Merge pull request #1113 from Blizzard/buildaction_for_cpp
Support buildaction for C++ projects
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commit
fddc822c8b
@ -90,6 +90,30 @@
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end
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--
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-- Check handling of buildaction.
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--
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function suite.customBuildTool_onBuildAction()
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files { "test.x", "test2.cpp", "test3.cpp" }
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filter "files:**.x"
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buildaction "FxCompile"
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filter "files:test2.cpp"
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buildaction "None"
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prepare()
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test.capture [[
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<ItemGroup>
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<ClCompile Include="test3.cpp" />
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</ItemGroup>
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<ItemGroup>
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<FxCompile Include="test.x" />
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</ItemGroup>
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<ItemGroup>
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<None Include="test2.cpp" />
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</ItemGroup>
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]]
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end
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--
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-- Check handling of files with custom build rules.
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--
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@ -1028,12 +1028,18 @@
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function m.categorizeFile(prj, file)
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-- If any configuration for this file uses a custom build step,
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-- that's the category to use
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for cfg in project.eachconfig(prj) do
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local fcfg = fileconfig.getconfig(file, cfg)
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if fileconfig.hasCustomBuildRule(fcfg) then
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return m.categories.CustomBuild
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if fcfg then
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-- If any configuration for this file uses a custom build step, that's the category to use
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if fileconfig.hasCustomBuildRule(fcfg) then
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return m.categories.CustomBuild
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end
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-- also check for buildaction
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if fcfg.buildaction then
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return m.categories[fcfg.buildaction] or m.categories.None
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end
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end
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end
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@ -58,17 +58,6 @@
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name = "buildaction",
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scope = "config",
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kind = "string",
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allowed = {
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"Application",
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"Compile",
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"Component",
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"Copy",
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"Embed",
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"Form",
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"None",
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"Resource",
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"UserControl",
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},
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}
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api.register {
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