[+] Added AUE_NOCPPSTL configuration macro. Scriptability will and kernel drivers shouldn't (but probably will) depend no a nostl assumption
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@ -13,6 +13,7 @@
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#if defined(AUE_OUT_OF_ECOSYSTEM)
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#if !defined(AUE_NOCPPSTL)
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#include <unordered_map>
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#include <string>
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#include <functional>
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@ -28,16 +29,17 @@ using AuHashMap = std::unordered_map<T, Z>;
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using AuString = std::string;
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#endif
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#if !defined(AU_UInt)
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#define AU_UInt
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using AuUInt = size_t;
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#endif
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#if !defined(AU_Consumer)
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#define AU_Consumer
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#if !defined(AU_AuConsumer)
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#define AU_AuConsumer
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template<typename ... T>
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using AuConsumer = std::function<void(T...)>;
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#endif
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#endif
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#if !defined(AU_AuUInt)
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#define AU_AuUInt
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using AuUInt = size_t;
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#endif
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#endif
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@ -91,3 +93,20 @@ using AuConsumer = std::function<void(T...)>;
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static const name k ## name ## MinLegal = static_cast<name>(0);
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#define AUE_ITERATE(name, index) name index = static_cast<name>(0); static_cast<AuUInt>(index) < static_cast<AuUInt>(name::kEnumCount); index = static_cast<name>(static_cast<AuUInt>(index) + 1)
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///////////////////////////////////////////////////////////////////////////////////////////
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// Limited support for when there is no STL or STL-like library available
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///////////////////////////////////////////////////////////////////////////////////////////
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#if defined(AUE_NOCPPSTL)
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#undef AUE_DEFINE
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#define AUE_DEFINE(name, vals) enum class name { AU_FOR_EACH(AUE_EMIT_ARRAY, AUE_STRIP_BRACKETS(vals)) kEnumCount }; \
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static inline const char * k ## name ## ToString[static_cast<AuUInt>(name::kEnumCount)] = { AU_FOR_EACH(AUE_EMIT_A, AUE_STRIP_BRACKETS(vals)) }; \
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static inline const name k ## name ## Values[static_cast<AuUInt>(name::kEnumCount)] = { AU_FOR_EACH_THAT(AUE_EMIT_D, name, AUE_STRIP_BRACKETS(vals)) }; \
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static inline const char * name ## ToString(name val) { static const char * invalid = "kEnumCount"; if (static_cast<AuUInt>(val) >= static_cast<AuUInt>(name::kEnumCount)) return invalid; return k ## name ## ToString[static_cast<AuUInt>(val)]; } \
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static inline bool name ## IsValid(name val) { return static_cast<AuUInt>(val) < static_cast<AuUInt>(name::kEnumCount); } \
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static const AuUInt k ## name ## Count = static_cast<AuUInt>(name::kEnumCount); \
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static const name k ## name ## Invalid = name::kEnumCount; \
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static const name k ## name ## MaxLegal = static_cast<name>(k ## name ## Count - 1); \
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static const name k ## name ## MinLegal = static_cast<name>(0);
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#endif
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