premake/modules/vstudio/tests/vc2010/test_output_props.lua
2017-06-19 13:12:05 -07:00

326 lines
7.5 KiB
Lua

--
-- tests/actions/vstudio/vc2010/test_output_props.lua
-- Validate generation of the output property groups.
-- Copyright (c) 2011-2013 Jason Perkins and the Premake project
--
local p = premake
local suite = test.declare("vstudio_vs2010_output_props")
local vc2010 = p.vstudio.vc2010
--
-- Setup
--
local wks
function suite.setup()
p.action.set("vs2010")
wks, prj = test.createWorkspace()
end
local function prepare()
local cfg = test.getconfig(prj, "Debug")
vc2010.outputProperties(cfg)
end
--
-- Check the structure with the default project values.
--
function suite.structureIsCorrect_onDefaultValues()
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
</PropertyGroup>
]]
end
--
-- This entire block gets skipped for Makefile projects.
--
function suite.omitsBlock_onMakefile()
kind "Makefile"
prepare()
test.isemptycapture()
end
function suite.omitsBlock_onNone()
kind "Makefile"
prepare()
test.isemptycapture()
end
--
-- Xbox360 adds an extra <OutputFile> element to the block.
--
function suite.structureIsCorrect_onXbox360()
system "Xbox360"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<OutputFile>$(OutDir)MyProject.exe</OutputFile>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<ImageXexOutput>$(OutDir)$(TargetName).xex</ImageXexOutput>
</PropertyGroup>
]]
end
function suite.staticLibStructureIsCorrect_onXbox360()
system "Xbox360"
kind "StaticLib"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<OutDir>bin\Debug\</OutDir>
<OutputFile>$(OutDir)MyProject.lib</OutputFile>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.lib</TargetExt>
<ImageXexOutput>$(OutDir)$(TargetName).xex</ImageXexOutput>
</PropertyGroup>
]]
end
--
-- Static libraries should omit the link incremental element entirely.
--
function suite.omitLinkIncremental_onStaticLib()
kind "StaticLib"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>bin\Debug\</OutDir>
]]
end
--
-- Optimized builds should not link incrementally.
--
function suite.noIncrementalLink_onOptimizedBuild()
optimize "On"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
]]
end
--
-- The target directory is applied, if specified.
--
function suite.outDir_onTargetDir()
targetdir "../bin"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>..\bin\</OutDir>
]]
end
--
-- The objeccts directory is applied, if specified.
--
function suite.intDir_onTargetDir()
objdir "../tmp"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>..\tmp\Debug\</IntDir>
]]
end
--
-- The target name is applied, if specified.
--
function suite.targetName_onTargetName()
targetname "MyTarget"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyTarget</TargetName>
]]
end
--
-- If the NoImportLib flag is set, add the IgnoreImportLibrary element.
--
function suite.ignoreImportLib_onNoImportLib()
kind "SharedLib"
flags "NoImportLib"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
]]
end
function suite.omitIgnoreImportLib_onNonSharedLib()
kind "ConsoleApp"
flags "NoImportLib"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
]]
end
--
-- If the NoManifest flag is set, add the GenerateManifest element.
--
function suite.generateManifest_onNoManifest()
flags "NoManifest"
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<GenerateManifest>false</GenerateManifest>
]]
end
---
-- The <TargetExt> should be split if there is no extension.
---
function suite.splitTargetExt_onNoTargetExtension()
targetextension ""
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>
</TargetExt>
</PropertyGroup>
]]
end
--
-- Check the handling of extra cleaning extensions.
--
function suite.extensionsToDeleteOnClean()
cleanextensions { ".temp1", ".temp2" }
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<ExtensionsToDeleteOnClean>*.temp1;*.temp2;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
</PropertyGroup>
]]
end
--
-- Check the handling of the VC++ Directories.
--
function suite.onSystemIncludeDirs()
sysincludedirs { "$(DXSDK_DIR)/Include" }
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<IncludePath>$(DXSDK_DIR)\Include;$(IncludePath)</IncludePath>
</PropertyGroup>
]]
end
function suite.onSystemLibraryDirs()
syslibdirs { "$(DXSDK_DIR)/lib/x86" }
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<LibraryPath>$(DXSDK_DIR)\lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
]]
end
--
-- Check the handling of the VC++ ExecutablePath.
--
function suite.onBinDirsRelative()
bindirs { "../Include" }
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<ExecutablePath>$(ProjectDir)..\Include;$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
]]
end
function suite.onBinDirsAbsolute()
bindirs { "C:\\Include" }
prepare()
test.capture [[
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>bin\Debug\</OutDir>
<IntDir>obj\Debug\</IntDir>
<TargetName>MyProject</TargetName>
<TargetExt>.exe</TargetExt>
<ExecutablePath>C:\Include;$(ExecutablePath)</ExecutablePath>
</PropertyGroup>
]]
end