658 lines
18 KiB
Lua
658 lines
18 KiB
Lua
--
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-- android/vsandroid_vcxproj.lua
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-- vs-android integration for vstudio.
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-- Copyright (c) 2012-2015 Manu Evans and the Premake project
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--
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local p = premake
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p.modules.vsandroid = { }
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local android = p.modules.android
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local vsandroid = p.modules.vsandroid
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local vc2010 = p.vstudio.vc2010
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local vstudio = p.vstudio
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local project = p.project
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local config = p.config
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--
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-- Utility functions
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--
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local function setBoolOption(optionName, flag, value)
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if flag ~= nil then
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vc2010.element(optionName, nil, value)
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end
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end
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--
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-- Add android tools to vstudio actions.
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--
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if vstudio.vs2010_architectures ~= nil then
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if _ACTION >= "vs2015" then
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vstudio.vs2010_architectures.arm = "ARM"
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else
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vstudio.vs2010_architectures.android = "Android"
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end
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end
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--
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-- Extend global properties
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--
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premake.override(vc2010.elements, "globals", function (oldfn, prj)
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local elements = oldfn(prj)
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if prj.system == premake.ANDROID and prj.kind ~= premake.PACKAGING then
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-- Remove "IgnoreWarnCompileDuplicatedFilename".
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local pos = table.indexof(elements, vc2010.ignoreWarnDuplicateFilename)
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table.remove(elements, pos)
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elements = table.join(elements, {
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android.androidApplicationType
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})
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end
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return elements
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end)
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premake.override(vc2010.elements, "globalsCondition", function (oldfn, prj, cfg)
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local elements = oldfn(prj, cfg)
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if cfg.system == premake.ANDROID and cfg.system ~= prj.system and cfg.kind ~= premake.PACKAGING then
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elements = table.join(elements, {
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android.androidApplicationType
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})
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end
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return elements
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end)
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function android.androidApplicationType(cfg)
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vc2010.element("Keyword", nil, "Android")
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vc2010.element("RootNamespace", nil, "%s", cfg.project.name)
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if _ACTION >= "vs2019" then
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vc2010.element("MinimumVisualStudioVersion", nil, "16.0")
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elseif _ACTION >= "vs2017" then
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vc2010.element("MinimumVisualStudioVersion", nil, "15.0")
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elseif _ACTION >= "vs2015" then
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vc2010.element("MinimumVisualStudioVersion", nil, "14.0")
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end
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vc2010.element("ApplicationType", nil, "Android")
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if _ACTION >= "vs2017" then
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vc2010.element("ApplicationTypeRevision", nil, "3.0")
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elseif _ACTION >= "vs2015" then
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vc2010.element("ApplicationTypeRevision", nil, "2.0")
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else
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vc2010.element("ApplicationTypeRevision", nil, "1.0")
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end
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end
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--
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-- Extend configurationProperties.
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--
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premake.override(vc2010.elements, "configurationProperties", function(oldfn, cfg)
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local elements = oldfn(cfg)
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if cfg.kind ~= p.UTILITY and cfg.kind ~= p.PACKAGING and cfg.system == premake.ANDROID then
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table.remove(elements, table.indexof(elements, vc2010.characterSet))
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table.remove(elements, table.indexof(elements, vc2010.wholeProgramOptimization))
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table.remove(elements, table.indexof(elements, vc2010.windowsSDKDesktopARMSupport))
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elements = table.join(elements, {
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android.androidAPILevel,
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android.androidStlType,
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})
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if _ACTION >= "vs2015" then
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elements = table.join(elements, {
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android.thumbMode,
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})
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end
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end
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return elements
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end)
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function android.androidAPILevel(cfg)
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if cfg.androidapilevel ~= nil then
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vc2010.element("AndroidAPILevel", nil, "android-" .. cfg.androidapilevel)
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end
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end
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function android.androidStlType(cfg)
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if cfg.stl ~= nil then
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local stlType = {
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["none"] = "system",
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["gabi++"] = "gabi++",
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["stlport"] = "stlport",
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["gnu"] = "gnustl",
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["libc++"] = "c++",
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}
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local postfix = iif(cfg.staticruntime == "On", "_static", "_shared")
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local runtimeLib = iif(cfg.stl == "none", "system", stlType[cfg.stl] .. postfix)
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if _ACTION >= "vs2015" then
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vc2010.element("UseOfStl", nil, runtimeLib)
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else
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vc2010.element("AndroidStlType", nil, runtimeLib)
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end
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end
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end
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function android.thumbMode(cfg)
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if cfg.thumbmode ~= nil then
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local thumbMode =
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{
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thumb = "Thumb",
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arm = "ARM",
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disabled = "Disabled",
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}
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vc2010.element("ThumbMode", nil, thumbMode[cfg.thumbmode])
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end
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end
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-- Note: this function is already patched in by vs2012...
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premake.override(vc2010, "platformToolset", function(oldfn, cfg)
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if cfg.system ~= premake.ANDROID then
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return oldfn(cfg)
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end
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if _ACTION >= "vs2015" then
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local gcc_map = {
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["4.6"] = "GCC_4_6",
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["4.8"] = "GCC_4_8",
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["4.9"] = "GCC_4_9",
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}
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local clang_map = {
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["3.4"] = "Clang_3_4",
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["3.5"] = "Clang_3_5",
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["3.6"] = "Clang_3_6",
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["3.8"] = "Clang_3_8",
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["5.0"] = "Clang_5_0",
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}
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if cfg.toolchainversion ~= nil then
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local map = iif(cfg.toolset == "gcc", gcc_map, clang_map)
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local ts = map[cfg.toolchainversion]
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if ts == nil then
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p.error('Invalid toolchainversion for the selected toolset (%s).', cfg.toolset or "clang")
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end
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vc2010.element("PlatformToolset", nil, ts)
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end
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else
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local archMap = {
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arm = "armv5te", -- should arm5 be default? vs-android thinks so...
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arm5 = "armv5te",
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arm7 = "armv7-a",
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mips = "mips",
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x86 = "x86",
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}
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local arch = cfg.architecture or "arm"
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if (cfg.architecture ~= nil or cfg.toolchainversion ~= nil) and archMap[arch] ~= nil then
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local defaultToolsetMap = {
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arm = "arm-linux-androideabi-",
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armv5 = "arm-linux-androideabi-",
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armv7 = "arm-linux-androideabi-",
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aarch64 = "aarch64-linux-android-",
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mips = "mipsel-linux-android-",
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mips64 = "mips64el-linux-android-",
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x86 = "x86-",
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x86_64 = "x86_64-",
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}
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local toolset = defaultToolsetMap[arch]
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if cfg.toolset == "clang" then
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error("The clang toolset is not yet supported by vs-android", 2)
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toolset = toolset .. "clang"
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elseif cfg.toolset and cfg.toolset ~= "gcc" then
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error("Toolset not supported by the android NDK: " .. cfg.toolset, 2)
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end
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local version = cfg.toolchainversion or iif(cfg.toolset == "clang", "3.5", "4.9")
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vc2010.element("PlatformToolset", nil, toolset .. version)
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vc2010.element("AndroidArch", nil, archMap[arch])
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end
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end
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end)
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--
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-- Extend clCompile.
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--
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premake.override(vc2010.elements, "clCompile", function(oldfn, cfg)
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local elements = oldfn(cfg)
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if cfg.system == premake.ANDROID then
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elements = table.join(elements, {
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android.debugInformation,
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android.strictAliasing,
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android.fpu,
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android.pic,
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android.shortEnums,
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android.cStandard,
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android.cppStandard,
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})
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if _ACTION >= "vs2015" then
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table.remove(elements, table.indexof(elements, vc2010.debugInformationFormat))
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-- Android has C[pp]LanguageStandard instead.
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table.remove(elements, table.indexof(elements, vc2010.languageStandard))
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-- Ignore multiProcessorCompilation for android projects, they use UseMultiToolTask instead.
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table.remove(elements, table.indexof(elements, vc2010.multiProcessorCompilation))
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-- minimalRebuild also ends up in android projects somehow.
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table.remove(elements, table.indexof(elements, vc2010.minimalRebuild))
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-- VS has NEON support through EnableNeonCodegen.
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table.replace(elements, vc2010.enableEnhancedInstructionSet, android.enableEnhancedInstructionSet)
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-- precompiledHeaderFile support.
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table.replace(elements, vc2010.precompiledHeaderFile, android.precompiledHeaderFile)
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end
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end
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return elements
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end)
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function android.precompiledHeaderFile(fileName, cfg)
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-- Doesn't work for project-relative paths.
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vc2010.element("PrecompiledHeaderFile", nil, "%s", path.getabsolute(path.rebase(fileName, cfg.basedir, cfg.location)))
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end
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function android.debugInformation(cfg)
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if cfg.flags.Symbols then
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_p(3,'<GenerateDebugInformation>true</GenerateDebugInformation>')
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end
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end
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function android.strictAliasing(cfg)
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if cfg.strictaliasing ~= nil then
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vc2010.element("StrictAliasing", nil, iif(cfg.strictaliasing == "Off", "false", "true"))
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end
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end
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function android.fpu(cfg)
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if cfg.fpu ~= nil then
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_p(3,'<SoftFloat>true</SoftFloat>', iif(cfg.fpu == "Software", "true", "false"))
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end
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end
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function android.pic(cfg)
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if cfg.pic ~= nil then
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vc2010.element("PositionIndependentCode", nil, iif(cfg.pic == "On", "true", "false"))
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end
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end
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function android.verboseCompiler(cfg)
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setBoolOption("Verbose", cfg.flags.VerboseCompiler, "true")
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end
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function android.undefineAllPreprocessorDefinitions(cfg)
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setBoolOption("UndefineAllPreprocessorDefinitions", cfg.flags.UndefineAllPreprocessorDefinitions, "true")
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end
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function android.showIncludes(cfg)
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setBoolOption("ShowIncludes", cfg.flags.ShowIncludes, "true")
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end
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function android.dataLevelLinking(cfg)
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setBoolOption("DataLevelLinking", cfg.flags.DataLevelLinking, "true")
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end
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function android.shortEnums(cfg)
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setBoolOption("UseShortEnums", cfg.flags.UseShortEnums, "true")
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end
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function android.cStandard(cfg)
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local c_langmap = {
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["C98"] = "c98",
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["C99"] = "c99",
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["C11"] = "c11",
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["gnu99"] = "gnu99",
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["gnu11"] = "gnu11",
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}
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if c_langmap[cfg.cdialect] ~= nil then
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vc2010.element("CLanguageStandard", nil, c_langmap[cfg.cdialect])
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end
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end
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function android.cppStandard(cfg)
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local cpp_langmap = {
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["C++98"] = "c++98",
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["C++11"] = "c++11",
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["C++14"] = "c++1y",
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["C++17"] = "c++1z",
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["C++latest"] = "c++1z",
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["gnu++98"] = "gnu++98",
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["gnu++11"] = "gnu++11",
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["gnu++14"] = "gnu++1y",
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["gnu++17"] = "gnu++1z",
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}
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if cpp_langmap[cfg.cppdialect] ~= nil then
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vc2010.element("CppLanguageStandard", nil, cpp_langmap[cfg.cppdialect])
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end
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end
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p.override(vc2010, "additionalCompileOptions", function(oldfn, cfg, condition)
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if cfg.system == p.ANDROID then
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local opts = cfg.buildoptions
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if cfg.disablewarnings and #cfg.disablewarnings > 0 then
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for _, warning in ipairs(cfg.disablewarnings) do
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table.insert(opts, '-Wno-' .. warning)
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end
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end
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-- -fvisibility=<>
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if cfg.visibility ~= nil then
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table.insert(opts, p.tools.gcc.cxxflags.visibility[cfg.visibility])
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end
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if #opts > 0 then
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opts = table.concat(opts, " ")
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vc2010.element("AdditionalOptions", condition, '%s %%(AdditionalOptions)', opts)
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end
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else
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oldfn(cfg, condition)
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end
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end)
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p.override(vc2010, "warningLevel", function(oldfn, cfg)
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if _ACTION >= "vs2015" and cfg.system == p.ANDROID and cfg.warnings and cfg.warnings ~= "Off" then
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vc2010.element("WarningLevel", nil, "EnableAllWarnings")
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elseif (_ACTION >= "vs2015" and cfg.system == p.ANDROID and cfg.warnings) or not (_ACTION >= "vs2015" and cfg.system == p.ANDROID) then
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oldfn(cfg)
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end
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end)
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premake.override(vc2010, "clCompilePreprocessorDefinitions", function(oldfn, cfg, condition)
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if cfg.system == p.ANDROID then
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vc2010.preprocessorDefinitions(cfg, cfg.defines, false, condition)
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else
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oldfn(cfg, condition)
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end
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end)
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premake.override(vc2010, "exceptionHandling", function(oldfn, cfg, condition)
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if cfg.system == p.ANDROID then
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-- Note: Android defaults to 'off'
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local exceptions = {
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On = "Enabled",
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Off = "Disabled",
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UnwindTables = "UnwindTables",
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}
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if _ACTION >= "vs2015" then
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if exceptions[cfg.exceptionhandling] ~= nil then
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vc2010.element("ExceptionHandling", condition, exceptions[cfg.exceptionhandling])
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end
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else
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if cfg.exceptionhandling == premake.ON then
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vc2010.element("GccExceptionHandling", condition, "true")
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end
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end
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else
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oldfn(cfg, condition)
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end
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end)
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function android.enableEnhancedInstructionSet(cfg)
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if cfg.vectorextensions == "NEON" then
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vc2010.element("EnableNeonCodegen", nil, "true")
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end
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end
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premake.override(vc2010, "runtimeTypeInfo", function(oldfn, cfg, condition)
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if cfg.system == premake.ANDROID then
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-- Note: Android defaults to 'off'
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if cfg.rtti == premake.ON then
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vc2010.element("RuntimeTypeInfo", condition, "true")
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end
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else
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oldfn(cfg, condition)
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end
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end)
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--
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-- Extend Link.
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--
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premake.override(vc2010, "generateDebugInformation", function(oldfn, cfg)
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-- Note: Android specifies the debug info in the clCompile section
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if cfg.system ~= premake.ANDROID then
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oldfn(cfg)
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end
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end)
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--
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-- Add android tools to vstudio actions.
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--
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premake.override(vc2010.elements, "itemDefinitionGroup", function(oldfn, cfg)
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local elements = oldfn(cfg)
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if cfg.system == premake.ANDROID and _ACTION < "vs2015" then
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elements = table.join(elements, {
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android.antBuild,
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})
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end
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return elements
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end)
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function android.antPackage(cfg)
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p.push('<AntPackage>')
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if cfg.androidapplibname ~= nil then
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vc2010.element("AndroidAppLibName", nil, cfg.androidapplibname)
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else
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vc2010.element("AndroidAppLibName", nil, "$(RootNamespace)")
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end
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p.pop('</AntPackage>')
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end
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function android.antBuild(cfg)
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if cfg.kind == premake.STATICLIB or cfg.kind == premake.SHAREDLIB then
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return
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end
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_p(2,'<AntBuild>')
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_p(3,'<AntBuildType>%s</AntBuildType>', iif(premake.config.isDebugBuild(cfg), "Debug", "Release"))
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_p(2,'</AntBuild>')
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end
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premake.override(vc2010, "additionalCompileOptions", function(oldfn, cfg, condition)
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if cfg.system == premake.ANDROID then
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vsandroid.additionalOptions(cfg, condition)
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end
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return oldfn(cfg, condition)
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end)
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premake.override(vc2010.elements, "user", function(oldfn, cfg)
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if cfg.system == p.ANDROID then
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return {}
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else
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return oldfn(cfg)
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end
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end)
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|
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--
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-- Add options unsupported by vs-android UI to <AdvancedOptions>.
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--
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function vsandroid.additionalOptions(cfg)
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if _ACTION >= "vs2015" then
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else
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local function alreadyHas(t, key)
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for _, k in ipairs(t) do
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if string.find(k, key) then
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return true
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end
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end
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return false
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end
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if not cfg.architecture or string.startswith(cfg.architecture, "arm") then
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-- we might want to define the arch to generate better code
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-- if not alreadyHas(cfg.buildoptions, "-march=") then
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-- if cfg.architecture == "armv6" then
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-- table.insert(cfg.buildoptions, "-march=armv6")
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-- elseif cfg.architecture == "armv7" then
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-- table.insert(cfg.buildoptions, "-march=armv7")
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-- end
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-- end
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-- ARM has a comprehensive set of floating point options
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if cfg.fpu ~= "Software" and cfg.floatabi ~= "soft" then
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if cfg.architecture == "armv7" then
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-- armv7 always has VFP, may not have NEON
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if not alreadyHas(cfg.buildoptions, "-mfpu=") then
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if cfg.vectorextensions == "NEON" then
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table.insert(cfg.buildoptions, "-mfpu=neon")
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elseif cfg.fpu == "Hardware" or cfg.floatabi == "softfp" or cfg.floatabi == "hard" then
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table.insert(cfg.buildoptions, "-mfpu=vfpv3-d16") -- d16 is the lowest common denominator
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end
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end
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if not alreadyHas(cfg.buildoptions, "-mfloat-abi=") then
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if cfg.floatabi == "hard" then
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table.insert(cfg.buildoptions, "-mfloat-abi=hard")
|
|
else
|
|
-- Android should probably use softfp by default for compatibility
|
|
table.insert(cfg.buildoptions, "-mfloat-abi=softfp")
|
|
end
|
|
end
|
|
|
|
else
|
|
|
|
-- armv5/6 may not have VFP
|
|
|
|
if not alreadyHas(cfg.buildoptions, "-mfpu=") then
|
|
if cfg.fpu == "Hardware" or cfg.floatabi == "softfp" or cfg.floatabi == "hard" then
|
|
table.insert(cfg.buildoptions, "-mfpu=vfp")
|
|
end
|
|
end
|
|
|
|
if not alreadyHas(cfg.buildoptions, "-mfloat-abi=") then
|
|
if cfg.floatabi == "softfp" then
|
|
table.insert(cfg.buildoptions, "-mfloat-abi=softfp")
|
|
elseif cfg.floatabi == "hard" then
|
|
table.insert(cfg.buildoptions, "-mfloat-abi=hard")
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
elseif cfg.floatabi == "soft" then
|
|
|
|
table.insert(cfg.buildoptions, "-mfloat-abi=soft")
|
|
|
|
end
|
|
|
|
if cfg.endian == "Little" then
|
|
table.insert(cfg.buildoptions, "-mlittle-endian")
|
|
elseif cfg.endian == "Big" then
|
|
table.insert(cfg.buildoptions, "-mbig-endian")
|
|
end
|
|
|
|
elseif cfg.architecture == "mips" then
|
|
|
|
-- TODO...
|
|
|
|
if cfg.vectorextensions == "MXU" then
|
|
table.insert(cfg.buildoptions, "-mmxu")
|
|
end
|
|
|
|
elseif cfg.architecture == "x86" then
|
|
|
|
-- TODO...
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
--
|
|
-- Disable subsystem.
|
|
--
|
|
|
|
p.override(vc2010, "subSystem", function(oldfn, cfg)
|
|
if cfg.system ~= p.ANDROID then
|
|
return oldfn(cfg)
|
|
end
|
|
end)
|
|
|
|
--
|
|
-- Remove .lib and list in LibraryDependencies instead of AdditionalDependencies.
|
|
--
|
|
|
|
p.override(vc2010, "additionalDependencies", function(oldfn, cfg, explicit)
|
|
if cfg.system == p.ANDROID then
|
|
local links = {}
|
|
|
|
-- If we need sibling projects to be listed explicitly, grab them first
|
|
if explicit then
|
|
links = config.getlinks(cfg, "siblings", "fullpath")
|
|
end
|
|
|
|
-- Then the system libraries, which come undecorated
|
|
local system = config.getlinks(cfg, "system", "name")
|
|
for i = 1, #system do
|
|
local link = system[i]
|
|
table.insert(links, link)
|
|
end
|
|
|
|
-- TODO: When to use LibraryDependencies vs AdditionalDependencies
|
|
|
|
if #links > 0 then
|
|
links = path.translate(table.concat(links, ";"))
|
|
vc2010.element("LibraryDependencies", nil, "%%(LibraryDependencies);%s", links)
|
|
end
|
|
else
|
|
return oldfn(cfg, explicit)
|
|
end
|
|
end)
|
|
|
|
function android.useMultiToolTask(cfg)
|
|
-- Android equivalent of 'MultiProcessorCompilation'
|
|
if cfg.flags.MultiProcessorCompile then
|
|
vc2010.element("UseMultiToolTask", nil, "true")
|
|
end
|
|
end
|
|
|
|
premake.override(vc2010.elements, "outputProperties", function(oldfn, cfg)
|
|
if cfg.system == p.ANDROID then
|
|
return table.join(oldfn(cfg), {
|
|
android.useMultiToolTask,
|
|
})
|
|
else
|
|
return oldfn(cfg)
|
|
end
|
|
end)
|
|
|
|
--
|
|
-- Disable override of OutDir. This is breaking deployment.
|
|
--
|
|
|
|
p.override(vc2010, "outDir", function(oldfn, cfg)
|
|
if cfg.system ~= p.ANDROID then
|
|
return oldfn(cfg)
|
|
end
|
|
end)
|
|
|
|
--
|
|
-- Disable usage of ExternalIncludePath, Android project format ignores it.
|
|
--
|
|
|
|
p.override(vc2010, "includePath", function(oldfn, cfg)
|
|
if cfg.system == p.ANDROID then
|
|
local dirs = vstudio.path(cfg, cfg.externalincludedirs)
|
|
if #dirs > 0 then
|
|
vc2010.element("IncludePath", nil, "%s;$(IncludePath)", table.concat(dirs, ";"))
|
|
end
|
|
else
|
|
oldfn(cfg)
|
|
end
|
|
end)
|