118 lines
6.4 KiB
C++
118 lines
6.4 KiB
C++
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/***
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Copyright (C) 2022 J Reece Wilson (a/k/a "Reece"). All rights reserved.
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File: SafeDestroy.hpp
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Date: 2022-07-19
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Author: Reece
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***/
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#pragma once
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namespace AuUtil
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{
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namespace Detail
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{
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template <class T>
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struct AuHasDestroy
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{
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template <class C> static constexpr AuTrueType Test(decltype(&C::DestroyPrivate));
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template <class C> static constexpr AuFalseType Test(...);
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using type = decltype(Test<T>(0));
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};
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template <class T>
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struct AuHasDeconstruct
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{
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template <class C> static constexpr AuTrueType Test(decltype(&C::DeconstructPrivate));
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template <class C> static constexpr AuFalseType Test(...);
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using type = decltype(Test<T>(0));
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};
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template <class T>
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struct AuHasPreDeconstruct
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{
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template <class C> static constexpr AuTrueType Test(decltype(&C::PreDeconstructPrivate));
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template <class C> static constexpr AuFalseType Test(...);
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using type = decltype(Test<T>(0));
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};
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template <class T>
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constexpr inline bool AuHasDestroy_v = AuHasDestroy<T>::type::value;
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template <class T>
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constexpr inline bool AuHasDesconstruct_v = AuHasDeconstruct<T>::type::value;
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template <class T>
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constexpr inline bool AuHasPreDesconstruct_v = AuHasPreDeconstruct<T>::type::value;
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}
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#define AU_SAFE_DESTROY(type) \
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public: \
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virtual ~type() \
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{ \
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if (AuExchange(this->bDestroyCtrOnce_, true)) return; \
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\
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type :: _TryPreDeconstruct<type>(this); \
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\
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this->Destroy(); \
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\
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type :: _TryDeconstruct<type>(this); \
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\
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} \
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\
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inline void Destroy() \
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{ \
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if (AuExchange(this->bDestroyDesOnce_, true)) return; \
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\
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type :: _TryDeconstructPrivate<type>(this); \
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} \
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\
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friend AuUtil::Detail::AuHasDestroy<type>; \
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friend AuUtil::Detail::AuHasDeconstruct<type>; \
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friend AuUtil::Detail::AuHasPreDeconstruct<type>; \
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\
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private: \
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bool bDestroyCtrOnce_ {}; \
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bool bDestroyDesOnce_ {}; \
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\
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template<typename T> \
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static void _TryPreDeconstruct(T *that) \
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{ \
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if constexpr (AuUtil::Detail::AuHasPreDesconstruct_v<T>) \
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{ \
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that->PreDeconstructPrivate(); \
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} \
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} \
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\
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template<typename T> \
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static void _TryDeconstruct(T *that) \
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{ \
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if constexpr (AuUtil::Detail::AuHasDesconstruct_v<T>) \
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{ \
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that->DeconstructPrivate(); \
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} \
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} \
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\
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template<typename T> \
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static void _TryDeconstructPrivate(T *that) \
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{ \
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if constexpr (AuUtil::Detail::AuHasDestroy_v<T>) \
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{ \
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that->DestroyPrivate(); \
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} \
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} \
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\
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public:
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}
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/**
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Defines #define AU_SAFE_DESTROY(type)
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Implements safe multiple-detor, and multiple ::Destroy() call, based destructible interfaces.
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Simply add AU_SAFE_DESTROY to the types body add arbitrarily add the following callback methods as needed
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void DestroyPrivate(void) - Generic called once object destroy
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void DeconstructPrivate(void) - Object destruction hook. Called once. Called After DestroyPrivate.
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void PreDeconstructPrivate(void) - Object destruction hook. Called once. Called before DestroyPrivate.
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These user defined functions may be private and/or virtual, if implemented at all.
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*/
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