[*] Updated auMemoryAllocate.hpp *comment*
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@ -24,34 +24,74 @@
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// AuHUPOf_t<T> AuNullHeapPointer<T>()
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// AuHUPOf_t<T> AuNullHeapPointer<T>()
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// AuUPtr<T> AuNullHeapPointer<T>() [ 2024/09 ]
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// AuUPtr<T> AuNullHeapPointer<T>() [ 2024/09 ]
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// AuSPtr<T> AuMakeShared(...)
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// AuSPtr<T> AuMakeShared(...)
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// AuSPtr<T> AuUnsafeRaiiToShared(T *) [ unsafe ]
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// AuSPtr<T> AuUnsafeRaiiToShared(const AuUPtr<T, Deleter> &) [ unsafe ]
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// AuSPtr<T> AuUnsafeRaiiToShared(const AuUPtr<T> &) [ unsafe ]
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//
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//
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// AuSPtr<T> - shared
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// (you will probably use me)
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// AuSPtr<T> - shared pointer
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//
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//
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// AuSSPtr<T> - shared (special. if the shared pointer container is too big, this type may shrink it down. )
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// (unimportant for regular users)
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// AuSSPtr<T> - shared pointer
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// (special. if the shared pointer container is too big, this type may shrink it down. )
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// ( this maybe useful for storing parent pointers in foreign places or small slots. )
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// ( this maybe useful for storing parent pointers in foreign places or small slots. )
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//
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//
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// (you will probably use me)
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// AuHPtr<T> - unique with immutable instantiated deleter (...<T>) of derived main class (= T)
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// AuHPtr<T> - unique with immutable instantiated deleter (...<T>) of derived main class (= T)
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//
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//
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// (unimportant for regular users. only relevant prior to 2024/09, unless C++ STL compat is still required. )
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// AuHUPOf_t<T> - unique of a function callback; relevant prior to 2024/09.
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// AuHUPOf_t<T> - unique of a function callback; relevant prior to 2024/09.
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// - could be assigned to null with AuNullHeapPointer; relevant prior to 2024/09.
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// could be assigned to null with AuNullHeapPointer; relevant prior to 2024/09.
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// - use me instead of AuUPtr<T NO DELETER> to be compatible to pre 2024/09 codebases.
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// use me instead of AuUPtr<T NO DELETER> to be compatible to pre 2024/09 codebases.
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//
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//
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// AuUPtr<T, Deleter_t> - close to what youd expect from a std::unique_pointer with special edge cases.
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// AuUPtr<T, Deleter_t> - what one would expect from a std::unique_ptr<T, Deleter_t> with special superset behaviour.
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//
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//
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// AuUPtr<T> - prior to 2024/09, invalid
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// (you will probably use me, after 2024/09)
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// AuUPtr<T> - after 2024/09, an empty function callback unique pointer container. 2x void*
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// AuUPtr<T> - prior to 2024/09, invalid. you must use AuHUPOf_t<T> instead.
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// - use me for maximum laziness
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// AuUPtr<T> - after 2024/09, an empty function callback unique pointer container.
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// after 2024/09:
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// sizeof(AuUPtr<T>) == 2 * sizeof(void*)
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// can be used by heap allocations or AuDefaultDeleter<T> in the same type signature.
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//
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// previously, AuHUPOf_t<T> would just hold heap allocations, and AuUPtr<..., AuDefaultDeleter<T>> would need
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// to carry the explicit typesignature.
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// in currnet era, all these use cases can fall under the exact same container under the exact same type sig.
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// also note that the common signature did not break sizeof(AuUPtr<..., AuDefaultDeleter<T>>) == sizeof(void *).
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//
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// use me for maximum laziness.
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//
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// (you will probably use me with various libraries, but not create new objects yourself)
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// ( Bonus: auROXTL/Objects/SOO )
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// SOO - Small Object Optimization; external library allocations need not be required.
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// Implemented using macros in place of templates.
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// Various boxing, no copy/move, trivial copy/move, no copy, etc macro variants exist.
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// Allocations can be deferred to a preferred heap ( SOO ## PtrType ## OnHeap(pHeap) )
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// Allocations can be deferred to the stack using the specified SOO Type as the container typename ( SOO myObject; ).
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// Will probably be an Object ((Object = SOO) ## ???) as well. All Aurora Runtime SOOs are also objects.
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//
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// (you will probably use me with various libraries, but not create new objects yourself)
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// ( Bonus: AU_MACROS )
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// Object - Allocations of AuSPtr<T> handles ( = Object ## Shared(...) ) )
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// Allocations of AuUPtr<T> handles ( = Object ## GenericUnique(...) )
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// Allocations of optimized AuUPtr<T, ...> handles (= Object ## Unique_t x(Object ## Unique(...)))
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// Allocations of VOID* handles can be allocated using the library's default allocator,
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// and then used in abstraction layers of C libraries by using the T* as generics ( = Object ## New(...) / Release() ).
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// For instance consider a C library requiring threading support, one could provide myLibAllocMutex()
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// using a C++ translation unit in extern "C" mode and by utilising C-style opaques & void*-sized slots.
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//
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// after 2024/09 ( after QOL and a replacement AuUPtr<T> container. ):
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// std::shared_ptr<T> a = { AuSPtr<T>() }
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// std::shared_ptr<T> a = { AuSPtr<T>() }
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// std::unique_ptr<T, ...> a = { AuUPtr<T, ...>().Release(), AuUPtr<T, ...>().GetDeleter() }
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// std::unique_ptr<T, ...> a = { AuUPtr<T, ...>().Release(), AuUPtr<T, ...>().GetDeleter() }
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// AuUPtr<T, ...> a = { std::unique_ptr<T, ...>().release(), std::unique_ptr<T, ...>().get_deleter() }
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// AuUPtr<T, ...> a = { std::unique_ptr<T, ...>().release(), std::unique_ptr<T, ...>().get_deleter() }
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// AuSPtr<T> a = { std::shared_ptr<T>() }
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// AuSPtr<T> a = { std::shared_ptr<T>() }
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// AuSPtr<T> a = AuUnsafeRaiiToShared((T *)0) (N/A Shared Pointer)
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// AuSPtr<T> a = AuUnsafeRaiiToShared(c AuUPtr<T, ...>&) (N/A Shared Pointer)
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// AuHUPOf_t<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuHUPOf_t<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuUPtr<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuUPtr<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuHUPOf_t<T> a { AuMove(AuUPtr<T>) } (2x void * sized container)
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// AuHUPOf_t<T> a { AuMove(AuUPtr<T>) } (2x void * sized container)
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// AuUPtr<T> a { AuMove(AuHUPOf_t<T>) } (2x void * sized container)
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// AuUPtr<T> a { AuMove(AuHUPOf_t<T>) } (2x void * sized container)
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// AuUPtr<T> a { _new Kot() } (2x void * sized container)
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// AuUPtr<T> a { _new Kot() } (2x void * sized container)
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// AuSPtr<T> a { AuMove(a) } (N/A Shared Pointer)
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// AuSPtr<T> a { AuMove(a) } (N/A Shared Pointer)
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// AuUPtr<T, AuDefaultDeleter<...>> a { _new Kot() } (void * sized container)
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// AuHUPOf_t<T> a { } (2x void * sized container)
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// AuHUPOf_t<T> a { } (2x void * sized container)
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// AuUPtr<T> a { } (2x void * sized container)
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// AuUPtr<T> a { } (2x void * sized container)
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// AuHUPOf_t<T> a = SomeAPI(...) (2x void * sized container)
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// AuHUPOf_t<T> a = SomeAPI(...) (2x void * sized container)
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@ -59,20 +99,26 @@
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// AuUPtr<T> a = SOOObjectGenericUnique(...) (2x void * sized container)
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// AuUPtr<T> a = SOOObjectGenericUnique(...) (2x void * sized container)
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// AuHUPOf_t<T> a = SOOObjectGenericUniqueOnHeap(pMyHeap, ...) (2x void * sized container)
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// AuHUPOf_t<T> a = SOOObjectGenericUniqueOnHeap(pMyHeap, ...) (2x void * sized container)
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// AuUPtr<T> a = SOOObjectGenericUniqueOnHeap(pMyHeap, ...) (2x void * sized container)
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// AuUPtr<T> a = SOOObjectGenericUniqueOnHeap(pMyHeap, ...) (2x void * sized container)
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// AuUPtr<T,Deleter>|SOOOnHeapUnique_t a =
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// AuUPtr<T,Deleter>|SOOObjectOnHeapUnique_t a =
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// SOOObjectUniqueOnHeap(pMyHeap, ...) (void* sized container)
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// SOOObjectUniqueOnHeap(pMyHeap, ...) (void* sized container)
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// AuSPtr<T> a = SOOObjectSharedOnHeap(pMyHeap) (N/A Shared Pointer)
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// AuSPtr<T> a = SOOObjectSharedOnHeap(pMyHeap) (N/A Shared Pointer)
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// AuSPtr<T> a = { SOOObject myObject; myObject->X(); (N/A Shared Pointer)
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// return myObject.AsUnsafeSharedPointer(); } (make sure myObject remains in scope)
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// T * a = { SOOObject myObject; myObject->X(); (void*/T* sized container)
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// return myObject.AsPointer(); } (make sure myObject remains in scope)
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// AuUPtr<T> a = x = SOOObjectUniqueOnHeap(pMyHeap, ...) (2x void * sized container)
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// return { x.Release(), x.GetDeleter().Get() };
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// SOOObject...cont as FuncName
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// SOOObject...cont as FuncName
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// AuUPtr<T,Deleter>|FuncNameUnique_t a = FuncNameUnique() (void* sized container)
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// AuUPtr<T,Deleter>|FuncNameUnique_t a = FuncNameUnique() (void* sized container)
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// AuUPtr<T> a = FuncNameGenericUnique() (2x void * sized container)
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// AuUPtr<T> a = FuncNameGenericUnique() (2x void * sized container)
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// AuUPtr<T,Deleter>|FuncNameSmallUnique_t a = FuncNameUnique() (void* sized container - old behaviour, lower overhead)
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// AuUPtr<T,Deleter>|FuncNameSmallUnique_t a = FuncNameUnique() (void* sized container)
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// AuHPtr<T> a = FuncNameGenericUnique() (void* sized container - old behaviour, lower overhead)
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// AuSPtr<T> a = FuncNameShared() (N/A Shared Pointer)
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// AuSPtr<T> a = FuncNameShared() (N/A Shared Pointer)
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// AuHPtrs of SmallUnique's are becoming the new AuHUPOf_t<T>()
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// before 2024/09 (STL compliant. gross. very limiting. ):
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// before 2024/09:
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// std::shared_ptr<T> a = { AuSPtr<T>() }
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// std::shared_ptr<T> a = { AuSPtr<T>() }
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// AuUPtr<T, ...> a = { std::unique_ptr<T, ...>().release(), std::unique_ptr<T, ...>().get_deleter() }
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// AuUPtr<T, ...> a = { std::unique_ptr<T, ...>().release(), std::unique_ptr<T, ...>().get_deleter() }
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// AuSPtr<T> a = { std::shared_ptr<T>() }
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// AuSPtr<T> a = { std::shared_ptr<T>() }
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// AuSPtr<T> a = AuUnsafeRaiiToShared((T *)0) (N/A Shared Pointer)
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// AuSPtr<T> a = AuUnsafeRaiiToShared(c AuUPtr<T, ...>&) (N/A Shared Pointer)
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// AuUPtr<T, AuDefaultDeleter<...>> a { _new Kot() } (void * sized container)
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// AuUPtr<T, AuDefaultDeleter<...>> a { _new Kot() } (void * sized container)
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// AuHUPOf_t<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuHUPOf_t<T> a = AuNullHeapPointer<T>() (2x void * sized container)
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// AuSPtr<T> a { AuMove(a) } (N/A Shared Pointer)
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// AuSPtr<T> a { AuMove(a) } (N/A Shared Pointer)
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@ -82,6 +128,10 @@
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// AuUPtr<T, ...> a = FuncNameUnique() (void* sized container)
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// AuUPtr<T, ...> a = FuncNameUnique() (void* sized container)
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// AuUPtr<T,Deleter>|FuncNameUnique_t a = FuncNameUnique() (void* sized container)
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// AuUPtr<T,Deleter>|FuncNameUnique_t a = FuncNameUnique() (void* sized container)
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// AuSPtr<T> a = FuncNameShared() (N/A Shared Pointer)
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// AuSPtr<T> a = FuncNameShared() (N/A Shared Pointer)
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// AuSPtr<T> a = { SOOObject myObject; myObject->X(); (N/A Shared Pointer)
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// return myObject.AsUnsafeSharedPointer(); } (make sure myObject remains in scope)
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// T * a = { SOOObject myObject; myObject->X(); (void*/T* sized container)
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// return myObject.AsPointer(); } (make sure myObject remains in scope)
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// AuHPtr<T> - did not exist
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// AuHPtr<T> - did not exist
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// but still:
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// but still:
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// AuHUPOf_t<T> will be kept around just in case we need to build against the spec, I suppose.
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// AuHUPOf_t<T> will be kept around just in case we need to build against the spec, I suppose.
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