Finished porting
This commit is contained in:
parent
0273520f02
commit
eef1a97501
@ -64,7 +64,6 @@
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"actions/xcode/xcode_common.lua",
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"actions/xcode/xcode_solution.lua",
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"actions/xcode/xcode_project.lua",
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"actions/xcode/xcode_pbxproj.lua",
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-- Clean action
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"actions/clean/_clean.lua",
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@ -65,6 +65,23 @@
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end
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--
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-- Return the default installation path, based target kind.
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--
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-- @param cfg
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-- The configuration to query.
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-- @returns
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-- The install path, string.
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--
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function xcode.getinstallpath(cfg)
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local paths = {
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WindowedApp = "$(HOME)/Applications",
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}
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return paths[cfg.kind]
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end
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--
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-- Return the Xcode product type, based target kind.
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--
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@ -85,6 +102,26 @@
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end
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--
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-- Return the Xcode target type, based on the target file extension.
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--
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-- @param node
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-- The product node to identify.
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-- @returns
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-- An Xcode target type, string.
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--
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function xcode.gettargettype(node)
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local types = {
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ConsoleApp = "\"compiled.mach-o.executable\"",
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WindowedApp = "wrapper.application",
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StaticLib = "archive.ar",
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SharedLib = "\"compiled.mach-o.dylib\"",
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}
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return types[node.cfg.kind]
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end
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--
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-- Returns true if the file name represents a framework.
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--
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@ -252,7 +289,7 @@
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_p(3,');')
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_p(3,'name = %s;', name)
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if node.cfg.kind == "WindowedApp" then
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_p(3,'productInstallPath = "$(HOME)/Applications";')
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_p(3,'productInstallPath = "%s";', xcode.getinstallpath(node.cfg))
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end
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_p(3,'productName = %s;', name)
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_p(3,'productReference = %s /* %s */;', node.id, node.name)
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@ -384,11 +421,15 @@
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end
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if tr.infoplist then
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_p(4,'INFOPLIST_FILE = %s;', tr.infoplist.path)
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_p(4,'INFOPLIST_FILE = "%s";', tr.infoplist.path)
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end
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_p(4,'PRODUCT_NAME = %s;', cfg.buildtarget.basename)
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if cfg.kind == "WindowedApp" then
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_p(4,'INSTALL_PATH = "%s";', xcode.getinstallpath(cfg))
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end
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_p(4,'SYMROOT = %s;', cfg.objectsdir)
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_p(3,'};')
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_p(3,'name = %s;', cfg.name)
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@ -1,229 +0,0 @@
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--
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-- xcode_pbxproj.lua
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-- Generate an Xcode project, which incorporates the entire Premake structure.
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-- Copyright (c) 2009 Jason Perkins and the Premake project
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--
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local xcode = premake.xcode
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local tree = premake.tree
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--
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-- Create a solution tree corresponding to what is shown in the Xcode project
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-- browser pane, with nodes for files and folders, resources, frameworks, and
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-- products.
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--
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-- @param sln
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-- The solution being generated.
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-- @returns
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-- A tree, loaded with metadata, which mirrors Xcode's view of the solution.
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--
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function xcode.buildtree(sln)
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local node
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-- create a solution level node and add each project to it; remember which
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-- node goes with which project for later reference
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local tr = tree.new(sln.name)
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local prjnodes = {}
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for prj in premake.solution.eachproject(sln) do
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prjnodes[prj] = tree.insert(tr, premake.project.buildsourcetree(prj))
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end
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-- if there is only one project, use that as the tree root instead of the
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-- solution. This avoids an otherwise empty level in the tree
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if #tr.children == 1 then
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tr = tr.children[1]
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tr.parent = nil
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end
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tr.solution = sln
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-- convert localized resources from their filesystem layout (English.lproj/MainMenu.xib)
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-- to Xcode's display layout (MainMenu.xib/English).
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tree.traverse(tr, {
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onbranch = function(node)
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if path.getextension(node.name) == ".lproj" then
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local lang = path.getbasename(node.name) -- "English", "French", etc.
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-- create a new language group for each file it contains
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for _, filenode in ipairs(node.children) do
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local grpnode = node.parent.children[filenode.name]
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if not grpnode then
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grpnode = tree.insert(node.parent, tree.new(filenode.name))
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grpnode.kind = "vgroup"
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end
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-- convert the file node to a language node and add to the group
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filenode.name = path.getbasename(lang)
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tree.insert(grpnode, filenode)
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end
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-- remove this directory from the tree
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tree.remove(node)
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end
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end
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})
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-- the special folder "Frameworks" lists all of the frameworks used in the solution.
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-- Only add it to the tree if there are frameworks in use.
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tr.frameworks = tree.new("Frameworks")
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frameworks = { } -- remember which frameworks have already been added
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for prj in premake.solution.eachproject(sln) do
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for cfg in premake.eachconfig(prj) do
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for _, link in ipairs(cfg.links) do
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local name = path.getname(link)
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if xcode.isframework(name) and not frameworks[name] then
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frameworks[name] = name
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node = tree.insert(tr.frameworks, tree.new(name))
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node.path = link
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end
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end
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end
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end
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if #tr.frameworks.children > 0 then
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tree.insert(tr, tr.frameworks)
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end
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-- the special folder "Products" lists all of the generated targets, one target
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-- for each target kind (ConsoleApp, SharedLibrary, etc.) produced by a project.
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tr.products = tree.insert(tr, tree.new("Products"))
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for prj in premake.solution.eachproject(sln) do
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local kinds = {} -- remember which kinds have already been added
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for cfg in premake.eachconfig(prj) do
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if not kinds[cfg.kind] then
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kinds[cfg.kind] = true
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node = tree.insert(tr.products, tree.new(path.getname(cfg.buildtarget.bundlepath)))
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node.kind = "product"
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node.prjnode = prjnodes[prj]
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node.cfg = cfg
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node.path = cfg.buildtarget.fullpath
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node.targetid = xcode.newid(node, "target")
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node.cfgsection = xcode.newid(node, "cfg")
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node.resstageid = xcode.newid(node, "rez")
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node.sourcesid = xcode.newid(node, "src")
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node.fxstageid = xcode.newid(node, "fxs")
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-- assign IDs for each configuration
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node.configids = {}
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for _, cfgname in ipairs(sln.configurations) do
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node.configids[cfgname] = xcode.newid(node, cfgname)
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end
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end
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end
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end
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-- also assign solution-level configuration IDs
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tr.configids = {}
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for _, cfgname in ipairs(sln.configurations) do
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tr.configids[cfgname] = xcode.newid(node, cfgname)
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end
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-- Final setup
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local prjnode
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tree.traverse(tr, {
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onnode = function(node)
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if node.project then
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prjnode = node
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end
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-- assign IDs to every node in the tree
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node.id = xcode.newid(node)
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-- assign build IDs to buildable files
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if xcode.getbuildcategory(node) then
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node.buildid = xcode.newid(node, "build")
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end
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-- Premake is setup for the idea of a solution file referencing multiple project files,
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-- but Xcode uses a single file for everything. Convert the file paths from project
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-- location relative to solution (the one Xcode file) location relative to compensate.
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if node.path then
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node.path = xcode.rebase(prjnode.project, node.path)
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end
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-- remember key files that are needed elsewhere
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if node.name == "Info.plist" then
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prjnode.infoplist = node
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end
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end
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}, true)
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return tr
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end
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--
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-- Return the Xcode target type, based on the target file extension.
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--
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-- @param node
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-- The product node to identify.
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-- @returns
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-- An Xcode target type, string.
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--
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function xcode.gettargettype(node)
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local types = {
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ConsoleApp = "\"compiled.mach-o.executable\"",
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WindowedApp = "wrapper.application",
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StaticLib = "archive.ar",
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SharedLib = "\"compiled.mach-o.dylib\"",
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}
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return types[node.cfg.kind]
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end
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--
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-- Converts a path or list of paths from project-relative to solution-relative.
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--
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-- @param prj
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-- The project containing the path.
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-- @param p
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-- A path or list of paths.
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-- @returns
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-- The rebased path or paths.
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--
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function xcode.rebase(prj, p)
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if type(p) == "string" then
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return path.getrelative(prj.solution.location, path.join(prj.location, p))
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else
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local result = { }
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for i, v in ipairs(p) do
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result[i] = xcode.rebase(p[i])
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end
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return result
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end
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end
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---------------------------------------------------------------------------
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-- Section generator functions, in the same order in which they appear
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-- in the .pbxproj file
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---------------------------------------------------------------------------
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---------------------------------------------------------------------------
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-- Xcode project generator function
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---------------------------------------------------------------------------
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function premake.xcode.pbxproj(sln)
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tr = xcode.buildtree(sln)
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xcode.Header(tr) -- done
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xcode.PBXBuildFile(tr) -- done
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xcode.PBXFileReference(tr) -- done
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xcode.PBXFrameworksBuildPhase(tr) -- done
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xcode.PBXGroup(tr) -- done
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xcode.PBXNativeTarget(tr) -- done
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xcode.PBXProject(tr) -- done
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xcode.PBXResourcesBuildPhase(tr)
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xcode.PBXSourcesBuildPhase(tr)
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xcode.PBXVariantGroup(tr)
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xcode.XCBuildConfiguration(tr)
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xcode.XCBuildConfigurationList(tr)
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xcode.Footer(tr) -- done
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end
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end
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-- remember key files that are needed elsewhere
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if node.name == "Info.plist" then
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if string.endswith(node.name, "Info.plist") then
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tr.infoplist = node
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end
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end
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--
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-- tests/actions/test_xcode.lua
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-- Automated test suite for the "clean" action.
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-- Copyright (c) 2009 Jason Perkins and the Premake project
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--
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T.xcode3 = { }
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local xcode = premake.xcode
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--
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-- Setup
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--
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local sln, tr
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function T.xcode3.setup()
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premake.action.set("xcode3")
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-- reset the list of generated IDs
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xcode.used_ids = { }
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sln = test.createsolution()
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end
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local function prepare()
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io.capture()
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premake.buildconfigs()
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tr = xcode.buildtree(sln)
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end
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@ -623,7 +623,7 @@
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function suite.XCBuildConfigurationBlock_OnInfoPlist()
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files { "Info.plist" }
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files { "MyProject-Info.plist" }
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prepare()
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xcode.XCBuildConfigurationBlock(tr, tr.products.children[1], premake.getconfig(tr.project, "Debug"))
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test.capture [[
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@ -633,7 +633,7 @@
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ALWAYS_SEARCH_USER_PATHS = NO;
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GCC_DYNAMIC_NO_PIC = NO;
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GCC_MODEL_TUNING = G5;
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INFOPLIST_FILE = Info.plist;
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INFOPLIST_FILE = "MyProject-Info.plist";
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PRODUCT_NAME = MyProject;
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SYMROOT = obj/Debug;
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};
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-- Xcode tests
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dofile("actions/xcode/test_xcode_common.lua")
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dofile("actions/xcode/test_xcode_project.lua")
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dofile("actions/test_xcode.lua")
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--
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Loading…
Reference in New Issue
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