path.wildcards -> C
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@ -237,30 +237,3 @@
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return p:match("^(.*)"..ext.."$")..newext
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end
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--
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-- Converts from a simple wildcard syntax, where * is "match any"
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-- and ** is "match recursive", to the corresponding Lua pattern.
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--
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-- @param pattern
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-- The wildcard pattern to convert.
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-- @returns
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-- The corresponding Lua pattern.
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--
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function path.wildcards(pattern)
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-- Escape characters that have special meanings in Lua patterns
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pattern = pattern:gsub("([%+%.%-%^%$%(%)%%])", "%%%1")
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-- Replace wildcard patterns with special placeholders so I don't
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-- have competing star replacements to worry about
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pattern = pattern:gsub("%*%*", "\001")
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pattern = pattern:gsub("%*", "\002")
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-- Replace the placeholders with their Lua patterns
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pattern = pattern:gsub("\001", ".*")
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pattern = pattern:gsub("\002", "[^/]*")
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return pattern
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end
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81
src/host/path_wildcards.c
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81
src/host/path_wildcards.c
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@ -0,0 +1,81 @@
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/**
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* \file path_wildcards.c
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* \brief Converts from a simple wildcard syntax to the corresponding Lua pattern.
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* \author Copyright (c) 2015 Tom van Dijck, Jason Perkins and the Premake project
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*/
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#include "premake.h"
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#include <string.h>
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#include <malloc.h>
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/*
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--Converts from a simple wildcard syntax, where * is "match any"
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-- and ** is "match recursive", to the corresponding Lua pattern.
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--
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-- @param pattern
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-- The wildcard pattern to convert.
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-- @returns
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-- The corresponding Lua pattern.
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*/
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int path_wildcards(lua_State* L)
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{
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size_t length, i;
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const char* input;
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char buffer[0x4000];
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char* output;
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input = luaL_checklstring(L, 1, &length);
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output = buffer;
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for (i = 0; i < length; ++i)
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{
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char c = input[i];
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switch (c)
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{
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case '+':
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case '.':
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case '-':
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case '^':
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case '$':
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case '(':
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case ')':
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case '%':
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*(output++) = '%';
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*(output++) = c;
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break;
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case '*':
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if ((i + 1) < length && input[i + 1] == '*')
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{
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i++; // skip the next character.
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*(output++) = '.';
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*(output++) = '*';
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}
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else
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{
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*(output++) = '[';
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*(output++) = '^';
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*(output++) = '/';
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*(output++) = ']';
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*(output++) = '*';
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}
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break;
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default:
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*(output++) = c;
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break;
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}
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if (output >= buffer + sizeof(buffer))
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{
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lua_pushstring(L, "Wildcards expansion too big.");
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lua_error(L);
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return 0;
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}
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}
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*(output++) = '\0';
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lua_pushstring(L, buffer);
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return 1;
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}
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@ -49,6 +49,7 @@ static const luaL_Reg path_functions[] = {
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{ "join", path_join },
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{ "normalize", path_normalize },
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{ "translate", path_translate },
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{ "wildcards", path_wildcards },
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{ NULL, NULL }
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};
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@ -95,6 +95,7 @@ int path_isabsolute(lua_State* L);
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int path_join(lua_State* L);
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int path_normalize(lua_State* L);
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int path_translate(lua_State* L);
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int path_wildcards(lua_State* L);
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int os_chdir(lua_State* L);
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int os_chmod(lua_State* L);
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int os_copyfile(lua_State* L);
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