make buffered_io available for c code too.
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@ -7,27 +7,24 @@
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#include <stdlib.h>
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#include <string.h>
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#include "premake.h"
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#include "buffered_io.h"
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typedef struct struct_Buffer
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void buffer_init(Buffer* b)
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{
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size_t capacity;
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size_t length;
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char* data;
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} Buffer;
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int buffered_new(lua_State* L)
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{
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Buffer* b = (Buffer*)malloc(sizeof(Buffer));
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b->capacity = 0;
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b->length = 0;
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b->data = NULL;
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lua_pushlightuserdata(L, b);
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return 1;
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}
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void buffer_destroy(Buffer* b)
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{
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free(b->data);
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b->capacity = 0;
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b->length = 0;
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b->data = NULL;
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}
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static void do_write(Buffer* b, const char *s, size_t len)
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void buffer_puts(Buffer* b, const void* ptr, size_t len)
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{
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char* data;
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@ -52,10 +49,29 @@ static void do_write(Buffer* b, const char *s, size_t len)
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b->capacity = cap;
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}
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memcpy(b->data + b->length, s, len);
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memcpy(b->data + b->length, ptr, len);
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b->length += len;
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}
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void buffer_printf(Buffer* b, const char *fmt, ...)
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{
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char text[2048];
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va_list args;
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va_start(args, fmt);
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int len = vsnprintf(text, sizeof(text) - 1, fmt, args);
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va_end(args);
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buffer_puts(b, text, len);
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}
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// -- Lua wrappers ----------------------------------------
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int buffered_new(lua_State* L)
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{
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Buffer* b = (Buffer*)malloc(sizeof(Buffer));
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buffer_init(b);
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lua_pushlightuserdata(L, b);
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return 1;
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}
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int buffered_write(lua_State* L)
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{
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@ -63,11 +79,10 @@ int buffered_write(lua_State* L)
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const char *s = luaL_checklstring(L, 2, &len);
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Buffer* b = (Buffer*)lua_touserdata(L, 1);
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do_write(b, s, len);
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buffer_puts(b, s, len);
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return 0;
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}
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int buffered_writeln(lua_State* L)
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{
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size_t len;
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@ -75,21 +90,19 @@ int buffered_writeln(lua_State* L)
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Buffer* b = (Buffer*)lua_touserdata(L, 1);
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if (s != NULL)
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do_write(b, s, len);
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do_write(b, "\r\n", 2);
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buffer_puts(b, s, len);
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buffer_puts(b, "\r\n", 2);
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return 0;
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}
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int buffered_close(lua_State* L)
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{
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Buffer* b = (Buffer*)lua_touserdata(L, 1);
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free(b->data);
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buffer_destroy(b);
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free(b);
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return 0;
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}
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int buffered_tostring(lua_State* L)
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{
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Buffer* b = (Buffer*)lua_touserdata(L, 1);
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24
src/host/buffered_io.h
Normal file
24
src/host/buffered_io.h
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@ -0,0 +1,24 @@
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/**
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* \file buffered_io.h
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* \brief provide buffered io.
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* \author Copyright (c) 2014
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*/
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#ifndef buffered_io_h
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#define buffered_io_h
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#include <stdio.h>
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typedef struct struct_Buffer
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{
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size_t capacity;
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size_t length;
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char* data;
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} Buffer;
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void buffer_init(Buffer* b);
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void buffer_destroy(Buffer* b);
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void buffer_puts(Buffer* b, const void* ptr, size_t len);
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void buffer_printf(Buffer* b, const char* s, ...);
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#endif
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