Stupid broken build tool maintained by frogs, rust, and fed contractor brainlets
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Jason Perkins b3aebffaf2 Add new editAndContinue() API to replace NoEditAndContinue flag
Make it easier and more intuitive to support platforms/toolsets where edit-and-continue is available but turned off by default. Can now turn off with editAndContinue("off") instead of flags("NoEditAndContinue"), and turn it on with editAndContinue("on") instead of removeflags("NoEditAndContinue").

The NoEditAndContinue flag is still in place, and continues to behave as it did before, but will be marked deprecated in the documentation.
2014-11-10 18:01:39 -05:00
packages/debian Copied packaging files to 4.0 trunk 2008-05-05 14:12:38 +00:00
scripts Rework --scripts handling to allow module loading 2014-10-16 17:32:09 -04:00
src Add new editAndContinue() API to replace NoEditAndContinue flag 2014-11-10 18:01:39 -05:00
tests Add new editAndContinue() API to replace NoEditAndContinue flag 2014-11-10 18:01:39 -05:00
.gitignore Adding ignore entries for .vlstatus (Visual Lint) and .lnt (PCLint) 2014-02-05 02:05:03 +00:00
.hgignore Adding ignore entries for .vlstatus (Visual Lint) and .lnt (PCLint) 2014-02-05 02:05:03 +00:00
.hgsub Add Xcode module 2014-10-13 07:54:58 -04:00
.hgsubstate Add Xcode module 2014-10-13 07:54:58 -04:00
.hgtags Added tag 4.4-beta3 for changeset 84f69f787603 2011-08-16 12:29:30 -04:00
BUILD.txt Update BUILD.txt to reflect new behavior of --scripts option 2014-10-16 17:50:55 -04:00
CHANGES.txt update Changelist 2014-03-01 18:45:06 +01:00
doxyfile Initial import of my local 4.x development code 2008-04-06 18:10:41 +00:00
LICENSE.txt Update copyright dates 2014-02-20 15:21:47 -05:00
premake4.lua Fix bootstrapping with premake4 2014-09-27 11:16:41 +00:00
premake5.lua Rework embedded scripts to be loaded on-demand and by name 2014-09-26 09:25:14 -04:00
README.txt Modify testing scripts to use new test action setup 2014-09-18 16:19:08 -04:00

PREMAKE
A build configuration tool
Core module

 Copyright (C) 2002-2014 by Jason Perkins
 Distributed under the terms of the BSD License, see LICENSE.txt

 The Lua language and runtime library is (C) TeCGraf, PUC-Rio.
 See their website at http://www.lua.org/

 See the file BUILD.txt for instructions on building Premake.

 For questions, comments, or more information, visit the project
 website at https://bitbucket.org/premake/premake-main