Replace "premake." with "p." consistently
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de7b6e001d
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@ -60,7 +60,7 @@
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--
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function m.project(prj)
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local action = premake.action.current()
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local action = p.action.current()
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p.push('<Project DefaultTargets="Build" ToolsVersion="%s" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">',
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action.vstudio.toolsVersion)
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end
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@ -105,7 +105,7 @@
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--
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function m.targetFramework(prj)
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local action = premake.action.current()
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local action = p.action.current()
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local tools = string.format(' ToolsVersion="%s"', action.vstudio.toolsVersion)
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local framework = prj.framework or action.vstudio.targetFramework or "4.0"
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@ -347,7 +347,7 @@
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end
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function m.resourceCompile(cfg)
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if cfg.system ~= premake.XBOX360 and config.hasResourceFiles(cfg) then
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if cfg.system ~= p.XBOX360 and config.hasResourceFiles(cfg) then
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local contents = p.capture(function ()
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p.push()
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p.callArray(m.elements.resourceCompile, cfg)
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@ -1092,7 +1092,7 @@
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function m.deploy(cfg)
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if cfg.system == premake.XBOX360 then
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if cfg.system == p.XBOX360 then
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p.push('<Deploy>')
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p.w('<DeploymentType>CopyToHardDrive</DeploymentType>')
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p.w('<DvdEmulationType>ZeroSeekTimes</DvdEmulationType>')
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@ -1123,10 +1123,10 @@
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function m.entryPointSymbol(cfg)
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if (cfg.kind == premake.CONSOLEAPP or cfg.kind == premake.WINDOWEDAPP) and
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if (cfg.kind == p.CONSOLEAPP or cfg.kind == p.WINDOWEDAPP) and
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not cfg.flags.WinMain and
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cfg.clr == p.OFF and
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cfg.system ~= premake.XBOX360
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cfg.system ~= p.XBOX360
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then
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p.w('<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>')
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end
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@ -1236,14 +1236,14 @@
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function m.ignoreImportLibrary(cfg)
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if cfg.kind == premake.SHAREDLIB and cfg.flags.NoImportLib then
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if cfg.kind == p.SHAREDLIB and cfg.flags.NoImportLib then
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p.w('<IgnoreImportLibrary>true</IgnoreImportLibrary>');
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end
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end
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function m.imageXex(cfg)
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if cfg.system == premake.XBOX360 then
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if cfg.system == p.XBOX360 then
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p.push('<ImageXex>')
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if cfg.configfile then
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p.w('<ConfigurationFile>%s</ConfigurationFile>', cfg.configfile)
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@ -1259,7 +1259,7 @@
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function m.imageXexOutput(cfg)
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if cfg.system == premake.XBOX360 then
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if cfg.system == p.XBOX360 then
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p.x('<ImageXexOutput>$(OutDir)$(TargetName).xex</ImageXexOutput>')
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end
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end
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@ -1302,7 +1302,7 @@
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function m.importLibrary(cfg)
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if cfg.kind == premake.SHAREDLIB then
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if cfg.kind == p.SHAREDLIB then
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p.x('<ImportLibrary>%s</ImportLibrary>', path.translate(cfg.linktarget.relpath))
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end
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end
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@ -1334,7 +1334,7 @@
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-- try to determine what kind of targets we're building here
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local isWin, isManaged, isMakefile
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for cfg in project.eachconfig(prj) do
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if cfg.system == premake.WINDOWS then
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if cfg.system == p.WINDOWS then
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isWin = true
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end
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if cfg.clr ~= p.OFF then
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@ -1371,7 +1371,7 @@
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function m.linkIncremental(cfg)
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if cfg.kind ~= premake.STATICLIB then
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if cfg.kind ~= p.STATICLIB then
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p.w('<LinkIncremental>%s</LinkIncremental>', tostring(config.canLinkIncremental(cfg)))
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end
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end
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@ -1393,7 +1393,7 @@
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if config.isOptimizedBuild(cfg) or
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cfg.flags.NoMinimalRebuild or
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cfg.flags.MultiProcessorCompile or
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cfg.debugformat == premake.C7
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cfg.debugformat == p.C7
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then
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p.w('<MinimalRebuild>false</MinimalRebuild>')
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end
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@ -1418,7 +1418,7 @@
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function m.nmakeCommandLine(cfg, commands, phase)
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if #commands > 0 then
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commands = os.translateCommands(commands, p.WINDOWS)
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commands = table.concat(premake.esc(commands), p.eol())
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commands = table.concat(p.esc(commands), p.eol())
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p.w('<NMake%sCommandLine>%s</NMake%sCommandLine>', phase, commands, phase)
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end
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end
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@ -1484,7 +1484,7 @@
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function m.outputFile(cfg)
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if cfg.system == premake.XBOX360 then
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if cfg.system == p.XBOX360 then
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p.w('<OutputFile>$(OutDir)%s</OutputFile>', cfg.buildtarget.name)
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end
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end
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@ -1503,7 +1503,7 @@
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if version then
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version = "v" .. version
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else
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local action = premake.action.current()
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local action = p.action.current()
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version = action.vstudio.platformToolset
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end
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if version then
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@ -1543,7 +1543,7 @@
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if escapeQuotes then
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defines = defines:gsub('"', '\\"')
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end
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defines = premake.esc(defines) .. ";%%(PreprocessorDefinitions)"
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defines = p.esc(defines) .. ";%%(PreprocessorDefinitions)"
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m.element('PreprocessorDefinitions', condition, defines)
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end
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end
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@ -1555,7 +1555,7 @@
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if escapeQuotes then
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undefines = undefines:gsub('"', '\\"')
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end
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undefines = premake.esc(undefines) .. ";%%(UndefinePreprocessorDefinitions)"
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undefines = p.esc(undefines) .. ";%%(UndefinePreprocessorDefinitions)"
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m.element('UndefinePreprocessorDefinitions', condition, undefines)
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end
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end
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@ -1686,8 +1686,8 @@
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function m.subSystem(cfg)
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if cfg.system ~= premake.XBOX360 then
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local subsystem = iif(cfg.kind == premake.CONSOLEAPP, "Console", "Windows")
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if cfg.system ~= p.XBOX360 then
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local subsystem = iif(cfg.kind == p.CONSOLEAPP, "Console", "Windows")
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p.w('<SubSystem>%s</SubSystem>', subsystem)
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end
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end
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@ -1711,7 +1711,7 @@
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function m.treatLinkerWarningAsErrors(cfg)
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if cfg.flags.FatalLinkWarnings then
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local el = iif(cfg.kind == premake.STATICLIB, "Lib", "Linker")
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local el = iif(cfg.kind == p.STATICLIB, "Lib", "Linker")
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p.w('<Treat%sWarningAsErrors>true</Treat%sWarningAsErrors>', el, el)
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end
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end
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@ -1736,7 +1736,7 @@
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function m.disableSpecificWarnings(cfg, condition)
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if #cfg.disablewarnings > 0 then
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local warnings = table.concat(cfg.disablewarnings, ";")
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warnings = premake.esc(warnings) .. ";%%(DisableSpecificWarnings)"
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warnings = p.esc(warnings) .. ";%%(DisableSpecificWarnings)"
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m.element('DisableSpecificWarnings', condition, warnings)
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end
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end
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@ -1745,7 +1745,7 @@
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function m.treatSpecificWarningsAsErrors(cfg, condition)
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if #cfg.fatalwarnings > 0 then
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local fatal = table.concat(cfg.fatalwarnings, ";")
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fatal = premake.esc(fatal) .. ";%%(TreatSpecificWarningsAsErrors)"
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fatal = p.esc(fatal) .. ";%%(TreatSpecificWarningsAsErrors)"
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m.element('TreatSpecificWarningsAsErrors', condition, fatal)
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end
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end
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@ -1801,7 +1801,7 @@
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--
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function m.condition(cfg)
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return string.format('Condition="\'$(Configuration)|$(Platform)\'==\'%s\'"', premake.esc(vstudio.projectConfig(cfg)))
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return string.format('Condition="\'$(Configuration)|$(Platform)\'==\'%s\'"', p.esc(vstudio.projectConfig(cfg)))
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end
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@ -1823,7 +1823,7 @@
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function m.element(name, condition, value, ...)
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if select('#',...) == 0 then
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value = premake.esc(value)
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value = p.esc(value)
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end
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local format
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