93 lines
1.9 KiB
Lua
93 lines
1.9 KiB
Lua
--
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-- tests/solution/test_objdirs.lua
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-- Test the solution unique objects directory building.
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-- Copyright (c) 2012 Jason Perkins and the Premake project
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--
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T.solution_objdir = { }
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local suite = T.solution_objdir
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--
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-- Setup and teardown
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--
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local sln, prj, cfg
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function suite.setup()
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_ACTION = "test"
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sln = solution("MySolution")
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system "macosx"
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end
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local function prepare()
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local platforms = sln.platforms or {}
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prj = project("MyProject")
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premake.solution.bake(sln)
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prj = premake.solution.getproject_ng(sln, "MyProject")
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cfg = premake5.project.getconfig(prj, "Debug", platforms[1])
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end
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--
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-- Objects directory should "obj" by default.
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--
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function suite.directoryIsObj_onNoValueSet()
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configurations { "Debug" }
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prepare()
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test.isequal("obj", cfg.objdir)
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end
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--
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-- If a conflict occurs between platforms, the platform names should
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-- be used to make unique.
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--
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function suite.directoryIncludesPlatform_onConflictAndPlatform()
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configurations { "Debug" }
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platforms { "x32", "x64" }
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prepare()
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test.isequal("obj/x32", cfg.objdir)
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end
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--
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-- If a conflict occurs between build configurations, the build
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-- configuration names should be used to make unique.
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--
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function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
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configurations { "Debug", "Release" }
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prepare()
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test.isequal("obj/Debug", cfg.objdir)
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end
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--
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-- If a conflict occurs between both build configurations and platforms,
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-- both should be used to make unique.
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--
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function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
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configurations { "Debug", "Release" }
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platforms { "x32", "x64" }
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prepare()
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test.isequal("obj/x32/Debug", cfg.objdir)
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end
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--
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-- If a conflict occurs between projects, the project name should be
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-- used to make unique.
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--
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function suite.directoryIncludesBuildCfg_onConflictAndNoPlatforms()
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configurations { "Debug", "Release" }
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project "MyProject2"
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prepare()
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test.isequal("obj/Debug/MyProject", cfg.objdir)
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end
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