-- -- tests/solution/test_objdirs.lua -- Test the solution unique objects directory building. -- Copyright (c) 2012 Jason Perkins and the Premake project -- local suite = test.declare("solution_objdir") -- -- Setup and teardown -- local sln function suite.setup() _ACTION = "test" sln = solution("MySolution") system "macosx" end local function result() local platforms = sln.platforms or {} local prj = project("MyProject") local cfg = test.getconfig(prj, "Debug", platforms[1]) return premake.project.getrelative(cfg.project, cfg.objdir) end -- -- Objects directory should "obj" by default. -- function suite.directoryIsObj_onNoValueSet() configurations { "Debug" } test.isequal("obj", result()) end -- -- If a conflict occurs between platforms, the platform names should -- be used to make unique. -- function suite.directoryIncludesPlatform_onPlatformConflict() configurations { "Debug" } platforms { "x32", "x64" } test.isequal("obj/x32", result()) end -- -- If a conflict occurs between build configurations, the build -- configuration names should be used to make unique. -- function suite.directoryIncludesBuildCfg_onBuildCfgConflict() configurations { "Debug", "Release" } test.isequal("obj/Debug", result()) end -- -- If a conflict occurs between both build configurations and platforms, -- both should be used to make unique. -- function suite.directoryIncludesBuildCfg_onPlatformAndBuildCfgConflict() configurations { "Debug", "Release" } platforms { "x32", "x64" } test.isequal("obj/x32/Debug", result()) end -- -- If a conflict occurs between projects, the project name should be -- used to make unique. -- function suite.directoryIncludesBuildCfg_onProjectConflict() configurations { "Debug", "Release" } project "MyProject2" test.isequal("obj/Debug/MyProject", result()) end