Xcode Fixes
Fix cppdialect=C++11 Fix angle bracket include complaints
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@ -1,4 +1,4 @@
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#include <luashim.h>
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#include "luashim.h"
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static int example_test(lua_State* L)
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@ -51,7 +51,7 @@
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extern "C" {
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#endif
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#include <zipconf.h>
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#include "zipconf.h"
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#include <sys/types.h>
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#include <stdio.h>
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@ -5,7 +5,7 @@
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*/
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#include "luashim.h"
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#include <assert.h>
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#include <lstate.h>
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#include "lstate.h"
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static const LuaFunctionTable_t* g_shimTable;
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@ -858,4 +858,4 @@ void shimInitialize(lua_State* L)
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assert(g_shimTable != NULL);
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lua_unlock(L);
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}
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}
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@ -6,8 +6,8 @@
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#ifndef HEADER_luashim_H
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#define HEADER_luashim_H
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#include <lua.h>
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#include <lauxlib.h>
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#include "lua.h"
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#include "lauxlib.h"
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// premake specific helper methods.
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void luaL_register(lua_State *L, const char *libname, const luaL_Reg *l);
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@ -1032,7 +1032,7 @@
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xcode.cppLanguageStandards = {
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["Default"] = "compiler-default", -- explicit compiler default
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["C++98"] = "c++98",
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["C++11"] = "c++0x", -- Xcode project GUI uses c++0x, but c++11 also works
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["C++11"] = "c++11", -- Xcode project GUI uses c++0x, but c++11 also works
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["C++14"] = "c++14",
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["C++17"] = "c++1z",
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["gnu++98"] = "gnu++98",
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@ -5,8 +5,8 @@
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*/
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#include "premake.h"
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#include <lundump.h>
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#include <lstate.h>
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#include "lundump.h"
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#include "lstate.h"
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extern int original_luaL_loadfilex(lua_State* L, const char* filename, const char* mode);
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@ -8,7 +8,7 @@
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#ifdef PREMAKE_COMPRESSION
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#include <zip.h>
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#include "zip.h"
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#ifdef WIN32
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#include <direct.h>
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