premake/CHANGES.txt
2013-01-29 11:03:48 -05:00

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5.0 (in progress)
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* Completely overhauled the platform support; too many changes to list
* Enabled per-project configurations and platforms
* Enabled per-configuration file lists
* Enabled per-configuration toolset selection
* Added custom build rules
* Added support for Visual Studio 2012 (mopey)
* Added token expansion
* Added external() to reference non-Premake generated projects
* Added remove...() API to remove values from list fields
* Folders containing single sub-folder now trimmed from top of source tree
* Added debugformat with C7 support for Visual Studio
* The error message for invalid flags now includes the offending value
* The include() function will now include each file only once
* The include() function can now include specific files
* path.translate() now defaults to Windows-style backslashes
* Added NoWarnings flag for Visual Studio (xpol)
* Added debugcommand for Visual Studio (xpol)
* Bug 1674173: Allow source files to have the same name
* Added forceinclude() to specify forced include files
* Visual Studio C# projects now support architectures
* Visual Studio C# projects now support pre- and post-build commands
* Added NoImplicitLink flag to force explicit linking from Visual Studio
* Decoupled VS2010 smaller type checks (/RTCc) from extra warnings (/W4)
* Added NoRuntimeChecks flag to disable Visual Studio default checks
* Generated Visual Studio GUIDs are now deterministic
* Added support for Visual Studio solution groups
* Added dependson() to specify non-linking dependencies (Alexey Orlov)
* Added startproject() to specify solution startup project
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4.4 (in progress)
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* Feature 1590022: Source file filtering and grouping
* Feature 3100379: C# support for Visual Studio 2010
* Feature 1657833: Set working directory for debugging
* Added support for Haiku OS (Yuriy O'Donnell)
* Patch 2963313: Enable setting .NET framework version (Justen Hyde)
* Switched PS3 builds from GCC to SNC
* Ignore NoRTTI flag for Managed C++ projects (Nick Darnell)
* Added host.is64bit
* Added os.getversion
* Patch 3140456: Explicitly specify architecture for VS StaticLib (Brian Mazza)
* Bug 3119793: Fixed ClCompile blocks with vs10 and PCH (Dan Dunham)
* Bug 2920784: Symbol visibility in Xcode3 libraries (burnson2)
* Bug 3133743: Sets ONLY_ACTIVE_ARCH = YES in Xcode debug builds (James Wynn)
* Properly pass return codes back to shell in release builds
* Bug 3135734: Remove WholeProgramOptimization setting in vs10 (doug)
* Bug 3138377: Link dependencies ignored within "SharedLib" configuration
* Bug 3163703: pdb file being set in the wrong section. (hodsondd)
* Bug 3157645: Full path for xcode frameworks
* Bug 3232160: Environment variables are cut off
* Patch 3043933 Allow gmake to use static lib when shared lib of same name exists (Jonathan Derque)
* Bug 3294459: vs10 x86_64 using incorrect debug format for minimal rebuild (learner)
* Bug 3297634: Special characters in directory name Xcode3 (jdale)
* Feature 3100194: English aliases for Optimize flags
* Bug 3308203: Incorrect relative paths for gmake sibling static libraries (Adam)
* Bug 3277343: SM_SERVERR2 is not always defined by default (Martin Ridgers)
* Added os.stat
* Bug 3381149: Path of PCH source file in VS10 not being translated (intyuh)
* Patch 3021550: Add Wii homebrew platform (Pathogen David)
* Patch 3035550: Make/Distcc outputs dependencies to wrong location
* Patch 3138574: NoImportLib ignored in Windows makefiles dependencies (rjmyst3)
* Patch 3367641: Remove warnings in Xcode 4
* Patch 3372345: Gmake action's PCHs don't work with Mingw (Martin Ridgers)
* Patch 3317329: Support vstudio CompileAs for mixed-language projects (xpol)
* Patch 3337372: Improved precompiled header support (Anders Ericsson)
* Patch 3401184: Fix Gmake LDFLAGS generation order (Adam Petrone)
* Patch 3381066: Fix VS2010 project references
* Added debug environment variable support for Visual Studio
* Added debug environment variable support for Codeblocks using gdb
* Bug: Visual Studio 2010 forces x86 when platform is Native
* Patch 3351583: _PREMAKE_COMMAND variable (Konstantin Tokarev)
* Added new global _WORKING_DIR
* Patch 3451928: VS2008 trying to build *.h files in C projects
* Patch 3429777: Support for DragonFly BSD (Joachim de Groot)
* Patch 3445049: Build fix for FreeBSD (Konstantin Tokarev)
* Bug 3121217: Test suite fails on Linux x86_64: os.findlib broken
* Patch 3428348: Add .gitignore file (Konstantin Tokarev)
* Patch 3430158: Reorder LINKCMD for Gmake (rjmyst3)
* Patch 3451212: Fix Visual Studio MFC with StaticRuntime
* Patch 3463020: Add windres environment variable for makefiles (icebreaker)
* Bug 3413866: Incorrect VS200x .csproj relative source paths
* Patch 3111264: Allow path.join() to accept any number of args
* Patch 3353975: Support usage of premake as a library (Konstantin Tokarev)
* Patch 3505903: Fix VC2010 project reference paths (Pavel Czerný)
* Patch 3305599: Add -Wextra to ExtraWarnings (ergosys)
* Patch 3476176: Fix dependencies of precompiled header in makefile (Konstantin Tokarev)
* Patch 3476176: Remove conditionals from makefile compiler assignments (Konstantin Tokarev)
* Pull 1: Fixed path to Info.plist in Xcode projects (Adrien Anselme)
* Patch 3367642: Add support for targetextension property to Xcode
* Patch 3435716: Fix for PS3 config generation in VS2010 (Jake)
* Patch 3441850: Use debug.traceback() as error handler (Konstantin Tokarev)
* Patch 3462994: Make flag values case-insensitive (Konstantin Tokarev)
* Patch 3466877: Removed -flat_namespace from Mac OS X flags (Konstantin Tokarev)
* Pull 25: Add Unix support to os.getversion() (wfgleper)
* Bug 268: Target extension not set properly for Visual Studio 2010
* Allow command line override of makefile flags (Cameron Hart)
* Fix linking to external libraries outside of project folder
* Improve processing of ld.so.conf (Cameron Hart)
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4.3
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* CHANGED LICENSE FROM GPLv2 TO BSD
* Added Visual Studio 2010 C/C++ support (Liam Devine)
* Added Solaris support (Dean Ross-Smith)
* Added deployment and image options for Xbox360 (dvoid)
* Patch 2963313: Enable setting .NET framework version (Justen Hyde)
* Patch 2965229: Fix handling of '+' symbol in file patterns (Rachel Blum)
* Patch 2997449: Print configuration with target (ergosys)
* Patch 2997452: Suppress gmake's "nothing to be done" message (ergosys)
* Patch 3011940: Add support for MFC (JTAnderson)
* Patch 3053959: kind() crashes when called with no arguments (rjmyst3)
* Bug 2997728: Project dependencies should be case-sensitive
* Bug 3056381: Xcode project breaks on special chars
* Bug 3007101: Generating PDB in Release builds is not supported
* Bug 2971841: Gmake escaping of shell variable $(...) is broken
* Fixed handling of icons in Xcode (bitshifter)
* Added imagepath to set Xbox360 image file name (Jarod)
* Patch 3063804: Set CompileAs flag for VS200x C projects (rjmyst3)
* Implemented StaticRuntime flag for Xcode (William Burnson)
* Improved portability of Mac OS X binaries (William Burnson)
* Bug 3035545: The pattern { "./folder/*.c" } matches no files
* Bug 3034222: StaticLib projects ignore linkoptions
* Bug 3020382: GCC PCH not working
* Bug 3016050: {"../Dir/file1.c","../../Dir/file2.c"} breaks Xcode (Stephane)
* Bug 3015312: Makefiles are not quoted correctly
* Bug 3097868: Removes relative paths from vs2010 filters (Robert Konrad)
* Bug 3095274: Pre-compiled header support missing for VS2010 target
* Bug 3100062: vs2010 Runtime library selection
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4.2.1
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* Feature 2944697: Add flag to disable Minimal Rebuild in Visual Studio
* Patch 2928029: Add EnableSSE, EnableSSE2 flags
* Patch 2936443: Expose configuration terms to scripts (Laurent Humbertclaude)
* Bug 2928775: Error loading external Lua module with require()
* Bug 2942438: Wrong runtime library linked
* Bug 2931722: pchheader handling not consistent between tools
* Bug 2958829: Files pattern matching including too many files
* Bug 2953594: includedirs / libdirs converting absolute paths to relative
* Bug 2936188: Improve handling for invalid values in lists
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4.2
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- Feature 1526976: Add support for Apple Xcode 3
- Feature 2900623: Add targetsuffix and implibsuffix properties
- Added project kind to list of configuration filters
- Feature 2839002: Add gcc switch to improve header dependency generation (Johannes Spohr)
- Feature 2832906: Global variable (_SCRIPT) for current script path
- Feature 2905303: Enable better folder matching in file lists
- Feature 2919629: Add help target for makefiles
- Feature 2820644: Add Xbox360 deployment and image options
- Bug 2909463: Fix Xcode handling of Obj-C++ .mm files
- Bug 2903430: Using relative instead of absolute paths with $() macro
- Bug 2910691: Duplicate build options
- Bug 2910639: Nil reference on dylib project dependency
- Bug 2872066: Two test failures in 4.1.2
- Bug 2912756: dylibs missing lib prefix
- Bug 2910202: Code::Blocks building C files as C++
- Bug 2926917: Use target name for Visual Studio PDB file
- Bug 2927604: Unable to build Premake with Visual Studio
- Clean action now removes MonoDevelop .pidb files correctly
- Added os.executef()
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4.1.2
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- Fixed ManagedExtension setting for Visual Studio
- Fixed os.match() bug for large result sets (David Raulo)
- Patch 2840052: Order problem of static link
- Patch 2802722: Floating Point Model Flags (Suigintou)
- Patch 2865333: Support for ObjC and ObjC++ sources (Johannes Spohr)
- Patch 2832852: Fix descriptions in cmd help (Sebastian Schuberth)
- Patch 2832848: Show default script name in help (Sebastian Schuberth)
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4.1.1
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- Use libtool instead of ar for Mac OS X Universal static libraries
- Fixed Xbox 360 linker settings in Visual Studio
- Remove platform-specific intermediate objects on clean
- Bug 2819232: Buildoptions not used when creating Makefile for C#
- Bug 2813297: OS X universal config should be "univ" (William Burnson)
- Bug 2814179: Xbox 360 precompiled headers not working
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4.1
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- Added support for cross-compiling target platforms
- Added Xbox 360 support to Visual Studio 2005/2008
- Added Mac OS X universal binary support
- Added Playstation 3 support
- Added precompiled header support for GCC
- Support links and libdirs for Visual Studio static libraries
- Fail gracefully when list is assigned to string field
- Changed GCC flags to -fno-exceptions and -fno-rtti
- Improved performance of configuration building step
- Fixed crash when configuration is missing a kind
- Patch 2031626: Support for additional manifest files (Colin Graf)
- Patch 2558089: workaround for --as-needed/correct link order (idl0r)
- Patch 2609028: verbose linking in makefile (kaidokert)
- Bug 2564404: FatalWarnings has no effect with gmake target
- Bug 2550759: pchheader option has wrong type
- Bug 1900333: Parentheses in build path
- Bug 2790865: SharedLib on OSX fixes (Ash Berlin)
- Bug 2790882: Trailing slash in path.getabsolute (Ash Berlin)
RC2 -> RC3
- Bug 2805763: GCC PCH breaks on path
- Bug 2709641: Location field does not propagate to projects
- Bug 2675518: Dependencies wrong on config links
- Bug 2152526: Code::Blocks doesn't build PCH correctly on GCC
RC1 -> RC2
- Removed additional MonoDevelop files in clean action
- Fixed naming of system libraries in Visual Studio link step
- Set OS to Windows when generating for Visual Studio
- Bug 2801257: Linker error LNK1112 when cross-compiling for x64
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4.0
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This version is a complete rewrite of Premake.
- A new, more readable and extensible syntax for projects
- More robust syntax validation
- A new command-line format, with better argument validation
- Improved path handling across all project settings
- Upgraded to Lua 5.1.4
- Many, many bug fixes
RC4 -> Final
- Set Mac OS X linker flags for Code::Blocks
- Bug 2533504: Files above project root not added to project
RC3 -> RC4
- Embed scripts instead of bytecodes to avoid portability issues
- solution() and project() now only set the active object when
called with a name; remains unchanged otherwise
RC2 -> RC3
- Bug: GCC Windows release builds of Premake4 crash on script errors
- Patched Lua to load precompiled bytecodes on PPC architectures.
- Display paths of generated files
RC1 -> RC2
- Enabled use of absolute Windows paths to different drive letter
- Bug: Post-build commands run before build on Code::Blocks
- Removed FatalWarnings build flag
- Fixed GCC 4.2 warnings (Ryan Pusztai)
- Enable Windows linking to shared libraries even with NoImportLib
flag set (just in case)
- Fixed handling of paths in links
- Added "ToolsVersion" attribute to VS2005 and VS2008 C# projects
- Fixed separator between library dependencies in C++ makefiles
- Added missing os.copyfile() function
- Bug: Sometimes takes a long time to complete on Linux
- Enabled Lua popen support on Linux and Mac OS X
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3.7
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- Updated Lua to 5.1.3
- Added new CodeLite support target (Ryan Pusztai)
- Added new cb-ow (Code::Blocks Open Watcom) target (Tim Channon)
- Place OSX winexe's into Content/MacOS folder (William Burnson)
- Sibling executables may now be listed in package.links
- Bug 1520012: Improper Makefiles when filenames have spaces
(Diaa Sami)
- Bug 2045506: "no-exceptions" flag ignored for VS200x (Benoit Miller)
- Bug 2034470: Error in cmd line error handler
- Bug 2114152: package or config table isn't generated automatically
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3.6
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- Patch 1946122: Add support for VS2008 (Ryan Pusztai)
- Patch 1913448: Win32 crash when using '--clean --usetargetpath'
(David Walters)
- Patch 1771168: luaL_getn speed optimization (Richard O'Grady)
- Bug 1939089: Premake segfault on Linux/PPC (Fabio Till)
- Fixed "bad argument #2 to 'chdir'" error
- Disable -MMD on multiple -arch flags (poor man's Universal binary
support)
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3.5
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- Prevent creation of import libraries on OS X
- Improved handling of dylibs on OS X
- Patch 1771977: Ability to compile C source as C++ in Code::Blocks
(Ryan Pusztai)
- Bug 1804810: out-implib not present in linux gnu compler toolchain
- Bug 1806949: .Net reference paths are broken when bindir is specified
- Bug 1806960: Make clean does not remove .mdb files
- Bug 1831389: Makefiles stored in subdirs contain no targets on
first run
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3.4
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- Added `no-pch` flag to suppress precompiled headers
- Added App.config support to GNU makefiles
- Add os.mkdir() to script environment
- Makefile now creates target directory before copying .NET references
- Feature 1520182: Enhanced file-handling functions
- Bug 531878: Problems with relative paths
- Bug 1723867: Config-specific post-build on GNU target (Benoit Miller)
- Bug 1596826: XML targets doesn't escape xml entities
- Bug 1600155: Core dump due to newpackage() and matchfiles()
- Bug 1608895: resgen command shown
- Bug 1639730: Output filename is not set
- Bug 1729227: non-portable executable with relative library path
- Bug 1559951: default clean rule removes package dir
- Patch 1733674: PCH support for Code::Block targets (Ryan Pusztai)
- Patch 1746563: Ability to specify GUID for VS targets (Ryan Pusztai)
- Patch 1754867: Creating import lib of different name (Ryan Pusztai)
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3.3
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- Added support for prebuild, prelink, and postbuild commands
- Added `target` global variable to script environment
- Added build flag `no-edit-and-continue`
- Added build flags `native-wchar` and `no-native-wchar`
- Added build flag `no-manifest`
- Added build flag `seh-exceptions` (VS2005 only)
- Added `resdefines`, `respaths`, and `resoptions`
- Added `prebuildcommands`, `prelinkcommands`, and `postbuildcommands`
- Added `pchheader` and `pchsource` (Visual Studio only)
- Feature 1337547: Package-level bindir and libdir
- Bug 1565755: Generated makefiles do not work with MSYS
- Bug 1587955: Target path ignored for libs
- Bug 1574725: Static library extension for "gnu" target
- Bug 1522861: Fixed by using "ar -rcs" instead of "ar -cr && ranlib"
- Bug 1656816: Mkdir set wrong directory rights
- Bug 1655595: Compile/build problem on FreeBSD
- Bug: "gnu" clean rule doesn't work in cmd.exe
- Improved behavior of Linux findlib()
- Updated Code::Blocks support to latest project version
(major="1" minor="6")
- Patch 1681666: GNU targets always show the console if kind = 'winexe'
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3.2
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- Added support for Code::Blocks
- Updated MonoDevelop support
- Upgraded Lua to 5.0.3
- Added new matchdirs() to Lua script environment
- Expose list of packages as _PACKAGES global in Lua
- Turn off edit-and-continue in release builds with symbols
- Bug 1559873: libpaths inserts extra space after -L
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3.1
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- Added support for Visual Studio 2005
- Added support for Windows resources to GNU make target
- Added path handling functions to Lua environment
- Added matchrecursive() for recursive file searches
- Added os.fileexists() function to Lua environment
- Added os.appendfile() function to Lua environment
- Changed `monoresgen` to `resgen` to keep up with Mono project
- Added `mono2` .NET compiler set for Mono .NET 2.0 support
- Feature 1096677: exclude files from matchfiles (package.excludes)
- Bug 1439463: VS2003 RTTI problem
- Bug 1439446: GNU Makefile problem under Mingw32
- Bug 1422068: package.path="." causes bad makefiles
- Bug 1431530: makefile target fails when project path specified
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3.0
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- Upgraded Lua interpreter to version 5.0.1
- The options table now stores simple values, rather than tables
- Completed MonoDevelop support
- Improved .NET resource handling for GNU generator
- Added unit test suite
- Merged Scott Graham unicode build flag patch
- Removed package.warninglevel in favor of extra-warnings flag
- Added package.targetprefix
- Overhauled structure of generated GNU makefiles
- Added --os command line option
- Fixed bug 1268588: Use gcc to link C packages
- Fixed bug 1363306: GNU C# should copy referenced DLLs
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2.4
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- Added chdir() to Lua script environment
- Merged Thomas Harning's patch for .NET resources on GNU
- Fixed bug 1194702: Can't put multiple packages in same directory
- Fixed bug in GNU shared library builds (doh!)
- Added target 'vs2002' to replace 'vs7'
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2.3
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- Added 'project.config[]' with 'bindir' and 'libdir'
- Merged Scott Graham's "warninglevel" patch.
- Fixed bug 1153484: Import lib in wrong directory.
- Fixed bug 1013352: Stack overflow with large projects.
- Fixed bug 945406: package.files, bad value = crash
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2.2
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- Worked around VS.NET bug for .NET assemblies > 64K.
- Added --very-verbose flag to GNU generator.
- GNU generator now supports assembly sources.
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2.1
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- File extension of generated binaries can now be set
with config.targetextension.
- Windows targets now handle .def files for DLLs.
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2.0
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- Can now specify build actions per file
- Include paths are now passed to VC7 resource compiler
- Removed _WIN32 define from Cygwin makefiles
- Added package.objdir to set intermediates directory
- Added rmdir() to Lua script environment
- A big bag of bug fixes
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1.9
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- Made verbose mode even more verbose.
- posix.c now builds properly as C.
- Fixed package dependency generation for GNU and VS2003.
- Display Lua version number in usage text.
- Fixed VS link between *.aspx and *.aspx.cs files.
- Fixed VS link between *.resx and *.cs files.
- Fixed *.d file generation for gcc 2.9x.
- Unified various help options under '--help'.
- Bin and Lib paths can now be arbitrarily long.
- linkoptions are now applied in VC6 and VC7 projects.
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1.8
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- Added support for ASP.NET projects.
- Fixed a bug in VC6 support for static libraries.
- matchfiles() now uses package path instead of script path.
- Added --verbose option.
- No longer apply no-rtti and no-exceptions to *.c files.
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1.7
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- Location of generated project files can now be specified with
the project.path variable.
- Inter-package dependencies are fixed for GNU makefiles.
- No longer need to execute in same directory as project script.
- Added "c" language specifier.
- Added support for .resx and .config files to C# projects.
- Added support for full assembly names in .NET references.
- Fixed handling of paths in package.target variable.
- Improved support for SharpDevelop.
- Started support for OS X.
- Added support for Digital Mars compiler.
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1.6.1
-------
- VS7 generator crashed if a package was built before one of its
dependencies. Now immediately assigns UUID before processing.
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1.6
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- Added support for Visual Studio 2003 and SharpDevelop.
- Added binaries directory as a reference path for VS7.
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1.5
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- Added initial support for building static libraries.
- Added "no-main" flag, prevents overriding WinMain() on
Windows builds.
- Added "--no-rtti" and "no-exceptions" build flags to
disable those C++ features.
- Display error message when project has no packages.
- Moved VC7 *.pdb files into intermediates directory.
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1.4
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- Bug fixes to the path manipulation routines.
- GNU makefiles are regenerated when premake scripts change.
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1.3
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- Added support for the Cygwin environment.
- Added "static-runtime" build flag to statically link against C/C++
standard runtime libraries.
- Bug fixes to Visual Studio 6 and 7 generators and path reversing
algorithm.
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1.2
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- Standardized format of command-line options.
- Can now handle custom command-line options in script.
- Added new function findlib().
- Added new C++ build flag "managed" for writing C++ .NET code.
- Can now use open-source C# compilers in VS6 generator.
- Several bug fixes to the VS7 generator.
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1.1
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- Added support for custom build configurations. Added "optimize",
"optimize-size", "optimize-speed", and "no-symbols" flags to control
build settings.
- Added matchfiles() to select files using wildcards.
- Added "unsafe" flag for C# projects.
- Added newpackage() function for creating new package objects inline,
instead of creating separate scripts.
- Changed include() to dopackage() and option() to addoption(). The old
versions have been kept for compatibility, but will be deprecated
eventually.
- Major cleanup of the source code.
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1.0
-----
- Fixed a bug related to the reference paths in VS7 C# projects.
- Display a warning message if a reference path can't be found.
- Automatically create bin and lib directories if they do not exist.
- GNU C# projects will now properly use the configured library paths.
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0.9.2
-------
- Added --with-mono and --with-pnet options.
- VS7 C# projects will now properly use the configured library paths.
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0.9.1
-------
- Switched to Lua (http://www.lua.org/) for project script parsing.
- Add support for custom project options.
- Changed 'type' to 'kind' to avoid conflict with Lua function of the
same name.
- Changed 'conexe' to 'exe' because I liked it better.
- Changed 'library' to 'dll' for C# projects to keep things consistent.
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0.9.0
-------
- Initial public release.