Merge pull request #1053 from LORgames/ssurtees/floatingpointFix

Fixed issue with floatingpoint "Strict" causing errors in XCode
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J. Perkins 2018-04-16 12:21:49 -04:00 committed by GitHub
commit c802adfdd2
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2 changed files with 0 additions and 4 deletions

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@ -1610,9 +1610,6 @@
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
OBJROOT = obj/Debug; OBJROOT = obj/Debug;
ONLY_ACTIVE_ARCH = NO; ONLY_ACTIVE_ARCH = NO;
OTHER_CFLAGS = (
"-ffloat-store",
);
SYMROOT = bin/Debug; SYMROOT = bin/Debug;
}; };
name = Debug; name = Debug;

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@ -1144,7 +1144,6 @@
-- build list of "other" C/C++ flags -- build list of "other" C/C++ flags
local checks = { local checks = {
["-ffast-math"] = cfg.floatingpoint == "Fast", ["-ffast-math"] = cfg.floatingpoint == "Fast",
["-ffloat-store"] = cfg.floatingpoint == "Strict",
["-fomit-frame-pointer"] = cfg.flags.NoFramePointer, ["-fomit-frame-pointer"] = cfg.flags.NoFramePointer,
} }