premake/tests/config/test_links.lua

91 lines
1.9 KiB
Lua
Executable File

--
-- tests/config/test_links.lua
-- Test the list of linked objects retrieval function.
-- Copyright (c) 2012 Jason Perkins and the Premake project
--
T.config_links = { }
local suite = T.config_links
local project = premake5.project
local config = premake5.config
--
-- Setup and teardown
--
local sln, prj, cfg
function suite.setup()
_ACTION = "test"
sln, prj = test.createsolution()
system "macosx"
end
local function prepare(kind, part)
cfg = project.getconfig(prj, "Debug")
return config.getlinks(cfg, kind, part)
end
--
-- If no links are present, should return an empty table.
--
function suite.emptyResult_onNoLinks()
local r = prepare("all", "object")
test.isequal(0, #r)
end
--
-- System libraries which include path information are made project relative.
--
function suite.pathMadeRelative_onSystemLibWithPath()
location "build"
links { "../libs/z" }
local r = prepare("all", "fullpath")
test.isequal({ "../../libs/z" }, r)
end
--
-- On Windows, system libraries get the ".lib" file extensions.
--
function suite.libAdded_onWindowsSystemLibs()
system "windows"
links { "user32" }
local r = prepare("all", "fullpath")
test.isequal({ "user32.lib" }, r)
end
function suite.libAdded_onWindowsSystemLibs()
system "windows"
links { "user32.lib" }
local r = prepare("all", "fullpath")
test.isequal({ "user32.lib" }, r)
end
--
-- Check handling of shell variables in library paths.
--
function suite.variableMaintained_onLeadingVariable()
system "windows"
location "build"
links { "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI" }
local r = prepare("all", "fullpath")
test.isequal({ "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib" }, r)
end
function suite.variableMaintained_onQuotedVariable()
system "windows"
location "build"
links { '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' }
local r = prepare("all", "fullpath")
test.isequal({ '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' }, r)
end