Merge pull request #1053 from LORgames/ssurtees/floatingpointFix
Fixed issue with floatingpoint "Strict" causing errors in XCode
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commit
c802adfdd2
@ -1610,9 +1610,6 @@
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GCC_WARN_UNUSED_VARIABLE = YES;
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OBJROOT = obj/Debug;
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ONLY_ACTIVE_ARCH = NO;
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OTHER_CFLAGS = (
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"-ffloat-store",
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);
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SYMROOT = bin/Debug;
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};
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name = Debug;
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@ -1144,7 +1144,6 @@
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-- build list of "other" C/C++ flags
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local checks = {
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["-ffast-math"] = cfg.floatingpoint == "Fast",
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["-ffloat-store"] = cfg.floatingpoint == "Strict",
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["-fomit-frame-pointer"] = cfg.flags.NoFramePointer,
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}
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