Add ability to generate a deterministic UUID from a string value
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@ -5,27 +5,48 @@
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*/
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#include "premake.h"
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#include <stdint.h>
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#if PLATFORM_WINDOWS
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#include <Objbase.h>
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#endif
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int os_uuid(lua_State* L)
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{
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unsigned char bytes[16];
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char uuid[38];
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uint32_t buffer[4];
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uint8_t* bytes = (uint8_t*)buffer;
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/* If a name argument is supplied, build the UUID from that. For speed we
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* are using a simple DBJ2 hashing function; if this isn't sufficient we
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* can switch to a full RFC 4122 §4.3 implementation later. */
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const char* name = luaL_optstring(L, 1, NULL);
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if (name != NULL)
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{
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buffer[0] = do_hash(name, 0);
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buffer[1] = do_hash(name, 'L');
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buffer[2] = do_hash(name, 'u');
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buffer[3] = do_hash(name, 'a');
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}
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/* If no name is supplied, try to build one properly */
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else
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{
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#if PLATFORM_WINDOWS
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CoCreateGuid((GUID*)bytes);
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CoCreateGuid((GUID*)buffer);
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#else
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int result;
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int result;
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/* not sure how to get a UUID here, so I fake it */
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FILE* rnd = fopen("/dev/urandom", "rb");
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result = fread(bytes, 16, 1, rnd);
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fclose(rnd);
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if (!result)
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return 0;
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/* not sure how to get a UUID here, so I fake it */
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FILE* rnd = fopen("/dev/urandom", "rb");
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result = fread(buffer, 16, 1, rnd);
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fclose(rnd);
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if (!result)
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{
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return 0;
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}
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#endif
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}
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sprintf(uuid, "%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X",
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bytes[0], bytes[1], bytes[2], bytes[3],
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@ -62,6 +62,7 @@ static const luaL_Reg os_functions[] = {
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static const luaL_Reg string_functions[] = {
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{ "endswith", string_endswith },
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{ "hash", string_hash },
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{ NULL, NULL }
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};
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@ -47,6 +47,7 @@
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/* Bootstrapping helper functions */
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unsigned long do_hash(const char* str, int seed);
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int do_isfile(const char* filename);
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@ -70,6 +71,7 @@ int os_rmdir(lua_State* L);
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int os_stat(lua_State* L);
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int os_uuid(lua_State* L);
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int string_endswith(lua_State* L);
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int string_hash(lua_State* L);
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/* Engine interface */
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int premake_init(lua_State* L);
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35
src/host/string_hash.c
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35
src/host/string_hash.c
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@ -0,0 +1,35 @@
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/**
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* \file string_hash.c
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* \brief Computes a hash value for a string.
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* \author Copyright (c) 2012 Jason Perkins and the Premake project
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*/
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#include "premake.h"
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#include <string.h>
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int string_hash(lua_State* L)
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{
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const char* str = luaL_checkstring(L, 1);
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lua_pushnumber(L, do_hash(str, 0));
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return 1;
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}
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unsigned long do_hash(const char* str, int seed)
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{
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/* DJB2 hashing; see http://www.cse.yorku.ca/~oz/hash.html */
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unsigned long hash = 5381;
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if (seed != 0) {
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hash = hash * 33 + seed;
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}
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while (*str) {
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hash = hash * 33 + (*str);
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str++;
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}
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return hash;
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}
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