCestimate = 0;
g->strt.size = g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
setnilvalue(&g->l_registry);
g->panic = NULL;
g->version = NULL;
g->gcstate = GCSpause;
g->rootgc = obj2gco(L);
g->sweepstrgc = 0;
g->sweepgc = &g->rootgc;
g->gray = NULL;
g->grayagain = NULL;
g->weak = NULL;
g->tmudata = NULL;
g->gckind = KGC_NORMAL;
g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL;
g->sweepgc = NULL;
g->gray = g->grayagain = NULL;
g->weak = g->ephemeron = g->allweak = NULL;
g->twups = NULL;
g->totalbytes = sizeof(LG);
g->GCdebt = 0;
g->gcfinnum = 0;
g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
g->gcdept = 0;
for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
else
luai_userstateopen(L);
return L;
}
static void callallgcTM (lua_State *L, void *ud) {
UNUSED(ud);
luaC_callGCTM(L); /* call GC metamethods for all udata */
}
LUA_API void lua_close (lua_State *L) {
L = G(L)->mainthread; /* only the main thread can be closed */
lua_lock(L);
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_separateudata(L, 1); /* separate udata that have GC metamethods */
L->errfunc = 0; /* no error function during GC metamethods */
do { /* repeat until no more errors */
L->ci = L->base_ci;
L->base = L->top = L->ci->base;
L->nCcalls = L->baseCcalls = 0;
} while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
lua_assert(G(L)->tmudata == NULL);
luai_userstateclose(L);
close_state(L);
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 2.24.1.2 2008/01/03 15:20:39 roberto Exp $
** $Id: lstate.h,v 2.133 2016/12/22 13:08:50 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
@ -14,116 +14,173 @@
#include "lzio.h"
/*
** Some notes about garbage-collected objects: All objects in Lua must
** be kept somehow accessible until being freed, so all objects always
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
** 'allgc': all objects not marked for finalization;
** 'finobj': all objects marked for finalization;
** 'tobefnz': all objects ready to be finalized;
** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
*/
struct lua_longjmp; /* defined in ldo.c */
/* table of globals */
#define gt(L) (&L->l_gt)
/* registry */
#define registry(L) (&G(L)->l_registry)
/*
** Atomic type (relative to signals) to better ensure that 'lua_sethook'
** is thread safe
*/
#if !defined(l_signalT)
#include <signal.h>
#define l_signalT sig_atomic_t
#endif
/* extra stack space to handle TM calls and some other extras */
#define EXTRA_STACK 5
#define BASIC_CI_SIZE 8
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
/* kinds of Garbage Collection */
#define KGC_NORMAL 0
#define KGC_EMERGENCY 1 /* gc was forced by an allocation failure */
typedef struct stringtable {
GCObject **hash;
lu_int32 nuse; /* number of elements */
TString **hash;
int nuse; /* number of elements */
int size;
} stringtable;
/*
** informations about a call
** Information about a call.
** When a thread yields, 'func' is adjusted to pretend that the
** top function has only the yielded values in its stack; in that
** case, the actual 'func' value is saved in field 'extra'.
** When a function calls another with a continuation, 'extra' keeps
** the function index so that, in case of errors, the continuation
** function can be called with the correct top.
*/
typedef struct CallInfo {
StkId base; /* base for this function */
StkId func; /* function index in the stack */
StkId top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
union {
struct { /* only for Lua functions */
StkId base; /* base for this function */
const Instruction *savedpc;
int nresults; /* expected number of results from this function */
int tailcalls; /* number of tail calls lost under this entry */
} l;
struct { /* only for C functions */
lua_KFunction k; /* continuation in case of yields */
ptrdiff_t old_errfunc;
lua_KContext ctx; /* context info. in case of yields */
} c;
} u;
ptrdiff_t extra;
short nresults; /* expected number of results from this function */
unsigned short callstatus;
} CallInfo;
/*
** Bits in CallInfo status
*/
#define CIST_OAH (1<<0) /* original value of 'allowhook' */
#define CIST_LUA (1<<1) /* call is running a Lua function */
#define CIST_HOOKED (1<<2) /* call is running a debug hook */
#define CIST_FRESH (1<<3) /* call is running on a fresh invocation
of luaV_execute */
#define CIST_YPCALL (1<<4) /* call is a yieldable protected call */
#define CIST_TAIL (1<<5) /* call was tail called */
#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
#define CIST_LEQ (1<<7) /* using __lt for __le */
#define CIST_FIN (1<<8) /* call is running a finalizer */
#define curr_func(L) (clvalue(L->ci->func))
#define ci_func(ci) (clvalue((ci)->func))
#define f_isLua(ci) (!ci_func(ci)->c.isC)
#define isLua(ci) (ttisfunction((ci)->func) && f_isLua(ci))
#define isLua(ci) ((ci)->callstatus & CIST_LUA)
/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
#define getoah(st) ((st) & CIST_OAH)
/*
** `global state', shared by all threads of this state
** 'global state', shared by all threads of this state
*/
typedef struct global_State {
stringtable strt; /* hash table for strings */
lua_Alloc frealloc; /* function to reallocate memory */
void *ud; /* auxiliary data to `frealloc' */
void *ud; /* auxiliary data to 'frealloc' */
l_mem totalbytes; /* number of bytes currently allocated - GCdebt */
l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
lu_mem GCmemtrav; /* memory traversed by the GC */
lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
stringtable strt; /* hash table for strings */
TValue l_registry;
unsigned int seed; /* randomized seed for hashes */
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
int sweepstrgc; /* position of sweep in `strt' */
GCObject *rootgc; /* list of all collectable objects */
GCObject **sweepgc; /* position of sweep in `rootgc' */
lu_byte gckind; /* kind of GC running */
lu_byte gcrunning; /* true if GC is running */
GCObject *allgc; /* list of all collectable objects */
GCObject **sweepgc; /* current position of sweep in list */
GCObject *finobj; /* list of collectable objects with finalizers */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of weak tables (to be cleared) */
GCObject *tmudata; /* last element of list of userdata to be GC */
Mbuffer buff; /* temporary buffer for string concatentation */
lu_mem GCthreshold;
lu_mem totalbytes; /* number of bytes currently allocated */
lu_mem estimate; /* an estimate of number of bytes actually in use */
lu_mem gcdept; /* how much GC is `behind schedule' */
GCObject *weak; /* list of tables with weak values */
GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
GCObject *allweak; /* list of all-weak tables */
GCObject *tobefnz; /* list of userdata to be GC */
GCObject *fixedgc; /* list of objects not to be collected */
struct lua_State *twups; /* list of threads with open upvalues */
unsigned int gcfinnum; /* number of finalizers to call in each GC step */
int gcpause; /* size of pause between successive GCs */
int gcstepmul; /* GC `granularity' */
int gcstepmul; /* GC 'granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
TValue l_registry;
struct lua_State *mainthread;
UpVal uvhead; /* head of double-linked list of all open upvalues */
struct Table *mt[NUM_TAGS]; /* metatables for basic types */
const lua_Number *version; /* pointer to version number */
TString *memerrmsg; /* memory-error message */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTAGS]; /* metatables for basic types */
TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
} global_State;
/*
** `per thread' state
** 'per thread' state
*/
struct lua_State {
CommonHeader;
unsigned short nci; /* number of items in 'ci' list */
lu_byte status;
StkId top; /* first free slot in the stack */
StkId base; /* base of current function */
global_State *l_G;
CallInfo *ci; /* call info for current function */
const Instruction *savedpc; /* `savedpc' of current function */
const Instruction *oldpc; /* last pc traced */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */
CallInfo *end_ci; /* points after end of ci array*/
CallInfo *base_ci; /* array of CallInfo's */
UpVal *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
struct lua_State *twups; /* list of threads with open upvalues */
struct lua_longjmp *errorJmp; /* current error recover point */
CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
volatile lua_Hook hook;
ptrdiff_t errfunc; /* current error handling function (stack index) */
int stacksize;
int size_ci; /* size of array `base_ci' */
unsigned short nCcalls; /* number of nested C calls */
unsigned short baseCcalls; /* nested C calls when resuming coroutine */
lu_byte hookmask;
lu_byte allowhook;
int basehookcount;
int hookcount;
lua_Hook hook;
TValue l_gt; /* table of globals */
TValue env; /* temporary place for environments */
GCObject *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
struct lua_longjmp *errorJmp; /* current error recover point */
ptrdiff_t errfunc; /* current error handling function (stack index) */
unsigned short nny; /* number of non-yieldable calls in stack */
unsigned short nCcalls; /* number of nested C calls */
l_signalT hookmask;
lu_byte allowhook;
};
@ -131,39 +188,48 @@ struct lua_State {
/*
** Union of all collectable objects
** Union of all collectable objects (only for conversions)
*/
union GCObject {
GCheader gch;
union TString ts;
union Udata u;
union GCUnion {
GCObject gc; /* common header */
struct TString ts;
struct Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct UpVal uv;
struct lua_State th; /* thread */
};
#define cast_u(o) cast(union GCUnion *, (o))
/* macros to convert a GCObject into a specific value */
#define rawgco2ts(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts))
#define gco2ts(o) (&rawgco2ts(o)->tsv)
#define rawgco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u))
#define gco2u(o) (&rawgco2u(o)->uv)
#define gco2cl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl))
#define gco2h(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h))
#define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p))
#define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define ngcotouv(o) \
check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th))
/* macro to convert any Lua object into a GCObject */
#define obj2gco(v) (cast(GCObject *, (v)))
#define gco2ts(o) \
check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
#define gco2u(o) check_exp((o)->tt == LUA_TUSERDATA, &((cast_u(o))->u))
#define gco2lcl(o) check_exp((o)->tt == LUA_TLCL, &((cast_u(o))->cl.l))
#define gco2ccl(o) check_exp((o)->tt == LUA_TCCL, &((cast_u(o))->cl.c))
#define gco2cl(o) \
check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
#define gco2t(o) check_exp((o)->tt == LUA_TTABLE, &((cast_u(o))->h))
#define gco2p(o) check_exp((o)->tt == LUA_TPROTO, &((cast_u(o))->p))
#define gco2th(o) check_exp((o)->tt == LUA_TTHREAD, &((cast_u(o))->th))
LUAI_FUNC lua_State *luaE_newthread (lua_State *L);
/* macro to convert a Lua object into a GCObject */
#define obj2gco(v) \
check_exp(novariant((v)->tt) < LUA_TDEADKEY, (&(cast_u(v)->gc)))
/* actual number of total bytes allocated */
#define gettotalbytes(g) cast(lu_mem, (g)->totalbytes + (g)->GCdebt)
LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
LUAI_FUNC void luaE_freeCI (lua_State *L);
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
#endif

View File

@ -1,111 +1,248 @@
/*
** $Id: lstring.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lstring.c,v 2.56 2015/11/23 11:32:51 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lstring_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#define MEMERRMSG "not enough memory"
/*
** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to
** compute its hash
*/
#if !defined(LUAI_HASHLIMIT)
#define LUAI_HASHLIMIT 5
#endif
/*
** equality for long strings
*/
int luaS_eqlngstr (TString *a, TString *b) {
size_t len = a->u.lnglen;
lua_assert(a->tt == LUA_TLNGSTR && b->tt == LUA_TLNGSTR);
return (a == b) || /* same instance or... */
((len == b->u.lnglen) && /* equal length and ... */
(memcmp(getstr(a), getstr(b), len) == 0)); /* equal contents */
}
unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
unsigned int h = seed ^ cast(unsigned int, l);
size_t step = (l >> LUAI_HASHLIMIT) + 1;
for (; l >= step; l -= step)
h ^= ((h<<5) + (h>>2) + cast_byte(str[l - 1]));
return h;
}
unsigned int luaS_hashlongstr (TString *ts) {
lua_assert(ts->tt == LUA_TLNGSTR);
if (ts->extra == 0) { /* no hash? */
ts->hash = luaS_hash(getstr(ts), ts->u.lnglen, ts->hash);
ts->extra = 1; /* now it has its hash */
}
return ts->hash;
}
/*
** resizes the string table
*/
void luaS_resize (lua_State *L, int newsize) {
GCObject **newhash;
stringtable *tb;
int i;
if (G(L)->gcstate == GCSsweepstring)
return; /* cannot resize during GC traverse */
newhash = luaM_newvector(L, newsize, GCObject *);
tb = &G(L)->strt;
for (i=0; i<newsize; i++) newhash[i] = NULL;
/* rehash */
for (i=0; i<tb->size; i++) {
GCObject *p = tb->hash[i];
stringtable *tb = &G(L)->strt;
if (newsize > tb->size) { /* grow table if needed */
luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
for (i = tb->size; i < newsize; i++)
tb->hash[i] = NULL;
}
for (i = 0; i < tb->size; i++) { /* rehash */
TString *p = tb->hash[i];
tb->hash[i] = NULL;
while (p) { /* for each node in the list */
GCObject *next = p->gch.next; /* save next */
unsigned int h = gco2ts(p)->hash;
int h1 = lmod(h, newsize); /* new position */
lua_assert(cast_int(h%newsize) == lmod(h, newsize));
p->gch.next = newhash[h1]; /* chain it */
newhash[h1] = p;
p = next;
TString *hnext = p->u.hnext; /* save next */
unsigned int h = lmod(p->hash, newsize); /* new position */
p->u.hnext = tb->hash[h]; /* chain it */
tb->hash[h] = p;
p = hnext;
}
}
luaM_freearray(L, tb->hash, tb->size, TString *);
if (newsize < tb->size) { /* shrink table if needed */
/* vanishing slice should be empty */
lua_assert(tb->hash[newsize] == NULL && tb->hash[tb->size - 1] == NULL);
luaM_reallocvector(L, tb->hash, tb->size, newsize, TString *);
}
tb->size = newsize;
tb->hash = newhash;
}
static TString *newlstr (lua_State *L, const char *str, size_t l,
unsigned int h) {
/*
** Clear API string cache. (Entries cannot be empty, so fill them with
** a non-collectable string.)
*/
void luaS_clearcache (global_State *g) {
int i, j;
for (i = 0; i < STRCACHE_N; i++)
for (j = 0; j < STRCACHE_M; j++) {
if (iswhite(g->strcache[i][j])) /* will entry be collected? */
g->strcache[i][j] = g->memerrmsg; /* replace it with something fixed */
}
}
/*
** Initialize the string table and the string cache
*/
void luaS_init (lua_State *L) {
global_State *g = G(L);
int i, j;
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
/* pre-create memory-error message */
g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
for (i = 0; i < STRCACHE_N; i++) /* fill cache with valid strings */
for (j = 0; j < STRCACHE_M; j++)
g->strcache[i][j] = g->memerrmsg;
}
/*
** creates a new string object
*/
static TString *createstrobj (lua_State *L, size_t l, int tag, unsigned int h) {
TString *ts;
stringtable *tb;
if (l+1 > (MAX_SIZET - sizeof(TString))/sizeof(char))
luaM_toobig(L);
ts = cast(TString *, luaM_malloc(L, (l+1)*sizeof(char)+sizeof(TString)));
ts->tsv.len = l;
ts->tsv.hash = h;
ts->tsv.marked = luaC_white(G(L));
ts->tsv.tt = LUA_TSTRING;
ts->tsv.reserved = 0;
memcpy(ts+1, str, l*sizeof(char));
((char *)(ts+1))[l] = '\0'; /* ending 0 */
tb = &G(L)->strt;
h = lmod(h, tb->size);
ts->tsv.next = tb->hash[h]; /* chain new entry */
tb->hash[h] = obj2gco(ts);
tb->nuse++;
if (tb->nuse > cast(lu_int32, tb->size) && tb->size <= MAX_INT/2)
luaS_resize(L, tb->size*2); /* too crowded */
return ts;
}
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
GCObject *o;
unsigned int h = cast(unsigned int, l); /* seed */
size_t step = (l>>5)+1; /* if string is too long, don't hash all its chars */
size_t l1;
for (l1=l; l1>=step; l1-=step) /* compute hash */
h = h ^ ((h<<5)+(h>>2)+cast(unsigned char, str[l1-1]));
for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)];
o != NULL;
o = o->gch.next) {
TString *ts = rawgco2ts(o);
if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) {
/* string may be dead */
if (isdead(G(L), o)) changewhite(o);
size_t totalsize; /* total size of TString object */
totalsize = sizelstring(l);
o = luaC_newobj(L, tag, totalsize);
ts = gco2ts(o);
ts->hash = h;
ts->extra = 0;
getstr(ts)[l] = '\0'; /* ending 0 */
return ts;
}
TString *luaS_createlngstrobj (lua_State *L, size_t l) {
TString *ts = createstrobj(L, l, LUA_TLNGSTR, G(L)->seed);
ts->u.lnglen = l;
return ts;
}
void luaS_remove (lua_State *L, TString *ts) {
stringtable *tb = &G(L)->strt;
TString **p = &tb->hash[lmod(ts->hash, tb->size)];
while (*p != ts) /* find previous element */
p = &(*p)->u.hnext;
*p = (*p)->u.hnext; /* remove element from its list */
tb->nuse--;
}
/*
** checks whether short string exists and reuses it or creates a new one
*/
static TString *internshrstr (lua_State *L, const char *str, size_t l) {
TString *ts;
global_State *g = G(L);
unsigned int h = luaS_hash(str, l, g->seed);
TString **list = &g->strt.hash[lmod(h, g->strt.size)];
lua_assert(str != NULL); /* otherwise 'memcmp'/'memcpy' are undefined */
for (ts = *list; ts != NULL; ts = ts->u.hnext) {
if (l == ts->shrlen &&
(memcmp(str, getstr(ts), l * sizeof(char)) == 0)) {
/* found! */
if (isdead(g, ts)) /* dead (but not collected yet)? */
changewhite(ts); /* resurrect it */
return ts;
}
}
return newlstr(L, str, l, h); /* not found */
if (g->strt.nuse >= g->strt.size && g->strt.size <= MAX_INT/2) {
luaS_resize(L, g->strt.size * 2);
list = &g->strt.hash[lmod(h, g->strt.size)]; /* recompute with new size */
}
ts = createstrobj(L, l, LUA_TSHRSTR, h);
memcpy(getstr(ts), str, l * sizeof(char));
ts->shrlen = cast_byte(l);
ts->u.hnext = *list;
*list = ts;
g->strt.nuse++;
return ts;
}
Udata *luaS_newudata (lua_State *L, size_t s, Table *e) {
Udata *u;
if (s > MAX_SIZET - sizeof(Udata))
/*
** new string (with explicit length)
*/
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
if (l <= LUAI_MAXSHORTLEN) /* short string? */
return internshrstr(L, str, l);
else {
TString *ts;
if (l >= (MAX_SIZE - sizeof(TString))/sizeof(char))
luaM_toobig(L);
u = cast(Udata *, luaM_malloc(L, s + sizeof(Udata)));
u->uv.marked = luaC_white(G(L)); /* is not finalized */
u->uv.tt = LUA_TUSERDATA;
u->uv.len = s;
u->uv.metatable = NULL;
u->uv.env = e;
/* chain it on udata list (after main thread) */
u->uv.next = G(L)->mainthread->next;
G(L)->mainthread->next = obj2gco(u);
ts = luaS_createlngstrobj(L, l);
memcpy(getstr(ts), str, l * sizeof(char));
return ts;
}
}
/*
** Create or reuse a zero-terminated string, first checking in the
** cache (using the string address as a key). The cache can contain
** only zero-terminated strings, so it is safe to use 'strcmp' to
** check hits.
*/
TString *luaS_new (lua_State *L, const char *str) {
unsigned int i = point2uint(str) % STRCACHE_N; /* hash */
int j;
TString **p = G(L)->strcache[i];
for (j = 0; j < STRCACHE_M; j++) {
if (strcmp(str, getstr(p[j])) == 0) /* hit? */
return p[j]; /* that is it */
}
/* normal route */
for (j = STRCACHE_M - 1; j > 0; j--)
p[j] = p[j - 1]; /* move out last element */
/* new element is first in the list */
p[0] = luaS_newlstr(L, str, strlen(str));
return p[0];
}
Udata *luaS_newudata (lua_State *L, size_t s) {
Udata *u;
GCObject *o;
if (s > MAX_SIZE - sizeof(Udata))
luaM_toobig(L);
o = luaC_newobj(L, LUA_TUSERDATA, sizeludata(s));
u = gco2u(o);
u->len = s;
u->metatable = NULL;
setuservalue(L, u, luaO_nilobject);
return u;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lstring.h,v 1.61 2015/11/03 15:36:01 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
@ -7,25 +7,43 @@
#ifndef lstring_h
#define lstring_h
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
#define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char))
#define sizelstring(l) (sizeof(union UTString) + ((l) + 1) * sizeof(char))
#define sizeudata(u) (sizeof(union Udata)+(u)->len)
#define sizeludata(l) (sizeof(union UUdata) + (l))
#define sizeudata(u) sizeludata((u)->len)
#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT)
/*
** test whether a string is a reserved word
*/
#define isreserved(s) ((s)->tt == LUA_TSHRSTR && (s)->extra > 0)
/*
** equality for short strings, which are always internalized
*/
#define eqshrstr(a,b) check_exp((a)->tt == LUA_TSHRSTR, (a) == (b))
LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
LUAI_FUNC unsigned int luaS_hashlongstr (TString *ts);
LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e);
LUAI_FUNC void luaS_clearcache (global_State *g);
LUAI_FUNC void luaS_init (lua_State *L);
LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s);
LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
LUAI_FUNC TString *luaS_createlngstrobj (lua_State *L, size_t l);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,28 +1,30 @@
/*
** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
** $Id: ltable.c,v 2.118 2016/11/07 12:38:35 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest `n' such that at
** least half the slots between 0 and n are in use.
** part. The actual size of the array is the largest 'n' such that
** more than half the slots between 1 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the `original' position that its hash gives
** in its main position (i.e. the 'original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <math.h>
#include <string.h>
#define ltable_c
#define LUA_CORE
#include <limits.h>
#include "lua.h"
@ -32,25 +34,32 @@
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/*
** max size of array part is 2^MAXBITS
** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
** the largest integer such that MAXASIZE fits in an unsigned int.
*/
#if LUAI_BITSINT > 26
#define MAXBITS 26
#else
#define MAXBITS (LUAI_BITSINT-2)
#endif
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
#define MAXASIZE (1u << MAXABITS)
#define MAXASIZE (1 << MAXBITS)
/*
** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
** integer such that 2^MAXHBITS fits in a signed int. (Note that the
** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
** fits comfortably in an unsigned int.)
*/
#define MAXHBITS (MAXABITS - 1)
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
#define hashstr(t,str) hashpow2(t, (str)->hash)
#define hashboolean(t,p) hashpow2(t, p)
#define hashint(t,i) hashpow2(t, i)
/*
@ -60,117 +69,132 @@
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) hashmod(t, IntPoint(p))
/*
** number of ints inside a lua_Number
*/
#define numints cast_int(sizeof(lua_Number)/sizeof(int))
#define hashpointer(t,p) hashmod(t, point2uint(p))
#define dummynode (&dummynode_)
static const Node dummynode_ = {
{{NULL}, LUA_TNIL}, /* value */
{{{NULL}, LUA_TNIL, NULL}} /* key */
{NILCONSTANT}, /* value */
{{NILCONSTANT, 0}} /* key */
};
/*
** hash for lua_Numbers
** Hash for floating-point numbers.
** The main computation should be just
** n = frexp(n, &i); return (n * INT_MAX) + i
** but there are some numerical subtleties.
** In a two-complement representation, INT_MAX does not has an exact
** representation as a float, but INT_MIN does; because the absolute
** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the
** absolute value of the product 'frexp * -INT_MIN' is smaller or equal
** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when
** adding 'i'; the use of '~u' (instead of '-u') avoids problems with
** INT_MIN.
*/
static Node *hashnum (const Table *t, lua_Number n) {
unsigned int a[numints];
#if !defined(l_hashfloat)
static int l_hashfloat (lua_Number n) {
int i;
if (luai_numeq(n, 0)) /* avoid problems with -0 */
return gnode(t, 0);
memcpy(a, &n, sizeof(a));
for (i = 1; i < numints; i++) a[0] += a[i];
return hashmod(t, a[0]);
lua_Integer ni;
n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN);
if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */
lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL));
return 0;
}
else { /* normal case */
unsigned int u = cast(unsigned int, i) + cast(unsigned int, ni);
return cast_int(u <= cast(unsigned int, INT_MAX) ? u : ~u);
}
}
#endif
/*
** returns the `main' position of an element in a table (that is, the index
** returns the 'main' position of an element in a table (that is, the index
** of its hash value)
*/
static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMBER:
return hashnum(t, nvalue(key));
case LUA_TSTRING:
return hashstr(t, rawtsvalue(key));
case LUA_TNUMINT:
return hashint(t, ivalue(key));
case LUA_TNUMFLT:
return hashmod(t, l_hashfloat(fltvalue(key)));
case LUA_TSHRSTR:
return hashstr(t, tsvalue(key));
case LUA_TLNGSTR:
return hashpow2(t, luaS_hashlongstr(tsvalue(key)));
case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
case LUA_TLCF:
return hashpointer(t, fvalue(key));
default:
lua_assert(!ttisdeadkey(key));
return hashpointer(t, gcvalue(key));
}
}
/*
** returns the index for `key' if `key' is an appropriate key to live in
** the array part of the table, -1 otherwise.
** returns the index for 'key' if 'key' is an appropriate key to live in
** the array part of the table, 0 otherwise.
*/
static int arrayindex (const TValue *key) {
if (ttisnumber(key)) {
lua_Number n = nvalue(key);
int k;
lua_number2int(k, n);
if (luai_numeq(cast_num(k), n))
return k;
static unsigned int arrayindex (const TValue *key) {
if (ttisinteger(key)) {
lua_Integer k = ivalue(key);
if (0 < k && (lua_Unsigned)k <= MAXASIZE)
return cast(unsigned int, k); /* 'key' is an appropriate array index */
}
return -1; /* `key' did not match some condition */
return 0; /* 'key' did not match some condition */
}
/*
** returns the index of a `key' for table traversals. First goes all
** returns the index of a 'key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signalled by -1.
** beginning of a traversal is signaled by 0.
*/
static int findindex (lua_State *L, Table *t, StkId key) {
int i;
if (ttisnil(key)) return -1; /* first iteration */
static unsigned int findindex (lua_State *L, Table *t, StkId key) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
i = arrayindex(key);
if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
return i-1; /* yes; that's the index (corrected to C) */
if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
int nx;
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in `next' */
if (luaO_rawequalObj(key2tval(n), key) ||
(ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
gcvalue(gkey(n)) == gcvalue(key))) {
for (;;) { /* check whether 'key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in 'next' */
if (luaV_rawequalobj(gkey(n), key) ||
(ttisdeadkey(gkey(n)) && iscollectable(key) &&
deadvalue(gkey(n)) == gcvalue(key))) {
i = cast_int(n - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return i + t->sizearray;
return (i + 1) + t->sizearray;
}
nx = gnext(n);
if (nx == 0)
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
else n += nx;
}
else n = gnext(n);
} while (n);
luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
return 0; /* to avoid warnings */
}
}
int luaH_next (lua_State *L, Table *t, StkId key) {
int i = findindex(L, t, key); /* find original element */
for (i++; i < t->sizearray; i++) { /* try first array part */
unsigned int i = findindex(L, t, key); /* find original element */
for (; i < t->sizearray; i++) { /* try first array part */
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setnvalue(key, cast_num(i+1));
setivalue(key, i + 1);
setobj2s(L, key+1, &t->array[i]);
return 1;
}
}
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(L, key, key2tval(gnode(t, i)));
setobj2s(L, key, gkey(gnode(t, i)));
setobj2s(L, key+1, gval(gnode(t, i)));
return 1;
}
@ -185,33 +209,39 @@ int luaH_next (lua_State *L, Table *t, StkId key) {
** ==============================================================
*/
static int computesizes (int nums[], int *narray) {
/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of
** integer keys in the table and leaves with the number of keys that
** will go to the array part; return the optimal size.
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *pna) {
int i;
int twotoi; /* 2^i */
int a = 0; /* number of elements smaller than 2^i */
int na = 0; /* number of elements to go to array part */
int n = 0; /* optimal size for array part */
for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
unsigned int twotoi; /* 2^i (candidate for optimal size) */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int optimal = 0; /* optimal size for array part */
/* loop while keys can fill more than half of total size */
for (i = 0, twotoi = 1; *pna > twotoi / 2; i++, twotoi *= 2) {
if (nums[i] > 0) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
n = twotoi; /* optimal size (till now) */
na = a; /* all elements smaller than n will go to array part */
optimal = twotoi; /* optimal size (till now) */
na = a; /* all elements up to 'optimal' will go to array part */
}
}
if (a == *narray) break; /* all elements already counted */
}
*narray = n;
lua_assert(*narray/2 <= na && na <= *narray);
return na;
lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal);
*pna = na;
return optimal;
}
static int countint (const TValue *key, int *nums) {
int k = arrayindex(key);
if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
nums[ceillog2(k)]++; /* count as such */
static int countint (const TValue *key, unsigned int *nums) {
unsigned int k = arrayindex(key);
if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
return 1;
}
else
@ -219,14 +249,20 @@ static int countint (const TValue *key, int *nums) {
}
static int numusearray (const Table *t, int *nums) {
/*
** Count keys in array part of table 't': Fill 'nums[i]' with
** number of keys that will go into corresponding slice and return
** total number of non-nil keys.
*/
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
int ttlg; /* 2^lg */
int ause = 0; /* summation of `nums' */
int i = 1; /* count to traverse all array keys */
for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
int lc = 0; /* counter */
int lim = ttlg;
unsigned int ttlg; /* 2^lg */
unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > t->sizearray) {
lim = t->sizearray; /* adjust upper limit */
if (i > lim)
@ -244,24 +280,24 @@ static int numusearray (const Table *t, int *nums) {
}
static int numusehash (const Table *t, int *nums, int *pnasize) {
static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* summation of `nums' */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
ause += countint(key2tval(n), nums);
ause += countint(gkey(n), nums);
totaluse++;
}
}
*pnasize += ause;
*pna += ause;
return totaluse;
}
static void setarrayvector (lua_State *L, Table *t, int size) {
int i;
static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
unsigned int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
@ -269,35 +305,37 @@ static void setarrayvector (lua_State *L, Table *t, int size) {
}
static void setnodevector (lua_State *L, Table *t, int size) {
int lsize;
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, dummynode); /* use common `dummynode' */
lsize = 0;
t->node = cast(Node *, dummynode); /* use common 'dummynode' */
t->lsizenode = 0;
t->lastfree = NULL; /* signal that it is using dummy node */
}
else {
int i;
lsize = ceillog2(size);
if (lsize > MAXBITS)
int lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i=0; i<size; i++) {
for (i = 0; i < (int)size; i++) {
Node *n = gnode(t, i);
gnext(n) = NULL;
setnilvalue(gkey(n));
gnext(n) = 0;
setnilvalue(wgkey(n));
setnilvalue(gval(n));
}
}
t->lsizenode = cast_byte(lsize);
t->lastfree = gnode(t, size); /* all positions are free */
}
}
static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
int i;
int oldasize = t->sizearray;
int oldhsize = t->lsizenode;
void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize) {
unsigned int i;
int j;
unsigned int oldasize = t->sizearray;
int oldhsize = allocsizenode(t);
Node *nold = t->node; /* save old hash ... */
if (nasize > oldasize) /* array part must grow? */
setarrayvector(L, t, nasize);
@ -308,44 +346,50 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
if (!ttisnil(&t->array[i]))
setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
luaH_setint(L, t, i + 1, &t->array[i]);
}
/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
}
/* re-insert elements from hash part */
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
Node *old = nold+i;
if (!ttisnil(gval(old)))
setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
for (j = oldhsize - 1; j >= 0; j--) {
Node *old = nold + j;
if (!ttisnil(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
}
if (nold != dummynode)
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
}
if (oldhsize > 0) /* not the dummy node? */
luaM_freearray(L, nold, cast(size_t, oldhsize)); /* free old hash */
}
void luaH_resizearray (lua_State *L, Table *t, int nasize) {
int nsize = (t->node == dummynode) ? 0 : sizenode(t);
resize(L, t, nasize, nsize);
void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = allocsizenode(t);
luaH_resize(L, t, nasize, nsize);
}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
static void rehash (lua_State *L, Table *t, const TValue *ek) {
int nasize, na;
int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
unsigned int asize; /* optimal size for array part */
unsigned int na; /* number of keys in the array part */
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
nasize = numusearray(t, nums); /* count keys in array part */
totaluse = nasize; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
na = numusearray(t, nums); /* count keys in array part */
totaluse = na; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &na); /* count keys in hash part */
/* count extra key */
nasize += countint(ek, nums);
na += countint(ek, nums);
totaluse++;
/* compute new size for array part */
na = computesizes(nums, &nasize);
asize = computesizes(nums, &na);
/* resize the table to new computed sizes */
resize(L, t, nasize, totaluse - na);
luaH_resize(L, t, asize, totaluse - na);
}
@ -355,35 +399,34 @@ static void rehash (lua_State *L, Table *t, const TValue *ek) {
*/
Table *luaH_new (lua_State *L, int narray, int nhash) {
Table *t = luaM_new(L, Table);
luaC_link(L, obj2gco(t), LUA_TTABLE);
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
Table *t = gco2t(o);
t->metatable = NULL;
t->flags = cast_byte(~0);
/* temporary values (kept only if some malloc fails) */
t->array = NULL;
t->sizearray = 0;
t->lsizenode = 0;
t->node = cast(Node *, dummynode);
setarrayvector(L, t, narray);
setnodevector(L, t, nhash);
setnodevector(L, t, 0);
return t;
}
void luaH_free (lua_State *L, Table *t) {
if (t->node != dummynode)
luaM_freearray(L, t->node, sizenode(t), Node);
luaM_freearray(L, t->array, t->sizearray, TValue);
if (!isdummy(t))
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
luaM_freearray(L, t->array, t->sizearray);
luaM_free(L, t);
}
static Node *getfreepos (Table *t) {
while (t->lastfree-- > t->node) {
if (!isdummy(t)) {
while (t->lastfree > t->node) {
t->lastfree--;
if (ttisnil(gkey(t->lastfree)))
return t->lastfree;
}
}
return NULL; /* could not find a free place */
}
@ -396,34 +439,53 @@ static Node *getfreepos (Table *t) {
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || mp == dummynode) {
Node *othern;
Node *n = getfreepos(t); /* get a free place */
if (n == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
return luaH_set(L, t, key); /* re-insert key into grown table */
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp;
TValue aux;
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) { /* does index fit in an integer? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
lua_assert(n != dummynode);
othern = mainposition(t, key2tval(mp));
else if (luai_numisnan(fltvalue(key)))
luaG_runerror(L, "table index is NaN");
}
mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || isdummy(t)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache */
return luaH_set(L, t, key); /* insert key into grown table */
}
lua_assert(!isdummy(t));
othern = mainposition(t, gkey(mp));
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
gnext(mp) = NULL; /* now `mp' is free */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
gnext(n) = gnext(mp); /* chain new position */
gnext(mp) = n;
mp = n;
if (gnext(mp) != 0)
gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
gnext(mp) = cast_int(f - mp);
mp = f;
}
}
gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
luaC_barriert(L, t, key);
setnodekey(L, &mp->i_key, key);
luaC_barrierback(L, t, key);
lua_assert(ttisnil(gval(mp)));
return gval(mp);
}
@ -432,34 +494,73 @@ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
/*
** search function for integers
*/
const TValue *luaH_getnum (Table *t, int key) {
const TValue *luaH_getint (Table *t, lua_Integer key) {
/* (1 <= key && key <= t->sizearray) */
if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
if (l_castS2U(key) - 1 < t->sizearray)
return &t->array[key - 1];
else {
lua_Number nk = cast_num(key);
Node *n = hashnum(t, nk);
do { /* check whether `key' is somewhere in the chain */
if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
Node *n = hashint(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (ttisinteger(gkey(n)) && ivalue(gkey(n)) == key)
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
}
return luaO_nilobject;
}
}
/*
** search function for strings
** search function for short strings
*/
const TValue *luaH_getstr (Table *t, TString *key) {
const TValue *luaH_getshortstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
do { /* check whether `key' is somewhere in the chain */
if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
lua_assert(key->tt == LUA_TSHRSTR);
for (;;) { /* check whether 'key' is somewhere in the chain */
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
return luaO_nilobject;
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
/*
** "Generic" get version. (Not that generic: not valid for integers,
** which may be in array part, nor for floats with integral values.)
*/
static const TValue *getgeneric (Table *t, const TValue *key) {
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (luaV_rawequalobj(gkey(n), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
const TValue *luaH_getstr (Table *t, TString *key) {
if (key->tt == LUA_TSHRSTR)
return luaH_getshortstr(t, key);
else { /* for long strings, use generic case */
TValue ko;
setsvalue(cast(lua_State *, NULL), &ko, key);
return getgeneric(t, &ko);
}
}
@ -468,85 +569,65 @@ const TValue *luaH_getstr (Table *t, TString *key) {
*/
const TValue *luaH_get (Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TSHRSTR: return luaH_getshortstr(t, tsvalue(key));
case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
case LUA_TNIL: return luaO_nilobject;
case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
case LUA_TNUMBER: {
int k;
lua_Number n = nvalue(key);
lua_number2int(k, n);
if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
return luaH_getnum(t, k); /* use specialized version */
/* else go through */
}
default: {
Node *n = mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
if (luaO_rawequalObj(key2tval(n), key))
return gval(n); /* that's it */
else n = gnext(n);
} while (n);
return luaO_nilobject;
}
case LUA_TNUMFLT: {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
/* else... */
} /* FALLTHROUGH */
default:
return getgeneric(t, key);
}
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
const TValue *p = luaH_get(t, key);
t->flags = 0;
if (p != luaO_nilobject)
return cast(TValue *, p);
else {
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
luaG_runerror(L, "table index is NaN");
return newkey(L, t, key);
}
else return luaH_newkey(L, t, key);
}
TValue *luaH_setnum (lua_State *L, Table *t, int key) {
const TValue *p = luaH_getnum(t, key);
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
TValue *cell;
if (p != luaO_nilobject)
return cast(TValue *, p);
cell = cast(TValue *, p);
else {
TValue k;
setnvalue(&k, cast_num(key));
return newkey(L, t, &k);
}
}
TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
const TValue *p = luaH_getstr(t, key);
if (p != luaO_nilobject)
return cast(TValue *, p);
else {
TValue k;
setsvalue(L, &k, key);
return newkey(L, t, &k);
setivalue(&k, key);
cell = luaH_newkey(L, t, &k);
}
setobj2t(L, cell, value);
}
static int unbound_search (Table *t, unsigned int j) {
unsigned int i = j; /* i is zero or a present index */
j++;
/* find `i' and `j' such that i is present and j is not */
while (!ttisnil(luaH_getnum(t, j))) {
/* find 'i' and 'j' such that i is present and j is not */
while (!ttisnil(luaH_getint(t, j))) {
i = j;
j *= 2;
if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
if (j > cast(unsigned int, MAX_INT)/2) { /* overflow? */
/* table was built with bad purposes: resort to linear search */
i = 1;
while (!ttisnil(luaH_getnum(t, i))) i++;
while (!ttisnil(luaH_getint(t, i))) i++;
return i - 1;
}
j *= 2;
}
/* now do a binary search between them */
while (j - i > 1) {
unsigned int m = (i+j)/2;
if (ttisnil(luaH_getnum(t, m))) j = m;
if (ttisnil(luaH_getint(t, m))) j = m;
else i = m;
}
return i;
@ -554,7 +635,7 @@ static int unbound_search (Table *t, unsigned int j) {
/*
** Try to find a boundary in table `t'. A `boundary' is an integer index
** Try to find a boundary in table 't'. A 'boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
*/
int luaH_getn (Table *t) {
@ -570,7 +651,7 @@ int luaH_getn (Table *t) {
return i;
}
/* else must find a boundary in hash part */
else if (t->node == dummynode) /* hash part is empty? */
else if (isdummy(t)) /* hash part is empty? */
return j; /* that is easy... */
else return unbound_search(t, j);
}
@ -583,6 +664,6 @@ Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (Node *n) { return n == dummynode; }
int luaH_isdummy (const Table *t) { return isdummy(t); }
#endif

View File

@ -1,5 +1,5 @@
/*
** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ltable.h,v 2.23 2016/12/22 13:08:50 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@ -11,21 +11,47 @@
#define gnode(t,i) (&(t)->node[i])
#define gkey(n) (&(n)->i_key.nk)
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->i_key.nk.next)
#define key2tval(n) (&(n)->i_key.tvk)
/* 'const' to avoid wrong writings that can mess up field 'next' */
#define gkey(n) cast(const TValue*, (&(n)->i_key.tvk))
/*
** writable version of 'gkey'; allows updates to individual fields,
** but not to the whole (which has incompatible type)
*/
#define wgkey(n) (&(n)->i_key.nk)
#define invalidateTMcache(t) ((t)->flags = 0)
LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
/* true when 't' is using 'dummynode' as its hash part */
#define isdummy(t) ((t)->lastfree == NULL)
/* allocated size for hash nodes */
#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
/* returns the key, given the value of a table entry */
#define keyfromval(v) \
(gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC int luaH_getn (Table *t);
@ -33,7 +59,7 @@ LUAI_FUNC int luaH_getn (Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
LUAI_FUNC int luaH_isdummy (Node *n);
LUAI_FUNC int luaH_isdummy (const Table *t);
#endif

View File

@ -1,58 +1,64 @@
/*
** $Id: ltablib.c,v 1.38.1.3 2008/02/14 16:46:58 roberto Exp $
** $Id: ltablib.c,v 1.93 2016/02/25 19:41:54 roberto Exp $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ltablib_c
#define LUA_LIB
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))
/*
** Operations that an object must define to mimic a table
** (some functions only need some of them)
*/
#define TAB_R 1 /* read */
#define TAB_W 2 /* write */
#define TAB_L 4 /* length */
#define TAB_RW (TAB_R | TAB_W) /* read/write */
static int foreachi (lua_State *L) {
int i;
int n = aux_getn(L, 1);
luaL_checktype(L, 2, LUA_TFUNCTION);
for (i=1; i <= n; i++) {
lua_pushvalue(L, 2); /* function */
lua_pushinteger(L, i); /* 1st argument */
lua_rawgeti(L, 1, i); /* 2nd argument */
lua_call(L, 2, 1);
if (!lua_isnil(L, -1))
return 1;
lua_pop(L, 1); /* remove nil result */
}
return 0;
#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
static int checkfield (lua_State *L, const char *key, int n) {
lua_pushstring(L, key);
return (lua_rawget(L, -n) != LUA_TNIL);
}
static int foreach (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checktype(L, 2, LUA_TFUNCTION);
lua_pushnil(L); /* first key */
while (lua_next(L, 1)) {
lua_pushvalue(L, 2); /* function */
lua_pushvalue(L, -3); /* key */
lua_pushvalue(L, -3); /* value */
lua_call(L, 2, 1);
if (!lua_isnil(L, -1))
return 1;
lua_pop(L, 2); /* remove value and result */
/*
** Check that 'arg' either is a table or can behave like one (that is,
** has a metatable with the required metamethods)
*/
static void checktab (lua_State *L, int arg, int what) {
if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */
int n = 1; /* number of elements to pop */
if (lua_getmetatable(L, arg) && /* must have metatable */
(!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
(!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
(!(what & TAB_L) || checkfield(L, "__len", ++n))) {
lua_pop(L, n); /* pop metatable and tested metamethods */
}
else
luaL_checktype(L, arg, LUA_TTABLE); /* force an error */
}
return 0;
}
#if defined(LUA_COMPAT_MAXN)
static int maxn (lua_State *L) {
lua_Number max = 0;
luaL_checktype(L, 1, LUA_TTABLE);
@ -67,88 +73,106 @@ static int maxn (lua_State *L) {
lua_pushnumber(L, max);
return 1;
}
static int getn (lua_State *L) {
lua_pushinteger(L, aux_getn(L, 1));
return 1;
}
static int setn (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
#ifndef luaL_setn
luaL_setn(L, 1, luaL_checkint(L, 2));
#else
luaL_error(L, LUA_QL("setn") " is obsolete");
#endif
lua_pushvalue(L, 1);
return 1;
}
static int tinsert (lua_State *L) {
int e = aux_getn(L, 1) + 1; /* first empty element */
int pos; /* where to insert new element */
lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */
lua_Integer pos; /* where to insert new element */
switch (lua_gettop(L)) {
case 2: { /* called with only 2 arguments */
pos = e; /* insert new element at the end */
break;
}
case 3: {
int i;
pos = luaL_checkint(L, 2); /* 2nd argument is the position */
if (pos > e) e = pos; /* `grow' array if necessary */
lua_Integer i;
pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
for (i = e; i > pos; i--) { /* move up elements */
lua_rawgeti(L, 1, i-1);
lua_rawseti(L, 1, i); /* t[i] = t[i-1] */
lua_geti(L, 1, i - 1);
lua_seti(L, 1, i); /* t[i] = t[i - 1] */
}
break;
}
default: {
return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
return luaL_error(L, "wrong number of arguments to 'insert'");
}
}
luaL_setn(L, 1, e); /* new size */
lua_rawseti(L, 1, pos); /* t[pos] = v */
lua_seti(L, 1, pos); /* t[pos] = v */
return 0;
}
static int tremove (lua_State *L) {
int e = aux_getn(L, 1);
int pos = luaL_optint(L, 2, e);
if (!(1 <= pos && pos <= e)) /* position is outside bounds? */
return 0; /* nothing to remove */
luaL_setn(L, 1, e - 1); /* t.n = n-1 */
lua_rawgeti(L, 1, pos); /* result = t[pos] */
for ( ;pos<e; pos++) {
lua_rawgeti(L, 1, pos+1);
lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
lua_Integer size = aux_getn(L, 1, TAB_RW);
lua_Integer pos = luaL_optinteger(L, 2, size);
if (pos != size) /* validate 'pos' if given */
luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
lua_geti(L, 1, pos); /* result = t[pos] */
for ( ; pos < size; pos++) {
lua_geti(L, 1, pos + 1);
lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
}
lua_pushnil(L);
lua_rawseti(L, 1, e); /* t[e] = nil */
lua_seti(L, 1, pos); /* t[pos] = nil */
return 1;
}
static void addfield (lua_State *L, luaL_Buffer *b, int i) {
lua_rawgeti(L, 1, i);
/*
** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
** possible, copy in increasing order, which is better for rehashing.
** "possible" means destination after original range, or smaller
** than origin, or copying to another table.
*/
static int tmove (lua_State *L) {
lua_Integer f = luaL_checkinteger(L, 2);
lua_Integer e = luaL_checkinteger(L, 3);
lua_Integer t = luaL_checkinteger(L, 4);
int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
checktab(L, 1, TAB_R);
checktab(L, tt, TAB_W);
if (e >= f) { /* otherwise, nothing to move */
lua_Integer n, i;
luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
"too many elements to move");
n = e - f + 1; /* number of elements to move */
luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
"destination wrap around");
if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
for (i = 0; i < n; i++) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
else {
for (i = n - 1; i >= 0; i--) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
}
lua_pushvalue(L, tt); /* return destination table */
return 1;
}
static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
lua_geti(L, 1, i);
if (!lua_isstring(L, -1))
luaL_error(L, "invalid value (%s) at index %d in table for "
LUA_QL("concat"), luaL_typename(L, -1), i);
luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
luaL_typename(L, -1), i);
luaL_addvalue(b);
}
static int tconcat (lua_State *L) {
luaL_Buffer b;
lua_Integer last = aux_getn(L, 1, TAB_R);
size_t lsep;
int i, last;
const char *sep = luaL_optlstring(L, 2, "", &lsep);
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 3, 1);
last = luaL_opt(L, luaL_checkint, 4, luaL_getn(L, 1));
lua_Integer i = luaL_optinteger(L, 3, 1);
last = luaL_optinteger(L, 4, last);
luaL_buffinit(L, &b);
for (; i < last; i++) {
addfield(L, &b, i);
@ -161,105 +185,238 @@ static int tconcat (lua_State *L) {
}
/*
** {======================================================
** Pack/unpack
** =======================================================
*/
static int pack (lua_State *L) {
int i;
int n = lua_gettop(L); /* number of elements to pack */
lua_createtable(L, n, 1); /* create result table */
lua_insert(L, 1); /* put it at index 1 */
for (i = n; i >= 1; i--) /* assign elements */
lua_seti(L, 1, i);
lua_pushinteger(L, n);
lua_setfield(L, 1, "n"); /* t.n = number of elements */
return 1; /* return table */
}
static int unpack (lua_State *L) {
lua_Unsigned n;
lua_Integer i = luaL_optinteger(L, 2, 1);
lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
if (i > e) return 0; /* empty range */
n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n)))
return luaL_error(L, "too many results to unpack");
for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
lua_geti(L, 1, i);
}
lua_geti(L, 1, e); /* push last element */
return (int)n;
}
/* }====================================================== */
/*
** {======================================================
** Quicksort
** (based on `Algorithms in MODULA-3', Robert Sedgewick;
** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
** =======================================================
*/
static void set2 (lua_State *L, int i, int j) {
lua_rawseti(L, 1, i);
lua_rawseti(L, 1, j);
/* type for array indices */
typedef unsigned int IdxT;
/*
** Produce a "random" 'unsigned int' to randomize pivot choice. This
** macro is used only when 'sort' detects a big imbalance in the result
** of a partition. (If you don't want/need this "randomness", ~0 is a
** good choice.)
*/
#if !defined(l_randomizePivot) /* { */
#include <time.h>
/* size of 'e' measured in number of 'unsigned int's */
#define sof(e) (sizeof(e) / sizeof(unsigned int))
/*
** Use 'time' and 'clock' as sources of "randomness". Because we don't
** know the types 'clock_t' and 'time_t', we cannot cast them to
** anything without risking overflows. A safe way to use their values
** is to copy them to an array of a known type and use the array values.
*/
static unsigned int l_randomizePivot (void) {
clock_t c = clock();
time_t t = time(NULL);
unsigned int buff[sof(c) + sof(t)];
unsigned int i, rnd = 0;
memcpy(buff, &c, sof(c) * sizeof(unsigned int));
memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
for (i = 0; i < sof(buff); i++)
rnd += buff[i];
return rnd;
}
#endif /* } */
/* arrays larger than 'RANLIMIT' may use randomized pivots */
#define RANLIMIT 100u
static void set2 (lua_State *L, IdxT i, IdxT j) {
lua_seti(L, 1, i);
lua_seti(L, 1, j);
}
/*
** Return true iff value at stack index 'a' is less than the value at
** index 'b' (according to the order of the sort).
*/
static int sort_comp (lua_State *L, int a, int b) {
if (!lua_isnil(L, 2)) { /* function? */
if (lua_isnil(L, 2)) /* no function? */
return lua_compare(L, a, b, LUA_OPLT); /* a < b */
else { /* function */
int res;
lua_pushvalue(L, 2);
lua_pushvalue(L, 2); /* push function */
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
lua_call(L, 2, 1);
res = lua_toboolean(L, -1);
lua_pop(L, 1);
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
lua_call(L, 2, 1); /* call function */
res = lua_toboolean(L, -1); /* get result */
lua_pop(L, 1); /* pop result */
return res;
}
else /* a < b? */
return lua_lessthan(L, a, b);
}
static void auxsort (lua_State *L, int l, int u) {
while (l < u) { /* for tail recursion */
int i, j;
/* sort elements a[l], a[(l+u)/2] and a[u] */
lua_rawgeti(L, 1, l);
lua_rawgeti(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
set2(L, l, u); /* swap a[l] - a[u] */
else
lua_pop(L, 2);
if (u-l == 1) break; /* only 2 elements */
i = (l+u)/2;
lua_rawgeti(L, 1, i);
lua_rawgeti(L, 1, l);
if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
set2(L, i, l);
else {
lua_pop(L, 1); /* remove a[l] */
lua_rawgeti(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
set2(L, i, u);
else
lua_pop(L, 2);
}
if (u-l == 2) break; /* only 3 elements */
lua_rawgeti(L, 1, i); /* Pivot */
lua_pushvalue(L, -1);
lua_rawgeti(L, 1, u-1);
set2(L, i, u-1);
/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
i = l; j = u-1;
for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
/* repeat ++i until a[i] >= P */
while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (i>u) luaL_error(L, "invalid order function for sorting");
/*
** Does the partition: Pivot P is at the top of the stack.
** precondition: a[lo] <= P == a[up-1] <= a[up],
** so it only needs to do the partition from lo + 1 to up - 2.
** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
** returns 'i'.
*/
static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
IdxT i = lo; /* will be incremented before first use */
IdxT j = up - 1; /* will be decremented before first use */
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
for (;;) {
/* next loop: repeat ++i while a[i] < P */
while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* repeat --j until a[j] <= P */
while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
if (j<l) luaL_error(L, "invalid order function for sorting");
/* after the loop, a[i] >= P and a[lo .. i - 1] < P */
/* next loop: repeat --j while P < a[j] */
while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
if (j < i) /* j < i but a[j] > P ?? */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
if (j<i) {
lua_pop(L, 3); /* pop pivot, a[i], a[j] */
break;
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
if (j < i) { /* no elements out of place? */
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
lua_pop(L, 1); /* pop a[j] */
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
set2(L, up - 1, i);
return i;
}
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
set2(L, i, j);
}
lua_rawgeti(L, 1, u-1);
lua_rawgeti(L, 1, i);
set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
if (i-l < u-i) {
j=l; i=i-1; l=i+2;
}
else {
j=i+1; i=u; u=j-2;
}
auxsort(L, j, i); /* call recursively the smaller one */
} /* repeat the routine for the larger one */
}
/*
** Choose an element in the middle (2nd-3th quarters) of [lo,up]
** "randomized" by 'rnd'
*/
static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
IdxT r4 = (up - lo) / 4; /* range/4 */
IdxT p = rnd % (r4 * 2) + (lo + r4);
lua_assert(lo + r4 <= p && p <= up - r4);
return p;
}
/*
** QuickSort algorithm (recursive function)
*/
static void auxsort (lua_State *L, IdxT lo, IdxT up,
unsigned int rnd) {
while (lo < up) { /* loop for tail recursion */
IdxT p; /* Pivot index */
IdxT n; /* to be used later */
/* sort elements 'lo', 'p', and 'up' */
lua_geti(L, 1, lo);
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
set2(L, lo, up); /* swap a[lo] - a[up] */
else
lua_pop(L, 2); /* remove both values */
if (up - lo == 1) /* only 2 elements? */
return; /* already sorted */
if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
p = (lo + up)/2; /* middle element is a good pivot */
else /* for larger intervals, it is worth a random pivot */
p = choosePivot(lo, up, rnd);
lua_geti(L, 1, p);
lua_geti(L, 1, lo);
if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
set2(L, p, lo); /* swap a[p] - a[lo] */
else {
lua_pop(L, 1); /* remove a[lo] */
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
set2(L, p, up); /* swap a[up] - a[p] */
else
lua_pop(L, 2);
}
if (up - lo == 2) /* only 3 elements? */
return; /* already sorted */
lua_geti(L, 1, p); /* get middle element (Pivot) */
lua_pushvalue(L, -1); /* push Pivot */
lua_geti(L, 1, up - 1); /* push a[up - 1] */
set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
p = partition(L, lo, up);
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
if (p - lo < up - p) { /* lower interval is smaller? */
auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
n = p - lo; /* size of smaller interval */
lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
}
else {
auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
n = up - p; /* size of smaller interval */
up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
}
if ((up - lo) / 128 > n) /* partition too imbalanced? */
rnd = l_randomizePivot(); /* try a new randomization */
} /* tail call auxsort(L, lo, up, rnd) */
}
static int sort (lua_State *L) {
int n = aux_getn(L, 1);
luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
lua_Integer n = aux_getn(L, 1, TAB_RW);
if (n > 1) { /* non-trivial interval? */
luaL_argcheck(L, n < INT_MAX, 1, "array too big");
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION);
lua_settop(L, 2); /* make sure there is two arguments */
auxsort(L, 1, n);
luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
lua_settop(L, 2); /* make sure there are two arguments */
auxsort(L, 1, (IdxT)n, 0);
}
return 0;
}
@ -268,20 +425,26 @@ static int sort (lua_State *L) {
static const luaL_Reg tab_funcs[] = {
{"concat", tconcat},
{"foreach", foreach},
{"foreachi", foreachi},
{"getn", getn},
#if defined(LUA_COMPAT_MAXN)
{"maxn", maxn},
#endif
{"insert", tinsert},
{"pack", pack},
{"unpack", unpack},
{"remove", tremove},
{"setn", setn},
{"move", tmove},
{"sort", sort},
{NULL, NULL}
};
LUALIB_API int luaopen_table (lua_State *L) {
luaL_register(L, LUA_TABLIBNAME, tab_funcs);
LUAMOD_API int luaopen_table (lua_State *L) {
luaL_newlib(L, tab_funcs);
#if defined(LUA_COMPAT_UNPACK)
/* _G.unpack = table.unpack */
lua_getfield(L, -1, "unpack");
lua_setglobal(L, "unpack");
#endif
return 1;
}

View File

@ -1,44 +1,53 @@
/*
** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ltm.c,v 2.38 2016/12/22 13:08:50 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#include <string.h>
#define ltm_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char udatatypename[] = "userdata";
const char *const luaT_typenames[] = {
"nil", "boolean", "userdata", "number",
"string", "table", "function", "userdata", "thread",
"proto", "upval"
LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = {
"no value",
"nil", "boolean", udatatypename, "number",
"string", "table", "function", udatatypename, "thread",
"proto" /* this last case is used for tests only */
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__eq",
"__add", "__sub", "__mul", "__div", "__mod",
"__pow", "__unm", "__len", "__lt", "__le",
"__gc", "__mode", "__len", "__eq",
"__add", "__sub", "__mul", "__mod", "__pow",
"__div", "__idiv",
"__band", "__bor", "__bxor", "__shl", "__shr",
"__unm", "__bnot", "__lt", "__le",
"__concat", "__call"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaS_fix(G(L)->tmname[i]); /* never collect these names */
luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
}
}
@ -48,7 +57,7 @@ void luaT_init (lua_State *L) {
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaH_getstr(events, ename);
const TValue *tm = luaH_getshortstr(events, ename);
lua_assert(event <= TM_EQ);
if (ttisnil(tm)) { /* no tag method? */
events->flags |= cast_byte(1u<<event); /* cache this fact */
@ -60,7 +69,7 @@ const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttype(o)) {
switch (ttnov(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
@ -68,8 +77,89 @@ const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
mt = uvalue(o)->metatable;
break;
default:
mt = G(L)->mt[ttype(o)];
mt = G(L)->mt[ttnov(o)];
}
return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject);
return (mt ? luaH_getshortstr(mt, G(L)->tmname[event]) : luaO_nilobject);
}
/*
** Return the name of the type of an object. For tables and userdata
** with metatable, use their '__name' metafield, if present.
*/
const char *luaT_objtypename (lua_State *L, const TValue *o) {
Table *mt;
if ((ttistable(o) && (mt = hvalue(o)->metatable) != NULL) ||
(ttisfulluserdata(o) && (mt = uvalue(o)->metatable) != NULL)) {
const TValue *name = luaH_getshortstr(mt, luaS_new(L, "__name"));
if (ttisstring(name)) /* is '__name' a string? */
return getstr(tsvalue(name)); /* use it as type name */
}
return ttypename(ttnov(o)); /* else use standard type name */
}
void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, TValue *p3, int hasres) {
ptrdiff_t result = savestack(L, p3);
StkId func = L->top;
setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, func + 1, p1); /* 1st argument */
setobj2s(L, func + 2, p2); /* 2nd argument */
L->top += 3;
if (!hasres) /* no result? 'p3' is third argument */
setobj2s(L, L->top++, p3); /* 3rd argument */
/* metamethod may yield only when called from Lua code */
if (isLua(L->ci))
luaD_call(L, func, hasres);
else
luaD_callnoyield(L, func, hasres);
if (hasres) { /* if has result, move it to its place */
p3 = restorestack(L, result);
setobjs2s(L, p3, --L->top);
}
}
int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (ttisnil(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (ttisnil(tm)) return 0;
luaT_callTM(L, tm, p1, p2, res, 1);
return 1;
}
void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
if (!luaT_callbinTM(L, p1, p2, res, event)) {
switch (event) {
case TM_CONCAT:
luaG_concaterror(L, p1, p2);
/* call never returns, but to avoid warnings: *//* FALLTHROUGH */
case TM_BAND: case TM_BOR: case TM_BXOR:
case TM_SHL: case TM_SHR: case TM_BNOT: {
lua_Number dummy;
if (tonumber(p1, &dummy) && tonumber(p2, &dummy))
luaG_tointerror(L, p1, p2);
else
luaG_opinterror(L, p1, p2, "perform bitwise operation on");
}
/* calls never return, but to avoid warnings: *//* FALLTHROUGH */
default:
luaG_opinterror(L, p1, p2, "perform arithmetic on");
}
}
}
int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2,
TMS event) {
if (!luaT_callbinTM(L, p1, p2, L->top, event))
return -1; /* no metamethod */
else
return !l_isfalse(L->top);
}

View File

@ -1,5 +1,5 @@
/*
** $Id: ltm.h,v 2.6.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: ltm.h,v 2.22 2016/02/26 19:20:15 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
@ -13,22 +13,29 @@
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM"
* grep "ORDER TM" and "ORDER OP"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_EQ, /* last tag method with `fast' access */
TM_LEN,
TM_EQ, /* last tag method with fast access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_DIV,
TM_MOD,
TM_POW,
TM_DIV,
TM_IDIV,
TM_BAND,
TM_BOR,
TM_BXOR,
TM_SHL,
TM_SHR,
TM_UNM,
TM_LEN,
TM_BNOT,
TM_LT,
TM_LE,
TM_CONCAT,
@ -43,12 +50,27 @@ typedef enum {
#define fasttm(l,et,e) gfasttm(G(l), et, e)
LUAI_DATA const char *const luaT_typenames[];
#define ttypename(x) luaT_typenames_[(x) + 1]
LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS];
LUAI_FUNC const char *luaT_objtypename (lua_State *L, const TValue *o);
LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
TMS event);
LUAI_FUNC void luaT_init (lua_State *L);
LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, TValue *p3, int hasres);
LUAI_FUNC int luaT_callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
const TValue *p2, TMS event);
#endif

View File

@ -1,17 +1,19 @@
/*
** $Id: lua.c,v 1.160.1.2 2007/12/28 15:32:23 roberto Exp $
** $Id: lua.c,v 1.230 2017/01/12 17:14:26 roberto Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#define lua_c
#include "lprefix.h"
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lua_c
#include "lua.h"
#include "lauxlib.h"
@ -19,153 +21,278 @@
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "lua"
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR "LUA_INIT"
#endif
#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_USE_WINDOWS) /* }{ */
#include <io.h>
#include <windows.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else /* }{ */
/* ISO C definition */
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif /* } */
#endif /* } */
/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline) /* { */
#if defined(LUA_USE_READLINE) /* { */
#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,line) ((void)L, add_history(line))
#define lua_freeline(L,b) ((void)L, free(b))
#else /* }{ */
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,line) { (void)L; (void)line; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif /* } */
#endif /* } */
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0);
lua_sethook(L, NULL, 0, 0); /* reset hook */
luaL_error(L, "interrupted!");
}
/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
signal(i, SIG_DFL); /* if another SIGINT happens before lstop,
terminate process (default action) */
signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}
static void print_usage (void) {
fprintf(stderr,
"usage: %s [options] [script [args]].\n"
static void print_usage (const char *badoption) {
lua_writestringerror("%s: ", progname);
if (badoption[1] == 'e' || badoption[1] == 'l')
lua_writestringerror("'%s' needs argument\n", badoption);
else
lua_writestringerror("unrecognized option '%s'\n", badoption);
lua_writestringerror(
"usage: %s [options] [script [args]]\n"
"Available options are:\n"
" -e stat execute string " LUA_QL("stat") "\n"
" -l name require library " LUA_QL("name") "\n"
" -i enter interactive mode after executing " LUA_QL("script") "\n"
" -e stat execute string 'stat'\n"
" -i enter interactive mode after executing 'script'\n"
" -l name require library 'name'\n"
" -v show version information\n"
" -E ignore environment variables\n"
" -- stop handling options\n"
" - execute stdin and stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
fflush(stderr);
}
/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
if (pname) fprintf(stderr, "%s: ", pname);
fprintf(stderr, "%s\n", msg);
fflush(stderr);
if (pname) lua_writestringerror("%s: ", pname);
lua_writestringerror("%s\n", msg);
}
/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack. It assumes that the error object
** is a string, as it was either generated by Lua or by 'msghandler'.
*/
static int report (lua_State *L, int status) {
if (status && !lua_isnil(L, -1)) {
if (status != LUA_OK) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "(error object is not a string)";
l_message(progname, msg);
lua_pop(L, 1);
lua_pop(L, 1); /* remove message */
}
return status;
}
static int traceback (lua_State *L) {
if (!lua_isstring(L, 1)) /* 'message' not a string? */
return 1; /* keep it intact */
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
return 1;
/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg == NULL) { /* is error object not a string? */
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
return 1; /* that is the message */
else
msg = lua_pushfstring(L, "(error object is a %s value)",
luaL_typename(L, 1));
}
lua_getfield(L, -1, "traceback");
if (!lua_isfunction(L, -1)) {
lua_pop(L, 2);
return 1;
}
lua_pushvalue(L, 1); /* pass error message */
lua_pushinteger(L, 2); /* skip this function and traceback */
lua_call(L, 2, 1); /* call debug.traceback */
return 1;
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
return 1; /* return the traceback */
}
static int docall (lua_State *L, int narg, int clear) {
/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, traceback); /* push traceback function */
lua_insert(L, base); /* put it under chunk and args */
signal(SIGINT, laction);
status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
signal(SIGINT, SIG_DFL);
lua_remove(L, base); /* remove traceback function */
/* force a complete garbage collection in case of errors */
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
lua_pushcfunction(L, msghandler); /* push message handler */
lua_insert(L, base); /* put it under function and args */
globalL = L; /* to be available to 'laction' */
signal(SIGINT, laction); /* set C-signal handler */
status = lua_pcall(L, narg, nres, base);
signal(SIGINT, SIG_DFL); /* reset C-signal handler */
lua_remove(L, base); /* remove message handler from the stack */
return status;
}
static void print_version (void) {
l_message(NULL, LUA_RELEASE " " LUA_COPYRIGHT);
lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
lua_writeline();
}
static int getargs (lua_State *L, char **argv, int n) {
int narg;
int i;
int argc = 0;
while (argv[argc]) argc++; /* count total number of arguments */
narg = argc - (n + 1); /* number of arguments to the script */
luaL_checkstack(L, narg + 3, "too many arguments to script");
for (i=n+1; i < argc; i++)
lua_pushstring(L, argv[i]);
lua_createtable(L, narg, n + 1);
/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
int i, narg;
if (script == argc) script = 0; /* no script name? */
narg = argc - (script + 1); /* number of positive indices */
lua_createtable(L, narg, script + 1);
for (i = 0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - n);
lua_rawseti(L, -2, i - script);
}
return narg;
lua_setglobal(L, "arg");
}
static int dochunk (lua_State *L, int status) {
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dofile (lua_State *L, const char *name) {
int status = luaL_loadfile(L, name) || docall(L, 0, 1);
return report(L, status);
return dochunk(L, luaL_loadfile(L, name));
}
static int dostring (lua_State *L, const char *s, const char *name) {
int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1);
return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}
/*
** Calls 'require(name)' and stores the result in a global variable
** with the given name.
*/
static int dolibrary (lua_State *L, const char *name) {
int status;
lua_getglobal(L, "require");
lua_pushstring(L, name);
status = docall(L, 1, 1); /* call 'require(name)' */
if (status == LUA_OK)
lua_setglobal(L, name); /* global[name] = require return */
return report(L, status);
}
static int dolibrary (lua_State *L, const char *name) {
lua_getglobal(L, "require");
lua_pushstring(L, name);
return report(L, docall(L, 1, 1));
}
/*
** Returns the string to be used as a prompt by the interpreter.
*/
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getfield(L, LUA_GLOBALSINDEX, firstline ? "_PROMPT" : "_PROMPT2");
lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
lua_pop(L, 1); /* remove global */
return p;
}
/* mark in error messages for incomplete statements */
#define EOFMARK "<eof>"
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
const char *tp = msg + lmsg - (sizeof(LUA_QL("<eof>")) - 1);
if (strstr(msg, LUA_QL("<eof>")) == tp) {
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
lua_pop(L, 1);
return 1;
}
@ -174,219 +301,312 @@ static int incomplete (lua_State *L, int status) {
}
/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
if (lua_readline(L, b, prmt) == 0)
return 0; /* no input */
int readstatus = lua_readline(L, b, prmt);
if (readstatus == 0)
return 0; /* no input (prompt will be popped by caller) */
lua_pop(L, 1); /* remove prompt */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* first line starts with `=' ? */
lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
b[--l] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
else
lua_pushstring(L, b);
lua_pushlstring(L, b, l);
lua_freeline(L, b);
return 1;
}
/*
** Try to compile line on the stack as 'return <line>;'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
const char *line = lua_tostring(L, -1); /* original line */
const char *retline = lua_pushfstring(L, "return %s;", line);
int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
if (status == LUA_OK) {
lua_remove(L, -2); /* remove modified line */
if (line[0] != '\0') /* non empty? */
lua_saveline(L, line); /* keep history */
}
else
lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
return status;
}
/*
** Read multiple lines until a complete Lua statement
*/
static int multiline (lua_State *L) {
for (;;) { /* repeat until gets a complete statement */
size_t len;
const char *line = lua_tolstring(L, 1, &len); /* get what it has */
int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
if (!incomplete(L, status) || !pushline(L, 0)) {
lua_saveline(L, line); /* keep history */
return status; /* cannot or should not try to add continuation line */
}
lua_pushliteral(L, "\n"); /* add newline... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
}
/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
for (;;) { /* repeat until gets a complete line */
status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin");
if (!incomplete(L, status)) break; /* cannot try to add lines? */
if (!pushline(L, 0)) /* no more input? */
return -1;
lua_pushliteral(L, "\n"); /* add a new line... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
lua_saveline(L, 1);
lua_remove(L, 1); /* remove line */
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
status = multiline(L); /* try as command, maybe with continuation lines */
lua_remove(L, 1); /* remove line from the stack */
lua_assert(lua_gettop(L) == 1);
return status;
}
static void dotty (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL;
while ((status = loadline(L)) != -1) {
if (status == 0) status = docall(L, 0, 0);
report(L, status);
if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */
/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
int n = lua_gettop(L);
if (n > 0) { /* any result to be printed? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0)
l_message(progname, lua_pushfstring(L,
"error calling " LUA_QL("print") " (%s)",
if (lua_pcall(L, n, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
lua_tostring(L, -1)));
}
}
/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL; /* no 'progname' on errors in interactive mode */
while ((status = loadline(L)) != -1) {
if (status == LUA_OK)
status = docall(L, 0, LUA_MULTRET);
if (status == LUA_OK) l_print(L);
else report(L, status);
}
lua_settop(L, 0); /* clear stack */
fputs("\n", stdout);
fflush(stdout);
lua_writeline();
progname = oldprogname;
}
static int handle_script (lua_State *L, char **argv, int n) {
/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
int i, n;
if (lua_getglobal(L, "arg") != LUA_TTABLE)
luaL_error(L, "'arg' is not a table");
n = (int)luaL_len(L, -1);
luaL_checkstack(L, n + 3, "too many arguments to script");
for (i = 1; i <= n; i++)
lua_rawgeti(L, -i, i);
lua_remove(L, -i); /* remove table from the stack */
return n;
}
static int handle_script (lua_State *L, char **argv) {
int status;
const char *fname;
int narg = getargs(L, argv, n); /* collect arguments */
lua_setglobal(L, "arg");
fname = argv[n];
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
const char *fname = argv[0];
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
lua_insert(L, -(narg+1));
if (status == 0)
status = docall(L, narg, 0);
else
lua_pop(L, narg);
if (status == LUA_OK) {
int n = pushargs(L); /* push arguments to script */
status = docall(L, n, LUA_MULTRET);
}
return report(L, status);
}
/* check that argument has no extra characters at the end */
#define notail(x) {if ((x)[2] != '\0') return -1;}
/* bits of various argument indicators in 'args' */
#define has_error 1 /* bad option */
#define has_i 2 /* -i */
#define has_v 4 /* -v */
#define has_e 8 /* -e */
#define has_E 16 /* -E */
static int collectargs (char **argv, int *pi, int *pv, int *pe) {
/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code (or an error code if it finds
** any invalid argument). 'first' returns the first not-handled argument
** (either the script name or a bad argument in case of error).
*/
static int collectargs (char **argv, int *first) {
int args = 0;
int i;
for (i = 1; argv[i] != NULL; i++) {
*first = i;
if (argv[i][0] != '-') /* not an option? */
return i;
switch (argv[i][1]) { /* option */
case '-':
notail(argv[i]);
return (argv[i+1] != NULL ? i+1 : 0);
case '\0':
return i;
return args; /* stop handling options */
switch (argv[i][1]) { /* else check option */
case '-': /* '--' */
if (argv[i][2] != '\0') /* extra characters after '--'? */
return has_error; /* invalid option */
*first = i + 1;
return args;
case '\0': /* '-' */
return args; /* script "name" is '-' */
case 'E':
if (argv[i][2] != '\0') /* extra characters after 1st? */
return has_error; /* invalid option */
args |= has_E;
break;
case 'i':
notail(argv[i]);
*pi = 1; /* go through */
args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
case 'v':
notail(argv[i]);
*pv = 1;
if (argv[i][2] != '\0') /* extra characters after 1st? */
return has_error; /* invalid option */
args |= has_v;
break;
case 'e':
*pe = 1; /* go through */
case 'l':
if (argv[i][2] == '\0') {
i++;
if (argv[i] == NULL) return -1;
args |= has_e; /* FALLTHROUGH */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return has_error; /* no next argument or it is another option */
}
break;
default: return -1; /* invalid option */
default: /* invalid option */
return has_error;
}
}
return 0;
*first = i; /* no script name */
return args;
}
/*
** Processes options 'e' and 'l', which involve running Lua code.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
if (argv[i] == NULL) continue;
lua_assert(argv[i][0] == '-');
switch (argv[i][1]) { /* option */
case 'e': {
const char *chunk = argv[i] + 2;
if (*chunk == '\0') chunk = argv[++i];
lua_assert(chunk != NULL);
if (dostring(L, chunk, "=(command line)") != 0)
int option = argv[i][1];
lua_assert(argv[i][0] == '-'); /* already checked */
if (option == 'e' || option == 'l') {
int status;
const char *extra = argv[i] + 2; /* both options need an argument */
if (*extra == '\0') extra = argv[++i];
lua_assert(extra != NULL);
status = (option == 'e')
? dostring(L, extra, "=(command line)")
: dolibrary(L, extra);
if (status != LUA_OK) return 0;
}
}
return 1;
break;
}
case 'l': {
const char *filename = argv[i] + 2;
if (*filename == '\0') filename = argv[++i];
lua_assert(filename != NULL);
if (dolibrary(L, filename))
return 1; /* stop if file fails */
break;
}
default: break;
}
}
return 0;
}
static int handle_luainit (lua_State *L) {
const char *init = getenv(LUA_INIT);
if (init == NULL) return 0; /* status OK */
const char *name = "=" LUA_INITVARVERSION;
const char *init = getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT_VAR;
init = getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, "=" LUA_INIT);
return dostring(L, init, name);
}
struct Smain {
int argc;
char **argv;
int status;
};
/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
struct Smain *s = (struct Smain *)lua_touserdata(L, 1);
char **argv = s->argv;
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int has_i = 0, has_v = 0, has_e = 0;
globalL = L;
int args = collectargs(argv, &script);
luaL_checkversion(L); /* check that interpreter has correct version */
if (argv[0] && argv[0][0]) progname = argv[0];
lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */
luaL_openlibs(L); /* open libraries */
lua_gc(L, LUA_GCRESTART, 0);
s->status = handle_luainit(L);
if (s->status != 0) return 0;
script = collectargs(argv, &has_i, &has_v, &has_e);
if (script < 0) { /* invalid args? */
print_usage();
s->status = 1;
if (args == has_error) { /* bad arg? */
print_usage(argv[script]); /* 'script' has index of bad arg. */
return 0;
}
if (has_v) print_version();
s->status = runargs(L, argv, (script > 0) ? script : s->argc);
if (s->status != 0) return 0;
if (script)
s->status = handle_script(L, argv, script);
if (s->status != 0) return 0;
if (has_i)
dotty(L);
else if (script == 0 && !has_e && !has_v) {
if (lua_stdin_is_tty()) {
if (args & has_v) /* option '-v'? */
print_version();
dotty(L);
if (args & has_E) { /* option '-E'? */
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
}
luaL_openlibs(L); /* open standard libraries */
createargtable(L, argv, argc, script); /* create table 'arg' */
if (!(args & has_E)) { /* no option '-E'? */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
}
if (!runargs(L, argv, script)) /* execute arguments -e and -l */
return 0; /* something failed */
if (script < argc && /* execute main script (if there is one) */
handle_script(L, argv + script) != LUA_OK)
return 0;
if (args & has_i) /* -i option? */
doREPL(L); /* do read-eval-print loop */
else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
if (lua_stdin_is_tty()) { /* running in interactive mode? */
print_version();
doREPL(L); /* do read-eval-print loop */
}
else dofile(L, NULL); /* executes stdin as a file */
}
return 0;
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status;
struct Smain s;
lua_State *L = lua_open(); /* create state */
int status, result;
lua_State *L = luaL_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
s.argc = argc;
s.argv = argv;
status = lua_cpcall(L, &pmain, &s);
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0); /* do the call */
result = lua_toboolean(L, -1); /* get result */
report(L, status);
lua_close(L);
return (status || s.status) ? EXIT_FAILURE : EXIT_SUCCESS;
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}

View File

@ -1,6 +1,6 @@
/*
** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $
** Lua - An Extensible Extension Language
** $Id: lua.h,v 1.332 2016/12/22 15:51:20 roberto Exp $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
@ -16,55 +16,45 @@
#include "luaconf.h"
#define LUA_VERSION "Lua 5.1"
#define LUA_RELEASE "Lua 5.1.4"
#define LUA_VERSION_NUM 501
#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "3"
#define LUA_VERSION_NUM 503
#define LUA_VERSION_RELEASE "4"
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2017 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code (`<esc>Lua') */
#define LUA_SIGNATURE "\033Lua"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in `lua_pcall' and `lua_call' */
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
** Pseudo-indices
** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
** space after that to help overflow detection)
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_ENVIRONINDEX (-10001)
#define LUA_GLOBALSINDEX (-10002)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status; 0 is OK */
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
#define LUA_ERRGCMM 5
#define LUA_ERRERR 6
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
/*
** prototype for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** basic types
@ -81,12 +71,60 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTAGS 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** generic extra include file
*/
@ -95,13 +133,10 @@ typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
#endif
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
@ -114,16 +149,19 @@ LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API const lua_Number *(lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_remove) (lua_State *L, int idx);
LUA_API void (lua_insert) (lua_State *L, int idx);
LUA_API void (lua_replace) (lua_State *L, int idx);
LUA_API int (lua_checkstack) (lua_State *L, int sz);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
@ -135,33 +173,59 @@ LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2);
LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx);
LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API size_t (lua_objlen) (lua_State *L, int idx);
LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l);
LUA_API void (lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
@ -174,45 +238,62 @@ LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API void (lua_gettable) (lua_State *L, int idx);
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_rawget) (lua_State *L, int idx);
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API void (lua_getfenv) (lua_State *L, int idx);
LUA_API int (lua_getuservalue) (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setfenv) (lua_State *L, int idx);
LUA_API void (lua_setuservalue) (lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_call) (lua_State *L, int nargs, int nresults);
LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname);
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yield) (lua_State *L, int nresults);
LUA_API int (lua_resume) (lua_State *L, int narg);
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** garbage-collection function and options
@ -226,6 +307,7 @@ LUA_API int (lua_status) (lua_State *L);
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
LUA_API int (lua_gc) (lua_State *L, int what, int data);
@ -239,18 +321,26 @@ LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
/*
** ===============================================================
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
@ -259,8 +349,6 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_strlen(L,i) lua_objlen(L, (i))
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
@ -270,33 +358,36 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
#define lua_pushglobaltable(L) \
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** compatibility macros and functions
** {==============================================================
** compatibility macros for unsigned conversions
** ===============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define lua_open() luaL_newstate()
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
#define lua_Chunkreader lua_Reader
#define lua_Chunkwriter lua_Writer
/* hack */
LUA_API void lua_setlevel (lua_State *from, lua_State *to);
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
#endif
/* }============================================================== */
/*
** {======================================================================
@ -312,7 +403,7 @@ LUA_API void lua_setlevel (lua_State *from, lua_State *to);
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
#define LUA_HOOKTAILCALL 4
/*
@ -326,43 +417,50 @@ LUA_API void lua_setlevel (lua_State *from, lua_State *to);
typedef struct lua_Debug lua_Debug; /* activation record */
/* Functions to be called by the debuger in specific events */
/* Functions to be called by the debugger in specific events */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
LUA_API int lua_gethookcount (lua_State *L);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
* Copyright (C) 1994-2017 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the

View File

@ -1,28 +1,30 @@
/*
** $Id: luac.c,v 1.54 2006/06/02 17:37:11 lhf Exp $
** Lua compiler (saves bytecodes to files; also list bytecodes)
** $Id: luac.c,v 1.75 2015/03/12 01:58:27 lhf Exp $
** Lua compiler (saves bytecodes to files; also lists bytecodes)
** See Copyright Notice in lua.h
*/
#define luac_c
#define LUA_CORE
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define luac_c
#define LUA_CORE
#include "lua.h"
#include "lauxlib.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstring.h"
#include "lstate.h"
#include "lundump.h"
static void PrintFunction(const Proto* f, int full);
#define luaU_print PrintFunction
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
@ -48,20 +50,20 @@ static void cannot(const char* what)
static void usage(const char* message)
{
if (*message=='-')
fprintf(stderr,"%s: unrecognized option " LUA_QS "\n",progname,message);
fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
else
fprintf(stderr,"%s: %s\n",progname,message);
fprintf(stderr,
"usage: %s [options] [filenames].\n"
"usage: %s [options] [filenames]\n"
"Available options are:\n"
" - process stdin\n"
" -l list\n"
" -o name output to file " LUA_QL("name") " (default is \"%s\")\n"
" -l list (use -l -l for full listing)\n"
" -o name output to file 'name' (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -- stop handling options\n",
progname,Output);
" -- stop handling options\n"
" - stop handling options and process stdin\n"
,progname,Output);
exit(EXIT_FAILURE);
}
@ -89,7 +91,8 @@ static int doargs(int argc, char* argv[])
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0) usage(LUA_QL("-o") " needs argument");
if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
usage("'-o' needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
@ -108,13 +111,30 @@ static int doargs(int argc, char* argv[])
}
if (version)
{
printf("%s %s\n",LUA_RELEASE,LUA_COPYRIGHT);
printf("%s\n",LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define toproto(L,i) (clvalue(L->top+(i))->l.p)
#define FUNCTION "(function()end)();"
static const char* reader(lua_State *L, void *ud, size_t *size)
{
UNUSED(L);
if ((*(int*)ud)--)
{
*size=sizeof(FUNCTION)-1;
return FUNCTION;
}
else
{
*size=0;
return NULL;
}
}
#define toproto(L,i) getproto(L->top+(i))
static const Proto* combine(lua_State* L, int n)
{
@ -122,24 +142,16 @@ static const Proto* combine(lua_State* L, int n)
return toproto(L,-1);
else
{
int i,pc;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->maxstacksize=1;
pc=2*n+1;
f->code=luaM_newvector(L,pc,Instruction);
f->sizecode=pc;
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
pc=0;
Proto* f;
int i=n;
if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
f=toproto(L,-1);
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i);
f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1);
if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
}
f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0);
f->sizelineinfo=0;
return f;
}
}
@ -150,23 +162,17 @@ static int writer(lua_State* L, const void* p, size_t size, void* u)
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
struct Smain {
int argc;
char** argv;
};
static int pmain(lua_State* L)
{
struct Smain* s = (struct Smain*)lua_touserdata(L, 1);
int argc=s->argc;
char** argv=s->argv;
int argc=(int)lua_tointeger(L,1);
char** argv=(char**)lua_touserdata(L,2);
const Proto* f;
int i;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1));
if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
@ -186,15 +192,258 @@ static int pmain(lua_State* L)
int main(int argc, char* argv[])
{
lua_State* L;
struct Smain s;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=lua_open();
if (L==NULL) fatal("not enough memory for state");
s.argc=argc;
s.argv=argv;
if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1));
L=luaL_newstate();
if (L==NULL) fatal("cannot create state: not enough memory");
lua_pushcfunction(L,&pmain);
lua_pushinteger(L,argc);
lua_pushlightuserdata(L,argv);
if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}
/*
** $Id: luac.c,v 1.75 2015/03/12 01:58:27 lhf Exp $
** print bytecodes
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#define luac_c
#define LUA_CORE
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#define VOID(p) ((const void*)(p))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=tsslen(ts);
printf("%c",'"');
for (i=0; i<n; i++)
{
int c=(int)(unsigned char)s[i];
switch (c)
{
case '"': printf("\\\""); break;
case '\\': printf("\\\\"); break;
case '\a': printf("\\a"); break;
case '\b': printf("\\b"); break;
case '\f': printf("\\f"); break;
case '\n': printf("\\n"); break;
case '\r': printf("\\r"); break;
case '\t': printf("\\t"); break;
case '\v': printf("\\v"); break;
default: if (isprint(c))
printf("%c",c);
else
printf("\\%03d",c);
}
}
printf("%c",'"');
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttype(o))
{
case LUA_TNIL:
printf("nil");
break;
case LUA_TBOOLEAN:
printf(bvalue(o) ? "true" : "false");
break;
case LUA_TNUMFLT:
{
char buff[100];
sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
printf("%s",buff);
if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
break;
}
case LUA_TNUMINT:
printf(LUA_INTEGER_FMT,ivalue(o));
break;
case LUA_TSHRSTR: case LUA_TLNGSTR:
PrintString(tsvalue(o));
break;
default: /* cannot happen */
printf("? type=%d",ttype(o));
break;
}
}
#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
#define MYK(x) (-1-(x))
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int ax=GETARG_Ax(i);
int bx=GETARG_Bx(i);
int sbx=GETARG_sBx(i);
int line=getfuncline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",luaP_opnames[o]);
switch (getOpMode(o))
{
case iABC:
printf("%d",a);
if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (MYK(INDEXK(b))) : b);
if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (MYK(INDEXK(c))) : c);
break;
case iABx:
printf("%d",a);
if (getBMode(o)==OpArgK) printf(" %d",MYK(bx));
if (getBMode(o)==OpArgU) printf(" %d",bx);
break;
case iAsBx:
printf("%d %d",a,sbx);
break;
case iAx:
printf("%d",MYK(ax));
break;
}
switch (o)
{
case OP_LOADK:
printf("\t; "); PrintConstant(f,bx);
break;
case OP_GETUPVAL:
case OP_SETUPVAL:
printf("\t; %s",UPVALNAME(b));
break;
case OP_GETTABUP:
printf("\t; %s",UPVALNAME(b));
if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABUP:
printf("\t; %s",UPVALNAME(a));
if (ISK(b)) { printf(" "); PrintConstant(f,INDEXK(b)); }
if (ISK(c)) { printf(" "); PrintConstant(f,INDEXK(c)); }
break;
case OP_GETTABLE:
case OP_SELF:
if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABLE:
case OP_ADD:
case OP_SUB:
case OP_MUL:
case OP_POW:
case OP_DIV:
case OP_IDIV:
case OP_BAND:
case OP_BOR:
case OP_BXOR:
case OP_SHL:
case OP_SHR:
case OP_EQ:
case OP_LT:
case OP_LE:
if (ISK(b) || ISK(c))
{
printf("\t; ");
if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
printf(" ");
if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
}
break;
case OP_JMP:
case OP_FORLOOP:
case OP_FORPREP:
case OP_TFORLOOP:
printf("\t; to %d",sbx+pc+2);
break;
case OP_CLOSURE:
printf("\t; %p",VOID(f->p[bx]));
break;
case OP_SETLIST:
if (c==0) printf("\t; %d",(int)code[++pc]); else printf("\t; %d",c);
break;
case OP_EXTRAARG:
printf("\t; "); PrintConstant(f,ax);
break;
default:
break;
}
printf("\n");
}
}
#define SS(x) ((x==1)?"":"s")
#define S(x) (int)(x),SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=f->source ? getstr(f->source) : "=?";
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
(int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->sizeupvalues));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintDebug(const Proto* f)
{
int i,n;
n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i+1);
PrintConstant(f,i);
printf("\n");
}
n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
}
}
static void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full) PrintDebug(f);
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lualib.h,v 1.45 2017/01/12 17:14:26 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
@ -11,33 +11,41 @@
#include "lua.h"
/* Key to file-handle type */
#define LUA_FILEHANDLE "FILE*"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUALIB_API int (luaopen_base) (lua_State *L);
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUALIB_API int (luaopen_table) (lua_State *L);
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUALIB_API int (luaopen_io) (lua_State *L);
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUALIB_API int (luaopen_os) (lua_State *L);
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUALIB_API int (luaopen_string) (lua_State *L);
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_BITLIBNAME "bit32"
LUAMOD_API int (luaopen_bit32) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUALIB_API int (luaopen_math) (lua_State *L);
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUALIB_API int (luaopen_debug) (lua_State *L);
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUALIB_API int (luaopen_package) (lua_State *L);
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
@ -45,7 +53,7 @@ LUALIB_API void (luaL_openlibs) (lua_State *L);
#ifndef lua_assert
#if !defined(lua_assert)
#define lua_assert(x) ((void)0)
#endif

View File

@ -1,14 +1,17 @@
/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** $Id: lundump.c,v 2.44 2015/11/02 16:09:30 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lundump_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
@ -20,181 +23,241 @@
#include "lundump.h"
#include "lzio.h"
#if !defined(luai_verifycode)
#define luai_verifycode(L,b,f) /* empty */
#endif
typedef struct {
lua_State *L;
ZIO *Z;
Mbuffer* b;
const char *name;
} LoadState;
#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s) if (c) error(S,s)
static void error(LoadState* S, const char* why)
{
luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
static l_noret error(LoadState *S, const char *why) {
luaO_pushfstring(S->L, "%s: %s precompiled chunk", S->name, why);
luaD_throw(S->L, LUA_ERRSYNTAX);
}
#endif
#define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size))
#define LoadByte(S) (lu_byte)LoadChar(S)
#define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size) LoadMem(S,b,n,size)
static void LoadBlock(LoadState* S, void* b, size_t size)
{
size_t r=luaZ_read(S->Z,b,size);
IF (r!=0, "unexpected end");
/*
** All high-level loads go through LoadVector; you can change it to
** adapt to the endianness of the input
*/
#define LoadVector(S,b,n) LoadBlock(S,b,(n)*sizeof((b)[0]))
static void LoadBlock (LoadState *S, void *b, size_t size) {
if (luaZ_read(S->Z, b, size) != 0)
error(S, "truncated");
}
static int LoadChar(LoadState* S)
{
char x;
#define LoadVar(S,x) LoadVector(S,&x,1)
static lu_byte LoadByte (LoadState *S) {
lu_byte x;
LoadVar(S, x);
return x;
}
static int LoadInt(LoadState* S)
{
static int LoadInt (LoadState *S) {
int x;
LoadVar(S, x);
IF (x<0, "bad integer");
return x;
}
static lua_Number LoadNumber(LoadState* S)
{
static lua_Number LoadNumber (LoadState *S) {
lua_Number x;
LoadVar(S, x);
return x;
}
static TString* LoadString(LoadState* S)
{
size_t size;
static lua_Integer LoadInteger (LoadState *S) {
lua_Integer x;
LoadVar(S, x);
return x;
}
static TString *LoadString (LoadState *S) {
size_t size = LoadByte(S);
if (size == 0xFF)
LoadVar(S, size);
if (size == 0)
return NULL;
else
{
char* s=luaZ_openspace(S->L,S->b,size);
LoadBlock(S,s,size);
return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */
else if (--size <= LUAI_MAXSHORTLEN) { /* short string? */
char buff[LUAI_MAXSHORTLEN];
LoadVector(S, buff, size);
return luaS_newlstr(S->L, buff, size);
}
else { /* long string */
TString *ts = luaS_createlngstrobj(S->L, size);
LoadVector(S, getstr(ts), size); /* load directly in final place */
return ts;
}
}
static void LoadCode(LoadState* S, Proto* f)
{
static void LoadCode (LoadState *S, Proto *f) {
int n = LoadInt(S);
f->code = luaM_newvector(S->L, n, Instruction);
f->sizecode = n;
LoadVector(S,f->code,n,sizeof(Instruction));
LoadVector(S, f->code, n);
}
static Proto* LoadFunction(LoadState* S, TString* p);
static void LoadConstants(LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
static void LoadFunction(LoadState *S, Proto *f, TString *psource);
static void LoadConstants (LoadState *S, Proto *f) {
int i;
int n = LoadInt(S);
f->k = luaM_newvector(S->L, n, TValue);
f->sizek = n;
for (i=0; i<n; i++) setnilvalue(&f->k[i]);
for (i = 0; i < n; i++)
{
setnilvalue(&f->k[i]);
for (i = 0; i < n; i++) {
TValue *o = &f->k[i];
int t=LoadChar(S);
switch (t)
{
int t = LoadByte(S);
switch (t) {
case LUA_TNIL:
setnilvalue(o);
break;
case LUA_TBOOLEAN:
setbvalue(o,LoadChar(S)!=0);
setbvalue(o, LoadByte(S));
break;
case LUA_TNUMBER:
setnvalue(o,LoadNumber(S));
case LUA_TNUMFLT:
setfltvalue(o, LoadNumber(S));
break;
case LUA_TSTRING:
case LUA_TNUMINT:
setivalue(o, LoadInteger(S));
break;
case LUA_TSHRSTR:
case LUA_TLNGSTR:
setsvalue2n(S->L, o, LoadString(S));
break;
default:
error(S,"bad constant");
break;
lua_assert(0);
}
}
n=LoadInt(S);
f->p=luaM_newvector(S->L,n,Proto*);
f->sizep=n;
for (i=0; i<n; i++) f->p[i]=NULL;
for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}
static void LoadDebug(LoadState* S, Proto* f)
{
static void LoadProtos (LoadState *S, Proto *f) {
int i;
int n = LoadInt(S);
f->p = luaM_newvector(S->L, n, Proto *);
f->sizep = n;
for (i = 0; i < n; i++)
f->p[i] = NULL;
for (i = 0; i < n; i++) {
f->p[i] = luaF_newproto(S->L);
LoadFunction(S, f->p[i], f->source);
}
}
static void LoadUpvalues (LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->upvalues = luaM_newvector(S->L, n, Upvaldesc);
f->sizeupvalues = n;
for (i = 0; i < n; i++)
f->upvalues[i].name = NULL;
for (i = 0; i < n; i++) {
f->upvalues[i].instack = LoadByte(S);
f->upvalues[i].idx = LoadByte(S);
}
}
static void LoadDebug (LoadState *S, Proto *f) {
int i, n;
n = LoadInt(S);
f->lineinfo = luaM_newvector(S->L, n, int);
f->sizelineinfo = n;
LoadVector(S,f->lineinfo,n,sizeof(int));
LoadVector(S, f->lineinfo, n);
n = LoadInt(S);
f->locvars = luaM_newvector(S->L, n, LocVar);
f->sizelocvars = n;
for (i=0; i<n; i++) f->locvars[i].varname=NULL;
for (i = 0; i < n; i++)
{
f->locvars[i].varname = NULL;
for (i = 0; i < n; i++) {
f->locvars[i].varname = LoadString(S);
f->locvars[i].startpc = LoadInt(S);
f->locvars[i].endpc = LoadInt(S);
}
n = LoadInt(S);
f->upvalues=luaM_newvector(S->L,n,TString*);
f->sizeupvalues=n;
for (i=0; i<n; i++) f->upvalues[i]=NULL;
for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
for (i = 0; i < n; i++)
f->upvalues[i].name = LoadString(S);
}
static Proto* LoadFunction(LoadState* S, TString* p)
{
Proto* f;
if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
f=luaF_newproto(S->L);
setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
f->source=LoadString(S); if (f->source==NULL) f->source=p;
static void LoadFunction (LoadState *S, Proto *f, TString *psource) {
f->source = LoadString(S);
if (f->source == NULL) /* no source in dump? */
f->source = psource; /* reuse parent's source */
f->linedefined = LoadInt(S);
f->lastlinedefined = LoadInt(S);
f->nups=LoadByte(S);
f->numparams = LoadByte(S);
f->is_vararg = LoadByte(S);
f->maxstacksize = LoadByte(S);
LoadCode(S, f);
LoadConstants(S, f);
LoadUpvalues(S, f);
LoadProtos(S, f);
LoadDebug(S, f);
IF (!luaG_checkcode(f), "bad code");
S->L->top--;
S->L->nCcalls--;
return f;
}
static void LoadHeader(LoadState* S)
{
char h[LUAC_HEADERSIZE];
char s[LUAC_HEADERSIZE];
luaU_header(h);
LoadBlock(S,s,LUAC_HEADERSIZE);
IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
static void checkliteral (LoadState *S, const char *s, const char *msg) {
char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
size_t len = strlen(s);
LoadVector(S, buff, len);
if (memcmp(s, buff, len) != 0)
error(S, msg);
}
static void fchecksize (LoadState *S, size_t size, const char *tname) {
if (LoadByte(S) != size)
error(S, luaO_pushfstring(S->L, "%s size mismatch in", tname));
}
#define checksize(S,t) fchecksize(S,sizeof(t),#t)
static void checkHeader (LoadState *S) {
checkliteral(S, LUA_SIGNATURE + 1, "not a"); /* 1st char already checked */
if (LoadByte(S) != LUAC_VERSION)
error(S, "version mismatch in");
if (LoadByte(S) != LUAC_FORMAT)
error(S, "format mismatch in");
checkliteral(S, LUAC_DATA, "corrupted");
checksize(S, int);
checksize(S, size_t);
checksize(S, Instruction);
checksize(S, lua_Integer);
checksize(S, lua_Number);
if (LoadInteger(S) != LUAC_INT)
error(S, "endianness mismatch in");
if (LoadNumber(S) != LUAC_NUM)
error(S, "float format mismatch in");
}
/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name) {
LoadState S;
LClosure *cl;
if (*name == '@' || *name == '=')
S.name = name + 1;
else if (*name == LUA_SIGNATURE[0])
@ -203,25 +266,14 @@ Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
S.name = name;
S.L = L;
S.Z = Z;
S.b=buff;
LoadHeader(&S);
return LoadFunction(&S,luaS_newliteral(L,"=?"));
checkHeader(&S);
cl = luaF_newLclosure(L, LoadByte(&S));
setclLvalue(L, L->top, cl);
luaD_inctop(L);
cl->p = luaF_newproto(L);
LoadFunction(&S, cl->p, NULL);
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luai_verifycode(L, buff, cl->p);
return cl;
}
/*
* make header
*/
void luaU_header (char* h)
{
int x=1;
memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
h+=sizeof(LUA_SIGNATURE)-1;
*h++=(char)LUAC_VERSION;
*h++=(char)LUAC_FORMAT;
*h++=(char)*(char*)&x; /* endianness */
*h++=(char)sizeof(int);
*h++=(char)sizeof(size_t);
*h++=(char)sizeof(Instruction);
*h++=(char)sizeof(lua_Number);
*h++=(char)(((lua_Number)0.5)==0); /* is lua_Number integral? */
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lundump.h,v 1.45 2015/09/08 15:41:05 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
@ -7,30 +7,26 @@
#ifndef lundump_h
#define lundump_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/* load one chunk; from lundump.c */
LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
/* make header; from lundump.c */
LUAI_FUNC void luaU_header (char* h);
/* data to catch conversion errors */
#define LUAC_DATA "\x19\x93\r\n\x1a\n"
#define LUAC_INT 0x5678
#define LUAC_NUM cast_num(370.5)
#define MYINT(s) (s[0]-'0')
#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
#define LUAC_FORMAT 0 /* this is the official format */
/* load one chunk; from lundump.c */
LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
#ifdef luac_c
/* print one chunk; from print.c */
LUAI_FUNC void luaU_print (const Proto* f, int full);
#endif
/* for header of binary files -- this is Lua 5.1 */
#define LUAC_VERSION 0x51
/* for header of binary files -- this is the official format */
#define LUAC_FORMAT 0
/* size of header of binary files */
#define LUAC_HEADERSIZE 12
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
void* data, int strip);
#endif

256
contrib/lua/src/lutf8lib.c Normal file
View File

@ -0,0 +1,256 @@
/*
** $Id: lutf8lib.c,v 1.16 2016/12/22 13:08:50 roberto Exp $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
#define lutf8lib_c
#define LUA_LIB
#include "lprefix.h"
#include <assert.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define MAXUNICODE 0x10FFFF
#define iscont(p) ((*(p) & 0xC0) == 0x80)
/* from strlib */
/* translate a relative string position: negative means back from end */
static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
if (pos >= 0) return pos;
else if (0u - (size_t)pos > len) return 0;
else return (lua_Integer)len + pos + 1;
}
/*
** Decode one UTF-8 sequence, returning NULL if byte sequence is invalid.
*/
static const char *utf8_decode (const char *o, int *val) {
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
const unsigned char *s = (const unsigned char *)o;
unsigned int c = s[0];
unsigned int res = 0; /* final result */
if (c < 0x80) /* ascii? */
res = c;
else {
int count = 0; /* to count number of continuation bytes */
while (c & 0x40) { /* still have continuation bytes? */
int cc = s[++count]; /* read next byte */
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
return NULL; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
c <<= 1; /* to test next bit */
}
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
if (count > 3 || res > MAXUNICODE || res <= limits[count])
return NULL; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
if (val) *val = res;
return (const char *)s + 1; /* +1 to include first byte */
}
/*
** utf8len(s [, i [, j]]) --> number of characters that start in the
** range [i,j], or nil + current position if 's' is not well formed in
** that interval
*/
static int utflen (lua_State *L) {
int n = 0;
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
"initial position out of string");
luaL_argcheck(L, --posj < (lua_Integer)len, 3,
"final position out of string");
while (posi <= posj) {
const char *s1 = utf8_decode(s + posi, NULL);
if (s1 == NULL) { /* conversion error? */
lua_pushnil(L); /* return nil ... */
lua_pushinteger(L, posi + 1); /* ... and current position */
return 2;
}
posi = s1 - s;
n++;
}
lua_pushinteger(L, n);
return 1;
}
/*
** codepoint(s, [i, [j]]) -> returns codepoints for all characters
** that start in the range [i,j]
*/
static int codepoint (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
int n;
const char *se;
luaL_argcheck(L, posi >= 1, 2, "out of range");
luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of range");
if (posi > pose) return 0; /* empty interval; return no values */
if (pose - posi >= INT_MAX) /* (lua_Integer -> int) overflow? */
return luaL_error(L, "string slice too long");
n = (int)(pose - posi) + 1;
luaL_checkstack(L, n, "string slice too long");
n = 0;
se = s + pose;
for (s += posi - 1; s < se;) {
int code;
s = utf8_decode(s, &code);
if (s == NULL)
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, code);
n++;
}
return n;
}
static void pushutfchar (lua_State *L, int arg) {
lua_Integer code = luaL_checkinteger(L, arg);
luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
lua_pushfstring(L, "%U", (long)code);
}
/*
** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
*/
static int utfchar (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
if (n == 1) /* optimize common case of single char */
pushutfchar(L, 1);
else {
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i = 1; i <= n; i++) {
pushutfchar(L, i);
luaL_addvalue(&b);
}
luaL_pushresult(&b);
}
return 1;
}
/*
** offset(s, n, [i]) -> index where n-th character counting from
** position 'i' starts; 0 means character at 'i'.
*/
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : len + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
"position out of range");
if (n == 0) {
/* find beginning of current byte sequence */
while (posi > 0 && iscont(s + posi)) posi--;
}
else {
if (iscont(s + posi))
luaL_error(L, "initial position is a continuation byte");
if (n < 0) {
while (n < 0 && posi > 0) { /* move back */
do { /* find beginning of previous character */
posi--;
} while (posi > 0 && iscont(s + posi));
n++;
}
}
else {
n--; /* do not move for 1st character */
while (n > 0 && posi < (lua_Integer)len) {
do { /* find beginning of next character */
posi++;
} while (iscont(s + posi)); /* (cannot pass final '\0') */
n--;
}
}
}
if (n == 0) /* did it find given character? */
lua_pushinteger(L, posi + 1);
else /* no such character */
lua_pushnil(L);
return 1;
}
static int iter_aux (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = lua_tointeger(L, 2) - 1;
if (n < 0) /* first iteration? */
n = 0; /* start from here */
else if (n < (lua_Integer)len) {
n++; /* skip current byte */
while (iscont(s + n)) n++; /* and its continuations */
}
if (n >= (lua_Integer)len)
return 0; /* no more codepoints */
else {
int code;
const char *next = utf8_decode(s + n, &code);
if (next == NULL || iscont(next))
return luaL_error(L, "invalid UTF-8 code");
lua_pushinteger(L, n + 1);
lua_pushinteger(L, code);
return 2;
}
}
static int iter_codes (lua_State *L) {
luaL_checkstring(L, 1);
lua_pushcfunction(L, iter_aux);
lua_pushvalue(L, 1);
lua_pushinteger(L, 0);
return 3;
}
/* pattern to match a single UTF-8 character */
#define UTF8PATT "[\0-\x7F\xC2-\xF4][\x80-\xBF]*"
static const luaL_Reg funcs[] = {
{"offset", byteoffset},
{"codepoint", codepoint},
{"char", utfchar},
{"len", utflen},
{"codes", iter_codes},
/* placeholders */
{"charpattern", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_utf8 (lua_State *L) {
luaL_newlib(L, funcs);
lua_pushlstring(L, UTF8PATT, sizeof(UTF8PATT)/sizeof(char) - 1);
lua_setfield(L, -2, "charpattern");
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/*
** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lvm.h,v 2.41 2016/12/22 13:08:50 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@ -13,24 +13,101 @@
#include "ltm.h"
#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \
(((o) = luaV_tonumber(o,n)) != NULL))
#define equalobj(L,o1,o2) \
(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#if !defined(LUA_NOCVTS2N)
#define cvt2num(o) ttisstring(o)
#else
#define cvt2num(o) 0 /* no conversion from strings to numbers */
#endif
/*
** You can define LUA_FLOORN2I if you want to convert floats to integers
** by flooring them (instead of raising an error if they are not
** integral values)
*/
#if !defined(LUA_FLOORN2I)
#define LUA_FLOORN2I 0
#endif
#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
#define tointeger(o,i) \
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
/*
** fast track for 'gettable': if 't' is a table and 't[k]' is not nil,
** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise,
** return 0 (meaning it will have to check metamethod) with 'slot'
** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise).
** 'f' is the raw get function to use.
*/
#define luaV_fastget(L,t,k,slot,f) \
(!ttistable(t) \
? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
: (slot = f(hvalue(t), k), /* else, do raw access */ \
!ttisnil(slot))) /* result not nil? */
/*
** standard implementation for 'gettable'
*/
#define luaV_gettable(L,t,k,v) { const TValue *slot; \
if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \
else luaV_finishget(L,t,k,v,slot); }
/*
** Fast track for set table. If 't' is a table and 't[k]' is not nil,
** call GC barrier, do a raw 't[k]=v', and return true; otherwise,
** return false with 'slot' equal to NULL (if 't' is not a table) or
** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro
** returns true, there is no need to 'invalidateTMcache', because the
** call is not creating a new entry.
*/
#define luaV_fastset(L,t,k,slot,f,v) \
(!ttistable(t) \
? (slot = NULL, 0) \
: (slot = f(hvalue(t), k), \
ttisnil(slot) ? 0 \
: (luaC_barrierback(L, hvalue(t), v), \
setobj2t(L, cast(TValue *,slot), v), \
1)))
#define luaV_settable(L,t,k,v) { const TValue *slot; \
if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \
luaV_finishset(L,t,k,v,slot); }
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
StkId val, const TValue *slot);
LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
StkId val, const TValue *slot);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
#endif

View File

@ -1,15 +1,17 @@
/*
** $Id: lzio.c,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $
** a generic input stream interface
** $Id: lzio.c,v 1.37 2015/09/08 15:41:05 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lzio_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "llimits.h"
@ -25,23 +27,11 @@ int luaZ_fill (ZIO *z) {
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if (buff == NULL || size == 0) return EOZ;
z->n = size - 1;
z->p = buff;
return char2int(*(z->p++));
}
int luaZ_lookahead (ZIO *z) {
if (z->n == 0) {
if (luaZ_fill(z) == EOZ)
if (buff == NULL || size == 0)
return EOZ;
else {
z->n++; /* luaZ_fill removed first byte; put back it */
z->p--;
}
}
return char2int(*z->p);
z->n = size - 1; /* discount char being returned */
z->p = buff;
return cast_uchar(*(z->p++));
}
@ -58,8 +48,14 @@ void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
size_t luaZ_read (ZIO *z, void *b, size_t n) {
while (n) {
size_t m;
if (luaZ_lookahead(z) == EOZ)
return n; /* return number of missing bytes */
if (z->n == 0) { /* no bytes in buffer? */
if (luaZ_fill(z) == EOZ) /* try to read more */
return n; /* no more input; return number of missing bytes */
else {
z->n++; /* luaZ_fill consumed first byte; put it back */
z->p--;
}
}
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
memcpy(b, z->p, m);
z->n -= m;
@ -70,13 +66,3 @@ size_t luaZ_read (ZIO *z, void *b, size_t n) {
return 0;
}
/* ------------------------------------------------------------------------ */
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
if (n > buff->buffsize) {
if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
luaZ_resizebuffer(L, buff, n);
}
return buff->buffer;
}

View File

@ -1,5 +1,5 @@
/*
** $Id: lzio.h,v 1.21.1.1 2007/12/27 13:02:25 roberto Exp $
** $Id: lzio.h,v 1.31 2015/09/08 15:41:05 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
@ -17,9 +17,8 @@
typedef struct Zio ZIO;
#define char2int(c) cast(int, cast(unsigned char, (c)))
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
#define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
@ -33,21 +32,21 @@ typedef struct Mbuffer {
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_buffremove(buff,i) ((buff)->n -= (i))
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
(buff)->buffsize, size), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
LUAI_FUNC int luaZ_lookahead (ZIO *z);
@ -56,7 +55,7 @@ LUAI_FUNC int luaZ_lookahead (ZIO *z);
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader;
lua_Reader reader; /* reader function */
void *data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};

View File

@ -1,227 +0,0 @@
/*
** $Id: print.c,v 1.55a 2006/05/31 13:30:05 lhf Exp $
** print bytecodes
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#define luac_c
#define LUA_CORE
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lundump.h"
#define PrintFunction luaU_print
#define Sizeof(x) ((int)sizeof(x))
#define VOID(p) ((const void*)(p))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=ts->tsv.len;
putchar('"');
for (i=0; i<n; i++)
{
int c=s[i];
switch (c)
{
case '"': printf("\\\""); break;
case '\\': printf("\\\\"); break;
case '\a': printf("\\a"); break;
case '\b': printf("\\b"); break;
case '\f': printf("\\f"); break;
case '\n': printf("\\n"); break;
case '\r': printf("\\r"); break;
case '\t': printf("\\t"); break;
case '\v': printf("\\v"); break;
default: if (isprint((unsigned char)c))
putchar(c);
else
printf("\\%03u",(unsigned char)c);
}
}
putchar('"');
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttype(o))
{
case LUA_TNIL:
printf("nil");
break;
case LUA_TBOOLEAN:
printf(bvalue(o) ? "true" : "false");
break;
case LUA_TNUMBER:
printf(LUA_NUMBER_FMT,nvalue(o));
break;
case LUA_TSTRING:
PrintString(rawtsvalue(o));
break;
default: /* cannot happen */
printf("? type=%d",ttype(o));
break;
}
}
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int bx=GETARG_Bx(i);
int sbx=GETARG_sBx(i);
int line=lua_getline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",luaP_opnames[o]);
switch (getOpMode(o))
{
case iABC:
printf("%d",a);
if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (-1-INDEXK(b)) : b);
if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (-1-INDEXK(c)) : c);
break;
case iABx:
if (getBMode(o)==OpArgK) printf("%d %d",a,-1-bx); else printf("%d %d",a,bx);
break;
case iAsBx:
if (o==OP_JMP) printf("%d",sbx); else printf("%d %d",a,sbx);
break;
}
switch (o)
{
case OP_LOADK:
printf("\t; "); PrintConstant(f,bx);
break;
case OP_GETUPVAL:
case OP_SETUPVAL:
printf("\t; %s", (f->sizeupvalues>0) ? getstr(f->upvalues[b]) : "-");
break;
case OP_GETGLOBAL:
case OP_SETGLOBAL:
printf("\t; %s",svalue(&f->k[bx]));
break;
case OP_GETTABLE:
case OP_SELF:
if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); }
break;
case OP_SETTABLE:
case OP_ADD:
case OP_SUB:
case OP_MUL:
case OP_DIV:
case OP_POW:
case OP_EQ:
case OP_LT:
case OP_LE:
if (ISK(b) || ISK(c))
{
printf("\t; ");
if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-");
printf(" ");
if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-");
}
break;
case OP_JMP:
case OP_FORLOOP:
case OP_FORPREP:
printf("\t; to %d",sbx+pc+2);
break;
case OP_CLOSURE:
printf("\t; %p",VOID(f->p[bx]));
break;
case OP_SETLIST:
if (c==0) printf("\t; %d",(int)code[++pc]);
else printf("\t; %d",c);
break;
default:
break;
}
printf("\n");
}
}
#define SS(x) (x==1)?"":"s"
#define S(x) x,SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=getstr(f->source);
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s, %d bytes at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),f->sizecode*Sizeof(Instruction),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
f->numparams,f->is_vararg?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->nups));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintConstants(const Proto* f)
{
int i,n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i+1);
PrintConstant(f,i);
printf("\n");
}
}
static void PrintLocals(const Proto* f)
{
int i,n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
}
static void PrintUpvalues(const Proto* f)
{
int i,n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
if (f->upvalues==NULL) return;
for (i=0; i<n; i++)
{
printf("\t%d\t%s\n",i,getstr(f->upvalues[i]));
}
}
void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full)
{
PrintConstants(f);
PrintLocals(f);
PrintUpvalues(f);
}
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}

View File

@ -1,26 +0,0 @@
These are simple tests for Lua. Some of them contain useful code.
They are meant to be run to make sure Lua is built correctly and also
to be read, to see how Lua programs look.
Here is a one-line summary of each program:
bisect.lua bisection method for solving non-linear equations
cf.lua temperature conversion table (celsius to farenheit)
echo.lua echo command line arguments
env.lua environment variables as automatic global variables
factorial.lua factorial without recursion
fib.lua fibonacci function with cache
fibfor.lua fibonacci numbers with coroutines and generators
globals.lua report global variable usage
hello.lua the first program in every language
life.lua Conway's Game of Life
luac.lua bare-bones luac
printf.lua an implementation of printf
readonly.lua make global variables readonly
sieve.lua the sieve of of Eratosthenes programmed with coroutines
sort.lua two implementations of a sort function
table.lua make table, grouping all data for the same item
trace-calls.lua trace calls
trace-globals.lua trace assigments to global variables
xd.lua hex dump

View File

@ -1,27 +0,0 @@
-- bisection method for solving non-linear equations
delta=1e-6 -- tolerance
function bisect(f,a,b,fa,fb)
local c=(a+b)/2
io.write(n," c=",c," a=",a," b=",b,"\n")
if c==a or c==b or math.abs(a-b)<delta then return c,b-a end
n=n+1
local fc=f(c)
if fa*fc<0 then return bisect(f,a,c,fa,fc) else return bisect(f,c,b,fc,fb) end
end
-- find root of f in the inverval [a,b]. needs f(a)*f(b)<0
function solve(f,a,b)
n=0
local z,e=bisect(f,a,b,f(a),f(b))
io.write(string.format("after %d steps, root is %.17g with error %.1e, f=%.1e\n",n,z,e,f(z)))
end
-- our function
function f(x)
return x*x*x-x-1
end
-- find zero in [1,2]
solve(f,1,2)

View File

@ -1,16 +0,0 @@
-- temperature conversion table (celsius to farenheit)
for c0=-20,50-1,10 do
io.write("C ")
for c=c0,c0+10-1 do
io.write(string.format("%3.0f ",c))
end
io.write("\n")
io.write("F ")
for c=c0,c0+10-1 do
f=(9/5)*c+32
io.write(string.format("%3.0f ",f))
end
io.write("\n\n")
end

View File

@ -1,5 +0,0 @@
-- echo command line arguments
for i=0,table.getn(arg) do
print(i,arg[i])
end

View File

@ -1,7 +0,0 @@
-- read environment variables as if they were global variables
local f=function (t,i) return os.getenv(i) end
setmetatable(getfenv(),{__index=f})
-- an example
print(a,USER,PATH)

View File

@ -1,32 +0,0 @@
-- function closures are powerful
-- traditional fixed-point operator from functional programming
Y = function (g)
local a = function (f) return f(f) end
return a(function (f)
return g(function (x)
local c=f(f)
return c(x)
end)
end)
end
-- factorial without recursion
F = function (f)
return function (n)
if n == 0 then return 1
else return n*f(n-1) end
end
end
factorial = Y(F) -- factorial is the fixed point of F
-- now test it
function test(x)
io.write(x,"! = ",factorial(x),"\n")
end
for n=0,16 do
test(n)
end

View File

@ -1,40 +0,0 @@
-- fibonacci function with cache
-- very inefficient fibonacci function
function fib(n)
N=N+1
if n<2 then
return n
else
return fib(n-1)+fib(n-2)
end
end
-- a general-purpose value cache
function cache(f)
local c={}
return function (x)
local y=c[x]
if not y then
y=f(x)
c[x]=y
end
return y
end
end
-- run and time it
function test(s,f)
N=0
local c=os.clock()
local v=f(n)
local t=os.clock()-c
print(s,n,v,t,N)
end
n=arg[1] or 24 -- for other values, do lua fib.lua XX
n=tonumber(n)
print("","n","value","time","evals")
test("plain",fib)
fib=cache(fib)
test("cached",fib)

View File

@ -1,13 +0,0 @@
-- example of for with generator functions
function generatefib (n)
return coroutine.wrap(function ()
local a,b = 1, 1
while a <= n do
coroutine.yield(a)
a, b = b, a+b
end
end)
end
for i in generatefib(1000) do print(i) end

View File

@ -1,13 +0,0 @@
-- reads luac listings and reports global variable usage
-- lines where a global is written to are marked with "*"
-- typical usage: luac -p -l file.lua | lua globals.lua | sort | lua table.lua
while 1 do
local s=io.read()
if s==nil then break end
local ok,_,l,op,g=string.find(s,"%[%-?(%d*)%]%s*([GS])ETGLOBAL.-;%s+(.*)$")
if ok then
if op=="S" then op="*" else op="" end
io.write(g,"\t",l,op,"\n")
end
end

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@ -1,3 +0,0 @@
-- the first program in every language
io.write("Hello world, from ",_VERSION,"!\n")

View File

@ -1,111 +0,0 @@
-- life.lua
-- original by Dave Bollinger <DBollinger@compuserve.com> posted to lua-l
-- modified to use ANSI terminal escape sequences
-- modified to use for instead of while
local write=io.write
ALIVE="¥" DEAD="þ"
ALIVE="O" DEAD="-"
function delay() -- NOTE: SYSTEM-DEPENDENT, adjust as necessary
for i=1,10000 do end
-- local i=os.clock()+1 while(os.clock()<i) do end
end
function ARRAY2D(w,h)
local t = {w=w,h=h}
for y=1,h do
t[y] = {}
for x=1,w do
t[y][x]=0
end
end
return t
end
_CELLS = {}
-- give birth to a "shape" within the cell array
function _CELLS:spawn(shape,left,top)
for y=0,shape.h-1 do
for x=0,shape.w-1 do
self[top+y][left+x] = shape[y*shape.w+x+1]
end
end
end
-- run the CA and produce the next generation
function _CELLS:evolve(next)
local ym1,y,yp1,yi=self.h-1,self.h,1,self.h
while yi > 0 do
local xm1,x,xp1,xi=self.w-1,self.w,1,self.w
while xi > 0 do
local sum = self[ym1][xm1] + self[ym1][x] + self[ym1][xp1] +
self[y][xm1] + self[y][xp1] +
self[yp1][xm1] + self[yp1][x] + self[yp1][xp1]
next[y][x] = ((sum==2) and self[y][x]) or ((sum==3) and 1) or 0
xm1,x,xp1,xi = x,xp1,xp1+1,xi-1
end
ym1,y,yp1,yi = y,yp1,yp1+1,yi-1
end
end
-- output the array to screen
function _CELLS:draw()
local out="" -- accumulate to reduce flicker
for y=1,self.h do
for x=1,self.w do
out=out..(((self[y][x]>0) and ALIVE) or DEAD)
end
out=out.."\n"
end
write(out)
end
-- constructor
function CELLS(w,h)
local c = ARRAY2D(w,h)
c.spawn = _CELLS.spawn
c.evolve = _CELLS.evolve
c.draw = _CELLS.draw
return c
end
--
-- shapes suitable for use with spawn() above
--
HEART = { 1,0,1,1,0,1,1,1,1; w=3,h=3 }
GLIDER = { 0,0,1,1,0,1,0,1,1; w=3,h=3 }
EXPLODE = { 0,1,0,1,1,1,1,0,1,0,1,0; w=3,h=4 }
FISH = { 0,1,1,1,1,1,0,0,0,1,0,0,0,0,1,1,0,0,1,0; w=5,h=4 }
BUTTERFLY = { 1,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,0,1,0,1,1,0,0,0,1; w=5,h=5 }
-- the main routine
function LIFE(w,h)
-- create two arrays
local thisgen = CELLS(w,h)
local nextgen = CELLS(w,h)
-- create some life
-- about 1000 generations of fun, then a glider steady-state
thisgen:spawn(GLIDER,5,4)
thisgen:spawn(EXPLODE,25,10)
thisgen:spawn(FISH,4,12)
-- run until break
local gen=1
write("\027[2J") -- ANSI clear screen
while 1 do
thisgen:evolve(nextgen)
thisgen,nextgen = nextgen,thisgen
write("\027[H") -- ANSI home cursor
thisgen:draw()
write("Life - generation ",gen,"\n")
gen=gen+1
if gen>2000 then break end
--delay() -- no delay
end
end
LIFE(40,20)

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