f2f739d79c
* Generate fsproj for F# projects. * store the order of the original file list. * fixes based on review. * I guess this was supposed to be moved.
132 lines
2.4 KiB
Lua
132 lines
2.4 KiB
Lua
--
|
|
-- vs200x_vcproj_user.lua
|
|
-- Generate a Visual Studio 2002-2008 C/C++ project .user file
|
|
-- Copyright (c) Jason Perkins and the Premake project
|
|
--
|
|
|
|
local p = premake
|
|
local m = p.vstudio.vc200x
|
|
|
|
|
|
|
|
--
|
|
-- Generate a Visual Studio 200x C++ user file, with support for the new platforms API.
|
|
--
|
|
|
|
m.elements.user = function(cfg)
|
|
return {
|
|
m.debugSettings,
|
|
}
|
|
end
|
|
|
|
function m.generateUser(prj)
|
|
p.indent("\t")
|
|
|
|
-- Only want output if there is something to configure
|
|
local contents = {}
|
|
local size = 0
|
|
|
|
for cfg in p.project.eachconfig(prj) do
|
|
contents[cfg] = p.capture(function()
|
|
p.push(4)
|
|
p.callArray(m.elements.user, cfg)
|
|
p.pop(4)
|
|
end)
|
|
size = size + #contents[cfg]
|
|
end
|
|
|
|
if size > 0 then
|
|
m.xmlElement()
|
|
m.visualStudioUserFile()
|
|
p.push('<Configurations>')
|
|
for cfg in p.project.eachconfig(prj) do
|
|
m.userConfiguration(cfg)
|
|
p.push('<DebugSettings')
|
|
if #contents[cfg] > 0 then
|
|
p.outln(contents[cfg])
|
|
end
|
|
p.pop('/>')
|
|
p.pop('</Configuration>')
|
|
end
|
|
p.pop('</Configurations>')
|
|
p.pop('</VisualStudioUserFile>')
|
|
end
|
|
end
|
|
|
|
|
|
|
|
---
|
|
-- Output the opening project tag.
|
|
---
|
|
|
|
function m.visualStudioUserFile()
|
|
p.push('<VisualStudioUserFile')
|
|
p.w('ProjectType="Visual C++"')
|
|
m.version()
|
|
p.w('ShowAllFiles="false"')
|
|
p.w('>')
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- Write out the <Configuration> element, describing a specific Premake
|
|
-- build configuration/platform pairing.
|
|
--
|
|
|
|
function m.userConfiguration(cfg)
|
|
p.push('<Configuration')
|
|
p.x('Name="%s"', p.vstudio.projectConfig(cfg))
|
|
p.w('>')
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- Write out the debug settings for this project.
|
|
--
|
|
|
|
m.elements.debugSettings = function(cfg)
|
|
return {
|
|
m.debugCommand,
|
|
m.debugDir,
|
|
m.debugArgs,
|
|
m.debugEnvironment,
|
|
}
|
|
end
|
|
|
|
function m.debugSettings(cfg)
|
|
p.callArray(m.elements.debugSettings, cfg)
|
|
end
|
|
|
|
|
|
function m.debugArgs(cfg)
|
|
if #cfg.debugargs > 0 then
|
|
p.x('CommandArguments="%s"', table.concat(cfg.debugargs, " "))
|
|
end
|
|
end
|
|
|
|
|
|
function m.debugCommand(cfg)
|
|
if cfg.debugcommand then
|
|
p.x('Command="%s"', p.vstudio.path(cfg, cfg.debugcommand))
|
|
end
|
|
end
|
|
|
|
|
|
function m.debugDir(cfg)
|
|
if cfg.debugdir then
|
|
p.x('WorkingDirectory="%s"', p.vstudio.path(cfg, cfg.debugdir))
|
|
end
|
|
end
|
|
|
|
|
|
function m.debugEnvironment(cfg)
|
|
if #cfg.debugenvs > 0 then
|
|
p.x('Environment="%s"', table.concat(cfg.debugenvs, "\n"))
|
|
if cfg.flags.DebugEnvsDontMerge then
|
|
p.x('EnvironmentMerge="false"')
|
|
end
|
|
end
|
|
end
|