-- -- xcode_common.lua -- Functions to generate the different sections of an Xcode project. -- Copyright (c) 2009-2015 Jason Perkins and the Premake project -- local p = premake local xcode = p.modules.xcode local tree = p.tree local workspace = p.workspace local project = p.project local config = p.config local fileconfig = p.fileconfig -- -- Return the Xcode build category for a given file, based on the file extension. -- -- @param node -- The node to identify. -- @returns -- An Xcode build category, one of "Sources", "Resources", "Frameworks", or nil. -- function xcode.getbuildcategory(node) local categories = { [".a"] = "Frameworks", [".c"] = "Sources", [".cc"] = "Sources", [".cpp"] = "Sources", [".cxx"] = "Sources", [".dylib"] = "Frameworks", [".framework"] = "Frameworks", [".m"] = "Sources", [".mm"] = "Sources", [".strings"] = "Resources", [".nib"] = "Resources", [".xib"] = "Resources", [".storyboard"] = "Resources", [".icns"] = "Resources", [".s"] = "Sources", [".S"] = "Sources", } if node.isResource then return "Resources" end return categories[path.getextension(node.name)] end function xcode.isItemResource(project, node) local res; if project and project.xcodebuildresources then if type(project.xcodebuildresources) == "table" then res = project.xcodebuildresources end end local function checkItemInList(item, list) if item then if list then if type(list) == "table" then for _,v in pairs(list) do if string.find(item, v) then return true end end end end end return false end --print (node.path, node.buildid, node.cfg, res) if (checkItemInList(node.path, res)) then return true end return false end -- -- Return the Xcode type for a given file, based on the file extension. -- -- @param fname -- The file name to identify. -- @returns -- An Xcode file type, string. -- function xcode.getfiletype(node, cfg) if node.configs then local filecfg = fileconfig.getconfig(node, cfg) if filecfg then if filecfg.language == "ObjC" then return "sourcecode.c.objc" elseif filecfg.language == "ObjCpp" then return "sourcecode.cpp.objcpp" end end end local types = { [".c"] = "sourcecode.c.c", [".cc"] = "sourcecode.cpp.cpp", [".cpp"] = "sourcecode.cpp.cpp", [".css"] = "text.css", [".cxx"] = "sourcecode.cpp.cpp", [".S"] = "sourcecode.asm.asm", [".framework"] = "wrapper.framework", [".gif"] = "image.gif", [".h"] = "sourcecode.c.h", [".html"] = "text.html", [".lua"] = "sourcecode.lua", [".m"] = "sourcecode.c.objc", [".mm"] = "sourcecode.cpp.objc", [".nib"] = "wrapper.nib", [".storyboard"] = "file.storyboard", [".pch"] = "sourcecode.c.h", [".plist"] = "text.plist.xml", [".strings"] = "text.plist.strings", [".xib"] = "file.xib", [".icns"] = "image.icns", [".s"] = "sourcecode.asm", [".bmp"] = "image.bmp", [".wav"] = "audio.wav", [".xcassets"] = "folder.assetcatalog", } return types[path.getextension(node.path)] or "text" end -- -- Print user configuration references contained in xcodeconfigreferences -- @param offset -- offset used by function _p -- @param cfg -- configuration -- local function xcodePrintUserConfigReferences(offset, cfg, tr, kind) local referenceName if kind == "project" then referenceName = cfg.xcodeconfigreferenceproject elseif kind == "target" then referenceName = cfg.xcodeconfigreferencetarget end tree.traverse(tr, { onleaf = function(node) filename = node.name if node.id and path.getextension(filename) == ".xcconfig" then if filename == referenceName then _p(offset, 'baseConfigurationReference = %s /* %s */;', node.id, filename) return end end end }, false) end local escapeSpecialChars = { ['\n'] = '\\n', ['\r'] = '\\r', ['\t'] = '\\t', } local function escapeChar(c) return escapeSpecialChars[c] or '\\'..c end local function escapeArg(value) value = value:gsub('[\'"\\\n\r\t ]', escapeChar) return value end local function escapeSetting(value) value = value:gsub('["\\\n\r\t]', escapeChar) return value end local function stringifySetting(value) value = value..'' if not value:match('^[%a%d_./]+$') then value = '"'..escapeSetting(value)..'"' end return value end local function customStringifySetting(value) value = value..'' local test = value:match('^[%a%d_./%+]+$') if test then value = '"'..escapeSetting(value)..'"' end return value end local function printSetting(level, name, value) if type(value) == 'function' then value(level, name) elseif type(value) ~= 'table' then _p(level, '%s = %s;', stringifySetting(name), stringifySetting(value)) --elseif #value == 1 then --_p(level, '%s = %s;', stringifySetting(name), stringifySetting(value[1])) elseif #value >= 1 then _p(level, '%s = (', stringifySetting(name)) for _, item in ipairs(value) do _p(level + 1, '%s,', stringifySetting(item)) end _p(level, ');') end end local function printSettingsTable(level, settings) -- Maintain alphabetic order to be consistent local keys = table.keys(settings) table.sort(keys) for _, k in ipairs(keys) do printSetting(level, k, settings[k]) end end local function overrideSettings(settings, overrides) if type(overrides) == 'table' then for name, value in pairs(overrides) do -- Allow an override to remove a value by using false settings[name] = iif(value ~= false, value, nil) end end end -- -- Return the Xcode product type, based target kind. -- -- @param node -- The product node to identify. -- @returns -- An Xcode product type, string. -- function xcode.getproducttype(node) local types = { ConsoleApp = "com.apple.product-type.tool", WindowedApp = "com.apple.product-type.application", StaticLib = "com.apple.product-type.library.static", SharedLib = "com.apple.product-type.library.dynamic", } return types[node.cfg.kind] end -- -- Return the Xcode target type, based on the target file extension. -- -- @param node -- The product node to identify. -- @returns -- An Xcode target type, string. -- function xcode.gettargettype(node) local types = { ConsoleApp = "\"compiled.mach-o.executable\"", WindowedApp = "wrapper.application", StaticLib = "archive.ar", SharedLib = "\"compiled.mach-o.dylib\"", } return types[node.cfg.kind] end -- -- Return a unique file name for a project. Since Xcode uses .xcodeproj's to -- represent both workspaces and projects there is a likely change of a name -- collision. Tack on a number to differentiate them. -- -- @param prj -- The project being queried. -- @returns -- A uniqued file name -- function xcode.getxcodeprojname(prj) -- if there is a workspace with matching name, then use "projectname1.xcodeproj" -- just get something working for now local fname = premake.filename(prj, ".xcodeproj") return fname end -- -- Returns true if the file name represents a framework. -- -- @param fname -- The name of the file to test. -- function xcode.isframework(fname) return (path.getextension(fname) == ".framework") end -- -- Retrieves a unique 12 byte ID for an object. -- This function accepts an array of parameters that will be used to generate the id. -- -- @returns -- A 24-character string representing the 12 byte ID. -- function xcode.newid(...) local name = '' local arg = {...} for i, v in pairs(arg) do name = name..v..'****' end return ("%08X%08X%08X"):format(name:hash(16777619), name:hash(2166136261), name:hash(46577619)) end -- -- Create a product tree node and all projects in a workspace; assigning IDs -- that are needed for inter-project dependencies. -- -- @param wks -- The workspace to prepare. -- function xcode.prepareWorkspace(wks) -- create and cache a list of supported platforms wks.xcode = { } for prj in premake.workspace.eachproject(wks) do -- need a configuration to get the target information local cfg = project.getconfig(prj, prj.configurations[1], prj.platforms[1]) -- build the product tree node local bundlepath = cfg.buildtarget.bundlename ~= "" and cfg.buildtarget.bundlename or cfg.buildtarget.name; if (prj.external) then bundlepath = cfg.project.name end local node = premake.tree.new(path.getname(bundlepath)) node.cfg = cfg node.id = xcode.newid(node.name, "product") node.targetid = xcode.newid(node.name, "target") -- attach it to the project prj.xcode = {} prj.xcode.projectnode = node end end --------------------------------------------------------------------------- -- Section generator functions, in the same order in which they appear -- in the .pbxproj file --------------------------------------------------------------------------- function xcode.PBXBuildFile(tr) local settings = {}; tree.traverse(tr, { onnode = function(node) if node.buildid then settings[node.buildid] = function(level) _p(level,'%s /* %s in %s */ = {isa = PBXBuildFile; fileRef = %s /* %s */; };', node.buildid, node.name, xcode.getbuildcategory(node), node.id, node.name) end end end }) if not table.isempty(settings) then _p('/* Begin PBXBuildFile section */') printSettingsTable(2, settings); _p('/* End PBXBuildFile section */') _p('') end end function xcode.PBXContainerItemProxy(tr) local settings = {} for _, node in ipairs(tr.projects.children) do settings[node.productproxyid] = function() _p(2,'%s /* PBXContainerItemProxy */ = {', node.productproxyid) _p(3,'isa = PBXContainerItemProxy;') _p(3,'containerPortal = %s /* %s */;', node.id, path.getrelative(node.parent.parent.project.location, node.path)) _p(3,'proxyType = 2;') _p(3,'remoteGlobalIDString = %s;', node.project.xcode.projectnode.id) _p(3,'remoteInfo = %s;', stringifySetting(node.project.xcode.projectnode.name)) _p(2,'};') end settings[node.targetproxyid] = function() _p(2,'%s /* PBXContainerItemProxy */ = {', node.targetproxyid) _p(3,'isa = PBXContainerItemProxy;') _p(3,'containerPortal = %s /* %s */;', node.id, path.getrelative(node.parent.parent.project.location, node.path)) _p(3,'proxyType = 1;') _p(3,'remoteGlobalIDString = %s;', node.project.xcode.projectnode.targetid) _p(3,'remoteInfo = %s;', stringifySetting(node.project.xcode.projectnode.name)) _p(2,'};') end end if not table.isempty(settings) then _p('/* Begin PBXContainerItemProxy section */') printSettingsTable(2, settings); _p('/* End PBXContainerItemProxy section */') _p('') end end function xcode.PBXFileReference(tr) local cfg = project.getfirstconfig(tr.project) local settings = {} tree.traverse(tr, { onleaf = function(node) -- I'm only listing files here, so ignore anything without a path if not node.path then return end -- is this the product node, describing the output target? if node.kind == "product" then settings[node.id] = function(level) _p(level,'%s /* %s */ = {isa = PBXFileReference; explicitFileType = %s; includeInIndex = 0; name = %s; path = %s; sourceTree = BUILT_PRODUCTS_DIR; };', node.id, node.name, xcode.gettargettype(node), stringifySetting(node.name), stringifySetting(path.getname(node.cfg.buildtarget.bundlename ~= "" and node.cfg.buildtarget.bundlename or node.cfg.buildtarget.relpath))) end -- is this a project dependency? elseif node.parent.parent == tr.projects then settings[node.parent.id] = function(level) -- ms Is there something wrong with path is relative ? -- if we have a and b without slashes get relative should assume the same parent folder and return ../ -- this works if we put it like below local relpath = path.getrelative(path.getabsolute(tr.project.location), path.getabsolute(node.parent.project.location)) _p(level,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = %s; path = %s; sourceTree = SOURCE_ROOT; };', node.parent.id, node.name, customStringifySetting(node.parent.name), stringifySetting(path.join(relpath, node.parent.name))) end -- something else else settings[node.id] = function(level) local pth, src if xcode.isframework(node.path) then --respect user supplied paths -- look for special variable-starting paths for different sources local nodePath = node.path local _, matchEnd, variable = string.find(nodePath, "^%$%((.+)%)/") if variable then -- by skipping the last '/' we support the same absolute/relative -- paths as before nodePath = string.sub(nodePath, matchEnd + 1) end if string.find(nodePath,'/') then if string.find(nodePath,'^%.')then --error('relative paths are not currently supported for frameworks') pth = path.getrelative(tr.project.location, node.path) --print(tr.project.location, node.path , pth) src = "SOURCE_ROOT" variable = src else pth = nodePath src = "" end end -- if it starts with a variable, use that as the src instead if variable then src = variable -- if we are using a different source tree, it has to be relative -- to that source tree, so get rid of any leading '/' if string.find(pth, '^/') then pth = string.sub(pth, 2) end else pth = "System/Library/Frameworks/" .. node.path src = "SDKROOT" end else -- something else; probably a source code file src = "" if node.abspath then pth = path.getrelative(tr.project.location, node.abspath) else pth = node.path end --end end _p(level,'%s /* %s */ = {isa = PBXFileReference; lastKnownFileType = %s; name = %s; path = %s; sourceTree = %s; };', node.id, node.name, xcode.getfiletype(node, cfg), stringifySetting(node.name), stringifySetting(pth), stringifySetting(src)) end end end }) if not table.isempty(settings) then _p('/* Begin PBXFileReference section */') printSettingsTable(2, settings) _p('/* End PBXFileReference section */') _p('') end end function xcode.PBXFrameworksBuildPhase(tr) _p('/* Begin PBXFrameworksBuildPhase section */') _p(2,'%s /* Frameworks */ = {', tr.products.children[1].fxstageid) _p(3,'isa = PBXFrameworksBuildPhase;') _p(3,'buildActionMask = 2147483647;') _p(3,'files = (') -- write out library dependencies tree.traverse(tr.frameworks, { onleaf = function(node) if node.buildid then _p(4,'%s /* %s in Frameworks */,', node.buildid, node.name) end end }) -- write out project dependencies tree.traverse(tr.projects, { onleaf = function(node) if node.buildid then _p(4,'%s /* %s in Frameworks */,', node.buildid, node.name) end end }) _p(3,');') _p(3,'runOnlyForDeploymentPostprocessing = 0;') _p(2,'};') _p('/* End PBXFrameworksBuildPhase section */') _p('') end function xcode.PBXGroup(tr) local settings = {} tree.traverse(tr, { onnode = function(node) -- Skip over anything that isn't a proper group if (node.path and #node.children == 0) or node.kind == "vgroup" then return end settings[node.productgroupid or node.id] = function() -- project references get special treatment if node.parent == tr.projects then _p(2,'%s /* Products */ = {', node.productgroupid) else _p(2,'%s /* %s */ = {', node.id, node.name) end _p(3,'isa = PBXGroup;') _p(3,'children = (') for _, childnode in ipairs(node.children) do _p(4,'%s /* %s */,', childnode.id, childnode.name) end _p(3,');') if node.parent == tr.projects then _p(3,'name = Products;') else _p(3,'name = %s;', stringifySetting(node.name)) local vpath = project.getvpath(tr.project, node.name) if node.path and node.name ~= vpath then local p = node.path if node.parent.path then p = path.getrelative(node.parent.path, node.path) end _p(3,'path = %s;', stringifySetting(p)) end end _p(3,'sourceTree = "";') _p(2,'};') end end }, true) if not table.isempty(settings) then _p('/* Begin PBXGroup section */') printSettingsTable(2, settings) _p('/* End PBXGroup section */') _p('') end end function xcode.PBXNativeTarget(tr) _p('/* Begin PBXNativeTarget section */') for _, node in ipairs(tr.products.children) do local name = tr.project.name -- This function checks whether there are build commands of a specific -- type to be executed; they will be generated correctly, but the project -- commands will not contain any per-configuration commands, so the logic -- has to be extended a bit to account for that. local function hasBuildCommands(which) -- standard check...this is what existed before if #tr.project[which] > 0 then return true end -- what if there are no project-level commands? check configs... for _, cfg in ipairs(tr.configs) do if #cfg[which] > 0 then return true end end end _p(2,'%s /* %s */ = {', node.targetid, name) _p(3,'isa = PBXNativeTarget;') _p(3,'buildConfigurationList = %s /* Build configuration list for PBXNativeTarget "%s" */;', node.cfgsection, escapeSetting(name)) _p(3,'buildPhases = (') if hasBuildCommands('prebuildcommands') then _p(4,'9607AE1010C857E500CD1376 /* Prebuild */,') end _p(4,'%s /* Resources */,', node.resstageid) _p(4,'%s /* Sources */,', node.sourcesid) if hasBuildCommands('prelinkcommands') then _p(4,'9607AE3510C85E7E00CD1376 /* Prelink */,') end _p(4,'%s /* Frameworks */,', node.fxstageid) if hasBuildCommands('postbuildcommands') then _p(4,'9607AE3710C85E8F00CD1376 /* Postbuild */,') end _p(3,');') _p(3,'buildRules = (') _p(3,');') _p(3,'dependencies = (') for _, node in ipairs(tr.projects.children) do _p(4,'%s /* PBXTargetDependency */,', node.targetdependid) end _p(3,');') _p(3,'name = %s;', stringifySetting(name)) local p if node.cfg.kind == "ConsoleApp" then p = "$(HOME)/bin" elseif node.cfg.kind == "WindowedApp" then p = "$(HOME)/Applications" end if p then _p(3,'productInstallPath = %s;', stringifySetting(p)) end _p(3,'productName = %s;', stringifySetting(name)) _p(3,'productReference = %s /* %s */;', node.id, node.name) _p(3,'productType = %s;', stringifySetting(xcode.getproducttype(node))) _p(2,'};') end _p('/* End PBXNativeTarget section */') _p('') end function xcode.PBXProject(tr) _p('/* Begin PBXProject section */') _p(2,'08FB7793FE84155DC02AAC07 /* Project object */ = {') _p(3,'isa = PBXProject;') _p(3,'buildConfigurationList = 1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "%s" */;', tr.name) _p(3,'compatibilityVersion = "Xcode 3.2";') _p(3,'hasScannedForEncodings = 1;') _p(3,'mainGroup = %s /* %s */;', tr.id, tr.name) _p(3,'projectDirPath = "";') if #tr.projects.children > 0 then _p(3,'projectReferences = (') for _, node in ipairs(tr.projects.children) do _p(4,'{') _p(5,'ProductGroup = %s /* Products */;', node.productgroupid) _p(5,'ProjectRef = %s /* %s */;', node.id, path.getname(node.path)) _p(4,'},') end _p(3,');') end _p(3,'projectRoot = "";') _p(3,'targets = (') for _, node in ipairs(tr.products.children) do _p(4,'%s /* %s */,', node.targetid, node.name) end _p(3,');') _p(2,'};') _p('/* End PBXProject section */') _p('') end function xcode.PBXReferenceProxy(tr) local settings = {} tree.traverse(tr.projects, { onleaf = function(node) settings[node.id] = function() _p(2,'%s /* %s */ = {', node.id, node.name) _p(3,'isa = PBXReferenceProxy;') _p(3,'fileType = %s;', xcode.gettargettype(node)) _p(3,'path = %s;', stringifySetting(node.name)) _p(3,'remoteRef = %s /* PBXContainerItemProxy */;', node.parent.productproxyid) _p(3,'sourceTree = BUILT_PRODUCTS_DIR;') _p(2,'};') end end }) if not table.isempty(settings) then _p('/* Begin PBXReferenceProxy section */') printSettingsTable(2, settings) _p('/* End PBXReferenceProxy section */') _p('') end end function xcode.PBXResourcesBuildPhase(tr) _p('/* Begin PBXResourcesBuildPhase section */') for _, target in ipairs(tr.products.children) do _p(2,'%s /* Resources */ = {', target.resstageid) _p(3,'isa = PBXResourcesBuildPhase;') _p(3,'buildActionMask = 2147483647;') _p(3,'files = (') tree.traverse(tr, { onnode = function(node) if xcode.getbuildcategory(node) == "Resources" then _p(4,'%s /* %s in Resources */,', node.buildid, node.name) end end }) _p(3,');') _p(3,'runOnlyForDeploymentPostprocessing = 0;') _p(2,'};') end _p('/* End PBXResourcesBuildPhase section */') _p('') end function xcode.PBXShellScriptBuildPhase(tr) local wrapperWritten = false local function doblock(id, name, which) -- start with the project-level commands (most common) local prjcmds = tr.project[which] local commands = table.join(prjcmds, {}) -- see if there are any config-specific commands to add for _, cfg in ipairs(tr.configs) do local cfgcmds = cfg[which] if #cfgcmds > #prjcmds then table.insert(commands, 'if [ "${CONFIGURATION}" = "' .. cfg.buildcfg .. '" ]; then') for i = #prjcmds + 1, #cfgcmds do table.insert(commands, cfgcmds[i]) end table.insert(commands, 'fi') end end if #commands > 0 then commands = os.translateCommands(commands, p.MACOSX) if not wrapperWritten then _p('/* Begin PBXShellScriptBuildPhase section */') wrapperWritten = true end _p(2,'%s /* %s */ = {', id, name) _p(3,'isa = PBXShellScriptBuildPhase;') _p(3,'buildActionMask = 2147483647;') _p(3,'files = (') _p(3,');') _p(3,'inputPaths = ('); _p(3,');'); _p(3,'name = %s;', name); _p(3,'outputPaths = ('); _p(3,');'); _p(3,'runOnlyForDeploymentPostprocessing = 0;'); _p(3,'shellPath = /bin/sh;'); _p(3,'shellScript = %s;', stringifySetting(table.concat(commands, '\n'))) _p(2,'};') end end doblock("9607AE1010C857E500CD1376", "Prebuild", "prebuildcommands") doblock("9607AE3510C85E7E00CD1376", "Prelink", "prelinkcommands") doblock("9607AE3710C85E8F00CD1376", "Postbuild", "postbuildcommands") if wrapperWritten then _p('/* End PBXShellScriptBuildPhase section */') end end function xcode.PBXSourcesBuildPhase(tr) _p('/* Begin PBXSourcesBuildPhase section */') for _, target in ipairs(tr.products.children) do _p(2,'%s /* Sources */ = {', target.sourcesid) _p(3,'isa = PBXSourcesBuildPhase;') _p(3,'buildActionMask = 2147483647;') _p(3,'files = (') tree.traverse(tr, { onleaf = function(node) if xcode.getbuildcategory(node) == "Sources" then _p(4,'%s /* %s in Sources */,', node.buildid, node.name) end end }) _p(3,');') _p(3,'runOnlyForDeploymentPostprocessing = 0;') _p(2,'};') end _p('/* End PBXSourcesBuildPhase section */') _p('') end function xcode.PBXVariantGroup(tr) local settings = {} tree.traverse(tr, { onbranch = function(node) settings[node.id] = function() if node.kind == "vgroup" then _p(2,'%s /* %s */ = {', node.id, node.name) _p(3,'isa = PBXVariantGroup;') _p(3,'children = (') for _, lang in ipairs(node.children) do _p(4,'%s /* %s */,', lang.id, lang.name) end _p(3,');') _p(3,'name = %s;', node.name) _p(3,'sourceTree = "";') _p(2,'};') end end end }) if not table.isempty(settings) then _p('/* Begin PBXVariantGroup section */') printSettingsTable(2, settings) _p('/* End PBXVariantGroup section */') _p('') end end function xcode.PBXTargetDependency(tr) local settings = {} tree.traverse(tr.projects, { onleaf = function(node) settings[node.parent.targetdependid] = function() _p(2,'%s /* PBXTargetDependency */ = {', node.parent.targetdependid) _p(3,'isa = PBXTargetDependency;') _p(3,'name = %s;', stringifySetting(node.name)) _p(3,'targetProxy = %s /* PBXContainerItemProxy */;', node.parent.targetproxyid) _p(2,'};') end end }) if not table.isempty(settings) then _p('/* Begin PBXTargetDependency section */') printSettingsTable(2, settings) _p('/* End PBXTargetDependency section */') _p('') end end function xcode.XCBuildConfiguration_Target(tr, target, cfg) local settings = {} settings['ALWAYS_SEARCH_USER_PATHS'] = 'NO' if cfg.symbols ~= p.OFF then settings['DEBUG_INFORMATION_FORMAT'] = 'dwarf-with-dsym' end if cfg.kind ~= "StaticLib" and cfg.buildtarget.prefix ~= '' then settings['EXECUTABLE_PREFIX'] = cfg.buildtarget.prefix end --[[if cfg.targetextension then local ext = cfg.targetextension ext = iif(ext:startswith('.'), ext:sub(2), ext) settings['EXECUTABLE_EXTENSION'] = ext end]] local outdir = path.getrelative(tr.project.location, path.getdirectory(cfg.buildtarget.relpath)) if outdir ~= "." then settings['CONFIGURATION_BUILD_DIR'] = outdir end settings['GCC_DYNAMIC_NO_PIC'] = 'NO' if tr.infoplist then settings['INFOPLIST_FILE'] = config.findfile(cfg, path.getextension(tr.infoplist.name)) end installpaths = { ConsoleApp = '/usr/local/bin', WindowedApp = '"$(HOME)/Applications"', SharedLib = '/usr/local/lib', StaticLib = '/usr/local/lib', } settings['INSTALL_PATH'] = installpaths[cfg.kind] local fileNameList = {} local file_tree = project.getsourcetree(tr.project) tree.traverse(tr, { onnode = function(node) if node.buildid and not node.isResource and node.abspath then -- ms this seems to work on visual studio !!! -- why not in xcode ?? local filecfg = fileconfig.getconfig(node, cfg) if filecfg and filecfg.flags.ExcludeFromBuild then --fileNameList = fileNameList .. " " ..filecfg.name table.insert(fileNameList, escapeArg(node.name)) end --ms new way -- if the file is not in this config file list excluded it from build !!! --if not cfg.files[node.abspath] then -- table.insert(fileNameList, escapeArg(node.name)) --end end end }) if not table.isempty(fileNameList) then settings['EXCLUDED_SOURCE_FILE_NAMES'] = fileNameList end settings['PRODUCT_NAME'] = cfg.buildtarget.basename --ms not by default ...add it manually if you need it --settings['COMBINE_HIDPI_IMAGES'] = 'YES' overrideSettings(settings, cfg.xcodebuildsettings) _p(2,'%s /* %s */ = {', cfg.xcode.targetid, cfg.buildcfg) _p(3,'isa = XCBuildConfiguration;') _p(3,'buildSettings = {') printSettingsTable(4, settings) _p(3,'};') printSetting(3, 'name', cfg.buildcfg); _p(2,'};') end function xcode.XCBuildConfiguration_Project(tr, cfg) local settings = {} local archs = { Native = "$(NATIVE_ARCH_ACTUAL)", x86 = "i386", x86_64 = "x86_64", Universal32 = "$(ARCHS_STANDARD_32_BIT)", Universal64 = "$(ARCHS_STANDARD_64_BIT)", Universal = "$(ARCHS_STANDARD_32_64_BIT)", } settings['ARCHS'] = archs[cfg.platform or "Native"] --ms This is the default so don;t write it --settings['SDKROOT'] = 'macosx' local targetdir = path.getdirectory(cfg.buildtarget.relpath) if targetdir ~= "." then settings['CONFIGURATION_BUILD_DIR'] = '$(SYMROOT)' end settings['CONFIGURATION_TEMP_DIR'] = '$(OBJROOT)' if config.isDebugBuild(cfg) then settings['COPY_PHASE_STRIP'] = 'NO' end settings['GCC_C_LANGUAGE_STANDARD'] = 'gnu99' if cfg.flags['C++14'] then settings['CLANG_CXX_LANGUAGE_STANDARD'] = 'c++14' elseif cfg.flags['C++11'] then settings['CLANG_CXX_LANGUAGE_STANDARD'] = 'c++0x' end if cfg.exceptionhandling == p.OFF then settings['GCC_ENABLE_CPP_EXCEPTIONS'] = 'NO' end if cfg.rtti == p.OFF then settings['GCC_ENABLE_CPP_RTTI'] = 'NO' end if cfg.symbols == p.ON and not cfg.flags.NoEditAndContinue then settings['GCC_ENABLE_FIX_AND_CONTINUE'] = 'YES' end if cfg.exceptionhandling == p.OFF then settings['GCC_ENABLE_OBJC_EXCEPTIONS'] = 'NO' end local optimizeMap = { On = 3, Size = 's', Speed = 3, Full = 'fast', Debug = 1 } settings['GCC_OPTIMIZATION_LEVEL'] = optimizeMap[cfg.optimize] or 0 if cfg.pchheader and not cfg.flags.NoPCH then settings['GCC_PRECOMPILE_PREFIX_HEADER'] = 'YES' settings['GCC_PREFIX_HEADER'] = cfg.pchheader end local escapedDefines = { } for i,v in ipairs(cfg.defines) do escapedDefines[i] = escapeArg(v) end settings['GCC_PREPROCESSOR_DEFINITIONS'] = escapedDefines settings["GCC_SYMBOLS_PRIVATE_EXTERN"] = 'NO' if cfg.flags.FatalWarnings then settings['GCC_TREAT_WARNINGS_AS_ERRORS'] = 'YES' end settings['GCC_WARN_ABOUT_RETURN_TYPE'] = 'YES' settings['GCC_WARN_UNUSED_VARIABLE'] = 'YES' local includedirs = project.getrelative(cfg.project, cfg.includedirs) for i,v in ipairs(includedirs) do cfg.includedirs[i] = premake.quoted(v) end settings['USER_HEADER_SEARCH_PATHS'] = cfg.includedirs local sysincludedirs = project.getrelative(cfg.project, cfg.sysincludedirs) for i,v in ipairs(sysincludedirs) do cfg.sysincludedirs[i] = premake.quoted(v) end if not table.isempty(cfg.sysincludedirs) then table.insert(cfg.sysincludedirs, "$(inherited)") end settings['HEADER_SEARCH_PATHS'] = cfg.sysincludedirs for i,v in ipairs(cfg.libdirs) do cfg.libdirs[i] = premake.project.getrelative(cfg.project, cfg.libdirs[i]) end settings['LIBRARY_SEARCH_PATHS'] = cfg.libdirs for i,v in ipairs(cfg.frameworkdirs) do cfg.frameworkdirs[i] = premake.project.getrelative(cfg.project, cfg.frameworkdirs[i]) end settings['FRAMEWORK_SEARCH_PATHS'] = cfg.frameworkdirs local objDir = path.getrelative(tr.project.location, cfg.objdir) settings['OBJROOT'] = objDir settings['ONLY_ACTIVE_ARCH'] = iif(premake.config.isDebugBuild(cfg), 'YES', 'NO') -- build list of "other" C/C++ flags local checks = { ["-ffast-math"] = cfg.flags.FloatFast, ["-ffloat-store"] = cfg.flags.FloatStrict, ["-fomit-frame-pointer"] = cfg.flags.NoFramePointer, } local flags = { } for flag, check in pairs(checks) do if check then table.insert(flags, flag) end end --[[if (type(cfg.buildoptions) == "table") then for k,v in pairs(cfg.buildoptions) do table.insertflat(flags, string.explode(v," -")) end end ]] settings['OTHER_CFLAGS'] = table.join(flags, cfg.buildoptions) -- build list of "other" linked flags. All libraries that aren't frameworks -- are listed here, so I don't have to try and figure out if they are ".a" -- or ".dylib", which Xcode requires to list in the Frameworks section flags = { } for _, lib in ipairs(config.getlinks(cfg, "system")) do if not xcode.isframework(lib) then table.insert(flags, "-l" .. lib) end end --ms this step is for reference projects only for _, lib in ipairs(config.getlinks(cfg, "dependencies", "object")) do if (lib.external) then if not xcode.isframework(lib.linktarget.basename) then table.insert(flags, "-l" .. escapeArg(lib.linktarget.basename)) end end end settings['OTHER_LDFLAGS'] = table.join(flags, cfg.linkoptions) if cfg.flags.StaticRuntime then settings['STANDARD_C_PLUS_PLUS_LIBRARY_TYPE'] = 'static' end if targetdir ~= "." then settings['SYMROOT'] = path.getrelative(tr.project.location, targetdir) end if cfg.warnings == "Extra" then settings['WARNING_CFLAGS'] = '-Wall -Wextra' end overrideSettings(settings, cfg.xcodebuildsettings) _p(2,'%s /* %s */ = {', cfg.xcode.projectid, cfg.buildcfg) _p(3,'isa = XCBuildConfiguration;') _p(3,'buildSettings = {') printSettingsTable(4, settings) _p(3,'};') printSetting(3, 'name', cfg.buildcfg); _p(2,'};') end function xcode.XCBuildConfiguration(tr) local settings = {} for _, target in ipairs(tr.products.children) do for _, cfg in ipairs(tr.configs) do settings[cfg.xcode.targetid] = function() xcode.XCBuildConfiguration_Target(tr, target, cfg) end end end for _, cfg in ipairs(tr.configs) do settings[cfg.xcode.projectid] = function() xcode.XCBuildConfiguration_Project(tr, cfg) end end if not table.isempty(settings) then _p('/* Begin XCBuildConfiguration section */') printSettingsTable(0, settings) _p('/* End XCBuildConfiguration section */') _p('') end end function xcode.XCBuildConfigurationList(tr) local wks = tr.project.workspace local defaultCfgName = stringifySetting(tr.configs[1].buildcfg) local settings = {} for _, target in ipairs(tr.products.children) do settings[target.cfgsection] = function() _p(2,'%s /* Build configuration list for PBXNativeTarget "%s" */ = {', target.cfgsection, target.name) _p(3,'isa = XCConfigurationList;') _p(3,'buildConfigurations = (') for _, cfg in ipairs(tr.configs) do _p(4,'%s /* %s */,', cfg.xcode.targetid, cfg.buildcfg) end _p(3,');') _p(3,'defaultConfigurationIsVisible = 0;') _p(3,'defaultConfigurationName = %s;', defaultCfgName) _p(2,'};') end end settings['1DEB928908733DD80010E9CD'] = function() _p(2,'1DEB928908733DD80010E9CD /* Build configuration list for PBXProject "%s" */ = {', tr.name) _p(3,'isa = XCConfigurationList;') _p(3,'buildConfigurations = (') for _, cfg in ipairs(tr.configs) do _p(4,'%s /* %s */,', cfg.xcode.projectid, cfg.buildcfg) end _p(3,');') _p(3,'defaultConfigurationIsVisible = 0;') _p(3,'defaultConfigurationName = %s;', defaultCfgName) _p(2,'};') end _p('/* Begin XCConfigurationList section */') printSettingsTable(2, settings) _p('/* End XCConfigurationList section */') end