1611 lines
42 KiB
Lua
1611 lines
42 KiB
Lua
--
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-- vs200x_vcproj.lua
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-- Generate a Visual Studio 2002-2008 C/C++ project.
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-- Copyright (c) 2009-2012 Jason Perkins and the Premake project
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--
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premake.vstudio.vc200x = { }
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local vstudio = premake.vstudio
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local vc200x = premake.vstudio.vc200x
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local config = premake5.config
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local project = premake5.project
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local tree = premake.tree
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--
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-- Generate a Visual Studio 200x C++ project, with support for the new platforms API.
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--
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function vc200x.generate_ng(prj)
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io.eol = "\r\n"
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vc200x.xmldeclaration()
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vc200x.visualStudioProject(prj)
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vc200x.platforms(prj)
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if _ACTION > "vs2003" then
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_p(1,'<ToolFiles>')
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_p(1,'</ToolFiles>')
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end
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_p(1,'<Configurations>')
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for cfg in project.eachconfig(prj) do
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vc200x.configuration(cfg)
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vc200x.tools(cfg)
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_p(2,'</Configuration>')
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end
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_p(1,'</Configurations>')
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_p(1,'<References>')
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_p(1,'</References>')
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_p(1,'<Files>')
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vc200x.files_ng(prj)
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_p(1,'</Files>')
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_p(1,'<Globals>')
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_p(1,'</Globals>')
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_p('</VisualStudioProject>')
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end
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--
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-- Return the version-specific text for a boolean value.
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--
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local function bool(value)
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if (_ACTION < "vs2005") then
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return iif(value, "TRUE", "FALSE")
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else
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return iif(value, "true", "false")
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end
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end
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--
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-- Writes the opening XML declaration for both the project file
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-- and the project user file.
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--
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function vc200x.xmldeclaration(element)
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_p('<?xml version="1.0" encoding="Windows-1252"?>')
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end
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--
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-- Write the opening <VisualStudioProject> element of the project file.
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--
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function vc200x.visualStudioProject(prj)
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_p('<VisualStudioProject')
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_p(1,'ProjectType="Visual C++"')
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vc200x.projectversion()
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_x(1,'Name="%s"', prj.name)
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_p(1,'ProjectGUID="{%s}"', prj.uuid)
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if _ACTION > "vs2003" then
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_x(1,'RootNamespace="%s"', prj.name)
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end
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_p(1,'Keyword="%s"', iif(prj.flags.Managed, "ManagedCProj", "Win32Proj"))
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_p(1,'>')
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end
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--
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-- Write out the <Platforms> element, listing each architecture used
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-- by the project's configurations.
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--
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function vc200x.platforms(prj)
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_p(1,'<Platforms>')
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architectures = { }
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for cfg in project.eachconfig(prj) do
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local arch = vstudio.architecture(cfg)
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if not architectures[arch] then
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_p(2,'<Platform')
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_p(3,'Name="%s"', arch)
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_p(2,'/>')
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architectures[arch] = true
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end
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end
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_p(1,'</Platforms>')
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end
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--
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-- Write out the <Configuration> element, describing a specific Premake
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-- build configuration/platform pairing.
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--
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function vc200x.configuration(cfg)
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_p(2,'<Configuration')
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_x(3,'Name="%s"', vstudio.configname(cfg))
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local outdir = path.translate(config.gettargetinfo(cfg).directory)
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_x(3,'OutputDirectory="%s"', outdir)
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local objdir = path.translate(config.getuniqueobjdir(cfg))
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_x(3,'IntermediateDirectory="%s"', objdir)
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local cfgtype
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if (cfg.kind == "SharedLib") then
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cfgtype = 2
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elseif (cfg.kind == "StaticLib") then
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cfgtype = 4
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else
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cfgtype = 1
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end
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_p(3,'ConfigurationType="%s"', cfgtype)
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if (cfg.flags.MFC) then
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_p(3, 'UseOfMFC="%d"', iif(cfg.flags.StaticRuntime, 1, 2))
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end
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_p(3,'CharacterSet="%s"', iif(cfg.flags.Unicode, 1, 2))
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if cfg.flags.Managed then
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_p(3,'ManagedExtensions="1"')
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end
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_p(3,'>')
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end
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--
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-- Write out the tool elements for a specific configuration.
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--
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function vc200x.tools(cfg)
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for _, tool in ipairs(vc200x.gettools(cfg)) do
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if vc200x.toolmap[tool] then
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vc200x.toolmap[tool](cfg)
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else
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vc200x.tool(tool)
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end
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end
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end
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--
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-- Write out an empty tool element.
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--
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function vc200x.tool(name)
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_p(3,'<Tool')
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_p(4,'Name="%s"', name)
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_p(3,'/>')
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end
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--
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-- Write out the VCCLCompilerTool element.
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--
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function vc200x.VCCLCompilerTool_ng(cfg)
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_p(3,'<Tool')
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_p(4,'Name="%s"', vc200x.compilertool(cfg))
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if cfg.system == premake.PS3 then
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vc200x.VCCLCompilerTool_ps3_ng(cfg)
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else
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vc200x.VCCLCompilerTool_windows(cfg)
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end
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_p(3,'/>')
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end
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function vc200x.VCCLCompilerTool_windows(cfg)
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if #cfg.buildoptions > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(cfg.buildoptions, " "))
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end
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_p(4,'Optimization="%s"', vc200x.optimization(cfg))
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if cfg.flags.NoFramePointer then
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_p(4,'OmitFramePointers="%s"', bool(true))
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end
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if #cfg.includedirs > 0 then
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local dirs = table.concat(project.getrelative(cfg.project, cfg.includedirs), ";")
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_x(4,'AdditionalIncludeDirectories="%s"', path.translate(dirs))
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end
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if #cfg.defines > 0 then
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_x(4,'PreprocessorDefinitions="%s"', table.concat(cfg.defines, ";"))
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end
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if premake.config.isdebugbuild(cfg) and
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cfg.debugformat ~= "c7" and
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not cfg.flags.NoMinimalRebuild and
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not cfg.flags.Managed
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then
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_p(4,'MinimalRebuild="%s"', bool(true))
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end
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if cfg.flags.NoExceptions then
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_p(4,'ExceptionHandling="%s"', iif(_ACTION < "vs2005", "FALSE", 0))
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elseif cfg.flags.SEH and _ACTION > "vs2003" then
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_p(4,'ExceptionHandling="2"')
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end
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if vc200x.optimization(cfg) == 0 and not cfg.flags.Managed then
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_p(4,'BasicRuntimeChecks="3"')
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end
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if vc200x.optimization(cfg) ~= 0 then
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_p(4,'StringPooling="%s"', bool(true))
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end
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local runtime
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if premake.config.isdebugbuild(cfg) then
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runtime = iif(cfg.flags.StaticRuntime, 1, 3)
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else
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runtime = iif(cfg.flags.StaticRuntime, 0, 2)
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end
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_p(4,'RuntimeLibrary="%s"', runtime)
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_p(4,'EnableFunctionLevelLinking="%s"', bool(true))
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if _ACTION > "vs2003" and cfg.system ~= "Xbox360" and cfg.architecture ~= "x64" then
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if cfg.flags.EnableSSE then
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_p(4,'EnableEnhancedInstructionSet="1"')
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elseif cfg.flags.EnableSSE2 then
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_p(4,'EnableEnhancedInstructionSet="2"')
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end
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end
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if _ACTION < "vs2005" then
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if cfg.flags.FloatFast then
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_p(4,'ImproveFloatingPointConsistency="%s"', bool(false))
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elseif cfg.flags.FloatStrict then
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_p(4,'ImproveFloatingPointConsistency="%s"', bool(true))
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end
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else
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if cfg.flags.FloatFast then
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_p(4,'FloatingPointModel="2"')
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elseif cfg.flags.FloatStrict then
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_p(4,'FloatingPointModel="1"')
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end
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end
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if _ACTION < "vs2005" and not cfg.flags.NoRTTI then
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_p(4,'RuntimeTypeInfo="%s"', bool(true))
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elseif _ACTION > "vs2003" and cfg.flags.NoRTTI and not cfg.flags.Managed then
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_p(4,'RuntimeTypeInfo="%s"', bool(false))
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end
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if cfg.flags.NativeWChar then
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_p(4,'TreatWChar_tAsBuiltInType="%s"', bool(true))
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elseif cfg.flags.NoNativeWChar then
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_p(4,'TreatWChar_tAsBuiltInType="%s"', bool(false))
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end
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if not cfg.flags.NoPCH and cfg.pchheader then
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_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION < "vs2005", 3, 2))
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_x(4,'PrecompiledHeaderThrough="%s"', path.getname(cfg.pchheader))
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else
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_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION > "vs2003" or cfg.flags.NoPCH, 0, 2))
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end
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_p(4,'WarningLevel="%s"', iif(cfg.flags.ExtraWarnings, 4, 3))
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if cfg.flags.FatalWarnings then
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_p(4,'WarnAsError="%s"', bool(true))
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end
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if _ACTION < "vs2008" and not cfg.flags.Managed then
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_p(4,'Detect64BitPortabilityProblems="%s"', bool(not cfg.flags.No64BitChecks))
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end
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_x(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', config.gettargetinfo(cfg).basename)
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_p(4,'DebugInformationFormat="%s"', vc200x.symbols(cfg))
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if cfg.project.language == "C" then
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_p(4, 'CompileAs="1"')
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end
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end
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function vc200x.VCCLCompilerTool_ps3_ng(cfg)
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local buildoptions = table.join(premake.snc.getcflags(cfg), premake.snc.getcxxflags(cfg), cfg.buildoptions)
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if not cfg.flags.NoPCH and cfg.pchheader then
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_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION < "vs2005", 3, 2))
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_x(4,'PrecompiledHeaderThrough="%s"', path.getname(cfg.pchheader))
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table.insert(buildoptions, '--use_pch="$(IntDir)/$(TargetName).pch"')
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else
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_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION > "vs2003" or cfg.flags.NoPCH, 0, 2))
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end
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if #buildoptions > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(buildoptions, " "))
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end
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if #cfg.includedirs > 0 then
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_x(4,'AdditionalIncludeDirectories="%s"', path.translate(table.concat(cfg.includedirs, ";")))
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end
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if #cfg.defines > 0 then
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_x(4,'PreprocessorDefinitions="%s"', table.concat(cfg.defines, ";"))
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end
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_x(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', config.gettargetinfo(cfg).basename)
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_p(4,'DebugInformationFormat="0"')
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_p(4,'CompileAs="0"')
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end
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--
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-- Write out the VCLinkerTool element.
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--
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function vc200x.VCLinkerTool_ng(cfg)
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_p(3,'<Tool')
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if cfg.kind == premake.STATICLIB then
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_p(4,'Name="VCLibrarianTool"')
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if cfg.system == premake.PS3 then
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vc200x.VCLinkerTool_ps3_ng(cfg)
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else
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vc200x.VCLinkerTool_windows_static(cfg)
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end
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else
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_p(4,'Name="%s"', iif(cfg.platform ~= "Xbox360", "VCLinkerTool", "VCX360LinkerTool"))
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if cfg.system == premake.PS3 then
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vc200x.VCLinkerTool_ps3_ng(cfg)
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else
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vc200x.VCLinkerTool_windows(cfg)
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end
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end
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_p(3,'/>')
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end
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function vc200x.VCLinkerTool_windows(cfg)
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if cfg.flags.NoImportLib then
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_p(4,'IgnoreImportLibrary="%s"', bool(true))
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end
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if #cfg.linkoptions > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(cfg.linkoptions, " "))
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end
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if #cfg.links > 0 then
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_x(4,'AdditionalDependencies="%s"', vc200x.links(cfg))
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end
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_x(4,'OutputFile="$(OutDir)\\%s"', config.gettargetinfo(cfg).name)
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_p(4,'LinkIncremental="%s"', iif(premake.config.canincrementallink(cfg) , 2, 1))
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vc200x.additionalLibraryDirectories(cfg)
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local deffile = config.findfile(cfg, ".def")
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if deffile then
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_p(4,'ModuleDefinitionFile="%s"', deffile)
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end
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if cfg.flags.NoManifest then
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_p(4,'GenerateManifest="%s"', bool(false))
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end
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_p(4,'GenerateDebugInformation="%s"', bool(vc200x.symbols(cfg) ~= 0))
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if vc200x.symbols(cfg) >= 3 then
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_x(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', config.gettargetinfo(cfg).basename)
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end
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_p(4,'SubSystem="%s"', iif(cfg.kind == "ConsoleApp", 1, 2))
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if vc200x.optimization(cfg) ~= 0 then
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_p(4,'OptimizeReferences="2"')
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_p(4,'EnableCOMDATFolding="2"')
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end
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if (cfg.kind == "ConsoleApp" or cfg.kind == "WindowedApp") and not cfg.flags.WinMain then
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_p(4,'EntryPointSymbol="mainCRTStartup"')
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end
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if cfg.kind == "SharedLib" then
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local implibname = config.getlinkinfo(cfg).fullpath
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-- I can't actually stop the import lib, but I can hide it in the objects directory
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if cfg.flags.NoImportLib then
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local objdir = config.getuniqueobjdir(cfg)
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implibname = path.join(objdir, path.getname(implibname))
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end
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_x(4,'ImportLibrary="%s"', path.translate(implibname))
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end
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_p(4,'TargetMachine="%d"', iif(cfg.architecture == "x64", 17, 1))
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end
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function vc200x.VCLinkerTool_windows_static(cfg)
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if #cfg.links > 0 then
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_x(4,'AdditionalDependencies="%s"', vc200x.links(cfg))
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end
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_x(4,'OutputFile="$(OutDir)\\%s"', config.gettargetinfo(cfg).name)
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vc200x.additionalLibraryDirectories(cfg)
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local opts = {}
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if cfg.architecture == premake.X32 then
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table.insert(opts, "/MACHINE:X86")
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elseif cfg.architecture == premake.X64 then
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table.insert(opts, "/MACHINE:X64")
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end
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opts = table.join(opts, cfg.linkoptions)
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if #opts > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(opts, " "))
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end
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end
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function vc200x.VCLinkerTool_ps3_ng(cfg)
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local buildoptions = table.join(premake.snc.getldflags_ng(cfg), cfg.linkoptions)
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if #buildoptions > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(buildoptions, " "))
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end
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if #cfg.links > 0 then
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_x(4,'AdditionalDependencies="%s"', table.concat(config.getlinks(cfg, "all", "fullpath"), " "))
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end
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_x(4,'OutputFile="$(OutDir)\\%s"', config.gettargetinfo(cfg).name)
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if cfg.kind ~= premake.STATICLIB then
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_p(4,'LinkIncremental="0"')
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end
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vc200x.additionalLibraryDirectories(cfg)
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if cfg.kind ~= premake.STATICLIB then
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_p(4,'GenerateManifest="%s"', bool(false))
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_p(4,'ProgramDatabaseFile=""')
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_p(4,'RandomizedBaseAddress="1"')
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_p(4,'DataExecutionPrevention="0"')
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end
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end
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|
|
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--
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-- Write out the <VCManifestTool> element.
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--
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|
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function vc200x.VCManifestTool_ng(cfg)
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local manifests = {}
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for _, fname in ipairs(cfg.files) do
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if path.getextension(fname) == ".manifest" then
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table.insert(manifests, project.getrelative(cfg.project, fname))
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end
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end
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_p(3,'<Tool')
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_p(4,'Name="VCManifestTool"')
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if #manifests > 0 then
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_x(4,'AdditionalManifestFiles="%s"', table.concat(manifests, ";"))
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end
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_p(3,'/>')
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end
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|
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--
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-- Write out the <VCMIDLTool> block
|
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--
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function vc200x.VCMIDLTool_ng(cfg)
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_p(3,'<Tool')
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_p(4,'Name="VCMIDLTool"')
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if cfg.architecture == "x64" then
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_p(4,'TargetEnvironment="3"')
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end
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_p(3,'/>')
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end
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|
|
|
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--
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-- Write out the resource compiler block.
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--
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function vc200x.VCResourceCompilerTool_ng(cfg)
|
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_p(3,'<Tool')
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_p(4,'Name="VCResourceCompilerTool"')
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|
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if #cfg.resoptions > 0 then
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_x(4,'AdditionalOptions="%s"', table.concat(cfg.resoptions, " "))
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end
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|
|
if #cfg.defines > 0 or #cfg.resdefines > 0 then
|
|
local defines = table.join(cfg.defines, cfg.resdefines)
|
|
_x(4,'PreprocessorDefinitions="%s"', table.concat(defines, ";"))
|
|
end
|
|
|
|
if #cfg.includedirs > 0 or #cfg.resincludedirs > 0 then
|
|
local dirs = table.join(cfg.includedirs, cfg.resincludedirs)
|
|
_x(4,'AdditionalIncludeDirectories="%s"', path.translate(table.concat(dirs, ";")))
|
|
end
|
|
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the custom build step blocks.
|
|
--
|
|
|
|
local function buildstepsblock(name, steps)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="%s"', name)
|
|
if #steps > 0 then
|
|
_x(4,'CommandLine="%s"', table.implode(steps, "", "", "\r\n"))
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
function vc200x.VCPreBuildEventTool(cfg)
|
|
buildstepsblock("VCPreBuildEventTool", cfg.prebuildcommands)
|
|
end
|
|
|
|
function vc200x.VCPreLinkEventTool(cfg)
|
|
buildstepsblock("VCPreLinkEventTool", cfg.prelinkcommands)
|
|
end
|
|
|
|
function vc200x.VCPostBuildEventTool(cfg)
|
|
buildstepsblock("VCPostBuildEventTool", cfg.postbuildcommands)
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- Write out the Xbox 360 deployment tool block.
|
|
--
|
|
|
|
function vc200x.VCX360DeploymentTool(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCX360DeploymentTool"')
|
|
_p(4,'DeploymentType="0"')
|
|
if #cfg.deploymentoptions > 0 then
|
|
_x(4,'AdditionalOptions="%s"', table.concat(cfg.deploymentoptions, " "))
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the Xbox 360 image tool block.
|
|
--
|
|
|
|
function vc200x.VCX360ImageTool(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCX360ImageTool"')
|
|
if #cfg.imageoptions > 0 then
|
|
_x(4,'AdditionalOptions="%s"', table.concat(cfg.imageoptions, " "))
|
|
end
|
|
if cfg.imagepath ~= nil then
|
|
_x(4,'OutputFileName="%s"', path.translate(cfg.imagepath))
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the Xbox 360 debugger tool block.
|
|
--
|
|
|
|
function vc200x.DebuggerTool(cfg)
|
|
_p(3,'<DebuggerTool')
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Return the list of tools required to build a specific configuration.
|
|
-- Each tool gets represented by an XML element in the project file.
|
|
--
|
|
|
|
function vc200x.gettools(cfg)
|
|
if _ACTION == "vs2002" then
|
|
return {
|
|
"VCCLCompilerTool",
|
|
"VCCustomBuildTool",
|
|
"VCLinkerTool",
|
|
"VCMIDLTool",
|
|
"VCPostBuildEventTool",
|
|
"VCPreBuildEventTool",
|
|
"VCPreLinkEventTool",
|
|
"VCResourceCompilerTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCWebDeploymentTool"
|
|
}
|
|
end
|
|
if _ACTION == "vs2003" then
|
|
return {
|
|
"VCCLCompilerTool",
|
|
"VCCustomBuildTool",
|
|
"VCLinkerTool",
|
|
"VCMIDLTool",
|
|
"VCPostBuildEventTool",
|
|
"VCPreBuildEventTool",
|
|
"VCPreLinkEventTool",
|
|
"VCResourceCompilerTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebDeploymentTool",
|
|
"VCManagedWrapperGeneratorTool",
|
|
"VCAuxiliaryManagedWrapperGeneratorTool"
|
|
}
|
|
end
|
|
if cfg.system == premake.XBOX360 then
|
|
return {
|
|
"VCPreBuildEventTool",
|
|
"VCCustomBuildTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCMIDLTool",
|
|
"VCCLCompilerTool",
|
|
"VCManagedResourceCompilerTool",
|
|
"VCResourceCompilerTool",
|
|
"VCPreLinkEventTool",
|
|
"VCLinkerTool",
|
|
"VCALinkTool",
|
|
"VCX360ImageTool",
|
|
"VCBscMakeTool",
|
|
"VCX360DeploymentTool",
|
|
"VCPostBuildEventTool",
|
|
"DebuggerTool",
|
|
}
|
|
end
|
|
return {
|
|
"VCPreBuildEventTool",
|
|
"VCCustomBuildTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCMIDLTool",
|
|
"VCCLCompilerTool",
|
|
"VCManagedResourceCompilerTool",
|
|
"VCResourceCompilerTool",
|
|
"VCPreLinkEventTool",
|
|
"VCLinkerTool",
|
|
"VCALinkTool",
|
|
"VCManifestTool",
|
|
"VCXDCMakeTool",
|
|
"VCBscMakeTool",
|
|
"VCFxCopTool",
|
|
"VCAppVerifierTool",
|
|
"VCWebDeploymentTool",
|
|
"VCPostBuildEventTool"
|
|
}
|
|
end
|
|
|
|
|
|
--
|
|
-- Map tool names to output functions. Tools that aren't listed will
|
|
-- output a standard empty tool element.
|
|
--
|
|
|
|
vc200x.toolmap = {
|
|
DebuggerTool = vc200x.DebuggerTool,
|
|
VCCLCompilerTool = vc200x.VCCLCompilerTool_ng,
|
|
VCLinkerTool = vc200x.VCLinkerTool_ng,
|
|
VCManifestTool = vc200x.VCManifestTool_ng,
|
|
VCMIDLTool = vc200x.VCMIDLTool_ng,
|
|
VCPostBuildEventTool = vc200x.VCPostBuildEventTool,
|
|
VCPreBuildEventTool = vc200x.VCPreBuildEventTool,
|
|
VCPreLinkEventTool = vc200x.VCPreLinkEventTool,
|
|
VCResourceCompilerTool = vc200x.VCResourceCompilerTool_ng,
|
|
VCX360DeploymentTool = vc200x.VCX360DeploymentTool,
|
|
VCX360ImageTool = vc200x.VCX360ImageTool
|
|
}
|
|
|
|
|
|
--
|
|
-- Write out the source file tree.
|
|
--
|
|
|
|
function vc200x.files_ng(prj)
|
|
local tr = project.getsourcetree(prj)
|
|
|
|
local pchsource = project.getrelative(prj, prj.pchsource)
|
|
|
|
tree.traverse(tr, {
|
|
|
|
-- folders, virtual or otherwise, are handled at the internal nodes
|
|
onbranchenter = function(node, depth)
|
|
_p(depth, '<Filter')
|
|
_p(depth, '\tName="%s"', node.name)
|
|
_p(depth, '\tFilter=""')
|
|
_p(depth, '\t>')
|
|
end,
|
|
|
|
onbranchexit = function(node, depth)
|
|
_p(depth, '</Filter>')
|
|
end,
|
|
|
|
-- source files are handled at the leaves
|
|
onleaf = function(node, depth)
|
|
_p(depth, '<File')
|
|
_p(depth, '\tRelativePath="%s"', path.translate(node.cfg.fullpath))
|
|
_p(depth, '\t>')
|
|
|
|
-- C files in C++ projects should still be compiled as C code
|
|
local compileAs
|
|
if path.iscfile(node.name) ~= premake.project.iscproject(prj) then
|
|
if path.iscppfile(node.name) then
|
|
compileAs = iif(prj.language == premake.CPP, 1, 2)
|
|
end
|
|
end
|
|
|
|
depth = depth + 1
|
|
for cfg in project.eachconfig(prj) do
|
|
local hasconfig
|
|
|
|
local out = function(depth, msg, ...)
|
|
if not hasconfig then
|
|
hasconfig = true
|
|
_p(depth, '<FileConfiguration')
|
|
_p(depth, '\tName="%s"', vstudio.configname(cfg))
|
|
_p(depth, '\t>')
|
|
_p(depth, '\t<Tool')
|
|
_p(depth, '\t\tName="%s"', vc200x.compilertool(cfg))
|
|
end
|
|
_x(depth, msg, unpack(arg))
|
|
end
|
|
|
|
if compileAs then
|
|
out(depth, '\t\tCompileAs="%s"', compileAs)
|
|
end
|
|
|
|
if pchsource == node.cfg.fullpath and not cfg.flags.NoPCH then
|
|
if cfg.system == premake.PS3 then
|
|
local options = table.join(premake.snc.getcflags(cfg),
|
|
premake.snc.getcxxflags(cfg),
|
|
cfg.buildoptions,
|
|
' --create_pch="$(IntDir)/$(TargetName).pch"')
|
|
out(depth, '\t\tAdditionalOptions="%s"', table.concat(options, " "))
|
|
else
|
|
out(depth, '\t\tUsePrecompiledHeader="1"')
|
|
end
|
|
end
|
|
|
|
if hasconfig then
|
|
_p(depth, '\t/>')
|
|
_p(depth, '</FileConfiguration>')
|
|
end
|
|
end
|
|
|
|
depth = depth - 1
|
|
_p(depth, '</File>')
|
|
end
|
|
|
|
}, false, 2)
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the <AdditionalLibraryDirectories> block, used by the
|
|
-- various linker tool variations.
|
|
--
|
|
|
|
function vc200x.additionalLibraryDirectories(cfg)
|
|
if #cfg.libdirs > 0 then
|
|
local dirs = table.concat(project.getrelative(cfg.project, cfg.libdirs), ";")
|
|
_x(4,'AdditionalLibraryDirectories="%s"', path.translate(dirs))
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Returns the correct name for the compiler tool element, based on
|
|
-- the configuration target system.
|
|
--
|
|
|
|
function vc200x.compilertool(cfg)
|
|
if cfg.system == premake.XBOX360 then
|
|
return "VCCLX360CompilerTool"
|
|
else
|
|
return "VCCLCompilerTool"
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Returns the list of libraries required to link a specific configuration,
|
|
-- formatted for Visual Studio's XML.
|
|
--
|
|
|
|
function vc200x.links(cfg)
|
|
local links = config.getlinks(cfg, "system", "fullpath")
|
|
links = table.concat(links, " ")
|
|
links = path.translate(links)
|
|
return links
|
|
end
|
|
|
|
|
|
--
|
|
-- Translate Premake flags into a Visual Studio optimization value.
|
|
--
|
|
|
|
function vc200x.optimization(cfg)
|
|
local result = 0
|
|
|
|
-- step through the flags in the order they were specified, so
|
|
-- later flags can override an earlier value
|
|
for _, value in ipairs(cfg.flags) do
|
|
if (value == "Optimize") then
|
|
result = 3
|
|
elseif (value == "OptimizeSize") then
|
|
result = 1
|
|
elseif (value == "OptimizeSpeed") then
|
|
result = 2
|
|
end
|
|
end
|
|
|
|
return result
|
|
end
|
|
|
|
|
|
--
|
|
-- Return the debugging symbols level for a configuration.
|
|
--
|
|
|
|
function vc200x.symbols(cfg)
|
|
if not cfg.flags.Symbols then
|
|
return 0
|
|
elseif cfg.debugformat == "c7" then
|
|
return 1
|
|
else
|
|
-- Edit-and-continue doesn't work for some configurations
|
|
if cfg.flags.NoEditAndContinue or
|
|
vc200x.optimization(cfg) ~= 0 or
|
|
cfg.flags.Managed or
|
|
cfg.system == "x64" or
|
|
cfg.platform == "x64" -- TODO: remove this when the _ng stuff goes live
|
|
then
|
|
return 3
|
|
else
|
|
return 4
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Output the correct project version attribute for the current action.
|
|
--
|
|
|
|
function vc200x.projectversion()
|
|
local map = {
|
|
vs2002 = '7.0',
|
|
vs2003 = '7.1',
|
|
vs2005 = '8.0',
|
|
vs2008 = '9.0'
|
|
}
|
|
_p(1,'Version="%s0"', map[_ACTION])
|
|
end
|
|
|
|
|
|
|
|
-----------------------------------------------------------------------------
|
|
-- Everything below this point is a candidate for deprecation
|
|
-----------------------------------------------------------------------------
|
|
|
|
--
|
|
-- Write the project file header
|
|
--
|
|
|
|
function vc200x.header(element)
|
|
io.eol = "\r\n"
|
|
_p('<?xml version="1.0" encoding="Windows-1252"?>')
|
|
_p('<%s', element)
|
|
_p(1,'ProjectType="Visual C++"')
|
|
|
|
if _ACTION == "vs2002" then
|
|
_p(1,'Version="7.00"')
|
|
elseif _ACTION == "vs2003" then
|
|
_p(1,'Version="7.10"')
|
|
elseif _ACTION == "vs2005" then
|
|
_p(1,'Version="8.00"')
|
|
elseif _ACTION == "vs2008" then
|
|
_p(1,'Version="9.00"')
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the <Configuration> element.
|
|
--
|
|
|
|
function vc200x.Configuration(name, cfg)
|
|
_p(2,'<Configuration')
|
|
_p(3,'Name="%s"', premake.esc(name))
|
|
_p(3,'OutputDirectory="%s"', premake.esc(cfg.buildtarget.directory))
|
|
_p(3,'IntermediateDirectory="%s"', premake.esc(cfg.objectsdir))
|
|
|
|
local cfgtype
|
|
if (cfg.kind == "SharedLib") then
|
|
cfgtype = 2
|
|
elseif (cfg.kind == "StaticLib") then
|
|
cfgtype = 4
|
|
else
|
|
cfgtype = 1
|
|
end
|
|
_p(3,'ConfigurationType="%s"', cfgtype)
|
|
|
|
if (cfg.flags.MFC) then
|
|
_p(3, 'UseOfMFC="%d"', iif(cfg.flags.StaticRuntime, 1, 2))
|
|
end
|
|
_p(3,'CharacterSet="%s"', iif(cfg.flags.Unicode, 1, 2))
|
|
if cfg.flags.Managed then
|
|
_p(3,'ManagedExtensions="1"')
|
|
end
|
|
_p(3,'>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the <Files> element.
|
|
--
|
|
|
|
function vc200x.Files(prj)
|
|
local tr = premake.project.buildsourcetree(prj)
|
|
|
|
tree.traverse(tr, {
|
|
-- folders are handled at the internal nodes
|
|
onbranchenter = function(node, depth)
|
|
_p(depth, '<Filter')
|
|
_p(depth, '\tName="%s"', node.name)
|
|
_p(depth, '\tFilter=""')
|
|
_p(depth, '\t>')
|
|
end,
|
|
|
|
onbranchexit = function(node, depth)
|
|
_p(depth, '</Filter>')
|
|
end,
|
|
|
|
-- source files are handled at the leaves
|
|
onleaf = function(node, depth)
|
|
local fname = node.cfg.name
|
|
|
|
_p(depth, '<File')
|
|
_p(depth, '\tRelativePath="%s"', path.translate(fname, "\\"))
|
|
_p(depth, '\t>')
|
|
depth = depth + 1
|
|
|
|
-- handle file configuration stuff. This needs to be cleaned up and simplified.
|
|
-- configurations are cached, so this isn't as bad as it looks
|
|
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
|
|
if cfginfo.isreal then
|
|
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
|
|
|
|
local usePCH = (not prj.flags.NoPCH and prj.pchsource == node.cfg.name)
|
|
local isSourceCode = path.iscppfile(fname)
|
|
local needsCompileAs = (path.iscfile(fname) ~= premake.project.iscproject(prj))
|
|
|
|
if usePCH or (isSourceCode and needsCompileAs) then
|
|
_p(depth, '<FileConfiguration')
|
|
_p(depth, '\tName="%s"', cfginfo.name)
|
|
_p(depth, '\t>')
|
|
_p(depth, '\t<Tool')
|
|
_p(depth, '\t\tName="%s"', iif(cfg.system == "Xbox360",
|
|
"VCCLX360CompilerTool",
|
|
"VCCLCompilerTool"))
|
|
if needsCompileAs then
|
|
_p(depth, '\t\tCompileAs="%s"', iif(path.iscfile(fname), 1, 2))
|
|
end
|
|
|
|
if usePCH then
|
|
if cfg.system == "PS3" then
|
|
local options = table.join(premake.snc.getcflags(cfg),
|
|
premake.snc.getcxxflags(cfg),
|
|
cfg.buildoptions)
|
|
options = table.concat(options, " ");
|
|
options = options .. ' --create_pch="$(IntDir)/$(TargetName).pch"'
|
|
_p(depth, '\t\tAdditionalOptions="%s"', premake.esc(options))
|
|
else
|
|
_p(depth, '\t\tUsePrecompiledHeader="1"')
|
|
end
|
|
end
|
|
|
|
_p(depth, '\t/>')
|
|
_p(depth, '</FileConfiguration>')
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
depth = depth - 1
|
|
_p(depth, '</File>')
|
|
end,
|
|
}, false, 2)
|
|
|
|
end
|
|
|
|
|
|
--
|
|
-- Write out the <Platforms> element, listing each architecture used
|
|
-- by the project's configurations.
|
|
--
|
|
|
|
function vc200x.Platforms(prj)
|
|
local used = { }
|
|
_p(1,'<Platforms>')
|
|
for _, cfg in ipairs(prj.solution.vstudio_configs) do
|
|
if cfg.isreal and not table.contains(used, cfg.platform) then
|
|
table.insert(used, cfg.platform)
|
|
_p(2,'<Platform')
|
|
_p(3,'Name="%s"', cfg.platform)
|
|
_p(2,'/>')
|
|
end
|
|
end
|
|
_p(1,'</Platforms>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Compiler block for Windows and XBox360 platforms.
|
|
--
|
|
|
|
function vc200x.VCCLCompilerTool(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="%s"', iif(cfg.platform ~= "Xbox360", "VCCLCompilerTool", "VCCLX360CompilerTool"))
|
|
|
|
if #cfg.buildoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(cfg.buildoptions), " "))
|
|
end
|
|
|
|
_p(4,'Optimization="%s"', vc200x.optimization(cfg))
|
|
|
|
if cfg.flags.NoFramePointer then
|
|
_p(4,'OmitFramePointers="%s"', bool(true))
|
|
end
|
|
|
|
if #cfg.includedirs > 0 then
|
|
_p(4,'AdditionalIncludeDirectories="%s"', premake.esc(path.translate(table.concat(cfg.includedirs, ";"), '\\')))
|
|
end
|
|
|
|
if #cfg.defines > 0 then
|
|
_p(4,'PreprocessorDefinitions="%s"', premake.esc(table.concat(cfg.defines, ";")))
|
|
end
|
|
|
|
if premake.config.isdebugbuild(cfg) and
|
|
cfg.debugformat ~= "c7" and
|
|
not cfg.flags.NoMinimalRebuild and
|
|
not cfg.flags.Managed
|
|
then
|
|
_p(4,'MinimalRebuild="%s"', bool(true))
|
|
end
|
|
|
|
if cfg.flags.NoExceptions then
|
|
_p(4,'ExceptionHandling="%s"', iif(_ACTION < "vs2005", "FALSE", 0))
|
|
elseif cfg.flags.SEH and _ACTION > "vs2003" then
|
|
_p(4,'ExceptionHandling="2"')
|
|
end
|
|
|
|
if vc200x.optimization(cfg) == 0 and not cfg.flags.Managed then
|
|
_p(4,'BasicRuntimeChecks="3"')
|
|
end
|
|
if vc200x.optimization(cfg) ~= 0 then
|
|
_p(4,'StringPooling="%s"', bool(true))
|
|
end
|
|
|
|
local runtime
|
|
if premake.config.isdebugbuild(cfg) then
|
|
runtime = iif(cfg.flags.StaticRuntime, 1, 3)
|
|
else
|
|
runtime = iif(cfg.flags.StaticRuntime, 0, 2)
|
|
end
|
|
_p(4,'RuntimeLibrary="%s"', runtime)
|
|
|
|
_p(4,'EnableFunctionLevelLinking="%s"', bool(true))
|
|
|
|
if _ACTION > "vs2003" and cfg.platform ~= "Xbox360" and cfg.platform ~= "x64" then
|
|
if cfg.flags.EnableSSE then
|
|
_p(4,'EnableEnhancedInstructionSet="1"')
|
|
elseif cfg.flags.EnableSSE2 then
|
|
_p(4,'EnableEnhancedInstructionSet="2"')
|
|
end
|
|
end
|
|
|
|
if _ACTION < "vs2005" then
|
|
if cfg.flags.FloatFast then
|
|
_p(4,'ImproveFloatingPointConsistency="%s"', bool(false))
|
|
elseif cfg.flags.FloatStrict then
|
|
_p(4,'ImproveFloatingPointConsistency="%s"', bool(true))
|
|
end
|
|
else
|
|
if cfg.flags.FloatFast then
|
|
_p(4,'FloatingPointModel="2"')
|
|
elseif cfg.flags.FloatStrict then
|
|
_p(4,'FloatingPointModel="1"')
|
|
end
|
|
end
|
|
|
|
if _ACTION < "vs2005" and not cfg.flags.NoRTTI then
|
|
_p(4,'RuntimeTypeInfo="%s"', bool(true))
|
|
elseif _ACTION > "vs2003" and cfg.flags.NoRTTI and not cfg.flags.Managed then
|
|
_p(4,'RuntimeTypeInfo="%s"', bool(false))
|
|
end
|
|
|
|
if cfg.flags.NativeWChar then
|
|
_p(4,'TreatWChar_tAsBuiltInType="%s"', bool(true))
|
|
elseif cfg.flags.NoNativeWChar then
|
|
_p(4,'TreatWChar_tAsBuiltInType="%s"', bool(false))
|
|
end
|
|
|
|
if not cfg.flags.NoPCH and cfg.pchheader then
|
|
_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION < "vs2005", 3, 2))
|
|
_p(4,'PrecompiledHeaderThrough="%s"', path.getname(cfg.pchheader))
|
|
else
|
|
_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION > "vs2003" or cfg.flags.NoPCH, 0, 2))
|
|
end
|
|
|
|
_p(4,'WarningLevel="%s"', iif(cfg.flags.ExtraWarnings, 4, 3))
|
|
|
|
if cfg.flags.FatalWarnings then
|
|
_p(4,'WarnAsError="%s"', bool(true))
|
|
end
|
|
|
|
if _ACTION < "vs2008" and not cfg.flags.Managed then
|
|
_p(4,'Detect64BitPortabilityProblems="%s"', bool(not cfg.flags.No64BitChecks))
|
|
end
|
|
|
|
_p(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', path.getbasename(cfg.buildtarget.name))
|
|
_p(4,'DebugInformationFormat="%s"', vc200x.symbols(cfg))
|
|
if cfg.language == "C" then
|
|
_p(4, 'CompileAs="1"')
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- Linker block for Windows and Xbox 360 platforms.
|
|
--
|
|
|
|
function vc200x.VCLinkerTool(cfg)
|
|
_p(3,'<Tool')
|
|
if cfg.kind ~= "StaticLib" then
|
|
_p(4,'Name="%s"', iif(cfg.platform ~= "Xbox360", "VCLinkerTool", "VCX360LinkerTool"))
|
|
|
|
if cfg.flags.NoImportLib then
|
|
_p(4,'IgnoreImportLibrary="%s"', bool(true))
|
|
end
|
|
|
|
if #cfg.linkoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(cfg.linkoptions), " "))
|
|
end
|
|
|
|
if #cfg.links > 0 then
|
|
_p(4,'AdditionalDependencies="%s"', table.concat(premake.getlinks(cfg, "all", "fullpath"), " "))
|
|
end
|
|
|
|
_p(4,'OutputFile="$(OutDir)\\%s"', cfg.buildtarget.name)
|
|
|
|
_p(4,'LinkIncremental="%s"',
|
|
iif(premake.config.canincrementallink(cfg) , 2, 1))
|
|
|
|
_p(4,'AdditionalLibraryDirectories="%s"', table.concat(premake.esc(path.translate(cfg.libdirs, '\\')) , ";"))
|
|
|
|
local deffile = premake.findfile(cfg, ".def")
|
|
if deffile then
|
|
_p(4,'ModuleDefinitionFile="%s"', deffile)
|
|
end
|
|
|
|
if cfg.flags.NoManifest then
|
|
_p(4,'GenerateManifest="%s"', bool(false))
|
|
end
|
|
|
|
_p(4,'GenerateDebugInformation="%s"', bool(vc200x.symbols(cfg) ~= 0))
|
|
|
|
if vc200x.symbols(cfg) >= 3 then
|
|
_p(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', path.getbasename(cfg.buildtarget.name))
|
|
end
|
|
|
|
_p(4,'SubSystem="%s"', iif(cfg.kind == "ConsoleApp", 1, 2))
|
|
|
|
if vc200x.optimization(cfg) ~= 0 then
|
|
_p(4,'OptimizeReferences="2"')
|
|
_p(4,'EnableCOMDATFolding="2"')
|
|
end
|
|
|
|
if (cfg.kind == "ConsoleApp" or cfg.kind == "WindowedApp") and not cfg.flags.WinMain then
|
|
_p(4,'EntryPointSymbol="mainCRTStartup"')
|
|
end
|
|
|
|
if cfg.kind == "SharedLib" then
|
|
local implibname = config.getlinkinfo(cfg).fullpath
|
|
_p(4,'ImportLibrary="%s"', iif(cfg.flags.NoImportLib, cfg.objectsdir .. "\\" .. path.getname(implibname), implibname))
|
|
end
|
|
|
|
_p(4,'TargetMachine="%d"', iif(cfg.platform == "x64", 17, 1))
|
|
|
|
else
|
|
_p(4,'Name="VCLibrarianTool"')
|
|
|
|
if #cfg.links > 0 then
|
|
_p(4,'AdditionalDependencies="%s"', table.concat(premake.getlinks(cfg, "all", "fullpath"), " "))
|
|
end
|
|
|
|
_p(4,'OutputFile="$(OutDir)\\%s"', cfg.buildtarget.name)
|
|
|
|
if #cfg.libdirs > 0 then
|
|
_p(4,'AdditionalLibraryDirectories="%s"', premake.esc(path.translate(table.concat(cfg.libdirs , ";"))))
|
|
end
|
|
|
|
local addlOptions = {}
|
|
if cfg.platform == "x32" then
|
|
table.insert(addlOptions, "/MACHINE:X86")
|
|
elseif cfg.platform == "x64" then
|
|
table.insert(addlOptions, "/MACHINE:X64")
|
|
end
|
|
addlOptions = table.join(addlOptions, cfg.linkoptions)
|
|
if #addlOptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(addlOptions), " "))
|
|
end
|
|
end
|
|
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Compiler and linker blocks for the PS3 platform, which uses Sony's SNC.
|
|
--
|
|
|
|
function vc200x.VCCLCompilerTool_PS3(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCCLCompilerTool"')
|
|
|
|
local buildoptions = table.join(premake.snc.getcflags(cfg), premake.snc.getcxxflags(cfg), cfg.buildoptions)
|
|
if not cfg.flags.NoPCH and cfg.pchheader then
|
|
_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION < "vs2005", 3, 2))
|
|
_p(4,'PrecompiledHeaderThrough="%s"', path.getname(cfg.pchheader))
|
|
table.insert(buildoptions, '--use_pch="$(IntDir)/$(TargetName).pch"')
|
|
else
|
|
_p(4,'UsePrecompiledHeader="%s"', iif(_ACTION > "vs2003" or cfg.flags.NoPCH, 0, 2))
|
|
end
|
|
_p(4,'AdditionalOptions="%s"', premake.esc(table.concat(buildoptions, " ")))
|
|
|
|
if #cfg.includedirs > 0 then
|
|
_p(4,'AdditionalIncludeDirectories="%s"', premake.esc(path.translate(table.concat(cfg.includedirs, ";"), '\\')))
|
|
end
|
|
|
|
if #cfg.defines > 0 then
|
|
_p(4,'PreprocessorDefinitions="%s"', table.concat(premake.esc(cfg.defines), ";"))
|
|
end
|
|
|
|
_p(4,'ProgramDataBaseFileName="$(OutDir)\\%s.pdb"', path.getbasename(cfg.buildtarget.name))
|
|
_p(4,'DebugInformationFormat="0"')
|
|
_p(4,'CompileAs="0"')
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
function vc200x.VCLinkerTool_PS3(cfg)
|
|
_p(3,'<Tool')
|
|
if cfg.kind ~= "StaticLib" then
|
|
_p(4,'Name="VCLinkerTool"')
|
|
|
|
local buildoptions = table.join(premake.snc.getldflags(cfg), cfg.linkoptions)
|
|
if #buildoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', premake.esc(table.concat(buildoptions, " ")))
|
|
end
|
|
|
|
if #cfg.links > 0 then
|
|
_p(4,'AdditionalDependencies="%s"', table.concat(premake.getlinks(cfg, "all", "fullpath"), " "))
|
|
end
|
|
|
|
_p(4,'OutputFile="$(OutDir)\\%s"', cfg.buildtarget.name)
|
|
_p(4,'LinkIncremental="0"')
|
|
_p(4,'AdditionalLibraryDirectories="%s"', table.concat(premake.esc(path.translate(cfg.libdirs, '\\')) , ";"))
|
|
_p(4,'GenerateManifest="%s"', bool(false))
|
|
_p(4,'ProgramDatabaseFile=""')
|
|
_p(4,'RandomizedBaseAddress="1"')
|
|
_p(4,'DataExecutionPrevention="0"')
|
|
else
|
|
_p(4,'Name="VCLibrarianTool"')
|
|
|
|
local buildoptions = table.join(premake.snc.getldflags(cfg), cfg.linkoptions)
|
|
if #buildoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', premake.esc(table.concat(buildoptions, " ")))
|
|
end
|
|
|
|
if #cfg.links > 0 then
|
|
_p(4,'AdditionalDependencies="%s"', table.concat(premake.getlinks(cfg, "all", "fullpath"), " "))
|
|
end
|
|
|
|
_p(4,'OutputFile="$(OutDir)\\%s"', cfg.buildtarget.name)
|
|
|
|
if #cfg.libdirs > 0 then
|
|
_p(4,'AdditionalLibraryDirectories="%s"', premake.esc(path.translate(table.concat(cfg.libdirs , ";"))))
|
|
end
|
|
end
|
|
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- Write out the <VCManifest> element.
|
|
--
|
|
|
|
function vc200x.VCManifestTool(cfg)
|
|
local manifests = {}
|
|
for _, fname in ipairs(cfg.files) do
|
|
if path.getextension(fname) == ".manifest" then
|
|
table.insert(manifests, fname)
|
|
end
|
|
end
|
|
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCManifestTool"')
|
|
if #manifests > 0 then
|
|
_x(4,'AdditionalManifestFiles="%s"', table.concat(manifests, ";"))
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Resource compiler block.
|
|
--
|
|
|
|
function vc200x.VCResourceCompilerTool(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCResourceCompilerTool"')
|
|
|
|
if #cfg.resoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(cfg.resoptions), " "))
|
|
end
|
|
|
|
if #cfg.defines > 0 or #cfg.resdefines > 0 then
|
|
_p(4,'PreprocessorDefinitions="%s"', table.concat(premake.esc(table.join(cfg.defines, cfg.resdefines)), ";"))
|
|
end
|
|
|
|
if #cfg.includedirs > 0 or #cfg.resincludedirs > 0 then
|
|
local dirs = table.join(cfg.includedirs, cfg.resincludedirs)
|
|
_p(4,'AdditionalIncludeDirectories="%s"', premake.esc(path.translate(table.concat(dirs, ";"), '\\')))
|
|
end
|
|
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- VCMIDLTool block
|
|
--
|
|
|
|
function vc200x.VCMIDLTool(cfg)
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCMIDLTool"')
|
|
if cfg.platform == "x64" then
|
|
_p(4,'TargetEnvironment="3"')
|
|
end
|
|
_p(3,'/>')
|
|
end
|
|
|
|
|
|
--
|
|
-- Map project tool blocks to handler functions. Unmapped blocks will output
|
|
-- an empty <Tool> element.
|
|
--
|
|
|
|
local blockmap =
|
|
{
|
|
VCCLCompilerTool = vc200x.VCCLCompilerTool,
|
|
VCCLCompilerTool_PS3 = vc200x.VCCLCompilerTool_PS3,
|
|
VCLinkerTool = vc200x.VCLinkerTool,
|
|
VCLinkerTool_PS3 = vc200x.VCLinkerTool_PS3,
|
|
VCManifestTool = vc200x.VCManifestTool,
|
|
VCMIDLTool = vc200x.VCMIDLTool,
|
|
VCResourceCompilerTool = vc200x.VCResourceCompilerTool,
|
|
}
|
|
|
|
|
|
--
|
|
-- Return a list of sections for a particular Visual Studio version and target platform.
|
|
--
|
|
|
|
local function getsections(version, platform)
|
|
if version == "vs2002" then
|
|
return {
|
|
"VCCLCompilerTool",
|
|
"VCCustomBuildTool",
|
|
"VCLinkerTool",
|
|
"VCMIDLTool",
|
|
"VCPostBuildEventTool",
|
|
"VCPreBuildEventTool",
|
|
"VCPreLinkEventTool",
|
|
"VCResourceCompilerTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCWebDeploymentTool"
|
|
}
|
|
end
|
|
if version == "vs2003" then
|
|
return {
|
|
"VCCLCompilerTool",
|
|
"VCCustomBuildTool",
|
|
"VCLinkerTool",
|
|
"VCMIDLTool",
|
|
"VCPostBuildEventTool",
|
|
"VCPreBuildEventTool",
|
|
"VCPreLinkEventTool",
|
|
"VCResourceCompilerTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebDeploymentTool",
|
|
"VCManagedWrapperGeneratorTool",
|
|
"VCAuxiliaryManagedWrapperGeneratorTool"
|
|
}
|
|
end
|
|
if platform == "Xbox360" then
|
|
return {
|
|
"VCPreBuildEventTool",
|
|
"VCCustomBuildTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCMIDLTool",
|
|
"VCCLCompilerTool",
|
|
"VCManagedResourceCompilerTool",
|
|
"VCResourceCompilerTool",
|
|
"VCPreLinkEventTool",
|
|
"VCLinkerTool",
|
|
"VCALinkTool",
|
|
"VCX360ImageTool",
|
|
"VCBscMakeTool",
|
|
"VCX360DeploymentTool",
|
|
"VCPostBuildEventTool",
|
|
"DebuggerTool",
|
|
}
|
|
end
|
|
if platform == "PS3" then
|
|
return {
|
|
"VCPreBuildEventTool",
|
|
"VCCustomBuildTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCMIDLTool",
|
|
"VCCLCompilerTool_PS3",
|
|
"VCManagedResourceCompilerTool",
|
|
"VCResourceCompilerTool",
|
|
"VCPreLinkEventTool",
|
|
"VCLinkerTool_PS3",
|
|
"VCALinkTool",
|
|
"VCManifestTool",
|
|
"VCXDCMakeTool",
|
|
"VCBscMakeTool",
|
|
"VCFxCopTool",
|
|
"VCAppVerifierTool",
|
|
"VCWebDeploymentTool",
|
|
"VCPostBuildEventTool"
|
|
}
|
|
else
|
|
return {
|
|
"VCPreBuildEventTool",
|
|
"VCCustomBuildTool",
|
|
"VCXMLDataGeneratorTool",
|
|
"VCWebServiceProxyGeneratorTool",
|
|
"VCMIDLTool",
|
|
"VCCLCompilerTool",
|
|
"VCManagedResourceCompilerTool",
|
|
"VCResourceCompilerTool",
|
|
"VCPreLinkEventTool",
|
|
"VCLinkerTool",
|
|
"VCALinkTool",
|
|
"VCManifestTool",
|
|
"VCXDCMakeTool",
|
|
"VCBscMakeTool",
|
|
"VCFxCopTool",
|
|
"VCAppVerifierTool",
|
|
"VCWebDeploymentTool",
|
|
"VCPostBuildEventTool"
|
|
}
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--
|
|
-- The main function: write the project file.
|
|
--
|
|
|
|
function vc200x.generate(prj)
|
|
vc200x.header('VisualStudioProject')
|
|
|
|
_p(1,'Name="%s"', premake.esc(prj.name))
|
|
_p(1,'ProjectGUID="{%s}"', prj.uuid)
|
|
if _ACTION > "vs2003" then
|
|
_p(1,'RootNamespace="%s"', prj.name)
|
|
end
|
|
_p(1,'Keyword="%s"', iif(prj.flags.Managed, "ManagedCProj", "Win32Proj"))
|
|
_p(1,'>')
|
|
|
|
-- list the target platforms
|
|
vc200x.Platforms(prj)
|
|
|
|
if _ACTION > "vs2003" then
|
|
_p(1,'<ToolFiles>')
|
|
_p(1,'</ToolFiles>')
|
|
end
|
|
|
|
_p(1,'<Configurations>')
|
|
for _, cfginfo in ipairs(prj.solution.vstudio_configs) do
|
|
if cfginfo.isreal then
|
|
local cfg = premake.getconfig(prj, cfginfo.src_buildcfg, cfginfo.src_platform)
|
|
|
|
-- Start a configuration
|
|
vc200x.Configuration(cfginfo.name, cfg)
|
|
for _, block in ipairs(getsections(_ACTION, cfginfo.src_platform)) do
|
|
|
|
if blockmap[block] then
|
|
blockmap[block](cfg)
|
|
|
|
-- Build event blocks --
|
|
elseif block == "VCPreBuildEventTool" then
|
|
vc200x.buildstepsblock("VCPreBuildEventTool", cfg.prebuildcommands)
|
|
elseif block == "VCPreLinkEventTool" then
|
|
vc200x.buildstepsblock("VCPreLinkEventTool", cfg.prelinkcommands)
|
|
elseif block == "VCPostBuildEventTool" then
|
|
vc200x.buildstepsblock("VCPostBuildEventTool", cfg.postbuildcommands)
|
|
-- End build event blocks --
|
|
|
|
-- Xbox 360 custom sections --
|
|
elseif block == "VCX360DeploymentTool" then
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCX360DeploymentTool"')
|
|
_p(4,'DeploymentType="0"')
|
|
if #cfg.deploymentoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(cfg.deploymentoptions), " "))
|
|
end
|
|
_p(3,'/>')
|
|
|
|
elseif block == "VCX360ImageTool" then
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="VCX360ImageTool"')
|
|
if #cfg.imageoptions > 0 then
|
|
_p(4,'AdditionalOptions="%s"', table.concat(premake.esc(cfg.imageoptions), " "))
|
|
end
|
|
if cfg.imagepath ~= nil then
|
|
_p(4,'OutputFileName="%s"', premake.esc(path.translate(cfg.imagepath)))
|
|
end
|
|
_p(3,'/>')
|
|
|
|
elseif block == "DebuggerTool" then
|
|
_p(3,'<DebuggerTool')
|
|
_p(3,'/>')
|
|
|
|
-- End Xbox 360 custom sections --
|
|
|
|
else
|
|
_p(3,'<Tool')
|
|
_p(4,'Name="%s"', block)
|
|
_p(3,'/>')
|
|
end
|
|
|
|
end
|
|
|
|
_p(2,'</Configuration>')
|
|
end
|
|
end
|
|
_p(1,'</Configurations>')
|
|
|
|
_p(1,'<References>')
|
|
_p(1,'</References>')
|
|
|
|
_p(1,'<Files>')
|
|
vc200x.Files(prj)
|
|
_p(1,'</Files>')
|
|
|
|
_p(1,'<Globals>')
|
|
_p(1,'</Globals>')
|
|
_p('</VisualStudioProject>')
|
|
end
|