Stupid broken build tool maintained by frogs, rust, and fed contractor brainlets
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2009-04-21 19:42:14 +00:00
packages/debian Copied packaging files to 4.0 trunk 2008-05-05 14:12:38 +00:00
samples Implemented support for Universal platforms 2009-04-20 19:32:26 +00:00
src Updated scripts 2009-04-21 19:42:14 +00:00
tests Added support for "native" platform to Visual Studio 2009-04-20 19:46:23 +00:00
BUILD.txt Embed scripts instead of precompiled bytecodes to avoid portability issues; undo previous PPC fixes 2009-01-19 01:45:47 +00:00
CHANGES.txt Plaform-specific settings and Xbox 360 support now working in Visual Studio 2005/2008 2009-04-09 20:02:49 +00:00
doxyfile Initial import of my local 4.x development code 2008-04-06 18:10:41 +00:00
LICENSE.txt Merged configuration check logic and global eol-settings (r405:413) 2008-06-17 18:45:11 +00:00
premake4.lua solution() and project() now only set the active object when called with a name; remains unchanged otherwise 2009-01-19 16:56:40 +00:00
premake.lua Last tweaks for RC1 2008-12-30 01:29:15 +00:00
README.txt Prepped support files for RC1 2008-12-29 23:20:44 +00:00

PREMAKE
A build configuration tool

 Copyright (C) 2002-2009 by Jason Perkins
 Distributed under the GNU General Public License, see LICENSE.txt

 The Lua language and runtime library is (C) TeCGraf, PUC-Rio.
 See their website at http://www.lua.org/


 See the file BUILD.txt for instructions on building Premake.


 For questions, comments, or more information, visit the project
 website at http://industriousone.com/premake