-- -- tests/config/test_links.lua -- Test the list of linked objects retrieval function. -- Copyright (c) 2012-2013 Jason Perkins and the Premake project -- local suite = test.declare("config_links") local config = premake.config -- -- Setup and teardown -- local sln, prj function suite.setup() _ACTION = "test" _OS = "windows" sln, prj = test.createsolution() end local function prepare(kind, part, linkage) cfg = test.getconfig(prj, "Debug") return config.getlinks(cfg, kind, part, linkage) end -- -- If no links are present, should return an empty table. -- function suite.emptyResult_onNoLinks() local r = prepare("all", "object") test.isequal(0, #r) end -- -- System libraries which include path information are made project relative. -- function suite.pathMadeRelative_onSystemLibWithPath() location "build" links { "../libs/z" } local r = prepare("all", "fullpath") test.isequal({ "../../libs/z" }, r) end -- -- Handle the case where the library extension has been explicitly -- included in the link statement. -- function suite.skipsExtension_onExplicitExtension() system "windows" links { "user32.lib" } local r = prepare("all", "fullpath") test.isequal({ "user32.lib" }, r) end -- -- Check handling of shell variables in library paths. -- function suite.variableMaintained_onLeadingVariable() system "windows" location "build" links { "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI" } local r = prepare("all", "fullpath") test.isequal({ "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI" }, r) end function suite.variableMaintained_onQuotedVariable() system "windows" location "build" links { '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' } local r = prepare("all", "fullpath") test.isequal({ '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' }, r) end -- -- If fetching directories, the libdirs should be included in the result. -- function suite.includesLibDirs_onDirectories() libdirs { "../libs" } local r = prepare("all", "directory") test.isequal({ "../libs" }, r) end -- -- Managed C++ projects should ignore links to managed assemblies, which -- are designated with an explicit ".dll" extension. -- function suite.skipsAssemblies_onManagedCpp() system "windows" clr "On" links { "user32", "System.dll" } local r = prepare("all", "fullpath") test.isequal({ "user32" }, r) end -- -- When explicitly requesting managed links, any unmanaged items in the -- list should be ignored. -- function suite.skipsUnmanagedLibs_onManagedLinkage() system "windows" clr "On" links { "user32", "System.dll" } local r = prepare("all", "fullpath", "managed") test.isequal({ "System.dll" }, r) end -- -- Managed projects can link to other managed projects, and unmanaged -- projects can link to unmanaged projects. -- function suite.canLink_CppAndCpp() links { "MyProject2" } project "MyProject2" kind "StaticLib" language "C++" local r = prepare("all", "fullpath") test.isequal({ "MyProject2.lib" }, r) end function suite.canLink_CsAndCs() language "C#" links { "MyProject2" } project "MyProject2" kind "SharedLib" language "C#" local r = prepare("all", "fullpath") test.isequal({ "MyProject2.dll" }, r) end function suite.canLink_ManagedCppAndManagedCpp() clr "On" links { "MyProject2" } project "MyProject2" kind "StaticLib" language "C++" clr "On" local r = prepare("all", "fullpath") test.isequal({ "MyProject2.lib" }, r) end function suite.canLink_ManagedCppAndCs() clr "On" links { "MyProject2" } project "MyProject2" kind "SharedLib" language "C#" local r = prepare("all", "fullpath") test.isequal({ "MyProject2.dll" }, r) end -- -- Managed and unmanaged projects can not link to each other. -- function suite.ignoreLink_CppAndCs() links { "MyProject2" } project "MyProject2" kind "SharedLib" language "C#" local r = prepare("all", "fullpath") test.isequal({}, r) end