Stupid broken build tool maintained by frogs, rust, and fed contractor brainlets
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Jason Perkins 4af8eb44af Clean up rule container creation and usage
- Adds externalRule() to match rule()
- Adds externalProject() as replacement for external() for consistency with rules
- Adds rules() to associate rules (external or generated) with a project
- Drops customRules(); use rules() on the project level instead
2014-10-20 15:41:00 -04:00
packages/debian Copied packaging files to 4.0 trunk 2008-05-05 14:12:38 +00:00
scripts Rework --scripts handling to allow module loading 2014-10-16 17:32:09 -04:00
src Clean up rule container creation and usage 2014-10-20 15:41:00 -04:00
tests Clean up rule container creation and usage 2014-10-20 15:41:00 -04:00
.gitignore Adding ignore entries for .vlstatus (Visual Lint) and .lnt (PCLint) 2014-02-05 02:05:03 +00:00
.hgignore Adding ignore entries for .vlstatus (Visual Lint) and .lnt (PCLint) 2014-02-05 02:05:03 +00:00
.hgsub Add Xcode module 2014-10-13 07:54:58 -04:00
.hgsubstate Add Xcode module 2014-10-13 07:54:58 -04:00
.hgtags Added tag 4.4-beta3 for changeset 84f69f787603 2011-08-16 12:29:30 -04:00
BUILD.txt Update BUILD.txt to reflect new behavior of --scripts option 2014-10-16 17:50:55 -04:00
CHANGES.txt update Changelist 2014-03-01 18:45:06 +01:00
doxyfile Initial import of my local 4.x development code 2008-04-06 18:10:41 +00:00
LICENSE.txt Update copyright dates 2014-02-20 15:21:47 -05:00
premake4.lua Fix bootstrapping with premake4 2014-09-27 11:16:41 +00:00
premake5.lua Rework embedded scripts to be loaded on-demand and by name 2014-09-26 09:25:14 -04:00
README.txt Modify testing scripts to use new test action setup 2014-09-18 16:19:08 -04:00

PREMAKE
A build configuration tool
Core module

 Copyright (C) 2002-2014 by Jason Perkins
 Distributed under the terms of the BSD License, see LICENSE.txt

 The Lua language and runtime library is (C) TeCGraf, PUC-Rio.
 See their website at http://www.lua.org/

 See the file BUILD.txt for instructions on building Premake.

 For questions, comments, or more information, visit the project
 website at https://bitbucket.org/premake/premake-main