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modules | ||
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scripts | ||
src | ||
tests | ||
.editorconfig | ||
.gitignore | ||
.travis.yml | ||
appveyor.yml | ||
Bootstrap.mak | ||
BUILD.txt | ||
CHANGES.txt | ||
CONTRIBUTORS.txt | ||
doxyfile | ||
LICENSE.txt | ||
premake4.lua | ||
premake5.lua | ||
README.md |
PREMAKE 5 (core)
Premake is a command line utility which reads a scripted definition of a software project and, most commonly, uses it to generate project files for toolsets like Visual Studio, Xcode, or GNU Make. Built-in and Third-Party Modules add support for even more toolsets.
Find out in detail what Premake is and how to use it in the wiki.
Get started
- Download Premake
- Read the wiki to find out how to get your project up and running with Premake.
News and Community
- Check the official Github project for the latest developments
- For questions about using Premake and authoring project scripts, please ask on StackOverflow, adding the #premake tag to your question.
- For discussions about developing, customizing, or extending Premake and add-on modules, please use the Premake Developers Google Groups forum.
Report isssues
Something not working quite as expected? Do you need a feature that has not been implemented yet? Check the issue tracker and add a new one if your problem is not already listed. Please try to provide a detailed description of your problem, including the steps to reproduce it.
Contribute
Awesome! View the contribution guidelines before you contribute. If you would like to contribute with a new feature or submit a bugfix, fork this repo and send a pull request. Please, make sure all the unit tests are passing before submitting and add new ones in case you introduced new features.
Copyright & License
Copyright © 2002-2016 by Jason Perkins Distributed under the terms of the BSD License, see LICENSE.txt
The Lua language and runtime library is © TeCGraf, PUC-Rio. See their website at http://www.lua.org/