610 lines
21 KiB
Plaintext
610 lines
21 KiB
Plaintext
--------
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4.5 (in progress)
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--------
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* Completely overhauled the platform support; too many changes to list
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* Enabled per-project configurations and platforms
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* Enabled per-configuration file lists
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* Enabled per-configuration toolset selection
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* Added custom build rules
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* Added remove...() API to remove values from list fields
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* Folders containing single sub-folder now trimmed from top of source tree
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* Added debugformat with C7 support for Visual Studio
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* The error message for invalid flags now includes the offending value
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* The include() function will now include each file only once
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* The include() function can now include specific files
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* path.translate() now defaults to Windows-style backslashes
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-------
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4.4 (in progress)
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-------
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* Feature 1590022: Source file filtering and grouping
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* Feature 3100379: C# support for Visual Studio 2010
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* Feature 1657833: Set working directory for debugging
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* Added support for Haiku OS (Yuriy O'Donnell)
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* Patch 2963313: Enable setting .NET framework version (Justen Hyde)
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* Switched PS3 builds from GCC to SNC
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* Ignore NoRTTI flag for Managed C++ projects (Nick Darnell)
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* Added host.is64bit
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* Added os.getversion
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* Patch 3140456: Explicitly specify architecture for VS StaticLib (Brian Mazza)
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* Bug 3119793: Fixed ClCompile blocks with vs10 and PCH (Dan Dunham)
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* Bug 2920784: Symbol visibility in Xcode3 libraries (burnson2)
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* Bug 3133743: Sets ONLY_ACTIVE_ARCH = YES in Xcode debug builds (James Wynn)
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* Properly pass return codes back to shell in release builds
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* Bug 3135734: Remove WholeProgramOptimization setting in vs10 (doug)
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* Bug 3138377: Link dependencies ignored within "SharedLib" configuration
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* Bug 3163703: pdb file being set in the wrong section. (hodsondd)
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* Bug 3157645: Full path for xcode frameworks
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* Bug 3232160: Environment variables are cut off
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* Patch 3043933 Allow gmake to use static lib when shared lib of same name exists (Jonathan Derque)
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* Bug 3294459: vs10 x86_64 using incorrect debug format for minimal rebuild (learner)
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* Bug 3297634: Special characters in directory name Xcode3 (jdale)
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* Feature 3100194: English aliases for Optimize flags
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* Bug 3308203: Incorrect relative paths for gmake sibling static libraries (Adam)
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* Bug 3277343: SM_SERVERR2 is not always defined by default (Martin Ridgers)
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* Added os.stat
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* Bug 3381149: Path of PCH source file in VS10 not being translated (intyuh)
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* Patch 3021550: Add Wii homebrew platform (Pathogen David)
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* Patch 3035550: Make/Distcc outputs dependencies to wrong location
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* Patch 3138574: NoImportLib ignored in Windows makefiles dependencies (rjmyst3)
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* Patch 3367641: Remove warnings in Xcode 4
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* Patch 3372345: Gmake action's PCHs don't work with Mingw (Martin Ridgers)
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* Patch 3317329: Support vstudio CompileAs for mixed-language projects (xpol)
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* Patch 3337372: Improved precompiled header support (Anders Ericsson)
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* Patch 3401184: Fix Gmake LDFLAGS generation order (Adam Petrone)
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* Patch 3381066: Fix VS2010 project references
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* Added debug environment variable support for Visual Studio
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* Added debug environment variable support for Codeblocks using gdb
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* Bug: Visual Studio 2010 forces x86 when platform is Native
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* Patch 3351583: _PREMAKE_COMMAND variable (Konstantin Tokarev)
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* Added new global _WORKING_DIR
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* Patch 3451928: VS2008 trying to build *.h files in C projects
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* Patch 3429777: Support for DragonFly BSD (Joachim de Groot)
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* Patch 3445049: Build fix for FreeBSD (Konstantin Tokarev)
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* Bug 3121217: Test suite fails on Linux x86_64: os.findlib broken
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* Patch 3428348: Add .gitignore file (Konstantin Tokarev)
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* Patch 3430158: Reorder LINKCMD for Gmake (rjmyst3)
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* Patch 3451212: Fix Visual Studio MFC with StaticRuntime
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* Patch 3463020: Add windres environment variable for makefiles (icebreaker)
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* Bug 3413866: Incorrect VS200x .csproj relative source paths
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* Patch 3111264: Allow path.join() to accept any number of args
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-------
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4.3
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-------
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* CHANGED LICENSE FROM GPLv2 TO BSD
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* Added Visual Studio 2010 C/C++ support (Liam Devine)
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* Added Solaris support (Dean Ross-Smith)
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* Added deployment and image options for Xbox360 (dvoid)
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* Patch 2963313: Enable setting .NET framework version (Justen Hyde)
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* Patch 2965229: Fix handling of '+' symbol in file patterns (Rachel Blum)
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* Patch 2997449: Print configuration with target (ergosys)
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* Patch 2997452: Suppress gmake's "nothing to be done" message (ergosys)
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* Patch 3011940: Add support for MFC (JTAnderson)
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* Patch 3053959: kind() crashes when called with no arguments (rjmyst3)
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* Bug 2997728: Project dependencies should be case-sensitive
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* Bug 3056381: Xcode project breaks on special chars
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* Bug 3007101: Generating PDB in Release builds is not supported
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* Bug 2971841: Gmake escaping of shell variable $(...) is broken
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* Fixed handling of icons in Xcode (bitshifter)
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* Added imagepath to set Xbox360 image file name (Jarod)
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* Patch 3063804: Set CompileAs flag for VS200x C projects (rjmyst3)
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* Implemented StaticRuntime flag for Xcode (William Burnson)
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* Improved portability of Mac OS X binaries (William Burnson)
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* Bug 3035545: The pattern { "./folder/*.c" } matches no files
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* Bug 3034222: StaticLib projects ignore linkoptions
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* Bug 3020382: GCC PCH not working
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* Bug 3016050: {"../Dir/file1.c","../../Dir/file2.c"} breaks Xcode (Stephane)
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* Bug 3015312: Makefiles are not quoted correctly
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* Bug 3097868: Removes relative paths from vs2010 filters (Robert Konrad)
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* Bug 3095274: Pre-compiled header support missing for VS2010 target
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* Bug 3100062: vs2010 Runtime library selection
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-------
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4.2.1
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-------
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* Feature 2944697: Add flag to disable Minimal Rebuild in Visual Studio
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* Patch 2928029: Add EnableSSE, EnableSSE2 flags
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* Patch 2936443: Expose configuration terms to scripts (Laurent Humbertclaude)
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* Bug 2928775: Error loading external Lua module with require()
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* Bug 2942438: Wrong runtime library linked
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* Bug 2931722: pchheader handling not consistent between tools
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* Bug 2958829: Files pattern matching including too many files
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* Bug 2953594: includedirs / libdirs converting absolute paths to relative
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* Bug 2936188: Improve handling for invalid values in lists
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-----
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4.2
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-----
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- Feature 1526976: Add support for Apple Xcode 3
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- Feature 2900623: Add targetsuffix and implibsuffix properties
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- Added project kind to list of configuration filters
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- Feature 2839002: Add gcc switch to improve header dependency generation (Johannes Spohr)
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- Feature 2832906: Global variable (_SCRIPT) for current script path
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- Feature 2905303: Enable better folder matching in file lists
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- Feature 2919629: Add help target for makefiles
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- Feature 2820644: Add Xbox360 deployment and image options
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- Bug 2909463: Fix Xcode handling of Obj-C++ .mm files
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- Bug 2903430: Using relative instead of absolute paths with $() macro
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- Bug 2910691: Duplicate build options
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- Bug 2910639: Nil reference on dylib project dependency
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- Bug 2872066: Two test failures in 4.1.2
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- Bug 2912756: dylibs missing lib prefix
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- Bug 2910202: Code::Blocks building C files as C++
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- Bug 2926917: Use target name for Visual Studio PDB file
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- Bug 2927604: Unable to build Premake with Visual Studio
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- Clean action now removes MonoDevelop .pidb files correctly
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- Added os.executef()
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-------
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4.1.2
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-------
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- Fixed ManagedExtension setting for Visual Studio
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- Fixed os.match() bug for large result sets (David Raulo)
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- Patch 2840052: Order problem of static link
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- Patch 2802722: Floating Point Model Flags (Suigintou)
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- Patch 2865333: Support for ObjC and ObjC++ sources (Johannes Spohr)
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- Patch 2832852: Fix descriptions in cmd help (Sebastian Schuberth)
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- Patch 2832848: Show default script name in help (Sebastian Schuberth)
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-------
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4.1.1
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-------
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- Use libtool instead of ar for Mac OS X Universal static libraries
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- Fixed Xbox 360 linker settings in Visual Studio
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- Remove platform-specific intermediate objects on clean
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- Bug 2819232: Buildoptions not used when creating Makefile for C#
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- Bug 2813297: OS X universal config should be "univ" (William Burnson)
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- Bug 2814179: Xbox 360 precompiled headers not working
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-----
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4.1
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-----
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- Added support for cross-compiling target platforms
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- Added Xbox 360 support to Visual Studio 2005/2008
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- Added Mac OS X universal binary support
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- Added Playstation 3 support
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- Added precompiled header support for GCC
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- Support links and libdirs for Visual Studio static libraries
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- Fail gracefully when list is assigned to string field
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- Changed GCC flags to -fno-exceptions and -fno-rtti
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- Improved performance of configuration building step
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- Fixed crash when configuration is missing a kind
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- Patch 2031626: Support for additional manifest files (Colin Graf)
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- Patch 2558089: workaround for --as-needed/correct link order (idl0r)
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- Patch 2609028: verbose linking in makefile (kaidokert)
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- Bug 2564404: FatalWarnings has no effect with gmake target
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- Bug 2550759: pchheader option has wrong type
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- Bug 1900333: Parentheses in build path
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- Bug 2790865: SharedLib on OSX fixes (Ash Berlin)
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- Bug 2790882: Trailing slash in path.getabsolute (Ash Berlin)
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RC2 -> RC3
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- Bug 2805763: GCC PCH breaks on path
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- Bug 2709641: Location field does not propagate to projects
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- Bug 2675518: Dependencies wrong on config links
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- Bug 2152526: Code::Blocks doesn't build PCH correctly on GCC
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RC1 -> RC2
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- Removed additional MonoDevelop files in clean action
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- Fixed naming of system libraries in Visual Studio link step
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- Set OS to Windows when generating for Visual Studio
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- Bug 2801257: Linker error LNK1112 when cross-compiling for x64
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-----
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4.0
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-----
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This version is a complete rewrite of Premake.
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- A new, more readable and extensible syntax for projects
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- More robust syntax validation
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- A new command-line format, with better argument validation
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- Improved path handling across all project settings
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- Upgraded to Lua 5.1.4
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- Many, many bug fixes
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RC4 -> Final
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- Set Mac OS X linker flags for Code::Blocks
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- Bug 2533504: Files above project root not added to project
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RC3 -> RC4
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- Embed scripts instead of bytecodes to avoid portability issues
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- solution() and project() now only set the active object when
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called with a name; remains unchanged otherwise
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RC2 -> RC3
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- Bug: GCC Windows release builds of Premake4 crash on script errors
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- Patched Lua to load precompiled bytecodes on PPC architectures.
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- Display paths of generated files
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RC1 -> RC2
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- Enabled use of absolute Windows paths to different drive letter
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- Bug: Post-build commands run before build on Code::Blocks
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- Removed FatalWarnings build flag
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- Fixed GCC 4.2 warnings (Ryan Pusztai)
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- Enable Windows linking to shared libraries even with NoImportLib
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flag set (just in case)
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- Fixed handling of paths in links
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- Added "ToolsVersion" attribute to VS2005 and VS2008 C# projects
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- Fixed separator between library dependencies in C++ makefiles
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- Added missing os.copyfile() function
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- Bug: Sometimes takes a long time to complete on Linux
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- Enabled Lua popen support on Linux and Mac OS X
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-----
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3.7
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-----
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- Updated Lua to 5.1.3
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- Added new CodeLite support target (Ryan Pusztai)
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- Added new cb-ow (Code::Blocks Open Watcom) target (Tim Channon)
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- Place OSX winexe's into Content/MacOS folder (William Burnson)
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- Sibling executables may now be listed in package.links
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- Bug 1520012: Improper Makefiles when filenames have spaces
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(Diaa Sami)
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- Bug 2045506: "no-exceptions" flag ignored for VS200x (Benoit Miller)
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- Bug 2034470: Error in cmd line error handler
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- Bug 2114152: package or config table isn't generated automatically
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-----
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3.6
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-----
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- Patch 1946122: Add support for VS2008 (Ryan Pusztai)
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- Patch 1913448: Win32 crash when using '--clean --usetargetpath'
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(David Walters)
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- Patch 1771168: luaL_getn speed optimization (Richard O'Grady)
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- Bug 1939089: Premake segfault on Linux/PPC (Fabio Till)
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- Fixed "bad argument #2 to 'chdir'" error
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- Disable -MMD on multiple -arch flags (poor man's Universal binary
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support)
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-----
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3.5
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-----
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- Prevent creation of import libraries on OS X
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- Improved handling of dylibs on OS X
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- Patch 1771977: Ability to compile C source as C++ in Code::Blocks
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(Ryan Pusztai)
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- Bug 1804810: out-implib not present in linux gnu compler toolchain
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- Bug 1806949: .Net reference paths are broken when bindir is specified
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- Bug 1806960: Make clean does not remove .mdb files
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- Bug 1831389: Makefiles stored in subdirs contain no targets on
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first run
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-----
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3.4
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-----
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- Added `no-pch` flag to suppress precompiled headers
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- Added App.config support to GNU makefiles
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- Add os.mkdir() to script environment
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- Makefile now creates target directory before copying .NET references
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- Feature 1520182: Enhanced file-handling functions
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- Bug 531878: Problems with relative paths
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- Bug 1723867: Config-specific post-build on GNU target (Benoit Miller)
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- Bug 1596826: XML targets doesn't escape xml entities
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- Bug 1600155: Core dump due to newpackage() and matchfiles()
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- Bug 1608895: resgen command shown
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- Bug 1639730: Output filename is not set
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- Bug 1729227: non-portable executable with relative library path
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- Bug 1559951: default clean rule removes package dir
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- Patch 1733674: PCH support for Code::Block targets (Ryan Pusztai)
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- Patch 1746563: Ability to specify GUID for VS targets (Ryan Pusztai)
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- Patch 1754867: Creating import lib of different name (Ryan Pusztai)
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-----
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3.3
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-----
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- Added support for prebuild, prelink, and postbuild commands
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- Added `target` global variable to script environment
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- Added build flag `no-edit-and-continue`
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- Added build flags `native-wchar` and `no-native-wchar`
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- Added build flag `no-manifest`
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- Added build flag `seh-exceptions` (VS2005 only)
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- Added `resdefines`, `respaths`, and `resoptions`
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- Added `prebuildcommands`, `prelinkcommands`, and `postbuildcommands`
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- Added `pchheader` and `pchsource` (Visual Studio only)
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- Feature 1337547: Package-level bindir and libdir
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- Bug 1565755: Generated makefiles do not work with MSYS
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- Bug 1587955: Target path ignored for libs
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- Bug 1574725: Static library extension for "gnu" target
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- Bug 1522861: Fixed by using "ar -rcs" instead of "ar -cr && ranlib"
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- Bug 1656816: Mkdir set wrong directory rights
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- Bug 1655595: Compile/build problem on FreeBSD
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- Bug: "gnu" clean rule doesn't work in cmd.exe
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- Improved behavior of Linux findlib()
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- Updated Code::Blocks support to latest project version
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(major="1" minor="6")
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- Patch 1681666: GNU targets always show the console if kind = 'winexe'
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-----
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3.2
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-----
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- Added support for Code::Blocks
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- Updated MonoDevelop support
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- Upgraded Lua to 5.0.3
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- Added new matchdirs() to Lua script environment
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- Expose list of packages as _PACKAGES global in Lua
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- Turn off edit-and-continue in release builds with symbols
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- Bug 1559873: libpaths inserts extra space after -L
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-----
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3.1
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-----
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- Added support for Visual Studio 2005
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- Added support for Windows resources to GNU make target
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- Added path handling functions to Lua environment
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- Added matchrecursive() for recursive file searches
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- Added os.fileexists() function to Lua environment
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- Added os.appendfile() function to Lua environment
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- Changed `monoresgen` to `resgen` to keep up with Mono project
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- Added `mono2` .NET compiler set for Mono .NET 2.0 support
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- Feature 1096677: exclude files from matchfiles (package.excludes)
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- Bug 1439463: VS2003 RTTI problem
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- Bug 1439446: GNU Makefile problem under Mingw32
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- Bug 1422068: package.path="." causes bad makefiles
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- Bug 1431530: makefile target fails when project path specified
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-----
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3.0
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-----
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- Upgraded Lua interpreter to version 5.0.1
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- The options table now stores simple values, rather than tables
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- Completed MonoDevelop support
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- Improved .NET resource handling for GNU generator
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- Added unit test suite
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- Merged Scott Graham unicode build flag patch
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- Removed package.warninglevel in favor of extra-warnings flag
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- Added package.targetprefix
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- Overhauled structure of generated GNU makefiles
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- Added --os command line option
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- Fixed bug 1268588: Use gcc to link C packages
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- Fixed bug 1363306: GNU C# should copy referenced DLLs
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-----
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2.4
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-----
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- Added chdir() to Lua script environment
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- Merged Thomas Harning's patch for .NET resources on GNU
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- Fixed bug 1194702: Can't put multiple packages in same directory
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- Fixed bug in GNU shared library builds (doh!)
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- Added target 'vs2002' to replace 'vs7'
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-----
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2.3
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-----
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- Added 'project.config[]' with 'bindir' and 'libdir'
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- Merged Scott Graham's "warninglevel" patch.
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- Fixed bug 1153484: Import lib in wrong directory.
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- Fixed bug 1013352: Stack overflow with large projects.
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- Fixed bug 945406: package.files, bad value = crash
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-----
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2.2
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-----
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- Worked around VS.NET bug for .NET assemblies > 64K.
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- Added --very-verbose flag to GNU generator.
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- GNU generator now supports assembly sources.
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-----
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2.1
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-----
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- File extension of generated binaries can now be set
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with config.targetextension.
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- Windows targets now handle .def files for DLLs.
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-----
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2.0
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-----
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- Can now specify build actions per file
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- Include paths are now passed to VC7 resource compiler
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- Removed _WIN32 define from Cygwin makefiles
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- Added package.objdir to set intermediates directory
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- Added rmdir() to Lua script environment
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- A big bag of bug fixes
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-----
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1.9
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-----
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- Made verbose mode even more verbose.
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- posix.c now builds properly as C.
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- Fixed package dependency generation for GNU and VS2003.
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- Display Lua version number in usage text.
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- Fixed VS link between *.aspx and *.aspx.cs files.
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- Fixed VS link between *.resx and *.cs files.
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- Fixed *.d file generation for gcc 2.9x.
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- Unified various help options under '--help'.
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- Bin and Lib paths can now be arbitrarily long.
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- linkoptions are now applied in VC6 and VC7 projects.
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-----
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1.8
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-----
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- Added support for ASP.NET projects.
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- Fixed a bug in VC6 support for static libraries.
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- matchfiles() now uses package path instead of script path.
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- Added --verbose option.
|
|
- No longer apply no-rtti and no-exceptions to *.c files.
|
|
|
|
|
|
-----
|
|
1.7
|
|
-----
|
|
|
|
- Location of generated project files can now be specified with
|
|
the project.path variable.
|
|
- Inter-package dependencies are fixed for GNU makefiles.
|
|
- No longer need to execute in same directory as project script.
|
|
- Added "c" language specifier.
|
|
- Added support for .resx and .config files to C# projects.
|
|
- Added support for full assembly names in .NET references.
|
|
- Fixed handling of paths in package.target variable.
|
|
- Improved support for SharpDevelop.
|
|
- Started support for OS X.
|
|
- Added support for Digital Mars compiler.
|
|
|
|
|
|
-------
|
|
1.6.1
|
|
-------
|
|
|
|
- VS7 generator crashed if a package was built before one of its
|
|
dependencies. Now immediately assigns UUID before processing.
|
|
|
|
|
|
-----
|
|
1.6
|
|
-----
|
|
|
|
- Added support for Visual Studio 2003 and SharpDevelop.
|
|
- Added binaries directory as a reference path for VS7.
|
|
|
|
|
|
-----
|
|
1.5
|
|
-----
|
|
|
|
- Added initial support for building static libraries.
|
|
- Added "no-main" flag, prevents overriding WinMain() on
|
|
Windows builds.
|
|
- Added "--no-rtti" and "no-exceptions" build flags to
|
|
disable those C++ features.
|
|
- Display error message when project has no packages.
|
|
- Moved VC7 *.pdb files into intermediates directory.
|
|
|
|
|
|
-----
|
|
1.4
|
|
-----
|
|
|
|
- Bug fixes to the path manipulation routines.
|
|
- GNU makefiles are regenerated when premake scripts change.
|
|
|
|
|
|
-----
|
|
1.3
|
|
-----
|
|
|
|
- Added support for the Cygwin environment.
|
|
- Added "static-runtime" build flag to statically link against C/C++
|
|
standard runtime libraries.
|
|
- Bug fixes to Visual Studio 6 and 7 generators and path reversing
|
|
algorithm.
|
|
|
|
|
|
-----
|
|
1.2
|
|
-----
|
|
|
|
- Standardized format of command-line options.
|
|
- Can now handle custom command-line options in script.
|
|
- Added new function findlib().
|
|
- Added new C++ build flag "managed" for writing C++ .NET code.
|
|
- Can now use open-source C# compilers in VS6 generator.
|
|
- Several bug fixes to the VS7 generator.
|
|
|
|
|
|
-----
|
|
1.1
|
|
-----
|
|
|
|
- Added support for custom build configurations. Added "optimize",
|
|
"optimize-size", "optimize-speed", and "no-symbols" flags to control
|
|
build settings.
|
|
- Added matchfiles() to select files using wildcards.
|
|
- Added "unsafe" flag for C# projects.
|
|
- Added newpackage() function for creating new package objects inline,
|
|
instead of creating separate scripts.
|
|
- Changed include() to dopackage() and option() to addoption(). The old
|
|
versions have been kept for compatibility, but will be deprecated
|
|
eventually.
|
|
- Major cleanup of the source code.
|
|
|
|
|
|
-----
|
|
1.0
|
|
-----
|
|
|
|
- Fixed a bug related to the reference paths in VS7 C# projects.
|
|
- Display a warning message if a reference path can't be found.
|
|
- Automatically create bin and lib directories if they do not exist.
|
|
- GNU C# projects will now properly use the configured library paths.
|
|
|
|
|
|
-------
|
|
0.9.2
|
|
-------
|
|
|
|
- Added --with-mono and --with-pnet options.
|
|
- VS7 C# projects will now properly use the configured library paths.
|
|
|
|
|
|
-------
|
|
0.9.1
|
|
-------
|
|
|
|
- Switched to Lua (http://www.lua.org/) for project script parsing.
|
|
- Add support for custom project options.
|
|
- Changed 'type' to 'kind' to avoid conflict with Lua function of the
|
|
same name.
|
|
- Changed 'conexe' to 'exe' because I liked it better.
|
|
- Changed 'library' to 'dll' for C# projects to keep things consistent.
|
|
|
|
|
|
-------
|
|
0.9.0
|
|
-------
|
|
|
|
- Initial public release.
|