91 lines
1.9 KiB
Lua
Executable File
91 lines
1.9 KiB
Lua
Executable File
--
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-- tests/config/test_links.lua
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-- Test the list of linked objects retrieval function.
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-- Copyright (c) 2012 Jason Perkins and the Premake project
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--
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T.config_links = { }
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local suite = T.config_links
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local project = premake5.project
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local config = premake5.config
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--
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-- Setup and teardown
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--
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local sln, prj, cfg
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function suite.setup()
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_ACTION = "test"
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sln, prj = test.createsolution()
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system "macosx"
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end
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local function prepare(kind, part)
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cfg = project.getconfig(prj, "Debug")
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return config.getlinks(cfg, kind, part)
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end
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--
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-- If no links are present, should return an empty table.
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--
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function suite.emptyResult_onNoLinks()
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local r = prepare("all", "object")
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test.isequal(0, #r)
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end
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--
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-- System libraries which include path information are made project relative.
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--
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function suite.pathMadeRelative_onSystemLibWithPath()
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location "build"
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links { "../libs/z" }
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local r = prepare("all", "fullpath")
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test.isequal({ "../../libs/z" }, r)
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end
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--
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-- On Windows, system libraries get the ".lib" file extensions.
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--
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function suite.libAdded_onWindowsSystemLibs()
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system "windows"
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links { "user32" }
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local r = prepare("all", "fullpath")
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test.isequal({ "user32.lib" }, r)
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end
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function suite.libAdded_onWindowsSystemLibs()
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system "windows"
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links { "user32.lib" }
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local r = prepare("all", "fullpath")
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test.isequal({ "user32.lib" }, r)
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end
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--
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-- Check handling of shell variables in library paths.
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--
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function suite.variableMaintained_onLeadingVariable()
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system "windows"
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location "build"
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links { "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI" }
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local r = prepare("all", "fullpath")
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test.isequal({ "$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib" }, r)
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end
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function suite.variableMaintained_onQuotedVariable()
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system "windows"
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location "build"
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links { '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' }
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local r = prepare("all", "fullpath")
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test.isequal({ '"$(SN_PS3_PATH)/sdk/lib/PS3TMAPI.lib"' }, r)
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end
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