--- -- xcode/xcode4_project.lua -- Generate an Xcode project file. -- Author Jason Perkins -- Modified by Mihai Sebea -- Copyright (c) 2009-2015 Jason Perkins and the Premake project --- local p = premake local m = p.modules.xcode local xcode = p.modules.xcode local project = p.project local config = p.config local fileconfig = p.fileconfig local tree = p.tree -- -- Create a tree corresponding to what is shown in the Xcode project browser -- pane, with nodes for files and folders, resources, frameworks, and products. -- -- @param prj -- The project being generated. -- @returns -- A tree, loaded with metadata, which mirrors Xcode's view of the project. -- function xcode.buildprjtree(prj) local tr = project.getsourcetree(prj, nil , false) tr.project = prj -- create a list of build configurations and assign IDs tr.configs = {} for cfg in project.eachconfig(prj) do cfg.xcode = {} cfg.xcode.targetid = xcode.newid(prj.xcode.projectnode.name, cfg.buildcfg, "target") cfg.xcode.projectid = xcode.newid(tr.name, cfg.buildcfg) table.insert(tr.configs, cfg) end -- convert localized resources from their filesystem layout (English.lproj/MainMenu.xib) -- to Xcode's display layout (MainMenu.xib/English). tree.traverse(tr, { onbranch = function(node) if path.getextension(node.name) == ".lproj" then local lang = path.getbasename(node.name) -- "English", "French", etc. -- create a new language group for each file it contains for _, filenode in ipairs(node.children) do local grpnode = node.parent.children[filenode.name] if not grpnode then grpnode = tree.insert(node.parent, tree.new(filenode.name)) grpnode.kind = "vgroup" end -- convert the file node to a language node and add to the group filenode.name = path.getbasename(lang) tree.insert(grpnode, filenode) end -- remove this directory from the tree tree.remove(node) end end }) -- the special folder "Frameworks" lists all linked frameworks tr.frameworks = tree.new("Frameworks") for cfg in project.eachconfig(prj) do for _, link in ipairs(config.getlinks(cfg, "system", "fullpath")) do local name = path.getname(link) if xcode.isframework(name) and not tr.frameworks.children[name] then node = tree.insert(tr.frameworks, tree.new(name)) node.path = link end end end -- only add it to the tree if there are frameworks to link if #tr.frameworks.children > 0 then tree.insert(tr, tr.frameworks) end -- the special folder "Products" holds the target produced by the project; this -- is populated below tr.products = tree.insert(tr, tree.new("Products")) -- the special folder "Projects" lists sibling project dependencies tr.projects = tree.new("Projects") for _, dep in ipairs(project.getdependencies(prj, "linkOnly")) do xcode.addDependency(prj, tr, dep, true) end for _, dep in ipairs(project.getdependencies(prj, "dependOnly")) do xcode.addDependency(prj, tr, dep, false) end if #tr.projects.children > 0 then tree.insert(tr, tr.projects) end -- Final setup tree.traverse(tr, { onnode = function(node) -- assign IDs to every node in the tree node.id = xcode.newid(node.name, nil, node.path) node.isResource = xcode.isItemResource(prj, node) -- assign build IDs to buildable files if xcode.getbuildcategory(node) and not node.excludefrombuild then node.buildid = xcode.newid(node.name, "build", node.path) end -- remember key files that are needed elsewhere if string.endswith(node.name, "Info.plist") then tr.infoplist = node end end }, true) -- Plug in the product node into the Products folder in the tree. The node -- was built in xcode.prepareWorkspace() in xcode_common.lua; it contains IDs -- that are necessary for inter-project dependencies node = tree.insert(tr.products, prj.xcode.projectnode) node.kind = "product" node.path = node.cfg.buildtarget.fullpath node.cfgsection = xcode.newid(node.name, "cfg") node.resstageid = xcode.newid(node.name, "rez") node.sourcesid = xcode.newid(node.name, "src") node.fxstageid = xcode.newid(node.name, "fxs") return tr end function xcode.addDependency(prj, tr, dep, build) -- create a child node for the dependency's xcodeproj local xcpath = xcode.getxcodeprojname(dep) local xcnode = tree.insert(tr.projects, tree.new(path.getname(xcpath))) xcnode.path = xcpath xcnode.project = dep xcnode.productgroupid = xcode.newid(xcnode.name, "prodgrp") xcnode.productproxyid = xcode.newid(xcnode.name, "prodprox") xcnode.targetproxyid = xcode.newid(xcnode.name, "targprox") xcnode.targetdependid = xcode.newid(xcnode.name, "targdep") -- create a grandchild node for the dependency's link target local lprj = p.workspace.findproject(prj.workspace, dep.name) local cfg = project.findClosestMatch(lprj, prj.configurations[1]) node = tree.insert(xcnode, tree.new(cfg.linktarget.name)) node.path = cfg.linktarget.fullpath node.cfg = cfg -- don't link the dependency if it's a dependency only if build == false then node.excludefrombuild = true end end --- -- Generate an Xcode .xcodeproj for a Premake project. --- m.elements.project = function(prj) return { m.header, } end function m.generateProject(prj) local tr = xcode.buildprjtree(prj) p.callArray(m.elements.project, prj) xcode.PBXBuildFile(tr) xcode.PBXContainerItemProxy(tr) xcode.PBXFileReference(tr) xcode.PBXFrameworksBuildPhase(tr) xcode.PBXGroup(tr) xcode.PBXNativeTarget(tr) xcode.PBXProject(tr) xcode.PBXReferenceProxy(tr) xcode.PBXResourcesBuildPhase(tr) xcode.PBXShellScriptBuildPhase(tr) xcode.PBXSourcesBuildPhase(tr) xcode.PBXTargetDependency(tr) xcode.PBXVariantGroup(tr) xcode.XCBuildConfiguration(tr) xcode.XCBuildConfigurationList(tr) xcode.footer(prj) end function m.header(prj) p.w('// !$*UTF8*$!') p.push('{') p.w('archiveVersion = 1;') p.w('classes = {') p.w('};') p.w('objectVersion = 46;') p.push('objects = {') p.w() end function xcode.footer(prj) p.pop('};') p.w('rootObject = 08FB7793FE84155DC02AAC07 /* Project object */;') p.pop('}') end